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Call of Alpha Complex - Discussion Thread

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Nodrog Since: Jul, 2009
#1: Jul 12th 2019 at 1:20:37 AM

Sign up thread: https://tvtropes.org/pmwiki/posts.php?discussion=15628786710A83433000&page=1

Game thread: -NOT STARTED YET-

Call of Alpha Complex is my bash-together of Paranoia RPG fifth edition and Call of Cthulu 7th Edition. In the game, you will be a trouble shooter, starting with six clones and 80 sanity. If your current clone dies, your next clone is activated with all the traits, XP, and Sanity of your deceased clone. If you witness something horrifying, your sanity will go down. The goal is to finish your mission before your last clone dies or your sanity drops to zero.

When attempting a skill check, roll a D100 and compare to your skill number. Anything above your skill is a fail. Anything your skill or below, but above one half your skill, is a minor success. Anything half your success or below but above one fifth your skill is a major success. Anything one fifth your success or below is a critical success.

Success levels:

MinorMajorCritical
804016
703514
603012
502510
402008
301506
201004

Call of Alpha Complex Character Sheet:

Character Name: ________-R-___-1 (Example names: Carey-R-JNK-1, Ken-R-DOL-1)

Player Name:

Xpenditure Points: 0

Sanity: 80

Clone Number: 1 of 6

Wounds: __ Hurt, ___ Injured, ___ Maimed, ___ Dead

Skills:

Assign the following numbers to your skills: 80, 70, 70, 60, 60, 60, 50, 50, 50, 50, 40, 40, 40, 30, 30, 20

General Athletics:

Using Guns:

Melee Combat:

Throwing:

General Science:

Psychology:

Bureacracy:

Knowledge of Alpha Complex:

Bluff:

Charm:

Intimidate:

Stealth:

Operate complex equipment:

Modify complex equipment (Engineer):

Program Computer:

Demolitions:

Edited by Nodrog on Jul 12th 2019 at 6:11:55 AM

Paranoia - The Most Fun You Can Have With Deadly Lasers!
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