Plasma weapons for the everloving, gooifying win.
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"Light armor because you move that much faster without wasting perk points in things to make medium armor less pathetic, heavy and medium sniper rifles and shotguns because they work really well in harvesting anything that breathes or has electronic pulses, and Jury Rigging because repairing Anti-Materiel Rifles with Varmint Rifles is so hilariously broken it's criminal not to use it.
Them's the vanilla things I like to do. Most other things I do in-game come courtesy of mods.
TBH, I don't play any more since I prefer Fallout 4's gameplay and it doesn't CTD on me every five minutes like FO3 and FNV do.
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"FNV's still got far more story-based DL Cs than Fallout 4 ever will have, so that's one of the reasons why I still play it and haven't really touched Fallout 4 in ages, so there's that, I suppose.
I agree. The main flaw of FNV is that it crashes so much it's not even funny.
However, I've gained a new computer, and I have yet to run FNV on this one. Hopefully the higher ammount of RAM and the more powerful CPU will be able to curb or at least diminish the crashes. (For comparison, I upgraded from 1.4 GHz and 4 RAM to 3.2 GHz and 8 RAM) I'd also like to experiment with some graphics mods. Which ones would you guys suggest, considering how my video card is a GTX 750 Ti?
edited 11th Jul '16 3:54:01 PM by Minmus
Sick of everything.The crashes aren't computer related, they're programming. It takes a patch you learn either on Google or Steam to fix it. It's only one line, IIRC.
I have that patch and it still crashes. Not as often, grant you, but it still crashes.
edited 11th Jul '16 4:19:06 PM by Fighteer
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"I know. The programming on Gamebryo is shit. At least in that era it was. I'm guessing the crashes part of Gamebryo has been beaten now, even if it does derp in ways like plummeting Vertibirds. I would say that to be fair the engine wasn't built for flyers in the first place, but . . . Skyrim. Dragons. The fuckers don't run headfirst into mountainsides and die. So the engine CAN run flyers.
I currently have over a thousand hours on New Vegas, and the only reason I'm not playing it currently is because I am replacing my computer real soon. But I don't think I will ever stop playing New Vegas, no matter what. It is easily one of my favorite games, I just love the characters, the setting, how it feels.
I think this game is honestly the best Old West style video game I have ever played. And I do mean that.
Skyrim's dragons briefly flew ass-first after a terrible patch/update. It was hilarious
Say to the others who did not follow through You're still our brothers, and we will fight for youI'm fairly saddened I never ran into that bug.
Hitokiri in the streets, daishouri in the sheets.New Vegas was there before Skyrim. What you have may be a mod gone haywire, the developers accidentally putting it in that patch, or your existing Skyrim installations had its game files somehow permeating to New Vegas. Or you just tripped balls.
edited 11th Jul '16 11:44:33 PM by guineapigpony
I had the backwards-flying dragons bug. And the "this patch breaks all elemental resistances" bug. And so on. Was a fairly interesting time til the patch was patched.
Well I just finished my Kill NCR run {Where I kill all the NCR Troops and at least most of it's current members} and wipe out the entire faction}. It was surprisingly easy. Then again I waited until I was like level 17 to start killing them, so I guess that had something to do with it.
Anyone else play "A Tale of Two Wastelands"? I think I saw some other folks in the thread that did but I'm not sure.
I did, it's great.
Oh really when?Hmm. Looks like it's finally time to pick up GOTY Fallout 3 on Steam. I haven't played FO 3's DLC since playing the game on my roommate's 360, way back when.
Any highlights from the mod anyone feels like calling out?
Sorry. Unless I know which system you are on it's kind of a shot in the dark for me to make any recommendations for mods at all. For one thing, I know, because Steam is fond of telling me, that Fallout 3 isn't compatible with Windows 10. And for some people that DOES mean it won't work at all. For me, well, I've been running it combined with New Vegas in A Tale of Two Wastelands, heavily modded, and I've just been getting the usual amount of game and/or system crashes.
... Oh okay, I thought you were asking about modding Fallout 3.
Oh yeah. Well, Fallout 3 is intact, all the locations seem to be there at least, I'm not sure if all the Perks are, but I did pick up one or two that I know weren't in New Vegas. The various DL Cs all work as intended, so far as I know - I haven't done Broken Steel yet as that occurs after the new canon ending for Fallout 3, but all the others were complete-able. All the vanilla quests seem to be okay as well.
The best change so far is the lack of that horrible green filter that was over everything you looked at - that's gone. The game looks a lot prettier without it, and if you have a fairly powerful PC the draw distance is huge.
Big bit of advice, though. Don't add any other mods til you've finished the "getting out of Vault 101 for the first time" bit. Your game will crash and it will take ages to fix if you ignore that advice. (I think there's a couple of files that go bat shit crazy if mods for New Vegas are active when you've not left the Vault yet)
(relevant page from FAQ - https://taleoftwowastelands.com/content/faq#startmods)
Oh yeah, and DON'T use Wrye Flash to fix your mods. It causes problems even after leaving the Vault.
As for trivializing, well, I'm at level 30, or so, and I'm still in the Capital Wasteland and there's a lot of quests I haven't done yet, both main and side. I think there's a character rebuild opportunity if you go to the Mojave but I'm not interested in doing so yet.
Here's the mod's page - if you've got any technical queries there may be something there to look at:
https://taleoftwowastelands.com/content/alpha-download-v294b
The thing that bugs me about Tale from a story perspective is that there probably shouldn't be a train track reaching all the way across.With the various warring states and the Midwest Brotherhood existing between the two sides of the country, it doesn't seem likely that there'd be enough travelers to justify that.
Now, if there's a Fallout Midwest that fills in enough information about those areas, it'd be pretty badass if we got a Fallout version of Skywind and Skyblivion, where the various old games are updated to the new game's standards and then linked Tale of Two Wastelands style.
Besides, I'd be pretty stoked if someone like Obsidian took the Settlement Building mechanic and rolled with it in a game where you play a Brotherhood Knight who works up the ranks by protecting settlements and then expanding them to serve as outposts for uniting a rather large chunk of land.
I know Obsidian's next one is going to be Louisiana, but if they keep getting tapped for these games I'd love to see a canon pinned down for where Tactics lies in the series.
I think in-universe the train track we see only goes so far, then it's rough assed tracks and bits of shattered highway all the way to the Arizona/Nevada border.
Source for Obsidian getting to do a Cajun Fallout? As that's the first I've heard of it. (If that's what you meant, of course.)
Ugh, getting hankerings to play New Vegas again. This time doubling down on the cowboy stuff... The problem is that it's become kind of formulaic for me. I always complete Boone's quest before I do get the Legion pardon, I always break the casinos, I always lose myself sometime in Lonesome Road... That's the real problem I have with the DL Cs. Playing the base game is always fun for me, but the DL Cs always run the same. Honest Hearts is really the only one I like playing, since it feels more like the base game (and I love the characters, and it's simple to run through). OWB and LR tend to grind, the former due to its difficulty and need to get everything before leaving, the latter... for its different difficulty (I don't feel punished for using what I've specialized in, it's just everything is a fucking tank) and bleakness. Dead Money is usually fun, since I appreciate the challenge of adapting my build for the Sierra Madre.
Quest mods can be fun; the Someguy Series is a lot of fun, though I haven't played NV Bounties III yet. They aren't quite as timeless, though, so it feels like a bit of a grind. DUST is just misery incarnate, and not in the way I enjoy. Hell On Earth was pretty fun, actually, but it barely works, and can be unintuitive at times. Hmm... I remember seeing a mod that switched your outfit back and forth to 'combat mode'. Wouldn't mind trying it out.
Hmm. I know there are a metric ton of mods that add weapons, a few of which I have... Anything that adds more armors? I'm especially tired of my playthroughs looking exactly the same, and petering out from there. I'm always in elite riot armor or somesuch, though with Project Nevada I'm in one of the suits added there, a sort of light stealth suit. I'd like a mod that added more in the way of the Honest Hearts reward armors, like Joshua Graham's armor, or even Daniel's outfit.
Me and my friend's collaborative webcomic: Forged MenCoulda sworn I'd seen confirmation on that Louisiana thing, but I'm not seeing it. I know it was mentioned here, but it's probably just a rumor for now.
I always end up with a scoped rifle.
Also, hunting rifle scope mods literally never appear for me. never.
Say to the others who did not follow through You're still our brothers, and we will fight for you