Cia psychically turned Midna into an imp before she fought her, and Midna was too caught up in fighting to notice it.
Maybe it happened to Midna just before the battle with Zant and she didn't know which of the two bad guys to blame.
I'm looking at the badges I haven't gotten yet for some characters...they involve materials I haven't even found yet.
Because they're probably with the last three characters that have to be released. ;p
One from Twilight Princess and two from Majora's Mask, which just makes the imagination tingle doesn't it. ;)
...I thought of that after I had typed it.
Or they could be for particularly high-level drops.
I have a message from another time...Imprisoned, Volga, and Ganon's gold level materials were the ones I was missing in the end. Imprisoned and Ganon, I understand; they're giant bosses that are pretty hard to farm, but I guess Volga I didn't fight nearly as often.
Wouldn't it be just slightly immoral to lock down the full abilities of the launch game characters to DLC that isn't going to released for at least a couple of months?
In a non F 2 P game, I mean.
edited 24th Oct '14 10:42:36 PM by ekimmak
If everyone were normal, the world would be a dull place. Like reality television.I like my theory better!
I could not disagree with you more, but I am forced to recognize that Tingle would make a lot of people happy, so that would be fine.
That said, I'm pretty sure that they just need gold drops from existing characters or bosses. Agitha needs the Imprisoned's Pillar for some reason, for instance.
Agitha needs the Imprisoned's Pillar because she needs the Imprisoned's Scales for a lower tier badge. Now, why she needs the Imprisoned's Scales, I'm not as nearly capable of figuring out.
You can nearly always guess what materials you need for higher rank badges by looking at the lower ones.
Also: I just attempted to get the hard mode skulltula from Ganon's Tower. Ruto collapsed literally as I came charging in. I'll probably need a Vs Undead, or, in a pinch, Vs Dragon, on my weapon, if I want to get this.
Unless the Evil's Bane skill is really good. Unlocked the master sword, but haven't broken the seal on it yet, so maybe that could be less RNG dependent way to boost my chances.
If everyone were normal, the world would be a dull place. Like reality television.TP possibly getting another one? Meh. SS should get one more first(I'm looking at you, Groose). We were told already that we're getting MM character dlc anyway.
Can't wait to see how. As the Tingle games never came to America, I'm hoping for him just so I can finally play as him in an official US game.
...It's weird having so many websites and no way to properly display now, lol.Should he be playable, if they don't have him rustle up a Big Ball of Violence somehow that'd be a missed chance for a nod to Rupeeland.
I still need to get the story DLC for the playable bad guys.
When you wish upon a side of beef, soon will come an end to all your griefI know the 3 new bad guys(Wizzro, Volga, and Cia) are a free patch. Do you need to pay for some story DLC for them? Or anyone for that matter? I just need to know what I might need for the any Gameplay stuff. I don't care about the costumes, but any entirely new weapons or playable characters or playable maps are something I want to know if I need to pay for or not. I'd like to try and get as much as possible available for me when I first start up the game.
...It's weird having so many websites and no way to properly display now, lol.The current paid DLC includes 5 story maps for the new villains, an Epona weapon for Link, and a whole new Adventure mode.
Your preferences are not everyone else's preferences.Thank you. Definitely gotta get Wii U cards for all that.
...It's weird having so many websites and no way to properly display now, lol.I should add that the free DLC villain's weapons are in the paid DLC adventure map.
http://brawlinthefamily.keenspot.com/2014/08/25/589-hyrule-warriors/
When you play Free Mode, you're going to end up with a lot of situations like this.
If everyone were normal, the world would be a dull place. Like reality television.Did Free Mode with a friend a few nights ago.
I was Ruto and he was Ganondorf and we fought beside Link, Zelda and Impa against Wizzro.
I rather dislike how you can't collect (m)any()thing(s) in Free Mode—would have been fun AND profitable.
Turns out that getting high-level weapons is overwhelming not only in the getting, but also in the maintaining.
You get this strong weapon with so many slots and you have to decide what skills you want to move to it from all your other high level weapons that you've been accumulating. Often I end up not filling them out because I'm waiting to see what else comes to me?
It's fun, but it's just so many choices.
Found an interesting fanfiction where someone put Hyrule Warriors before and after the Wind Waker timeline (I'm assuming). It's a good read for those who are interested.
Hyped for Hyperdimension Neptunia V 2Finally got Agitha's Lv3 this morning. Whew.
I'm still peeved that YYX doesn't guard break.
What item are you supposed to use on those blank spaces when you're searching in Master Quest?
At least one has needed a recorder.
So, does anyone know of a good way to level up characters quickly? I'm trying to finish up Adventure Mode and I've got all weapons except about half the level 3's. The problem is that most of those weapons are for characters I've pretty much ignored (in their 20's and early 30's, as opposed to the 50's and 60's my best characters are at), training them up is getting expensive, and they're still at a low enough level that they can't do much of anything when I try to train them by taking them on a mission.
On a related note, is there a recommended level for using a character on anything other than the easiest Adventure levels?
Besides the Training Dojo?
Well Master Quest has those "Rack up your KO count!" missions that are always full of enemies.
And "recommended level"...well I try to get the higher weapons and just dojo up to the next 5th level for warriors who look like they could use it.
edited 3rd Nov '14 8:31:21 PM by Keybreak
Remember where you started in adventure mode? The farther away from that bottom center square you get the stronger the enemies get thus need more levels to beat.
Everything but the top corners and the final boss level can be beaten with a level 50 rather easily, A ranks get harder though.
The best way to level to around 50 would be rupees, network Links get it you around 60k each level. After that just big levels like the first rewards map with an EXP+ weapon.
-effort-
edited 16th Oct '14 8:33:24 PM by MetaflarePrime
"Have a good day. Have a good week. Have a good month. Have a good year. Have a good life." ~Civia