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[007] IlVit Current Version
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Furthermore, the entire third act of the first game revolves around the Citadel being key to the Reaper\'s invasion. Direct quote from the ME Wiki:
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Furthermore, the entire third act of the first game revolves around the Citadel being key to the Reaper\\\'s invasion. [[http://masseffect.wikia.com/wiki/Citadel Direct quote from the ME Wiki]]:
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\\\"The station is actually an inactive mass relay leading to dark space, designed as an elaborate trap so the Reapers can wipe out the heart of galactic civilization and leadership in a single, devastating strike\\\"

If you want to continue to harp on this issue, we have YMMV.
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I saw the Ask The Tropers question and came to help. Personally, I agree with KingZeal. CPFM Fan, a large amount of your information is inaccurate.
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I saw the Ask The Tropers question and came to help. Personally, I agree with King Zeal. CPFM Fan, a large amount of your information is inaccurate.
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\\\"The station is actually an inactive mass relay leading to dark space, designed as an elaborate trap so the Reapers can wipe out the heart of galactic civilization and leadership in a single, devastating strike\\\"

If you want to continue to harp on this issue, we have YMMV.
Changed line(s) 11 from:
n
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to:
\\\"The station is actually an inactive mass relay leading to dark space, designed as an elaborate trap so the Reapers can wipe out the heart of galactic civilization and leadership in a single, devastating strike\\\"

If you want to continue to harp on this issue, we have YMMV.
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The Council has favored the humans in a dispute before [[MassEffect ME1]] exactly once (that we know of), and mainly because the human fleets were unaware of the existence of the Council.
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The Council has favored the humans in a dispute before [[VideoGame/MassEffect1 ME1]] exactly once (that we know of), and mainly because the human fleets were unaware of the existence of the Council.
Changed line(s) 11 from:
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to:
\\\"The station is actually an inactive mass relay leading to dark space, designed as an elaborate trap so the Reapers can wipe out the heart of galactic civilization and leadership in a single, devastating strike\\\"

If you want to continue to harp on this issue, we have YMMV.
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n
The Council has favored the humans in a dispute before ME1 exactly once (that we know of), and mainly because the human fleets were unaware of the existence of the Council.
to:
The Council has favored the humans in a dispute before [[MassEffect ME1]] exactly once (that we know of), and mainly because the human fleets were unaware of the existence of the Council.
Changed line(s) 11 from:
n
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to:
\\\"The station is actually an inactive mass relay leading to dark space, designed as an elaborate trap so the Reapers can wipe out the heart of galactic civilization and leadership in a single, devastating strike\\\"

If you want to continue to harp on this issue, we have YMMV.
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I saw the ATT question and came to help. Personally, I agree with KingZeal. CPFM Fan, a large amount of your information is inaccurate.
to:
I saw the Ask The Tropers question and came to help. Personally, I agree with KingZeal. CPFM Fan, a large amount of your information is inaccurate.
Changed line(s) 11 from:
n
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to:
\\\"The station is actually an inactive mass relay leading to dark space, designed as an elaborate trap so the Reapers can wipe out the heart of galactic civilization and leadership in a single, devastating strike\\\"

If you want to continue to harp on this issue, we have YMMV.
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Changed line(s) 5 from:
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Furthermore, the entire third act of the first game revolves around the Citadel being key to the Reaper\'s invasion. Direct quote from the ME Wiki:
to:
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Furthermore, the entire third act of the first game revolves around the Citadel being key to the Reaper\\\'s invasion. Direct quote from the ME Wiki:

\\\"The station is actually an inactive mass relay leading to dark space, designed as an elaborate trap so the Reapers can wipe out the heart of galactic civilization and leadership in a single, devastating strike\\\"

If you want to continue to harp on this issue, we have YMMV.
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