I found this handy chart, it has pretty much everything for the next addon.
edited 28th Aug '16 1:35:30 AM by Kiefen
I think they were talking about disabling legendary effects in Mythic raids, yeah? At least early on.
edited 28th Aug '16 2:07:17 AM by math792d
Still not embarrassing enough to stan billionaires or tech companies.In a recent interview they said that is being removed.
wowhead updated their guide on it too.
In the beta as a 'suppression field' debuff for the first two months in mythics but now nope, legendaries are now going to be key for mythic progress.
edited 28th Aug '16 2:33:38 AM by Memers
Inb 4 every first kill will be accused of having had lucky legendaries.
Yeah.
My guild was looking to push mythics this xpac but also we have way too many healers, the officers have pretty much said invite priority will be determined by your legendaries you have... Fun times.
edited 28th Aug '16 2:43:52 AM by Memers
As in you have people that can't or won't play as non-healer specs in raids?
Also such is life in the trying hard guilds.
edited 28th Aug '16 2:58:44 AM by Adannor
Well right now we have around 25-30 raiders so people will have to sit no matter what for 20 man mythics.
A single bad rng roll that you have absolutely no control over pretty much demotes you to second tier raider in terms of usefulness to a raid in terms of throughput or utility vs others who get lucky.
If they were balanced in terms of power though it would only be an issue of having one, which I think is fair as you should have one by then, which is my whole issue with the thing as the one I linked is beyond useless.
Anyway who has transmog ready for their artifact weapon? The Resto Druid base artifact kinda matches T5 I think.
edited 28th Aug '16 3:26:14 AM by Memers
"pets his rhokdelar"
Depending on what colours are available for the Frost artifacts, I might not even need to transmog them. Otherwise I'll just use these◊ again.
Still hoping to get the caster sword from an invasion chest with my warlock so that I'll have another model I could maybe use.
Welcome to Estalia, gentlemen.I find it amusing that your guild is already talking about pushing Mythics this early, Memers. My guild would be overjoyed to have 20 qualified raid members on any given night.
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"We went from around 20ish down to 12ish raiders there for a while with the deadzone that was HFC but a lot of people came back in recent weeks in addition to the few people we recruited to bring the roster to around 30. And the officers are really looking to push content this time.
Whether that actually leads to actual mythic progression out of the gate I don't know but we should have an overflowing heroic raid. Im just worried about my raid spot in said mythic raid >.<.
It's strange as hell seeing so many people online in guild. I mean I was literally the only main spec healer in guild for like a month and now we have 8...
edited 28th Aug '16 8:32:47 AM by Memers
Honestly, even with 30 people, you are going to have to sit down and determine actual skill in raids. Healing in particular still has a fairly low skill floor and a fairly high skill ceiling that varies on the class. You may find that even someone with a healing legendary might be better at pushing numbers as a DPS. Or even tanking. It's not just the gear that makes the skills required to take on bleeding edge content.
Apocalypse: Dirge Of Swans.Levelling my shaman into Draenor, I noticed something odd: the starting area has more players than I ever remember (I started some time after the expansion hit). Guess the pre-patch is the time to get your alts ready for the launch. The levels went by faster than I remember.
A lot of effort went into the pre-launch events, I hope they don't all disappear after a month.
My major task now is to figure out what to do with my garrison. I kind of liked it, but I really wish the herb garden and mine were never thought of (they should just have put resources in missions), the barn was pretty tedious, the gladiator's sanctum felt like an appendage of Ashran and the profession buildings would have been a lot more workable if the goods were tradeable (after all most of what you made with them was tradeable, that's the point of professions).
My ranking of expansions (that I have played): Pandaria > Wrath > Draenor > Cataclysm.
Stories don't tell us monsters exist; we knew that already. They show us that monsters can be trademarked and milked for years.Well it took some doing, but I now have one character of every class at level 100 and fully preped for Legion. It's very probable I'll never actually touch some of these characters in Legion (some of these characters I never entered Draenor with, and my Death Knight in particular hasn't been touched since Wrath of the Lich King), but I like having the options available and Legion Invasion exp. was too good of an opportunity to pass up.
Given that Legion is coming out on Tuesday, I'd recommend not bothering developing the garrison at all beyond what's going to help you level through Draenor. Don't even worry too much about leveling your professions since Legion has plenty of catch-up mechanics.
edited 28th Aug '16 3:28:55 PM by Falrinn
This might be old but apparently the abandoned crypt behind Karazhan is now partially accessible without hacking or glitching for most classes and fully accessible to Demon Hunters and has been renamed to "Forgotten Crypt". Ordinarily this would just be a neat easter egg but I wonder if it will finally have a role to play come Patch 5.1.
edited 28th Aug '16 4:33:32 PM by LordVatek
This song needs more love.Well if it's coming in 5.1 we'll only need to wait about negative three years and eight months to find out!
Assuming you mean Patch 7.1, from what I hear the new version of Kharazhan will have a separate entrance, and the crypt would be a logical place for it.
Never understood why they closed it up in the first place. :/
Also why are they opening it◊ piece-meal◊?
edited 28th Aug '16 5:04:14 PM by DrunkenNordmann
Welcome to Estalia, gentlemen.It's going to be used for certain artifact quests. Multiple classes will be going there to get their shinies.
Apocalypse: Dirge Of Swans.This is something different. The Catacombs have a totally different entrance.
This song needs more love.That's nearly 2 months old now.
So apparently rogues, as a weekly reward, can get the key to lei shen palace again.
This makes me beyond happy.
Apocalypse: Dirge Of Swans.Legion just went live in Europe.
So if you are in Europe have fun! If you are not in Europe, watch out for spoilers since there might be some key story details revealed in the pre-rendered cinematics.
Level 101s are appearing on the forums. Already some are 106. However it is obvious that the armoury has been frozen now, so the artifacts cannot be seen.
Stories don't tell us monsters exist; we knew that already. They show us that monsters can be trademarked and milked for years.
Given that it's going to be, what, two months until mythics open up, I wouldn't be surprised if legendaries get locked out of mythic at some point.
Especially if some chucklehead found the exact legendary that does the exact sort of thing that turns any sort of encounter into a loot pinata. Fortunately, Blizzard has stated that the first (and a half) raid tier won't be balanced around legendary acquisition. It shouldn't be a problem in normal/heroic.
Apocalypse: Dirge Of Swans.