So I just learned something I didn't know. You can sell kids into slavery in Fallout 3. The LP'er ran into this one kid I vaguely remember who had his father killed by ants or something. The kid trusts you completely to find a new home for him and the "new home" in question was Paradise Falls.
I've done some fucked up things in RP Gs, some things I'm not proud of, but holy shit.
Yeah Three Dog has no reason to praise you if your character is on the Evil Karma path. I don't like how he think Roy is a good person but that's my only problem with him.
https://www.youtube.com/watch?v=Q0D5IB3C14E
I pretty much always had the radio on in FO 3 and I missed out on so much good music.
Well, I found Dad. And, unsurprisingly, Dad died in a scripted scene shortly thereafter. Is that a formal rule for every story involving a parent/mentor figure? Just once I'd like to see a story where it doesn't happen.
I ran into a really annoying bug in the "escort the scientists away from the Enclave" scene — if I accidentally hit any of the scientists (who seem to enjoy suicidally running in front of my weapons), the Brotherhood soldiers become implacably hostile to me. Goddammit, game! Gotta find a save from before that happened.
I finally had the opportunity to unleash the Gatling laser against the Enclave soldiers... it's freakishly awesome, even if it consumes the hard-to-come-by EC ammo like water. I also got my first plasma rifle from them, and it's not as awesome as I remember it being in Fallout 2. The Gatling laser's damage rating is 200+ and the plasma rifle's is only 50 or so. I wonder if the rating aggregates all the laser's shots. Still, the plasma rifle retains the satisfying property of reducing enemies to glowing goo on critical kills.
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"Did you get Harkness' prototype plasma rifle?
http://fallout.wikia.com/wiki/A3-21%27s_plasma_rifle
It's quite good if you like Energy weapons. I'm usually more fond of things that chuck lots of bullets at people.
I'll check it out. Bullet weapons are good but seem to cap out below energy weapons in terms of damage potential. But mainly it's nostalgia for the Fallout 2 plasma rifle.
edited 23rd Nov '15 9:54:36 AM by Fighteer
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"Non-"big" bullet weapons do cap out below all other weapon types, if I recall. It's supposed to be balanced against the rarity of ammo and other guns for repairing, but that falls flat when 1) you can get plenty of energy ammo and weapons once the Enclave shows up, and 2) it's easy to repair the best melee weapon (Shishkebab), because it's craftable and the parts are reasonably common. (And obviously, it doesn't use ammo.)
I think unarmed might have a tougher time of it, though.
Expergiscēre cras, medior quam hodie. (Awaken tomorrow, better than today.)Well, I was happily wrong. The plasma rifle is THE best weapon in the game, making green goo of almost everything with a VATS headshot, and its ammo is plentiful enough to never need worry about running out.
I'm almost at the end. I read ahead a bit in the online guides, and it kind of bums me out that I don't get to have more involvement in Liberty Prime's deployment. I was hoping that I'd get to help fix it up with a mega Science check and get rewarded with improved battlefield performance or some such. Oh, well.
edited 23rd Nov '15 11:02:38 PM by Fighteer
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"I have this head canon where all the Raiders and Super Mutants are having this massive turf war and the Lone Wanderer just keeps on unintentionally getting involved.
You gotta start somewhere.It could be the reason why the Raiders are so screwed up - they know what's going to happen to them if they get captured by the Super Mutants - a one-way trip to Vault 87's FEV vats. They've seen it happen to their mates and they'd much rather someone, anyone, else killed them than end up like that.
Gameplay-wise, I understand why raiders and Talon mercs and other hostile folks keep attacking the Lone Wanderer, but story-wise, you'd think they'd flee at the sight of me.
"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"Yeah, my Wanderer was a combination of Ash from Evil Dead and Max from, well Mad Max by the end.
At the start, he was more of a more serious Bartz from Final Fantasy V.
You gotta start somewhere.I've been playing through the Game Of The Year edition of this game a lot lately, and I love it. I've already beaten the main storyline quest, Broken Steel, Operation Anorcharge and The Pitt. I've heard that Point Lookout is really hard though. What's some advice any of you might have for a newcomer to that DLC {For the record my character is at level 20, and I already know that you can't bring any of your companions with to the DLC areas except for the Broken Steel ones}?
edited 18th Mar '16 7:57:04 PM by marston
You guys remember the Heavy Incinerator from Broken Steel?
I do like FO 3's worldbuilding. It's cool the game takes note of what you've done. It's just Three Dog himself that annoys me.
i still don't care about "but what do they eat." I eat people. Well, my last LW did.
edited 21st Nov '15 11:00:28 AM by Nikkolas