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MetaflarePrime Yubi yubi! from Bed Since: Aug, 2013 Relationship Status: Chocolate!
Yubi yubi!
#251: Oct 16th 2014 at 8:33:07 PM

[up]-effort-

edited 16th Oct '14 8:33:24 PM by MetaflarePrime

"Have a good day. Have a good week. Have a good month. Have a good year. Have a good life." ~Civia
Keybreak Since: Apr, 2010
#252: Oct 16th 2014 at 11:07:34 PM

wild mass guessCia psychically turned Midna into an imp before she fought her, and Midna was too caught up in fighting to notice it.

Durazno Since: Jan, 2001 Relationship Status: Drift compatible
#253: Oct 17th 2014 at 12:53:39 AM

Maybe it happened to Midna just before the battle with Zant and she didn't know which of the two bad guys to blame.

Keybreak Since: Apr, 2010
#254: Oct 24th 2014 at 9:53:17 PM

I'm looking at the badges I haven't gotten yet for some characters...they involve materials I haven't even found yet.

Because they're probably with the last three characters that have to be released. ;p

One from Twilight Princess and two from Majora's Mask, which just makes the imagination tingle doesn't it. ;)

...I thought of that after I had typed it.

Enlong Court Dragon from The Underground Facility Since: May, 2011 Relationship Status: is commanded to— WANK!
Court Dragon
#255: Oct 24th 2014 at 9:56:25 PM

Or they could be for particularly high-level drops.

I have a message from another time...
ekimmak Since: Nov, 2010 Relationship Status: Above such petty unnecessities
#256: Oct 24th 2014 at 10:05:34 PM

Imprisoned, Volga, and Ganon's gold level materials were the ones I was missing in the end. Imprisoned and Ganon, I understand; they're giant bosses that are pretty hard to farm, but I guess Volga I didn't fight nearly as often.

[down]Wouldn't it be just slightly immoral to lock down the full abilities of the launch game characters to DLC that isn't going to released for at least a couple of months?

In a non F 2 P game, I mean.

edited 24th Oct '14 10:42:36 PM by ekimmak

If everyone were normal, the world would be a dull place. Like reality television.
Keybreak Since: Apr, 2010
Durazno Since: Jan, 2001 Relationship Status: Drift compatible
#258: Oct 25th 2014 at 12:48:15 AM

I could not disagree with you more, but I am forced to recognize that Tingle would make a lot of people happy, so that would be fine.

That said, I'm pretty sure that they just need gold drops from existing characters or bosses. Agitha needs the Imprisoned's Pillar for some reason, for instance.

ekimmak Since: Nov, 2010 Relationship Status: Above such petty unnecessities
#259: Oct 25th 2014 at 1:36:07 AM

Agitha needs the Imprisoned's Pillar because she needs the Imprisoned's Scales for a lower tier badge. Now, why she needs the Imprisoned's Scales, I'm not as nearly capable of figuring out.

You can nearly always guess what materials you need for higher rank badges by looking at the lower ones.

Also: I just attempted to get the hard mode skulltula from Ganon's Tower. Ruto collapsed literally as I came charging in. I'll probably need a Vs Undead, or, in a pinch, Vs Dragon, on my weapon, if I want to get this.

Unless the Evil's Bane skill is really good. Unlocked the master sword, but haven't broken the seal on it yet, so maybe that could be less RNG dependent way to boost my chances.

If everyone were normal, the world would be a dull place. Like reality television.
Irene Siiiiiiiiiiiip from Digital World Since: Aug, 2012 Relationship Status: The Skitty to my Wailord
Siiiiiiiiiiiip
#260: Oct 25th 2014 at 2:06:51 AM

TP possibly getting another one? Meh. SS should get one more first(I'm looking at you, Groose). We were told already that we're getting MM character dlc anyway.

Can't wait to see how. As the Tingle games never came to America, I'm hoping for him just so I can finally play as him in an official US game.

...It's weird having so many websites and no way to properly display now, lol.
GreatT HOT DOG Since: May, 2010 Relationship Status: [TOP SECRET]
HOT DOG
#261: Oct 25th 2014 at 3:04:25 AM

[up]Should he be playable, if they don't have him rustle up a Big Ball of Violence somehow that'd be a missed chance for a nod to Rupeeland.

I still need to get the story DLC for the playable bad guys.

When you wish upon a side of beef, soon will come an end to all your grief
Irene Siiiiiiiiiiiip from Digital World Since: Aug, 2012 Relationship Status: The Skitty to my Wailord
Siiiiiiiiiiiip
#262: Oct 25th 2014 at 11:02:53 AM

I know the 3 new bad guys(Wizzro, Volga, and Cia) are a free patch. Do you need to pay for some story DLC for them? Or anyone for that matter? I just need to know what I might need for the any Gameplay stuff. I don't care about the costumes, but any entirely new weapons or playable characters or playable maps are something I want to know if I need to pay for or not. I'd like to try and get as much as possible available for me when I first start up the game.

...It's weird having so many websites and no way to properly display now, lol.
Sterok Since: Apr, 2012 Relationship Status: Showing feelings of an almost human nature
#263: Oct 25th 2014 at 11:13:43 AM

The current paid DLC includes 5 story maps for the new villains, an Epona weapon for Link, and a whole new Adventure mode.

Your preferences are not everyone else's preferences.
Irene Siiiiiiiiiiiip from Digital World Since: Aug, 2012 Relationship Status: The Skitty to my Wailord
Siiiiiiiiiiiip
#264: Oct 25th 2014 at 5:30:35 PM

Thank you. Definitely gotta get Wii U cards for all that.

...It's weird having so many websites and no way to properly display now, lol.
Durazno Since: Jan, 2001 Relationship Status: Drift compatible
#265: Oct 25th 2014 at 9:02:10 PM

I should add that the free DLC villain's weapons are in the paid DLC adventure map.

ekimmak Since: Nov, 2010 Relationship Status: Above such petty unnecessities
#266: Oct 25th 2014 at 10:10:08 PM

http://brawlinthefamily.keenspot.com/2014/08/25/589-hyrule-warriors/

When you play Free Mode, you're going to end up with a lot of situations like this.

If everyone were normal, the world would be a dull place. Like reality television.
Keybreak Since: Apr, 2010
#267: Oct 25th 2014 at 11:10:12 PM

Did Free Mode with a friend a few nights ago.

I was Ruto and he was Ganondorf and we fought beside Link, Zelda and Impa against Wizzro.

I rather dislike how you can't collect (m)any()thing(s) in Free Mode—would have been fun AND profitable.

Keybreak Since: Apr, 2010
#268: Oct 28th 2014 at 12:45:13 PM

Turns out that getting high-level weapons is overwhelming not only in the getting, but also in the maintaining.

You get this strong weapon with so many slots and you have to decide what skills you want to move to it from all your other high level weapons that you've been accumulating. Often I end up not filling them out because I'm waiting to see what else comes to me?

It's fun, but it's just so many choices.

mega-dark Moe Game Console from Planeptune Since: Feb, 2010 Relationship Status: [TOP SECRET]
Moe Game Console
#269: Oct 29th 2014 at 12:44:00 PM

Found an interesting fanfiction where someone put Hyrule Warriors before and after the Wind Waker timeline (I'm assuming). It's a good read for those who are interested.

Hyped for Hyperdimension Neptunia V 2
Durazno Since: Jan, 2001 Relationship Status: Drift compatible
#270: Oct 30th 2014 at 12:02:29 PM

Finally got Agitha's Lv3 this morning. Whew.

I'm still peeved that YYX doesn't guard break.

Keybreak Since: Apr, 2010
#271: Nov 1st 2014 at 11:10:39 PM

What item are you supposed to use on those blank spaces when you're searching in Master Quest?

Durazno Since: Jan, 2001 Relationship Status: Drift compatible
#272: Nov 1st 2014 at 11:13:05 PM

At least one has needed a recorder.

IrishZombie Since: Dec, 2009
#273: Nov 3rd 2014 at 8:22:53 PM

So, does anyone know of a good way to level up characters quickly? I'm trying to finish up Adventure Mode and I've got all weapons except about half the level 3's. The problem is that most of those weapons are for characters I've pretty much ignored (in their 20's and early 30's, as opposed to the 50's and 60's my best characters are at), training them up is getting expensive, and they're still at a low enough level that they can't do much of anything when I try to train them by taking them on a mission.

On a related note, is there a recommended level for using a character on anything other than the easiest Adventure levels?

Keybreak Since: Apr, 2010
#274: Nov 3rd 2014 at 8:29:21 PM

Besides the Training Dojo?

Well Master Quest has those "Rack up your KO count!" missions that are always full of enemies.

And "recommended level"...well I try to get the higher weapons and just dojo up to the next 5th level for warriors who look like they could use it.

edited 3rd Nov '14 8:31:21 PM by Keybreak

Memers Since: Aug, 2013
#275: Nov 3rd 2014 at 8:29:32 PM

Remember where you started in adventure mode? The farther away from that bottom center square you get the stronger the enemies get thus need more levels to beat.

Everything but the top corners and the final boss level can be beaten with a level 50 rather easily, A ranks get harder though.

The best way to level to around 50 would be rupees, network Links get it you around 60k each level. After that just big levels like the first rewards map with an EXP+ weapon.


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