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Discussion History VideoGame / BrutalLegend

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[002] Austin Current Version
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I felt there were a few moved entries that needed to be deleted outright. People seem to think the common criticisms of the game are more shallow than they really are. For the single player campaign, it\'s not just that it\'s short, it\'s badly paced as well. If it was short without feeling rushed, it probably would\'ve gone down better. The stage battles also received criticism not just for \'\'being\'\' RTS, but also because some people didn\'t think they were well-designed. It\'s tricky to do RTS on consoles, and numerous reviews felt that Double Fine wasn\'t up to the task.
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I felt there were a few moved entries that needed to be deleted outright. People seem to think the common criticisms of the game are more shallow than they really are. For the single player campaign, it\\\'s not just that it\\\'s short, it\\\'s badly paced as well. If it was short without feeling rushed, it probably would\\\'ve gone down better. The stage battles also received criticism not just for \\\'\\\'being\\\'\\\' RTS, but also because some people didn\\\'t think they were well-designed. It\\\'s tricky to do RTS on consoles, and numerous reviews felt that Double Fine wasn\\\'t up to the task.

On a related note, to my knowledge the reason EA hid the multiplayer is because a lot of people don\\\'t enjoy the RTS genre. They should\\\'ve been honest, but I\\\'m not convinced that sales would\\\'ve been better if they had been.
Changed line(s) 1 from:
n
I felt there were a few moved entries that needed to be deleted outright. People seem to think the common criticisms of the game is more shallow than it really is. For the single player campaign, it\'s not just that it\'s short, it\'s badly paced as well. If it was short without feeling rushed, it probably would\'ve gone down better. The stage battles also received criticism not just for \'\'being\'\' RTS, but also because some people didn\'t think they were well-designed. It\'s tricky to do RTS on consoles, and numerous reviews felt that Double Fine wasn\'t up to the task.
to:
I felt there were a few moved entries that needed to be deleted outright. People seem to think the common criticisms of the game are more shallow than they really are. For the single player campaign, it\\\'s not just that it\\\'s short, it\\\'s badly paced as well. If it was short without feeling rushed, it probably would\\\'ve gone down better. The stage battles also received criticism not just for \\\'\\\'being\\\'\\\' RTS, but also because some people didn\\\'t think they were well-designed. It\\\'s tricky to do RTS on consoles, and numerous reviews felt that Double Fine wasn\\\'t up to the task.
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