I remember being so excited that Gearbox obtained the rights to Duke Nukem Forever. I was so naive.
edited 21st May '16 2:07:01 PM by Zeromaeus
Did Sega sue them for diverting the funding from A:CM(and DNF) to Borderlands 2? I can't recall.
edited 21st May '16 2:08:58 PM by LordofLore
Well, with Nintendo's cartoony style, it's a self-reinforcing thing, I'd argue. They make consoles with low graphical capabilities, which attracts cartoonish art styles (which can look good without using a lot of graphical capabilities). Then, they decide that, since games for their consoles tend to be cartoony, they have no need for graphics.
Now, to be fair, Nintendo legitimately doesn't need high-end specs for their console. In fact, a machine too advanced is more expensive to make games for, which can lead to less games and therefore, lost sales (this is why the Vita failed). Besides, I tend to use a PC for graphically intensive games. However, Nintendo's systems are so behind in specs that porting games from other systems onto it is quite hard to do.
edited 21st May '16 2:13:20 PM by Protagonist506
"Any campaign world where an orc samurai can leap off a landcruiser to fight a herd of Bulbasaurs will always have my vote of confidence"edited 21st May '16 3:19:22 PM by Pulse
I sure said that!Yes. Between that, the lawsuit going against them regarding Duke Nukem Forever, and how they have people working for them that seem to take joy in insulting their consumer base using their work-related social media accounts... things don't look good for Gearbox at all.
Long live Cinematech. FC:0259-0435-4987They also got sued over Aliens: Colonial Marines.
Which is what's supposed to happen- They shouldn't be rewarded for acting like rampaging assholes.
I sure said that!Makes me wonder how Battleborn is doing for them, especially since Overwatch seemed to overshadow it in its beta.
Battleborn is already a meh game with an alright concept, unlucky enough to be developed in a time where other games (a la Gigantic and Overwatch) are already overshadowing it.
Anyways, I think this whole "devs think Nintendo is for da kids" is really, really overblown. Money is money, they know that better than anyone. And the idea that you can split down game visuals to "cartoony" to "realistic rust explosions" is downright insulting. Where does that put TF2? Where does that put Zelda? Where does that put Battlefield One? Where does that put Street Fighter, Fire Emblem, and Final Fantasy (technically since PS 1, in actuality more since PS 2)? It's not a two way street.
And, while I feel like Bethesda is a bit overbearing on the development process, I understand their point somewhat. There needs to be some degree of standards in the industry for developers to go by, they can't spend twice or three times the resources just so that a variety of people can play their games.
There's no "they can live without one or two major western devs" here. That's like saying that PS 4 would be fine without Ubisoft and Activition and EA. They might be absolute shitty companies, but they're companies that produce the best selling games of the year, and there are legions that would gladly go over to Xbox One if it was the only thing that could play their games.
edited 23rd May '16 6:10:14 AM by InAnOdderWay
Nintendo does have a history of more cartoonish graphics to compensate for lack of horsepower. Remember the Ghostbusters video game (AKA Ghostbusters 3)? On the Wii, it was a deliberate cartoony art style, on PS 3/360, it was doing its best to replicate all the actors, making it seem like the latter was the "real" version.
That's more a matter of graphical capability. Realistic textures look a lot better on more powerful hardware. The only reason we're starting to see a decline in overtly gritty aesthetics is because, as graphical improvements diminish, fully modeled detail becomes more important than detailed textures.
Basically, it's better to have a lot of "individually rendered blades of grass" painted a brighter shade of green, so they stand out more, looking more impressive overall.
NX is the home console, MH is the next portable console.
Guess this means those hoping for NX being a hybrid and the same games being playable on both can stop. At least they didn't lie when they said NX wasn't a replacement for the 3DS? Maybe MH stands for Mobile Hardware? The developers that focused on the 3DS over the Wii U are probably going to do the same with these...
edited 24th May '16 3:54:34 AM by LordofLore
Dr. Serkan Toto is calling fake.
"We're all paper, we're all scissors, we're all fightin' with our mirrors, scared we'll never find somebody to love."Same. We've seen time and time again that most of these rumors end up leading to nothing.
edited 24th May '16 12:05:48 PM by Ukokira
... I'm kind of hoping the "MH" "handheld" isn't real. I'm still hoping for a Hybrid Console that is both a Home and Handheld Console. If the "MH" is real, then that kind of kills off the idea that the NX is a Hybrid...
If anything it forces people to remember that rumors and speculation are still just rumors and speculation.
If the handheld rumor is true, maybe all the hybrid talk is really just Nintendo taking a page from Sony's playbook and finally allowing crossbuy on all the eshop and virtual console games between the two.
Like, it'll be the Vita if it actually lived up to it's potential.
What is the point of hybrid? It is too bulky for handheld and too underwhelming for console. Unless they somehow duct tape a Super Wii U and a Super 3DS together.
Non Indicative UsernameI think people's assumptions about a hybrid is that there's the central console unit and a gamepad-esque controller that can be taken on the go. Though, that's all from speculation and rumor. We still don't know what the NX even looks like, and patents don't help at all.
Strictly speaking, it's not necessarily a terrible idea- The Vita was nearly as powerful as the PS3 despite using much less complicated hardware, and that was years ago.
I sure said that!It's basically the logical evolution of the Wii U. The gamepad would be able to act independent from the main console.
Plus, Nintendo has been connecting the hand held and the main console ever since they created the game boy player.
To say nothing of the connectivity between the Game Boy Advance and the Nintendo Gamecube.
The Wii U was the next step, and if the NX is what they say it is, then as already pointed out, this is what comes after that.
It's not just taking the Gamepad concept of the Wii U to it's next logical conclusion; it's the next logical conclusion of all of their consoles, home and hand-held.
One Strip! One Strip!Haven't handhelds been Nintendo's best selling devices in general?
So it might be some sort of logic that "if it's a handheld, it'll sell better?"
Though kind of wondering how handheld multiplayer works or whatever.
I mean, to play Pokémon together, both people have their own console and game, how would this work with the NX for people who live together? Because I doubt anybody wants to pay two home console prices so two people can have handhelds.
Unless one NX has multiple user accounts and an extra "controller" would function as a second handheld or something.
I can see a system where you can buy the NX hendheld and the NX console, or you just buy the handheld (or just the console if you already have the handheld).
I doubt any company would be willing to work with Gearbox after the things they've done at this point.
Long live Cinematech. FC:0259-0435-4987