>Well then... I guess I'll head with the other guys.
>Begin to leave to the church.
Long live the New Bev.Cathari Sarad: (4)
Savaget 1337: (5)
Direct hit on your target, right in the shoulder. However, this seems to draw the ire of the animated armor for some reason, suggested by it turning to you, clenching its gauntlets.
Black Mage Anolis: (1) You wander over to the shrubs were you saw the snout peak out, wandering away from the guards. Once you are there, you poke your own snout through the shrubbery, peeking around the woodland.
Your curiosity is rewarded with a nasty scratch to the nose, from a creature you can't see. Even worse, whatever it was that peeked out of the bush is nowhere in sight. But worst of all, the Ice Trap didn't even work on whatever just scratched you!
STATUS EFFECT: Anosmia
capnrecked: (N/A)
Lime Kid: (N/A)
Name: Marianne Devalt
Race: Human
Class: Spellblade.
You spawn outside a tavern, on a path leading to a forest on one end and into town square on the other. The sun is rising, and figures begin moving about from what you see through the curtained windows of the tavern. The streets are still mostly empty.
Bacon Zorp: (N/A) The guards and you begin to head back to the Temple, as the sun colors the morning sky gold. Through the forest you go, back into town, as the birds begin their singing. The kobold does not go with you, and heads in a different direction, towards the thicker forestry. Why is anyone's guess.
Along the way, one of the guards pats you on the back.
edited 18th Feb '17 7:33:31 PM by BlizzardeyeWonder
Oh look, a ghost!"Nice to-OW!
"What the heck was that for?"
> Try to sniff out other guy/William's current position/use relative entry point of bolt to find other guy's current position. Unless it looks like the armor is going to attack him (and I can see this), attempt to tackle him and break the bow/smash it into him.
> If it looks like the armor is going to attack him, circle around behind the armor and then head out of the armory back the way I came.
edited 18th Feb '17 8:45:47 PM by CathariSarad
>"Thanks, I try to be peaceful when I can. Problem is, most creatures just jump so quickly into murder, I don't get a chance to talk them down."
Long live the New Bev.Longbow, Blizzard.
>Try to apologize to the armor. Let it continue to fight Cathari.
>Ask the Sphinx what the next riddle is.
edited 18th Feb '17 7:31:37 PM by Savaget1337
If you have a problem with Hokuto then tell it to me!>Make sure nose isn't bleeding. If it is, ask for a bandage. Actually, either way, ask for a bandage. And before I do that, moan in pain, dear Bahg, that hurt.
> They can have their doubts. Ask if there's anything that needs to be done around town.
Airhorn soundsCathari Sarad: (3)
Bacon Zorp: (N/A)
Savaget 1337: (4)
Black Mage Anolis: (5) After expressing how much getting slashed on the snout hurts...
Luckily, out of the brush, someone throws a roll of bandages over to you, with a faintly familiar voice frantically whispering
@capnrecked: (N/A)
edited 28th Feb '17 12:58:20 PM by BlizzardeyeWonder
Oh look, a ghost!>"So, any idea what was really going on back there?"
Long live the New Bev."RAAAAAAAGGGHHHH!!"
> Lash out violently. Attempt to tear into the person that shot me. If I manage to grab hold of him in my rage, spin around and attempt to throw him into either the wall or the suit of armor.
>Try to shove Cathari into the suit of armor.
edited 28th Feb '17 3:36:57 PM by Savaget1337
If you have a problem with Hokuto then tell it to me!>Stick a piece of bandage on my face and pocket the roll. Head back towards the others and take out my knife, keeping my eye on the surroundings.
"Don't worry the revo- oh I mean I'm incredibly good at picking out traitorous people. I'll turn them in when I find them."
> Try to turn the happiness given form red with my priest powers.
Airhorn soundsBacon Zorp: (N/A)
Cathari Sarad: (2)
Savaget 1337: (6)
Black Mage Anolis: (N/A) You tear off a piece from the bandage roll, and stick it onto your wound. You get your nose out of the shrubbery and look to where you last saw the rest heading- you see them right on the path back to town.
You hurry along and manage to catch up to them, just as they enter the town. At this time of morning, you can see shopkeepers setting up their stalls for the day.
capnrecked: (2)
> Attempt to pry the light blade away from my neck, and then charge into the armor suit, hopefully in such a way that it crashes into the other guy.
>Wait, I guess. If there's something else coming...
edited 5th Mar '17 10:58:25 AM by BlackMageAnolis
>Run.
edited 5th Mar '17 2:18:46 PM by Savaget1337
If you have a problem with Hokuto then tell it to me!"Hmm?" Try to take in this magic.
Airhorn soundsCathari Sarad: (6) You notice that the blade only seems sharp on both sides, and is actually blunt on one of them. Hey, making light-swords on the spot is hard. You grab onto the blade by the blunt spot and use it to spin the animated armor around, making the blade cut into the other guy's shoulder. You take the opportunity to charge at the armor, but because it was spinning, the other blade soon came around, slicing at your stomach. Ouch.
Black Mage Anolis: (N/A) When you reach the temple, you and the other guards wait at the foot of the stairs. Soon another batch of guards and a woman in robes associated with the clergy descend down the steps.
Savaget 1337: (3) The werewolf spins the armor around by the blade, making one slice into your shoulder. Ouch. However, as she charged the armor, she accidentally cut herself on one of the blades. While both parties are distracted, you decide to flee.
You reach the merfolk's room, and see that the merfolk had reset their little trap. You make a dash across the room, before the merfolk guards could notice you.
In the room are currently in, you can once again hear the scrambling feet of the giant rats.
capnrecked: (4)
edited 12th Mar '17 8:18:08 AM by BlizzardeyeWonder
Oh look, a ghost!>"Wait, what happened at this village?"
Long live the New Bev."UAAAAGGGHH!"
> Ignore the pain and begin punching at the armor thing.
>"Yea, I'd like to know."
> If they've left Pol Pi will start tearing down any religious symbols within the church and burn religious texts. If not she'll wait to see if they'll leave and then if not she'll leave the church grumbling, and searching for anything odd around town.
Airhorn sounds>Find a way out.
If you have a problem with Hokuto then tell it to me!
Marianne Devalt, Human, Spellblade, and positioned right outside the inn in the first town!