"Hey, keep whatever keepsakes yer gonna give me for later, buddy," I'll say to Dmitriy, "but I gotta go make sure my village doesn't burn down."
>Vamoose!, and get some water.
Savaget 1337: (3) You decide to retrace your steps, and head back in the direction of Star Town (1-a) despite smelling smoke in that direction. Your backtracking leads you through the graveyard, where you can see a rotten corpse with the chopped off head not too far away from it and two piles of bones, with some other bones scattered about, as well as a spear stuck in a gravestone. Walking past that, you then come across a... less-than-pleasant sight. You see the adventurers you left behind, who have seemingly not noticed you leave in the first place, hurling magic Water Bomb after magic Water Bomb at a fire in the trees. Perhaps that is why you smelled smoke. You also hear faint music in the background- sounds like some funeral march.
Cathari Sarad: (1) You step back, and attempt to orient yourself. Your little brush with the tree has left you dizzy however, and you instead fail to orient yourself and walk into the tree. The same tree. Somehow, you managed to walk into the same tree twice. Ditz.
While trying to recover and orient yourself yet again, you see by a nearby tree in the distance a horse-like creature with a coat as white as snow, seemingly grazing. Is that a horn on its head?
Skiller 2: (4) You still have a necklace of wooden beads. It's in good enough shape to be a nice little thank-you gift, but not so valuable you'd be losing a lot of profit by gifting it. You try to present it to the kobold mage, but he politely states
Bacon Zorp (6) You fill each and every one of the four buckets to the brim and vamoose to stop the fire. The thing is, you filled them all up so much, you can't run to the fire. You can only lumber along, slowly... in two minutes, you've only gotten halfway there. You hear the music of the funeral march growing louder, as you smell the fumes of the fire growing closer and closer as you inch along your path. Along the seemingly eternal way, you accidentally spill tiny droplets of water, and your arms begin to grow tired.
Black Mage Anolis: (4) Dmitry attempts to hand a rather nice wooden bead necklace to you, but you state
All of the buckets were taken. All four of them. You look around, and then you see the goblin you saw earlier about 30-35 feet away- carrying all four of the buckets, two with each hand, all of them filled to the brim, headed slowly in the direction of the graveyard. That must be tiring... Oh look, a ghost!
>Through raw grit and determination alone, get to the fire faster.
Long live the New Bev.>Keep a eye on the funeral while offering the necklace to the kobold priest.
"I don't believe I know your name, sir."
>Keep heading back to the town.
edited 20th Oct '16 8:20:56 PM by Savaget1337
If you have a problem with Hokuto then tell it to me!>Go to the goblin and offer to take two of the buckets. He looks quite overencumbered
"Well now..."
> Return to the graveyard to retrieve my spear. Look for signs of any other adventurers in the area.
"Ya wanna help? Thanks!"
>Hand Anolis two of the buckets.
edited 20th Oct '16 3:34:23 PM by BaconZorp
Long live the New Bev.Skiller 2: (4) Keeping a little perpetually ringing alarm at the back of your mind to pay attention to what's going on in the parade, you hand the beads to the priest.
Savaget 1337: (5) Somehow ignoring the fire, one last Water Bomb being dropped on it, the dangers of inhaling smoke, falling burning branches, a goblin and a kobold carrying buckets of water, and an entire funeral parade, you finally walk past the overwolrd point and back into 1-a. The sun is on the horizon, and the sky is a reddish-orange. Farmers from the outskirts drag their empty wagons and slightly heavier pockets away from the town square. A male halfling with some 'help' from a taller male human lights the gas lanterns on the outside of the Blistering Melon Tavern and Inn. As the sun lowers, so does the volume of Star Town.
@\Black Mage Anolis: (3)
@\Cathari Sarad: (4, 3) You walk away slowly from the grazing unicorn, moving closer towards the graveyard for your spear. What you will need it for, Enigma cannot yet tell for sure, though they can infer. Walking towards the graveyard, the smell of fumes comes back, and stronger than you had smelt before when you reach the piles of bones and the rotted corpse where you left your spear. Pulling it out of the gravestone as the stench of smoke grows just noticeably thicker, you then look around for fellow adventurers. The only potential ones you see are by the area of the fire, one looking out of breath the other looking frightened, with a goblin and a kobold carrying two buckets of what you think is water each.
Bacon Zorp: (4)
Nobody's perfect, he did what he could.
>Splash the water in the most effective method possible.
Long live the New Bev.>Find someone who's alone and stealth kill them.
edited 21st Oct '16 5:02:21 PM by Savaget1337
If you have a problem with Hokuto then tell it to me!> Approach the adventurers in the distance, while beckoning the unicorn to follow.
>"I'm Dmitry. Good luck to you, Kayzen."
>Go to the entrance of the church, then run as fast as I can back to town.
"Hey, you want us to help put out this fire?"
>Don't actually wait for an answer, just throw the water on the fire.
Bacon Zorp: (2) You attempt to lift up one of the buckets and toss it onto the fire- with one hand. You could barely bring it here in the first place with only one hand. So your attempt fails and you simply put the really heavy bucket of water down due to your aching hands.
Savaget 1337: (1) For reasons Enigma cannot fathom, you scan the area for someone vulnerable to stealth killing. You manage to find a female gnome merchant walking down away from town square, whistling while she tows her wagon, and you decide that she would make good 'stealth practice'. You begin to walk towards them, coming in for the kill... but due to not being all that stealthy...
Cathari Sarad: (4) You beckon at the unicorn, who raises its head from grazing and watches, its attention held. You then move towards the adventurers trying to put out a fire, and beckon to it some more. It begins to move towards you, while you move towards the adventurers, and is catching up to you at a steady trotting pace. You hear faintly the sounds of a marching band as you approach the adventurers.
Skiller 2: (5)
Black Mage Anolis: (3)
>Try, try again.
Long live the New Bev.>Arrow them both.
If you have a problem with Hokuto then tell it to me!> Hide, and attempt to stealthily approach the marching band, wherever it might be coming from.
>Wait to see what happens, while grabbing a nearby object to bash with.
>Wait, I'm sure I have an ice spell! Maybe!
>Check for an ice spell on my person, wherever such spells would be located.
'Bacon Zorp: (5) You lift up the bucket again with resolve to stop this fire before the funeral march arrives. Motivated by the band music coming closer and closer, you lift up one bucket, and splash it onto the fire, taking out the remaining fire on one of the trees. You then pick up another bucket and toss the water in it onto another part of the fire, splashing water everywhere.After that, almost half of the fire is gone, reduced to only a couple of trees. The other adventurer, the one not out of breath, decides to take up one of the buckets and splashes it onto one remaining patch of fire.
Savaget 1337: (4) You get out your arrow and aim at the gnome first, and shoot first at the gnome you jump-kicked you. She attempts to dodge, only to have the arrow land, hitting her in the arm. In response, she takes out some darts, and throws then at you, managing to hit you in the shoulder. Ouch. BATTLE START! From a little way away, you hear-
Cathari Sarad: (2) You attempt to stealthily approach the marching band.... only to realize its still some way away. You can't quite seem to pinpoint the location of the band, though you can hear it. All you can tell about it is that it is some way away.
You can hear the unicorn trotting, and has caught up to you. It simply stands and waits behind you, titling its head as if to ask, 'What is the meaning of this?' It paws at the ground impatiently, in anticipation and expectation, and gives a horsey snort.
Skiller 2: (6) You spot a fallen branch on the path and pick that up, and walk a bit closer to observe. You can see a gnome and someone that looks rather familiar attacking each other, and wait! That guy was the guy who shot you back in the mansion! You also hear
Black Mage Anolis: (2) As it seems while you look through your mental spellbook, no you do not have any ice spells as far as you know. Bahg damn it, those would be rather useful wouldn't they? Rzet manages to splash two buckets of water on the fire while one of the other adventurers also pours one on the fire. The last bucket with water in it is just in the reach of your right arm, and the band music is getting closer. But also in the other direction, you hear a horsey snort.
Oh look, a ghost!>Swing the branch at Savaget.
>"No one is a robber! He's trying to murder someone!"
>Try to pull the dart out and throw it at Skiller.
edited 23rd Oct '16 2:48:52 PM by Savaget1337
If you have a problem with Hokuto then tell it to me!> Attempt to ride the unicorn, and see how well I can control it.
>Fill all four buckets and run back to the fire.
Long live the New Bev.