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OnLive the fture of gaming?

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trance2009 Since: Dec, 1969
#26: Jun 1st 2010 at 6:10:32 PM

I got the pre registration email for one free year and I signed up, so now all I gots to do is wait till the 17th.

EricDVH Since: Jan, 2001
#27: Jun 2nd 2010 at 1:16:54 AM

It wouldn't require them to be erased, just obsoleted. If the system requirements to author and execute modern content exceeded those of present PCs, and there were no new PCs being made, that would be it. You wouldn't even need new hardware. Imagine if a replacement for the web came out, but it wasn't accessible except through mainframecloud-based software, the documentation was proprietary, and all of the authoring tools were in contractually licensed devkits.

Eric,

feotakahari Fuzzy Orange Doomsayer from Looking out at the city Since: Sep, 2009
Fuzzy Orange Doomsayer
#28: Jun 2nd 2010 at 1:41:37 AM

I can't imagine anything killing independent gaming, for the same reason I can't imagine anything killing independent literary publishers. Any given company only has so many employees out of whom so many man-hours of work can be obtained. A large company will naturally want to work on projects that will make the most money—for books, that means Dan Brown and such, and for games, that means Murder Simulators. (At this point, I use the latter term unironically. The discovery that it's possible to make games that aren't about killing people has rather disenchanted me regarding games that are.) This leaves independent publishers and developers to target niche audiences. Maybe On Live makes it harder for those independent developers, but there are still things you can find in an indie game that you can't find in a game marketed towards the Lowest Common Denominator, and for that the niche audiences will continue to play out-of-date games. (And yes, I realize I sound like a total snob. Again, it's what has come of realizing that almost every game I own is about killing people in creative ways, and that it's possible to make a game about something else.)

That's Feo . . . He's a disgusting, mysoginistic, paedophilic asshat who moonlights as a shitty writer—Something Awful
IndigoDingo Since: Jan, 2010
#29: Jun 2nd 2010 at 1:51:13 AM

Eric, what are you typing this on? PC's are not threatened by this in any way, there is no benefiet to anything other than gaming for this as a commercial service. Computers will still exist, and can still have games developed for them. Just no large publisher worth their salt will touch them with a ten foot pole. So pretty much exactly like now.

EricDVH Since: Jan, 2001
#30: Jun 3rd 2010 at 2:21:11 AM

Er, perhaps I should've been a bit clearer in that I was speaking of OnLive-type services rather than just OnLive specifically. There is other remote computing software (like Timbuktu, X, and VNC) that let one use a PC over the internet, and there are commercially hosted remote applications like Google Apps and Office Web Apps. Though the two haven't been integrated yet (so exposed code is still being sent over the internet) to make a fully streamed remote computing system, at least one similar upcoming service (Gaikai) has demonstrated Adobe Photoshop on their system in addition to 3D games.

Eric,

IndigoDingo Since: Jan, 2010
#31: Jun 3rd 2010 at 5:26:44 AM

I doubt that'll work as people are unlikely to want to store private information for business on a cloud computing service.

AceOfScarabs I am now a shiny stone~ from Singapore Since: Jan, 2001 Relationship Status: Drift compatible
I am now a shiny stone~
#32: Jun 3rd 2010 at 8:50:38 AM

The big flaw of Cloud Computing: Central System Server goes down, millions of angry customers curse and swear.

I strongly disagree with centralized computing because it's all too easy to kill the system. That's why we have a little something called the Internet, huh?

edited 3rd Jun '10 8:50:56 AM by AceOfScarabs

The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!
GameGuruGG Vampire Hunter from Castlevania (Before Recorded History)
Vampire Hunter
#33: Jun 3rd 2010 at 10:21:08 AM

It won't kill computers. Dummy terminals just don't really work for everything. I think the whole idea of Cloud Computing is bound to fail for anything more than specific circumstances for the mere reason that even an iPhone could function akin to a computer.

edited 3rd Jun '10 10:21:45 AM by GameGuruGG

Wizard Needs Food Badly
EricDVH Since: Jan, 2001
#34: Jun 4th 2010 at 7:52:24 AM

The more robust analog cellular has already been axed in favor of purely digital systems that give better data service in urban areas. It wouldn't surprise me in the least if all the computing power was sucked out of smartphones in favor of cloud terminals, since coverage in outlying areas is now a lower priority.

Eric,

GameGuruGG Vampire Hunter from Castlevania (Before Recorded History)
Vampire Hunter
#35: Jun 4th 2010 at 8:10:10 PM

Not if iPhone is the model to beat... For that to work, iTunes would have to rely on the cloud.

Wizard Needs Food Badly
JAF1970 Jonah Falcon from New York Since: Jan, 2001
Anthologist bovvered from fram frum frem frim Since: Nov, 2010
bovvered
#37: Nov 23rd 2010 at 10:08:59 AM

I rented Batman Arkham Asylum from them. There's noticeable lag (about a quarter second for me) and the video quality sometimes drops, but otherwise it's just like having it installed on my computer. The demos are pretty useful, even if you never plan to buy a game there.

edited 23rd Nov '10 10:10:07 AM by Anthologist

Shichibukai Permanently Banned from Banland Since: Oct, 2011
Permanently Banned
#38: Nov 23rd 2010 at 11:22:47 AM

Must suck when your internet goes down.

I distrust the idea of any single player games which a) you don't actually have stored on your console/PC b) require constant internet access for continued play.

edited 23rd Nov '10 11:24:24 AM by Shichibukai

Requiem ~ September 2010 - October 2011 [Banned 4 Life]
occono from Ireland. Since: Apr, 2009
#39: Nov 24th 2010 at 1:02:14 PM

Wouldn't this cost a fortune on your internet bill?

Dumbo
Nohbody "In distress", my ass. from Somewhere in Dixie Since: Jan, 2001 Relationship Status: Mu
"In distress", my ass.
#40: Nov 25th 2010 at 5:15:27 AM

^ Not for those with unmetered internet access. At least in the US, broadband access isn't normally metered.

(I don't live elsewhere, so I couldn't say how other countries do things, but I do know a Belgian who has metered broadband.)

All your safe space are belong to Trump
RocketScience Not dead yet. from a dark place Since: Jan, 2001
Not dead yet.
#41: Nov 25th 2010 at 5:49:57 AM

Last time I checked, affordable, unmetered broadband with a wide coverage didn't exist in Australia.

edited 25th Nov '10 5:50:48 AM by RocketScience

occono from Ireland. Since: Apr, 2009
#42: Nov 26th 2010 at 11:32:31 AM

Ah. Unfortunately, that's not the case here.

Dumbo
randomfox The quiet majority from Elsewhere Since: Feb, 2010
The quiet majority
#43: Dec 8th 2010 at 11:47:04 PM

The future of gaming? I say maybe. Because most gamers are people, and most people are IDIOTS!

The ONLY demographic I can see this appealing to are newbies who wanna get into gaming but can't afford an actual console. You cannot build the future of gaming on poor people. But then that's just me being optimistic, I actually have no doubt this will succeed, and you should have no doubt that it will be quite a black spot on gaming history.

There comes a time when one must decide: should I set that on fire, or not?
Roxor Only Sane Fox from Land Down Under Since: Jan, 2001
Only Sane Fox
#44: Dec 9th 2010 at 12:50:09 AM

Streaming games? Oh, you have got to be kidding. Sites like You Tube barely work at pitifully low resolutions with uber-compressed video as it is right now. Why would anyone think that something like this could ever work?

Hell, using a laptop and Ultra VNC to remotely control my desktop is laggy, and this is with a 100Mbps cabled Ethernet LAN.

Dump this crap now. Come back when we all have terabit Internet connections.

Accidental mistakes are forgivable, intentional ones are not.
storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
More like giant cherries
#45: Dec 9th 2010 at 8:12:10 AM

^^ The only demographic I can see this appealing to are DRM happy executives.

Blind Final Fantasy 6 Let's Play
Miijhal Since: Jul, 2011
#46: Dec 9th 2010 at 9:13:50 AM

^^You do know that On Live has already been released, and from what I've heard, with a decent connection there really isn't a problem.

Cider The Final ECW Champion from Not New York Since: May, 2009 Relationship Status: They can't hide forever. We've got satellites.
The Final ECW Champion
#47: Dec 19th 2010 at 8:47:28 AM

Yes, this will rip gaming a bigger asshole than the Wii...not that I will buy one, I'm fine with my Wii right now, but I'm going to laugh and instigate anyway.

Modified Ura-nage, Torture Rack
AceOfScarabs I am now a shiny stone~ from Singapore Since: Jan, 2001 Relationship Status: Drift compatible
I am now a shiny stone~
#48: Dec 19th 2010 at 8:58:28 AM

Only potential customers are those who can afford proper broadband, unless they are going to offer a broadband package deal.

The three finest things in life are to splat your enemies, drive them from their turf, and hear their lamentations as their rank falls!
BonsaiForest Since: Jan, 2001
#49: Dec 19th 2010 at 9:10:11 AM

When internet connections get better in the long run, it could have a lot of potential. I think if they were smart they'd be making deals with TV companies to have their TV service come with a controller and let people play On Live games that way. Since everyone has a TV (well, more or less, as I realize some people are moving towards watching TV exclusively on their computer), that means everyone who has that service will be able to play high-quality video games without buying a game system, putting a serious dent in sales of game systems.

GameGuruGG Vampire Hunter from Castlevania (Before Recorded History)
Vampire Hunter
#50: Dec 19th 2010 at 11:56:40 AM

Actually, I don't think OnLive will succeed consoles. Think about how Netflix first got into the public eye... They got into the public eye because they put their service on the Xbox 360! This is despite having a perfectly functional internet service on PC and a streaming box for TVs.

OnLive will likely only become a success if they offer the service on 360, PS3, and Wii.

edited 19th Dec '10 11:58:24 AM by GameGuruGG

Wizard Needs Food Badly

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