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Surt Crazy Awesome Personified from Perth, Australia Since: Aug, 2014 Relationship Status: Wishfully thinking
Crazy Awesome Personified
#7551: Oct 15th 2014 at 6:57:48 PM

That sounds like something I want to get in on. If the orc outpost wants to send people along with me, I won't stop them, but I'm going to bloody my axe a little bit.

edited 15th Oct '14 9:14:12 PM by Surt

Party time!
Philosopher The thing with the red gold crown. from Behind the Wall Since: Jan, 2011
The thing with the red gold crown.
#7552: Oct 15th 2014 at 6:58:02 PM

"Zombie! I'm a Lich and deserve to called as such! Tyrone, tiger be careful."

I shot a holy rocket at the archers who came from the forest.

It comes. The corrupter comes. Don't let it touch the tower lest all reality crumble.
Tabbune Since: Mar, 2014
#7553: Oct 15th 2014 at 11:22:05 PM

Uhmm… I guess no. Do you know any village near here?

>I ask the two of the nearest village and give them the thing back.

CathariSarad Since: Jan, 2014
#7554: Oct 17th 2014 at 7:19:16 PM

Turn 63

First time posts for this session require you to state a race and class of a Dnd/Fantasy RPG variety. This is an RTD with some continuity and I want to make sure you don't show up with space-themed stuff when that doesn't fit with the general theme. I also recommend reading through my previous posts to get a sense of how I run things and some of the things you don't want to do. You'll also get a sense of the stuff that's going on by doing so.

Considering how long this RTD has gone on for, it’s getting to the point where it’s difficult to keep track of what your character has already seen/known, even if you look back at previous posts. If anyone needs clarifications on their character’s surroundings/what they already know, or if anyone needs lore clarifications, feel free to ask with spoiler text or via PM. Also, if you’re a returning player who hasn’t played for a while in this session, I’ll need to reintroduce you to your surroundings, as you might not necessarily be in the same spot as when you last played.


BRaHiAn1: (4) Despite missing a leg, you try swimming back to shore, trying to hold in the pain while metaphorically shitting yourself from everything that’s happened. After a few minutes, you once again find yourself on the beach. You then take a moment to rest yourself. From tilting your head and right, you find that the eight dugouts have already landed, and most of the dragonborn seem to be looking around the area while relaying information to each other. One of them, a spearman, walks up to you and says, "Shade, what happened here? Something killed off the rest of the landing party just a few minutes ago, but we didn’t get much information on what we’re up against. If you could tell us anything we’d appreciate it, but if you’re still in shock that’s fine. Also, do you know if there are still any Laguz around?"
Jondanger 23: (4) Although it’s a bit hard for you to see at the moment, you grab your crossbow, twist your body around, and slam it on top of the hands of the two people dragging you. With a loud crack, you feel your weapon smash through their wrists and collide into the ground. The hands around your legs loosen, and you use this opportunity to try and stand back up. You manage to do this despite the fact your bottom had been blown off about a minute or so ago. Strangely enough, the people behind you didn’t scream after your attack. You also slowly begin regaining your vision. You see about two orcs right next to you with their hands cleaved off. Along with iron maces strapped to their sides, they also seem to be wearing iron armor. You also see the orc with the crossbow off to the side. Just ahead of you, you see that the explosion from before has narrowed the tunnel by half. Just in front of you, you also see three orcs carrying what appears to be muskets. They too also seem to be wielding iron armor along with helmets. Towards your right, you see an orc holding a fairly large hammer in his hands. The railway tunnel seems to go on in both directions with no end in sight. Over on the ground to your left, you see two more muskets lying on the ground, along with about five more hammers. At around this time, the musket orcs and the crossbow orc turn to you.

The handless orc to the left says, "Hey now, pardner…"

The rightmost musket orc says, "…that wasn’t very polite."

The center musket orc says, "Me and the boys here got an operation to run."

The crossbow orc says, "Ah can’t have fellers like you ruinin’ my gig."

The left musketeer says, "Yer friends ain’t gettin’ outta this jam…"

The right handless orc says, "…cause Ah’ve got more a my boys runnin’ over to take care a them."

The right musket orc says, "Yew ain’t gettin’ outta here neither."

The left handless orc says, "Unless yew think yer a quick enough shot to take down everyone here without yer brains splatterin’ on the floor."

The center musketeer says, "Ah could use a few dwarven hands on my here crew."

The crossbow orc says, "So, what will it be pardner?"


Trip: (3) After letting out a small panicked whine, you agree to go with the dragonborn soldiers. One of them motions you to follow it, and you do so, with most of the other dragonborn escorting you. It leads you to the central obsidian tower, past numerous stone buildings. Once you reach the dome structure, two of the escorts run ahead and open up a large, arched double-doorway. The inside seems to be illuminated by a number of glowing orbs. The interior of the dome seems to be separated into an inner and outer chamber divided by a wall spanning roughly the width of the tower. In the outer chamber, you see two massive, plant-like bulb structures with glowing octarine circles underneath. From within these, you hear the sound of water rushing. Aside from a few cthuloids and human mages, the inner chamber seems mostly empty except for a single obsidian column in the center rising to the ceiling. The dragonborn escorts lead you to the inner chamber and toward the central column. This portion of the interior rises much higher than the outer chamber, probably to around 30 or so feet. As you pass by, the cthuloids and other mages turn to salute to the soldiers. Once you’re about ten feet from the column, an octarine portal opens right in front of you, and you walk on through it.

On the other side, you find yourself in a small square room, and the portal closes behind you. The walls and ceiling are lined with obsidian while the floor is made out of marble. You see four glowing orbs embedded into the ceiling, forming a diamond. You see a fleshy orb around the size of your head floating just in front of you. It sprouts a pair of eyes and a mouth and begins to speak with a deep voice, "Greetings there. I am the overseer of this region. Let’s try to keep this civil, shall we? We’re fairly deep underground at the moment, so if you’re thinking of making a run for it, you’ll find that quite difficult. Some individuals think they can be heroes and escape from our specially made cells.

"Now, I’d like to ask you a few questions. Based on the information stored in our libraries, dragons don’t naturally exist in this world. I most certainly haven’t heard of a dragon your size. Most of our soldiers are artificial beings. So, just where did you come from, and what are you doing in our domain? By chance, do you have a name?"

The overseer floats around you and then continues, "So you’ve made a pact with the witch goddess? Interesting. Just what sort of deal did you make with Cathari Sarad? The Mistress might be interested in seeing you personally, once she’s done with her business anyway. If you would happen to have any information or any assets that might be of use to us, feel free to elaborate. Should you be willing to help us, we’ll be willing to assist you in your needs."


Surt: (5) I probably could have done more with this post, but I couldn't really think of anything better at the moment. You offer to lend your services to help out at the capital. The orc on the tower says, "You seem awfully eager for this. I don’t really know what’s going on, but if what the shaman said was true, I wouldn’t go there alone. Ixal’s about a day’s walk northwest from here. You might want to speak with some of the village elders to see what they have to say about this. Chances are, they’re discussing this amongst themselves. Some of them are probably going to try organizing a militia to retake the city. Can’t say if the Raj is dead or not, but Ixal’s going to be a bloody mess by the time this whole deal is over. The nearest village is a few miles north, though you’ll find a coastal town directly west of here. You might also want to find one of the border generals. You’ll find them stationed at various fortresses to the east. If you think you’ve got the charisma, you can try organizing the locals yourself, but I’m not sure how well they’d listen to an outsider." Once this is said and done, you thank the orc and begin to walk away from the tower as you contemplate your choices of destination.
Philosopher: (2) The leading elf says, "Uhuhuhuhu… Aren’t you a feisty one! Mmmmm… It’s a shame you’re undead though. ‘Cause if you were human, I’d just be itching to take a bite out of you. Well, let’s just see you try! Uhuhuhuhu…" You lift up your rocket launcher and aim it at the three elves at the entrance to the forest. "Well, I’ve never seen anyone try wielding a staff like that before. Do you even know how to use magic?" You then activate the trigger device for your weapon, but for some reason, the holy rocket doesn’t launch. Oh right, you forgot to actually load one of those things before firing. "How pathetic." With this, the three elves pull back their bows and launch three arrows at you. Two of them land in your torso, and one of them goes straight through your head, but you don’t feel much pain from the blows. Right then, you feel yourself thrown to the ground by the impact of a mounted elf charging in from your left. You feel the horse’s hooves trample over you, though the pain doesn’t last particularly long. You do feel as though your left shin has been broken. Shortly after, this elf jumps off his horse, and one of the elves next to the leader dismounts as well.

Meanwhile, the other two elves try approaching you as well, but Tyrone tries intercepting them. As their horses slow down, they fire at him. The arrows disintegrate into the ghost’s body, but his form starts shimmering a little. While pressuring them with his spear, he then jumps up and skewers the right elf in his left leg. Tyrone then swings the spear and forces this elf onto the ground. The two horses then try trampling over him, but he simply glides out of the way. Your tiger then charges forth and tackles the elf near you. It begins scratching at its chest.


Tabbune: (6) After handing back the shortsword, you ask the two elves where you could find a village. Julian says, "You can’t be serious? Do you really want to go back into one of those undead infested hellholes? You just saw what sorts of things lurk in those places! I can assure you, you’ll find much better company at the castle. And even if you should go wandering off on your own, chances are some of the other houses might not share our hospitality."

Just after you hear this, you hear the voice of the blonde woman boom from all around you,    "Oh? So you really want to go to a village that badly, even when Julian warned you about the villages in these lands? Kihihihihi… How typical of your kind to foolishly ignore the advice of others. You fools can’t even keep track of the things directly in front of you. Ah well, but if you really want it, I’m more than willing to grant that wish. I am a witch after all, and I’m in a good mood today. KYAHAHAHAHA!!! AHAHAHAHAHAHA!!!"    For a moment, you see the blonde witch materialize behind the two elves and then snap her fingers.

Suddenly, you find yourself in the middle of a village in ruins. The sky seems to be covered in some sort of purplish haze. Many human bodies lie shriveled up on the ground, and several of them are connected to dry, vein-like cords. Most of the houses you see seem to have some sort of wattle-and-daub construction, but most of these seem to have been ripped apart by some unknown force. The outside of the village seems to be surrounded by a wooden palisade which has been broken through in some places. You also see quite a few large holes in the ground. Although you no longer see the two elves, you still see the blonde witch floating some distance in front of you. She says, "I’m sure you can make good conversation with the villagers here. You might find it a bit boring here, but don’t worry I’ve got plenty to keep you occupied." With this statement, the witch snaps her fingers once more, and then you see a massive doge materialize in front of you. It towers at roughly twenty feet. Although it has the characteristic look of a doge, it has red pupils. The witch speaks again, "Now, Tabby…    WHY DON’T YOU RUN LIKE THE COWARD YOU ARE? KYAHAHAHAHA!!! AHAHAHAHAHAHAHA!!!"    A Giant Doge has appeared. It is very aggressive.


Stats

Name Race Class Location Relative Wealth Items
Trip Dragon    Witch    District-12 1 Guidebook
TheSpacePhantom Human Thief Farmhouse 1 Winged Amulet
BRaHiAn1 Shade Sorceress Beachhead 1 
Philosopher Lich Gunslinger/Summoner Plains 1 5 holy rockets
Kayne Zombie treant Barbarian Pyramid Entrance 1 
Tabbune Nymph Shaman Ruined Village 1 
Jondanger 23 Dorf Archer Underground railway 1 
Surt Half Human/Ogre Berserker Watchpost 1 

Extra Abilities/Skills

  • BRaHiAn1: Lay on Hands/Cure light wounds, Exorcise
  • Trip: Skirmisher’s Momentum, Lamb’s Curse, Witch’s Pact
  • TheSpacePhantom: Mentally Disturbed

Political Map

Surt Crazy Awesome Personified from Perth, Australia Since: Aug, 2014 Relationship Status: Wishfully thinking
Crazy Awesome Personified
#7555: Oct 17th 2014 at 7:24:01 PM

>I think I'll go to the northern village first. However, I ask around to see if anyone has a better axe that they don't need.

Party time!
bRaHiAn1 Maid of Time from Where Nothing Gathers Since: Jul, 2013 Relationship Status: He makes me feel like I have a heart
Maid of Time
#7556: Oct 17th 2014 at 7:34:54 PM

"This bitch named Louise came up and started slaughtering the hell out of everybody, even Davy fuckin Jones over there, and then she went over to me and tore my goddamn eye out, it hurt like shit man, so then I was laughing maniacally trying to save my ass, and it must've worked, because she absconded the fuck out."

Except say it with more swear words.

i think i mostly want to see what happens when this whole place breaks apart
Tabbune Since: Mar, 2014
#7557: Oct 17th 2014 at 8:17:53 PM

Run? I happen to be an expert at canines. Calming one down should be no problem.

>I set up a protective barrier around me while trying to calm it down.

edited 17th Oct '14 8:26:36 PM by Tabbune

thespacephantom Jamais vu from the smallest church in Saint-Saëns Since: Oct, 2009
Jamais vu
#7558: Oct 17th 2014 at 9:07:59 PM

>OW! Ow. Arrows. This is bad. Maybe I can... reason with them? Yeah, I'll just explain how I'm crazy and it's not actually my fault. That'll go over well.

UN JOUR JE SERAI DE RETOUR PRÈS DE TOI
Philosopher The thing with the red gold crown. from Behind the Wall Since: Jan, 2011
The thing with the red gold crown.
#7559: Oct 18th 2014 at 8:30:17 AM

Right then. Load a rocket and fire it at the three who just shot me.

I also tell my tiger to claw out the elf's eyes and bring me its bow.

edited 18th Oct '14 8:31:04 AM by Philosopher

It comes. The corrupter comes. Don't let it touch the tower lest all reality crumble.
Jondanger23 Since: Mar, 2014 Relationship Status: Baby don't hurt me!
#7560: Oct 18th 2014 at 10:21:38 AM

"Well... what are you going to do with me?"

trip Since: Mar, 2012
#7561: Oct 19th 2014 at 12:18:59 PM

>Trip: "I just sort of exist, I guess. I dunno. As for the pact, well... I sort of went into a tomb and touched a wall, and I didn't really agree to anything, soooo..."

CathariSarad Since: Jan, 2014
#7562: Oct 20th 2014 at 4:05:02 PM

Turn 64

First time posts for this session require you to state a race and class of a Dnd/Fantasy RPG variety. This is an RTD with some continuity and I want to make sure you don't show up with space-themed stuff when that doesn't fit with the general theme. I also recommend reading through my previous posts to get a sense of how I run things and some of the things you don't want to do. You'll also get a sense of the stuff that's going on by doing so.

Considering how long this RTD has gone on for, it’s getting to the point where it’s difficult to keep track of what your character has already seen/known, even if you look back at previous posts. If anyone needs clarifications on their character’s surroundings/what they already know, or if anyone needs lore clarifications, feel free to ask with spoiler text or via PM. Also, if you’re a returning player who hasn’t played for a while in this session, I’ll need to reintroduce you to your surroundings, as you might not necessarily be in the same spot as when you last played.


Surt: (5) After half a minute of walking, you turn around back to the orc and ask if he happens to have a better axe he isn’t using. He says, “Hmm… Strange thing you should ask that.” He crouches over to the side, lifts up some large, double-headed steel axe, climbs down the ladder, and then passes the axe to you. It seems to have some sort of faint, octarine glow along the blade. Along the hilt of the axe, you see the following message written in English, "Find the tomb in the northwest. There you shall claim your reward." On each side of the axehead, you see a large bluish gemstone embedded into the thing.

The orc continues, "Just yesterday morning, I found this thing lying about in the tower. I don’t know how it got there, but maybe one of the gods had decided to give us a visit. I don’t know what the symbols on the side are supposed to mean, but a shaman might be able to transcribe this. If really want this thing, I guess you can have it, but quite frankly, I really don’t like the way that thing glows." Despite the octarine glow, you get the feeling that you’ll be able to use this thing without too many problems. Therefore, you strap it onto your back. The orc goes back to the base of the tower and then says, "Best of luck to ya." You then head off in a northerly direction as the orc climbs back up the watchtower.

About thirty or so minutes passes until you finally see a clearing in the rainforest, where you find a small village. The outside of the village seems to be surrounded by a wooden palisade behind a fairly shallow ditch. From your current position, you can hear people shouting from within. From what you can gather, one person seems to be making some sort of speech about reclaiming "Ixal" from someone called "Xuxiv," and others seem to be cheering in agreement. You then walk over to the nearest entrance to the village. In the center, past all the houses, one orc seems to be standing on some sort of elevated mound, accompanied by two spearmen. There seems to be a hundred or so people gathered around, with many wielding various improvised weapons. Off to the side, you see several orcs trying to fashion makeshift hide/wooden shields, with some of them painting them white with a vertical red stripe in the middle. Just as you start to get into the village, the speech seems to have ended, and one of the spearmen tries to organize most of the orcs and begins trying to teach them how to fight along with disciplinary customs. Others start moving about to do other tasks such as gathering carts and yams.

You then see the unoccupied spearman approach you and say, "You sir, what clan do you hail from? You look like you know how to fight with those two axes. Do you wish to aid us in liberating the capital from the clutches of the dread god Xuxiv?"


BRaHiAn1: (6) After unleashing a torrent of foul language and explaining your situation, you start hearing the dragonborn soldier snicker at you. "Kihihihihihi… Oh Brah, you are sooo mad! Louise is totally going to have a riot over this!" At about this moment, you notice that the dragonborn’s pupils have grown wide. "Oh, Louise hasn’t entirely gone away. You might not see her, but she’s always watching you, just like we are. Just when you think you are safe, she’s going to swoop right in and steal your soul. And there’s nothing you can do about it. Kihihihihihi… Oh, and don’t go telling anybody about our little secret. It would be a shame if something were to happen to all these people. Oh, and do you like manicures? Louise is always willing to give out free manicures. Bye-bye for now Brah."

Right then, the dragonborn’s pupils return to normal, and then it says, "Alright command, I just spoke with the mage. From the looks of things, a witch teleported right into the middle of the battlefield, summoned forth her unicorn, and then it wiped out both our forces and the laguz. I didn’t get a good description. Right. Understood. As far as we know, this area has been cleared."

One of the other dragonborn approaches the two of you and then says, "What’s the situation here soldier?"

"The mage says we’ve got a witch on our hands."

"Right. Mage, in a few minutes, the rest of our forces are going to land right on this beachhead. By then, we should be able to get one of our healing specialists to help you out. You can scout out ahead if you want, but you could also help us set up base here. We do things differently in Puzov, so you might learn something." As you glance between the two, while the second soldier isn’t looking, you occasionally see the one soldier’s pupils widen while he cracks a smile.


Tabbune (1); Giant Doge (1): You try setting up a protective barrier around yourself while trying to calm the beast. Huh. It seems you’ve forgotten the spell for doing that. So instead, you walk up to the Giant Doge so you can pet it. Instead, it just sort of looks at you with its characteristic look. Once you’re close enough to reach for its front, left paw, it just swipes at you with it, launching you right into a building some distance behind you. After crashing into it, your head starts to hurt like hell and your vision becomes somewhat blurry. But it only takes a few seconds for it to return to normal.

Even though you seem to have engaged the Giant Doge, the Doge seems to give zero fucks. So instead of leaping up to attack you, it jumps and tries attacking the blonde witch. Once it’s about fifty feet away from the witch, it just crashes into some sort of golden, beehive-like barrier.

You hear the witch say, "Oh my god, this is glorious!    KYAHAHAHAHA!!! AHAHAHAHAHAHAHA!!!    How stupid can this thing possibly be? Well, I simply can’t have that kind of disobedience!" The witch then snaps her fingers, and then the Giant Doge instantly bursts into a pile of bloody paste. Shortly after, the blood splattered on the ground begins to collect back near the doge’s original location. It also seems to be morphing into some sickly greenish color. Soon after, this strange fluid becomes transparent, revealing a sort of inner bluish core. This sludge-like substance then sprouts two long tentacles. The witch speaks once again, "Well, that should take care of that. Now, let us begin. JUST TRY FIGHTING THIS THING! I WANT TO SEE THE SKIN MELT OFF YOUR BONES!    KYAHAHAHAHA!!! AHAHAHAHAHAHAHAHAHA!!!"       Acid Spawn has appeared.   


TheSpacePhantom: (3) Stopping where you are, you drop your dagger and raise your arms. You then try reasoning with the kobolds, explaining that you think something is wrong with you. You also mention that you had thought the legionary you killed looked like a unicorn. The archer you just tried attacking says, "What kind of fucking excuse is that? A dragon just fried our whole division. As far as we know, we’re the only ones left! And besides, you’re another one of those filthy humans. You fucking killed our mate!"

The archer with the scar on his face says, "Hold on there, lets settle down here and try to think this out. I remember hearing a few things about the unicorns when I visited the southern kingdoms, and none of them were good. You might think they’re just stories, but they could very well be real, and I wouldn’t be surprised if our friend here has met with them."

The mage says, "What’s gotten into you? Fine, I’ll deal with this myself. DIE YOU FUCKING WITCHLANDS SCUM!" The mage then launches a magic missile at you, which propels right through your right shoulder. The skirmisher than runs forth and tackles the mage. "What do you think you’re doing? Get off me!"

"Alright, I don’t know how we’re going to bring Shamal back without a healer, but right now, we’ve got to prevent any further casualties. Human, I don’t know if we can forgive you, but at least we can agree to a ceasefire. I don’t know what your deal is, but we’re all a bit on edge. A few hours ago, the witchlands army had just breached the national perimeter, and our section got hit the hardest. Normally, the barrier can hold against them, but today that didn’t happen. The witchlands forces got their hands on a massive black dragon and flew it straight at the wall. I didn’t quite see, but I think they had one of their witches riding the thing, cause once the thing got close, we just saw this big-ass magic circle appear on the barrier and disintegrate it. Then everything went to hell. We couldn’t sustain the wall, their angels started bombarding us with their solar beams, our troops were dying left and right, and their ground forces went in to clean up what was left. The damn dragon nearly burnt my face off, but somehow I lived through all that. Now, we’re just trying to see if there’s anyone else left. Sooner or later, they’re going take the capital. We’ve been holed up at the perimeter, ‘cause we just plain cannot fight them on open ground. Unless Lasca comes to help us herself, they’re just going to roll over the rest of the civilized world, cause from what I’ve seen, I don’t think anyone’s ready to fight them. That’s why we’ve got to cooperate through all this."

At this moment, you see another kobold come from inside the wall perimeter of the farm house. He seems to be similarly armored as some of the others, but aside from the two shortswords strapped to his side, he doesn’t seem to be wielding any weapons. He says, "Alright soldiers, what did I mi… Shamal… Someone explain what happened here!" As the scarred archer tries explaining the situation, you take your time to look around the area. When you turn right, you see a floating unicorn head watching from behind the roof of the farmhouse. You also notice that the archer who hasn’t spoken seems to have abnormally large pupils.


Philosopher: (5) After standing yourself back up, you take one of your rockets, load it into your weapon, take aim at the three elves near the forest, and fire. The lead elf says, "What the?" The rocket goes flying directly at them and then lands right underneath the leader’s horse. A second after the projectile hits, you see a great, blinding white light burst forth, along with the shrapnel, and you hear the elves scream just before being incinerated. The explosion knocks you back to the ground, and though faint, you feel some of the shrapnel whiz by you. Once the blast subsides, you see nothing but a wide crater with whitish streams of smoke rising from the edges. The soil within the crater seems to have many glowing white cracks. Tyrone and your tiger seem to have momentarily stopped their attacks along with the two elves near Tyrone. The other elf is too busy screaming due to being impaled in the arm by a large shrapnel shard. You then tell your tiger to claw the nearby elf’s eyeball out and bring his bow. It claws out the elf’s eyes, rips the bow from the elf’s hand, turns it over, removes his quiver, and then finally runs over to you with both items.

You hear one of the elves near Tyrone say, "Fuckin’ hell man, let’s get out of here!" While Tyrone stands his ground, the elves turn their horses around and start galloping away. During all this, the horses seem to show no sign of panicking, despite the destruction you had wrought. You then obtain the bow and quivers from the tiger.


Jondanger 23: (4) The center musketeer says, "Well, since there’s no way yer gettin’ out alive, Ah reckon I can tell yew."

The crossbow orc says, "It’s a little thing called mind control."

The right musket orc says, "See my boys here? Hand-picked each an’ every one-a-them myself. Pure, gen-u-ine meat puppets."

The left musketeer says, "Yew don’t exactly strike me as the smart type, so yer brain ain’t worth jack shit to me."

The left handless orc says, "An’ Ah might as well tell ya while yew still got yer senses. The name’s Grim. We’ll be seein’ each other very shortly." All of the orcs with their hands still intact ready their weapons in case you make any sudden movements.


Trip: (4) The overseer says, "Well, this is the witch goddess we’re talking about. I suppose I shouldn’t be too surprised that you didn’t agree to the pact in the first place. You still haven’t answered just how you got into this place, but that shouldn’t matter too much. Based on your unusual biological makeup, your own ignorance of your origins, and the fact you have met with Cathari, we’re fairly certain you’re one of those immortal specimens. You could have naturally spawned in this city, though that doesn’t exclude other methods. We’ve already encountered a few immortal specimens already, but most of the ones we’ve collected have already been petrified. A few hours ago, the Province-7 overseer managed to capture one alive, though I’ve already been told it has undergone petrification. Seeing as it had shown an inclination to escape, we think that immortals like yourself start to undergo petrification when under complete despair, but we don’t have many samples to verify this. ‘Makuta 9999,’ ‘NE Sgamer 190,’ ‘Rhyme and Treason.’ We found these phrases written on the petrified samples of the specimens we collected. The third one seems to be a pun of some sort, but we’re not quite sure what these phrases and numbers signify. Our best guess is that each one is some sort of serial designation, but that doesn’t really explain the third one. Do these phrases mean anything too you?

"My apologies, I seem to have rambled on a bit there. Right, back to business. What if I told you that we have the capability to remove your curse? I don’t know the details of the exchange, but judging of what we know of the witch goddess, the pact may bring you misfortune sometime in the future. However, before you can do so, you’ll have to do a few favors for us. How would you like to go on a witch hunt?"


Stats

Name Race Class Location Relative Wealth Items
Trip Dragon    Witch    District-12 1 Guidebook
TheSpacePhantom Human Thief Farmhouse 1 Winged Amulet
BRaHiAn1 Shade Sorceress Beachhead 1 
Philosopher Lich Gunslinger/Summoner Plains 1 4 holy rockets, bow, arrows
Kayne Zombie treant Barbarian Pyramid Entrance 1 
Tabbune Nymph Shaman Ruined Village 1 
Jondanger 23 Dorf Archer Underground railway 1 
Surt Half Human/Ogre Berserker Orc Village 1 Enchanted Steel Axe

Extra Abilities/Skills

  • BRaHiAn1: Lay on Hands/Cure light wounds, Exorcise
  • Trip: Skirmisher’s Momentum, Lamb’s Curse, Witch’s Pact
  • TheSpacePhantom: Mentally Disturbed

Political Map

Jondanger23 Since: Mar, 2014 Relationship Status: Baby don't hurt me!
#7563: Oct 20th 2014 at 4:10:20 PM

"Hey look, there's a bird!"

While the orcs are distracted I get away from them.

trip Since: Mar, 2012
bRaHiAn1 Maid of Time from Where Nothing Gathers Since: Jul, 2013 Relationship Status: He makes me feel like I have a heart
Maid of Time
#7565: Oct 20th 2014 at 6:28:39 PM

>Don't panic. I learned my lesson after my first death. Chaos and Pandemonium are exactly what she wants.

>Politely request the first soldier's name.

i think i mostly want to see what happens when this whole place breaks apart
Philosopher The thing with the red gold crown. from Behind the Wall Since: Jan, 2011
The thing with the red gold crown.
#7566: Oct 20th 2014 at 6:51:20 PM

I limp to the elf and ask it about its goddess, the people in the cages, and general information about elves.

It comes. The corrupter comes. Don't let it touch the tower lest all reality crumble.
Surt Crazy Awesome Personified from Perth, Australia Since: Aug, 2014 Relationship Status: Wishfully thinking
Crazy Awesome Personified
#7567: Oct 20th 2014 at 7:11:51 PM

"The capital business is exactly why I'm here, actually. I was told to try to organize you and the other villages, but you seem to have it fairly under control here. If there's anything you need me to do before I go to the next one, though, tell me,"

Party time!
Tabbune Since: Mar, 2014
#7568: Oct 21st 2014 at 12:59:45 AM

btw, does my.character know about Cathari's name?

Crap, what is that thing?

I try to circle around it to learn it while trying to use a regenerating spell to recover my lost arm.

IchigoPockyChama from my new account Since: Dec, 2013
#7569: Oct 21st 2014 at 10:44:27 PM

So, uh, I'm gonna join this...

Race:    Witch   

Class: Thief

bRaHiAn1 Maid of Time from Where Nothing Gathers Since: Jul, 2013 Relationship Status: He makes me feel like I have a heart
Maid of Time
#7570: Oct 22nd 2014 at 6:04:27 AM

[up]   Witch    is a class tho, not a race.

i think i mostly want to see what happens when this whole place breaks apart
CathariSarad Since: Jan, 2014
#7571: Oct 22nd 2014 at 9:19:59 AM

@Brah: I spoke to her yesterday, told her that, and also explained a bit more info on how the RTD works via PM. I kinda felt like I pressured her into joining so I asked her if she really wanted to join and she declined after I explained it in more detail.

thespacephantom Jamais vu from the smallest church in Saint-Saëns Since: Oct, 2009
Jamais vu
#7572: Oct 22nd 2014 at 9:58:53 AM

>Freak the fuck out and point at the unicorn head while waving my arm a lot

"GUYS"

"GUYS LOOK OVER THERE THIS IS BAD"

UN JOUR JE SERAI DE RETOUR PRÈS DE TOI
bRaHiAn1 Maid of Time from Where Nothing Gathers Since: Jul, 2013 Relationship Status: He makes me feel like I have a heart
Maid of Time
#7573: Oct 22nd 2014 at 10:11:32 AM

[up][up]oh ok

i think i mostly want to see what happens when this whole place breaks apart
CathariSarad Since: Jan, 2014
#7574: Oct 22nd 2014 at 6:19:15 PM

Turn 65

First time posts for this session require you to state a race and class of a Dnd/Fantasy RPG variety. This is an RTD with some continuity and I want to make sure you don't show up with space-themed stuff when that doesn't fit with the general theme. I also recommend reading through my previous posts to get a sense of how I run things and some of the things you don't want to do. You'll also get a sense of the stuff that's going on by doing so.

Considering how long this RTD has gone on for, it’s getting to the point where it’s difficult to keep track of what your character has already seen/known, even if you look back at previous posts. If anyone needs clarifications on their character’s surroundings/what they already know, or if anyone needs lore clarifications, feel free to ask with spoiler text or via PM. Also, if you’re a returning player who hasn’t played for a while in this session, I’ll need to reintroduce you to your surroundings, as you might not necessarily be in the same spot as when you last played.

Side note, not too important. I spoke with Ichigo and tried to explain this session a bit more in depth while giving out a bunch of advice, since I kinda pressured her into joining. She said it was too complex so she declined interest, so I’m not writing an entry post for her.


Jondanger 23: (2) You try distracting the orcs, but none of them avert their gaze. The crossbow orc says, "That trick ain’t never gonna work on me."

The left musketeer says, "Yew think Ah’m an idjut er somethin’? Ah can see everythin’ that goes on in these here tunnels. An’ let me tell ya, there ain’t never gonna be no bird in here without me seein’ it or someone bringin’ it in." You can hear the sound of hoofsteps rapidly closing in from the left end of the rail tunnel.


Trip: (1) You let out the words, "Uh, su…" before you notice the overseer start losing its balance midair. Both of its pupils turn upward, and then blood starts creeping out from its eyelids. You hear it let out a groan, and then the thing just starts bloating everywhere. After about ten seconds of this, the overseer starts falling to the ground. The overseer explodes into a bloody mess just half a foot above the ground, scattering its remains all over the walls, the floor, and you especially.

   "KYAHAHAHAHA!!!"   

You hear unicorn-like laughter coming from every direction within the walls. You then wait for the unicorns to appear, or anyone else for that matter. You wait for about ten minutes, but nobody nor anything seems to be coming. Only the empty room, along with the overseer’s remains, stands before you.


BRaHiAn1: (6) You ask for the first dragonborn soldier’s name. The second soldier says, "The overseers and the mistress assign us with serial designations as opposed to what you’d call names. That soldier’s serial designation is XRD-26013." You see this soldier suddenly twitch and its pupils narrow for a moment. "That’s odd." The dragonborn lifts its left hand and looks at a black ring on its finger. "Since when does it do that? Overseer, come in. What’s going on? Come in overseer! You getting any of this soldier?"

You then see the first soldier’s pupils go completely wide. "I’m afraid the overseer is a bit incapacitated at the moment."

"What?"

"It’s dead. Now we won’t need to worry about people reporting back to command. Kihihihihihi…" At that moment, you see the second dragonborn crouch down to the ground and clasp hard onto its head while writhing in pain.    "KYAHAHAHAHA!!!    Now, you and I are one and the same, isn’t that correct?"

Then, the other soldier stands back up, with its pupils engulfing the rest of its eyes. "Indeed, my friend. I am you, and you are me. One mind. One soul.    KYAHAHAHAHA!!!"   

"Now, let’s mess a little with our friend Brah here." As the two dragonborn begin laughing, they grab hold of their spears, skewer their own heads with them, and then collapse onto the ground. Right at that moment, about four of the other dragonborn spearmen patrolling the area begin running up to you.

One of them says, "Shit! What the hell is going on?"

Another one says, "I don’t know, but it looks like she took out two of our grunts. Let’s take her down!"


Philosopher: (4) You walk up to the elf and ask him about the elven goddess, the people in the cages, and the elves in general. He says, "You’re gonna kill me no matter what I do so I guess I’ll speak. Cathari Sarad is the name of our fine goddess. The cage is where we keep the humans until we’re ready to cook them. If you’re looking to know about us elves, I guess I can tell ya. Our chieftain usually tells this story every once in a while about where we came from, but I don’t know I can say it like he does. Thousands of years ago, after creating all the animals, the trees, and all the other speakin’ folk, she created us elves in her image. She created the unicorns as well, and they existed to protect us. She populated the lands with humans so that we may eat for the rest of our days. From what I’ve been told, we came from a land far to the north, and it was a place like paradise, with all the grass to roam around in and all the humans to eat. One day, everything dried up, and there were less humans. The high priests said we’d need to travel south to get to the promised land, cause they had visions or somethin’.

"Ancestors went south, and there were vast plains and plenty of humans, cause they were in cities or something. Things were fine and dandy. Then the humans started forming into bands and began killing off our brethren at night. Priests gathered each of the elven clans for some sort of meeting. Cathari told ‘em we’d need to start killing off more humans, cause they had abandoned the fine goddess and had begun to worship shit gods. These humans had sinned against their divine creator and thus they were evil. For thousands of years, we fought against the humans. Even though we had the will of the fine goddess, there were too many of them, and they also got better at fighting until they started chasing us with armies. Soon, the dwarves, the shrumen, and the lizard-folk joined on the side of the humans, cause this was all the work of the dark lord Mr. Puppethead. They started replacing their priestesses with chieftains like us. Year after year, our ancestors were forced to move once again as the humans kept killing us off. Think we somehow angered the fine goddess, ‘cause we didn’t observe the rituals an’ customs like we should have. I think sometime later, the priests had another vision, and then we moved west, but I’m a bit fuzzy on the details. After a while, our ancestors reached this land, Eni Fiana, and we’ve been here since forever. There were plenty of humans and some of those laguz folk, but they don’t really bother us, and they don’t really taste as good. Plus, they don’t scream as much when you cut them open with a knife. Humans are so cute when they do that. We’ve kinda learned to stay away from their villages so they don’t attack us or anything." As you look around, you no longer see the horse that accompanied the elf lying before you.

Tyrone then approaches you and says, "So, what was all that you were just saying? I don’t really speak elven so I didn’t get much of that."


Surt: (1) You try explaining yourself to the spearman. However as soon as you get to "organize you," the orc who made the speech storms over towards you and then says, "ORGANIZE US? WHO THE HELL DO YOU THINK YOU ARE? I AM QAXIT OF XE!KTL! DO YOU EVEN HAVE A CLAN? YOU THINK YOU'RE HOT STUFF, HUH? I CHALLENGE YOU TO A DUEL! Your axe…" The orc then stomps the ground. The soil nearby rises up, collects into his right palm, and then forms into a massive, two-handed, earthen warhammer. "…AGAINST MY HAMMER! The winner will lead the assault on the capital. The loser must kiss the other man’s feet. Do you accept this challenge, or shall you run away like a coward? You there, wake the elder from his sleep and bring him over here." The orc Qaxit just addressed runs away towards one of the huts. Several of the other, idle orcs begin forming a circle around the two of you.
Tabbune (4);    Acid Spawn {(4,6)}:    From only the perspective of your in-game character, I haven’t described Cathy as Cathy. However, since your character is essentially your meta-self, just as Cathari in-game is my meta-self, you can say your character knows the blonde witch is Cathari Sarad. In a certain sense, metagaming in this fashion is justified in-universe for this RTD, as your character knows what you know. The witch Cathari Sarad snaps her fingers, and then you hear this music play. You take a moment to heal yourself from the cumulative damage you have taken. After casting your spell, your right arm grows back, along with some of your wounds sustained from crashing against the wall. You then get yourself to the ground and begin circling around the Acid Spawn, trying to examine it to look for any tells or weakspots. The eyeless spawn simply turns to face you as you walk around it. Cathari’s face contorts into a smug, trollish grin, and you hear her snickering to herself. Then, the monstrosity’s core starts moving toward you from within the thing’s body. Before you can react, the acid from within the thing’s body surges toward you and you are then submerged in highly corrosive acid. As you watch the thing’s tentacles recede inward while the rest of the thing’s body transitions to your position through the acid stream, you feel the acid melt away every ounce of your skin and flesh as you struggle to escape in your last moments.    You Died.    Respawn?
TheSpacePhantom: (2) You point over in the direction of the unicorn and open your mouth to warn the kobolds. For some reason, as you try to mouth your words, you find yourself unable to speak. As much as you try to draw attention to the unicorn, the kobolds don’t seem to pay attention to your increasingly panicked gestures. In fact, you slowly start to hear all the sound around you become quieter and quieter, until you can hear nothing but the sound of ringing in your ears. Meanwhile, the one kobold just seems to be staring at you with a fairly sinister grin. None of the other kobolds seem to notice this.

Stats

Name Race Class Location Relative Wealth Items
Trip Dragon    Witch    Underground room 1 Guidebook
TheSpacePhantom Human Thief Farmhouse 1 Winged Amulet
BRaHiAn1 Shade Sorceress Beachhead 1 
Philosopher Lich Gunslinger/Summoner Plains 1 4 holy rockets, bow, arrows
Kayne Zombie treant Barbarian Pyramid Entrance 1 
Tabbune Nymph Shaman    Dead    1 
Jondanger 23 Dorf Archer Underground railway 1 
Surt Half Human/Ogre Berserker Orc Village 1 Enchanted Steel Axe

Extra Abilities/Skills

  • BRaHiAn1: Lay on Hands/Cure light wounds, Exorcise
  • Trip: Skirmisher’s Momentum, Lamb’s Curse, Witch’s Pact
  • TheSpacePhantom: Mentally Disturbed

Political Map

bRaHiAn1 Maid of Time from Where Nothing Gathers Since: Jul, 2013 Relationship Status: He makes me feel like I have a heart
Maid of Time
#7575: Oct 22nd 2014 at 6:32:33 PM

›Try the diplomatic approach. By which of course, I mean yell "I didn't do it!"

i think i mostly want to see what happens when this whole place breaks apart

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