Search gamexplain mighty no. 9 final boss on Youtube
Non Indicative UsernameThe secret of the platform orb things is they only respawn when you're not close to them.
Forever liveblogging the Avengers"One section of Dynatron's level has a seemingly impassable turbine that you need to cross under, with a prompt telling you to use the crouch dash. The trouble is the game doesn't explain how to use the crouch dash, it was never required in any other level, and using it at the wrong distance will kill Beck anyway as he straightens up. The wonky hit box makes it worse, as Beck has to practically on top if the turbine for the crouch dash to work properly."
I've seen that used as an example of bad game design XD
edited 28th Jun '16 10:17:06 AM by lalalei2001
The Protomen enhanced my life.Seriously? It seems like they respawn regardless of my distance but I'll keep a better eye on my location in relation to them next time I attempt this God forsaken level. lol
I can't argue there.
For a game based on dashing about at great speed, having to position a low dash so you don't get insta-killed slows things down too much with a movie that's not really necessary elsewhere.
Forever liveblogging the AvengersI've seen Youtube videos about how to get past that specific part and comments about losing every life there.
The Protomen enhanced my life.I can do it nearly every time now but I have to inch forward as close to the turbine as I can.
Its kind of bullshit that they didn't change that section. It was in the demo so surely everyone complained about it.
Forever liveblogging the AvengersPeople did complain about it.
https://www.reddit.com/r/MightyNo9/comments/44wtvf/what_would_you_rate_the_game_after_playing_the/
https://www.reddit.com/r/MightyNo9/comments/3klg6j/mighty_no_9_special_demo_for_kickstarter_backers/
https://www.gamefaqs.com/boards/733052-mighty-no-9/73929420
https://www.youtube.com/results?search_query=mighty+no+9+crouch+dash
edited 28th Jun '16 11:51:56 AM by lalalei2001
The Protomen enhanced my life.Whats the point of giving out a demo if you're not going to listen to feedback?
Alas.
Forever liveblogging the AvengersThe point is Inafune screwed up again, and this needs to be held against him forever.
Well, no. The point is that he's clearly still got things to learn for the next time.
The problem is, he's gonna have to find a way to earn back all the good will he's lost before he even thinks of making a sequel again. And that's gonna be a hard thing.
The internet never forgets.
One Strip! One Strip!http://steamcommunity.com/app/314710/discussions/0/517142892058675243/
"A relatively minor issue that got me killed several times while playing is that if you jump and land with forward momentum, if you are holding forward for even a fraction of a second when you land and then let go, Beck will move forward by about one Beck-width while he lands and tries to go directly into a run. This can be stopped by pressing in the opposite direction but the forward movement got me thrown down pits on more than one occasion."
The Protomen enhanced my life.Did Inafune kill your dog?
Forever liveblogging the AvengersSpeaking of dogs, did we ever find more about the Rush expy◊ Call was seen riding in some concept art? I know the Eddie expy is named Patch.
The Protomen enhanced my life.No but I did just starting humming Fly on a Dog to myself.
Forever liveblogging the AvengersNo.
Well, if one thing comes out of this, it's that Mighty No 9 2 (or whatever it's gonna be called) will fix all the little problems this game has.
edited 29th Jun '16 6:28:11 AM by HandsomeRob
One Strip! One Strip!I'm almost done with the Blind/Buster Only/No Death run:
However, I am having trouble with the second form of the final boss. I can knock down the flower down to its final 'rung' but it moves a bit too fast for me to get enough hits in before it smacks into me. I don't want to give up just yet on the buster only part of the challenge but its getting really frustrating. All other attacks are manageable, but its like I'm just simply not fast enough mashing the fire button in time to have the final section turn purple so I can dash through and actually get some hits on it.
edited 29th Jun '16 7:12:50 AM by RCGamer
Trinity's second phrase is the bane of all buster runs. I have yet to see a Ray claw attack-only run, thought that will be near impossible on Trinity's second phrase because of her deteriorating health and Trinity crashing into Ray because how close-range Ray needs to be.
On another note: Does Ray need '"The Cracker" trope on her character page? Her data get powers, how she does her debut by hacking from Cherry Dyn computers, and her "bows" are actually extensions for plugging into ports to hack as explained by the official site... Tried to add that but it got deleted. I can how since she only uses it to find Dr. White and nothing else but I confused to add it back with more explanation or not.
edited 29th Jun '16 4:16:07 PM by Raddishes
Not helping because I'm too cheap to buy the game and no one's uploaded a "cutscene-only playthrough" as far as I know, just wanted to share the Youtube gospel:
Please try to enjoy the game, guys. It's not perfect, and there were a lot of bumps along the long and winding road to release, but I think Comcept achieved what they set out to do. We should appreciate their efforts.
I'd only argue that it's hard not to wear the shitstorm on your sleeve if you pledged a lot of money toward it. Those people deserve to be angry. If I'd pledged money toward a live-action Dragonball project, and that project turned out to be Dragonball Evolution, well, there'd be anger.
And boy did I miss the objective of this game. There is an article somewhere with Inafune claiming that Beck could beat Mega Man in a fight. I kind of want Death Battle to actually animate that, or One Minute Melee. Someone should write a fic about it.
edited 29th Jun '16 8:23:08 PM by Soble
I'M MR. MEESEEKS, LOOK AT ME!I do agree that going in angry instead of judging the game on it's own merits is not a good idea.
One Strip! One Strip!That does make sense. Beck is on a higher tech level.
Even Vegeta thought it was shit.
Your momma's so dumb she thinks oral sex means talking dirty.I'd say that MN 9 started out as Megaman, but grew as an idea along the way. Now, hopefully Comcept can deal with the loss enough to move on from it as a company. And learn from the experience, regardless of whether they make a sequel.
In retrospect it would appear their enthusiasm for the project is what got them into trouble since they made so many promises, and then ran into what seems to be not unexpected troubles when it comes to making games.
The playstyle has promise, needs polish.
Forever liveblogging the Avengers
Needing some help: Final level - there are these glowing ball/orbs that turn into platforms when shot but when destroyed can and most likely will respawn as the glowing ball/orbs you saw previously which can hurt you. There is this one part over a bottomless pit with four in a column above it right before a vertically moving platform. What is a reliable way of getting around this obstacle? The orbs keep coming back way too fast to even make a clear path through the area.