With the 3DS version of SmileBasic finally out, I'm hoping that there will be at least one user here interested in it... or at least can figure it out.
Basically, it's a sequel to Petit Computer, which was on the DSi; it allows users to create their own games and apps using a modified, expanded version of the BASIC programming language that directly supports sprites, buttons, et cetera. The developers have estimated that the editor now is powerful enough to create games on par with those on the Super NES or, to a more limited extent, the PlayStation 1note And it has ground to stand on for these claims. Mode 7 is in one of the tech demo sample programs, and quite a few users have already figured out how to do limited polygonal 3D.. But the only way we'll ever be able to see anything on that level is if more people start creating things and figuring things out.
A Wii U version has also been announced, slated for release in Japan sometime in Spring 2016.
edited 18th Oct '15 9:23:10 AM by BaffleBlend
"It's liberating, realizing you never need to be competent." — Ultimatepheer
With the 3DS version of SmileBasic finally out, I'm hoping that there will be at least one user here interested in it... or at least can figure it out.
Basically, it's a sequel to Petit Computer, which was on the DSi; it allows users to create their own games and apps using a modified, expanded version of the BASIC programming language that directly supports sprites, buttons, et cetera. The developers have estimated that the editor now is powerful enough to create games on par with those on the Super NES or, to a more limited extent, the PlayStation 1note . But the only way we'll ever be able to see anything on that level is if more people start creating things and figuring things out.
A Wii U version has also been announced, slated for release in Japan sometime in Spring 2016.
edited 18th Oct '15 9:23:10 AM by BaffleBlend
"It's liberating, realizing you never need to be competent." — Ultimatepheer