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TobiasDrake Queen of Good Things, Honest (Edited uphill both ways) Relationship Status: Arm chopping is not a love language!
Queen of Good Things, Honest
#1251: Jan 25th 2016 at 1:16:53 PM

Ironically, the items that heal Pokémon from status ailments or even just damage are sprays.

No, it's only the one that restores consciousness that they're supposed to ingest orally.

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LeGarcon Blowout soon fellow Stalker from Skadovsk Since: Aug, 2013 Relationship Status: Gay for Big Boss
Blowout soon fellow Stalker
#1252: Jan 25th 2016 at 1:19:47 PM

The herbs are supposed to be eaten.

Including the revive herb which is this huge ass thing of something or other.

Oh really when?
TobiasDrake Queen of Good Things, Honest (Edited uphill both ways) Relationship Status: Arm chopping is not a love language!
Queen of Good Things, Honest
#1253: Jan 25th 2016 at 1:21:23 PM

People use the herbs? I thought their main purpose was to piss off your Pokémon so it doesn't like you anymore.

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LeGarcon Blowout soon fellow Stalker from Skadovsk Since: Aug, 2013 Relationship Status: Gay for Big Boss
Blowout soon fellow Stalker
#1254: Jan 25th 2016 at 1:23:30 PM

In the old games at least you could get the equivalent of max revives and hyper potions way before they showed up in pokemon marts.

I used a few revival herbs back in the days before I got gud and realized the enemy trainer AI was ridiculously stupid.

Oh really when?
TobiasDrake Queen of Good Things, Honest (Edited uphill both ways) Relationship Status: Arm chopping is not a love language!
Queen of Good Things, Honest
#1255: Jan 25th 2016 at 1:29:52 PM

Yeah. Enemy trainers are not hard. <.<

I've actually got a tradition now where when a new Pokémon game comes out, I do a blind playthrough of the game and randomize my party selection. Every time I hit a new area, beat a gym, finish a story section, etc. I'll hit the Pokémon Mart and use a randomizer to change my team, then improvise solutions to the next set of challenges based on what Pokémon I rolled up.

In a game where players have actually met a great deal of success by ignoring the entire premise and just beating up everyone with their Starter, random selection is one of the few ways to introduce legitimate challenge.

edited 25th Jan '16 1:31:07 PM by TobiasDrake

My Tumblr. Currently liveblogging Haruhi Suzumiya and revisiting Danganronpa V3.
ch00beh ??? from Who Knows Where Since: Jul, 2010
???
#1256: Jan 25th 2016 at 1:30:09 PM

lemonade is best hp item

"Never let the truth get in the way of a good story." Twitter
LeGarcon Blowout soon fellow Stalker from Skadovsk Since: Aug, 2013 Relationship Status: Gay for Big Boss
Blowout soon fellow Stalker
#1257: Jan 25th 2016 at 1:31:04 PM

I wish I could buy more than one of them at once.

Now I mostly buy Moomoo Milk because I'm too lazy to sit in front of a vending machine forever.

Oh really when?
Heatth from Brasil Since: Jul, 2009 Relationship Status: In Spades with myself
#1258: Jan 25th 2016 at 2:54:44 PM

[up][up][up]Have you heard of the Nuzlocke challengenote ? That is how my friends play nowadays. Depending on how careful you are it is not as hard (if you keep your starter all the way), but on the flip side, it gives you some emergent story telling.

edited 25th Jan '16 2:56:33 PM by Heatth

danime91 Since: Jan, 2012 Relationship Status: Above such petty unnecessities
#1259: Jan 25th 2016 at 4:03:14 PM

The logic falls apart completely when dealing with Pokemon that have no orifices of any sort. What are you gonna do, try to crack that Voltorb in half like an actual Pokeball?

ch00beh ??? from Who Knows Where Since: Jul, 2010
???
#1260: Jan 25th 2016 at 7:15:45 PM

most important rule of nuzlocke: every pokemon MUST have a nickname so you get unreasonably attached to them

"Never let the truth get in the way of a good story." Twitter
Medinoc Chaotic Greedy from France Since: Jan, 2001 Relationship Status: [TOP SECRET]
Chaotic Greedy
#1261: Jan 25th 2016 at 9:53:07 PM

Ironically, the items that heal Pokémon from status ailments or even just damage are sprays.
And now you reminded me of XCOM: Enemy Unknown's spray Medikit and the lines the soldiers say when using them.

Can you imagine healing your pokemon while saying "Rub some dirt on it you wimp!"?

"And as long as a sack of shit is not a good thing to be, chivalry will never die."
ch00beh ??? from Who Knows Where Since: Jul, 2010
???
#1262: Jan 25th 2016 at 10:08:06 PM

that would probably end up hurting ground and electric types

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TheHeroHartmut Nerds nearly need needy nerdy nerds from a cave, according to my father (Old as dirt) Relationship Status: Snooping as usual
Nerds nearly need needy nerdy nerds
#1263: Jan 26th 2016 at 3:38:21 AM

@danime91: that reminds me of this Pokemon-based fanfic I read way back that gave a possible explanation as to how Hitmonlee eats in the absence of a mouth: they had to crush fruit on the top of their head and absorb the juices through their skulls. They couldn't eat things that can't be squeezed like this, such as bread.

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AceOfScarabs I am now a shiny stone~ from Singapore Since: Jan, 2001 Relationship Status: Drift compatible
I am now a shiny stone~
#1264: Jan 26th 2016 at 4:19:33 AM

I imagine the Revives work as rather spiky lozenges.

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Eagal This is a title. from This is a location. Since: Apr, 2012 Relationship Status: Waiting for Prince Charming
This is a title.
#1265: Jan 27th 2016 at 12:27:11 PM

Or spiky suppositories.

You fell victim to one of the classic blunders!
Enderspy (Experienced, Not Yet Jaded) Relationship Status: In bed with a green-skinned space babe
shigmiya64 Somebody get this freaking duck away from me! from a settlement that needs our help, General Since: Jan, 2001 Relationship Status: Non-Canon
Somebody get this freaking duck away from me!
#1267: Feb 1st 2016 at 5:45:31 PM

I think Katie's comment under the comic is even funnier than the comic itself.

TobiasDrake Queen of Good Things, Honest (Edited uphill both ways) Relationship Status: Arm chopping is not a love language!
Queen of Good Things, Honest
#1268: Feb 2nd 2016 at 7:59:17 AM

Yes. Yes, it is.

I think I've played too many turn-based strategy games to be able to watch an AI flounder through it with presumably randomly-generated decisions.

It'd be nice if we could just clone Big Boss so he could go on every mission at once. I wonder why nobody's ever thought of that.

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danime91 Since: Jan, 2012 Relationship Status: Above such petty unnecessities
#1269: Feb 2nd 2016 at 11:23:49 AM

Don't even get me started on bad AI. I can't even play the Total War games anymore because their idea of making challenging AI is to give them free armies every turn and limitless resources.

ch00beh ??? from Who Knows Where Since: Jul, 2010
???
#1270: Feb 2nd 2016 at 12:16:18 PM

that just makes the battles more epic. it's no fun unless it's at least a 2:1

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Ninety Absolutely no relation to NLK from Land of Quakes and Hills Since: Nov, 2012 Relationship Status: In Spades with myself
Absolutely no relation to NLK
#1271: Feb 2nd 2016 at 7:10:25 PM

I could go on all day about Final Fantasy Tactics A 2 's idea of challenge. My Rules Are Not Your Rules can go die in a fire.

Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.
Heatth from Brasil Since: Jul, 2009 Relationship Status: In Spades with myself
#1272: Feb 2nd 2016 at 7:45:29 PM

These kind of things are a necessity in single player strategic games because there is simply not enough technology to create a good enough AI to challenge a competent player (at last not without making the turns unbearably long). "Just making the AI better is simply" not an option. The AI needs some unfair advantages to be able to compete with a human;

That said, certain games are worse than others on that aspect. One game that quite annoys me is Civilization 5, specifically the way the AI handicap ruins certain mechanics. In the game, there is this cultural mechanic that allows you to influence other civilization. In the late game, every civ gets to choose an ideology and particularly cultural civs will give a great happiness debuff to lesser civs of other ideologies, so said civs will try to follow the top dogs' lead. The problem is that one of bonus the AI receives is hapiness, so in higher difficulties this mechanics is completely meaningless for the AI as they can just tank the happiness debuff anyway.

So, although I understand it is simply not possible to make a challenging strategic game in which the AI doesn't cheat, I do draw the line where the cheating removes part of the game from the player. Another example are AI who can always know where you units are, making stealth units useless.

Ninety Absolutely no relation to NLK from Land of Quakes and Hills Since: Nov, 2012 Relationship Status: In Spades with myself
Absolutely no relation to NLK
#1273: Feb 2nd 2016 at 8:06:12 PM

I mean, the Tactics series is all about finding the most powerful skill combinations you can and building up your units. But in the entire game, there's a grand total of one questline and one bonus fight that actually uses said powerful combos, while most of the time they just give the enemies free turns for no reason. They had a level playing field, but instead they tied their shoelaces together and shrunk their goal to croquet hoops.

Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.
ch00beh ??? from Who Knows Where Since: Jul, 2010
???
#1274: Feb 2nd 2016 at 10:06:27 PM

funnily enough, a computer beat a master at Go for the first time this week.

"Never let the truth get in the way of a good story." Twitter
Heatth from Brasil Since: Jul, 2009 Relationship Status: In Spades with myself
#1275: Feb 3rd 2016 at 4:20:31 AM

[up]I know, right? It goes to show it is not that easy to program a good AI.

[up][up]Free turns? Yikes. I will maintain the AI doesn't have a level play field by the simply virtue it is an AI. But I have to agree free turns is just plain terrible.


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