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QuestionMarc Since: Oct, 2011 Relationship Status: Having tea with Cthulhu
#10076: Sep 13th 2015 at 9:16:15 AM

I've written to the devs to demand that they replace Atlas' ult with an anvil dropped over a painted cross on the floor.

I have high hopes this will be a thing.

Prany Since: Apr, 2013
#10077: Sep 13th 2015 at 9:26:04 AM

His passive: Atlas can walk over ledges without falling as long as he doesn't look down.

alekos23 𐀀𐀩𐀯𐀂𐀰𐀅𐀡𐀄 from Apparently a locked thread of my choice Since: Mar, 2013 Relationship Status: [TOP SECRET]
𐀀𐀩𐀯𐀂𐀰𐀅𐀡𐀄
#10078: Sep 13th 2015 at 11:32:36 AM

Would the sky falling on their heads be too obscure of an ult? tongue

Secret Signature
Prany Since: Apr, 2013
#10079: Sep 13th 2015 at 12:57:25 PM

It's either Asterix and Obelix reference or get lost!

alekos23 𐀀𐀩𐀯𐀂𐀰𐀅𐀡𐀄 from Apparently a locked thread of my choice Since: Mar, 2013 Relationship Status: [TOP SECRET]
𐀀𐀩𐀯𐀂𐀰𐀅𐀡𐀄
QuestionMarc Since: Oct, 2011 Relationship Status: Having tea with Cthulhu
#10081: Sep 13th 2015 at 6:00:43 PM

So who would be the magic potion brewer? Hydroid? With Rhino being the one that fell in the cauldron?


In more serious news, DE has released a Gift of the Lotus email as an apology for log ins issues today. Namely, an affinity booster with an Exilus adapter. With the Exilus being expensive to craft, that is quite a gift to receive.

EndlessSea LEGENDARY GALE from oh no you don't Since: Jul, 2012 Relationship Status: Showing feelings of an almost human nature
LEGENDARY GALE
#10082: Sep 16th 2015 at 11:56:31 PM

I still have no idea how to use the Tigris.

Magazine is too small, reload is too long, holding down the trigger to conserve ammo is annoying as hell, anything at the range necessary for properly using the damn thing circles too fast for me to actually hit, damage doesn't always register even when I fire right in my enemy's face... the only thing either version really has going for it is the damage output.

Honestly, I'm extremely unimpressed, even with the Sancti version. Vectis is way easier to use, even at point-blank range, and it's not even my preferred sniper rifle.

Hek, meanwhile, is even more fantastic than ever, and I love the shit out of it.

but HOW?
QuestionMarc Since: Oct, 2011 Relationship Status: Having tea with Cthulhu
#10083: Sep 17th 2015 at 4:26:33 AM

I still have no idea how to use the Tigris

Evidently you don't, otherwise you wouldn't talk ill of it.

  • The low magazine size is to balance out the damage output. Nothing but mods can fix that.
  • The biggest reload difference will be when you learn to skip the reload delay by manually reloading. Reload mods are a must have on Tigris, ESPECIALLY Seeking Fury and it's penetration. You can start the manual reload almost simultaneously with the firing command.
  • You don't hold shots longer than 1 second. Only keep the second shell long enough to take aim again, never go on the move for a target with one shell; in this case, just reload.
  • Tigris has the same operational range as the Hek; they are both tied for best sniper rifle. So I don't know what you smoked that makes you think Tigris is short ranged, but I don't want it. I also don't know what you're aiming at that is too fast for a hitscan weapon.

edited 17th Sep '15 4:26:56 AM by QuestionMarc

EndlessSea LEGENDARY GALE from oh no you don't Since: Jul, 2012 Relationship Status: Showing feelings of an almost human nature
LEGENDARY GALE
#10084: Sep 17th 2015 at 4:37:54 PM

I dunno what you're talking about with the sniper thing, man. Things that I one-shot at point blank rage take only half damage at just five meters away if I'm lucky. Probably a spread thing, I dunno. Never had that kind of trouble with the Hek. I get the reload balancing thing, but it seems a tad much to me, although I'll keep that manual reload trick in mind.

I'll say this much- it certainly isn't as fun as the Hek. With the Hek, I point at an enemy at close to mid range, click, and the dude goes flying backwards with zero health. I can feel the damage I deal with every pull of the trigger. Firing the Tigris doesn't feel like it's really doing much of anything. That's one of the main reasons why I don't wanna keep it once it hits level 30.

edited 18th Sep '15 3:33:29 AM by EndlessSea

but HOW?
QuestionMarc Since: Oct, 2011 Relationship Status: Having tea with Cthulhu
#10085: Sep 18th 2015 at 7:55:27 AM

[up] I'd need to see the builds of both to pinpoint the issue.

All I can say is that I see the Hek compared practically to Tigris on a regular basis (my brother is a Hek fanboy) and they go mostly toe to toe as far as I can tell. I easily pull my weight (and more) in any given mission with Tigris.


Monkey frame revealed, see image and video in reddit thread.

The design looks too busy and the gameplay boring. /opinion

Prany Since: Apr, 2013
#10086: Sep 18th 2015 at 10:49:50 AM

Took me only one look at first picture to fall in love with his design. Took one look at gameplay to break my heart. Just look how good photographer can make complete meh in to dayum. Alas love is fleeting.

After ten seconds and and five hundred i-pages I concluded that Wukong's skill set is: hitting shit with impact damage Soulpunch style or somethin' (bleh), more max health on death (?), that cloud thing (prolly only thing I want to know more about) and summoning that goofy stick (Size changer weapon is pretty cool concept, but animations don't deliver. When my stick gets fat, I want to use it like a log not like just a fat stick. (It's an obvious sex joke here.)).

edited 18th Sep '15 10:50:51 AM by Prany

kegisak Element of Class Since: Feb, 2011 Relationship Status: In Lesbians with you
Element of Class
#10087: Sep 18th 2015 at 12:38:43 PM

Hopefully it's just early development. I'm generally all for modified-weapon skills as long as they effectively lead to unique gameplay. I actually kind of agree with your idea that Peacemaker as a modified secondary/primary would probably be better than what we've currently got, as much as I like the gunkata.

My big problem with the frame so far - aside from the fact that its face looks vaguely insectoid to me so I have a hard time really seeing the Monkey King, though it's fine in and of itself - is that his abilities seem discordant. They're thematically resonant with Son Wukong, sure, but they don't lend themselves to any obvious playstyle. They just don't work together well.

Like, when I look at a well-design frame like Nova: Her 1 and 3 skills are both defensive(1 provides a warning system for people sneaking up behind you and a meager kind of close-range defense; 3 provides a quick escape in a pinch), and her 2 and 4 are both highly-powerful damaging skills that blend together well - prime a group, antimatter drop into them, genocide. Her kit plays together in a way that's immediately intuitive from a gameplay perspective, fits an obvious class archetype(thereby making her even more intuitive), has enough room for the player to customize a bit(slowva vs speedva), and allows the user to chain her abilities.

Looking at Monkey king here, his skill look like they're just checking off items on a checklist. Stun punch: Okay, basic damaging technique. Fair enough. It could either be a 'get away from me' skill or an introduce to a heavy-damage kit. Increase maximum health: Works either as a tank buff, or as an emergency glass canon 'gotta survive a little longer' panic skill. Turn into a cloud: Pretty cut and dry stealth/mobility/escape move. It could be an initiator, but it doesn't seem to do any damage in and of itself so it's not what I would call a great one.

So what we have so far is a kit that's built around a set of largely defensive skills. Not tank skills, mind: Defensive skills. Personal, selfish, keep-me-alive skills.Based on that I would expect that he's a pretty squishy frame with a really, really good supportive ult or something of the sort. Alternatively he's a medic/tank who's supposed to be roaming around picking up dudes and providing some incidental fire. Either way, it's the moveset that feels like it's supporting a supportive frame. And then his ultimate... get a big stick and hit stuff with it. A cut and dry, plain as you please combat skill.

It just doesn't really work, to my mind. the only thing I can think of is that he's supposed to be using that at all times, and the rest of his kit is to support himself in the middle of a brawl - provide some extra defense, blow away an emergency enemy, and a last-ditch escape/defense.

I guess I can kind of see how it works together, but it doesn't do so in a way that sounds any fun.

Birthright: an original web novel about Dragons, the Burdens of Leadership, and Mangoes.
QuestionMarc Since: Oct, 2011 Relationship Status: Having tea with Cthulhu
#10088: Sep 18th 2015 at 1:39:46 PM

[up][up] Still your aching heart; Scott said in the devstream that the Monkey King was at least 45 days away from release. It sounds like it might still get a shot at having actual substance.

So that's nice to know.

Atlas is coming much sooner tho, and most of his skills were shown. Basically:

  • 1: Dash and punch an enemy. The energy cost halves and damage doubles if he recast within a time window.
  • 2: Makes a barrier out of boulders (not a solid wall like you might expect from Avatar). Recasting reforms the wall into a boulder that rolls where Atlas is aiming.
  • 3: AOE slow followed by a stun.
  • 4: Summon a flat amount of rock golems that are affected by mods (so far in size only when using strenght mod).

Monkey kings was also demo'd: His ult is his staff thing. The cloud thing is his cloud walking, is becomes untargetable and can move at will (moving drains energy). Casting and uncasting stuns nearby enemies.

EndlessSea LEGENDARY GALE from oh no you don't Since: Jul, 2012 Relationship Status: Showing feelings of an almost human nature
LEGENDARY GALE
#10089: Sep 18th 2015 at 2:48:10 PM

For the record, all I've got on my Tigris is, like, a damage mod and reload speed. I only just got it and haven't tatered it.

Still, the Hek was some of the most fun I've had with a gun in a while even when unranked, so... :/

but HOW?
GanonDerf gannon's bane, wielder of da triforce of nerdom from my huge-ass ominous tower of doom Since: Feb, 2014 Relationship Status: Who needs love when you have waffles?
gannon's bane, wielder of da triforce of nerdom
#10090: Sep 19th 2015 at 1:24:33 AM

[up][up] well those powers sound cool (atlas's that is), i was kinda expecting more from the 3rd power but i guess we'd have to wait and see how it actually turns out.

regarding the monkey king, well i can't help but think it's quite disappointing, the design looked good on the images, but on the video it simply didn't look half as good and the powers don't look good either.

for starters the "stun punch" thing just feels like a recicled soul punch and doesn't seem to have much omph to it; the health buff could be usefull i guess, but at the same time it's a pretty boring ability; the cloud-walking/flying-nimbus power, on the other hand, is not that bad, but it needs a different aproach imho, i think it should be oriented more towards mobility than stealth; and finally the staff, while being a good idea for the frame, just doesn't seem like it's done right, speacially with the way the staff changes length/thickness.

i also gotta say that only the cloud and staff powers seem to really fit the sun wukong vibe to begin with, the stun punch and health buff feel like they are just there to fit the ability slots imho

edited 19th Sep '15 1:25:06 AM by GanonDerf

piggy ganon, piggy ganon, does whatever a piggy cannot...
kegisak Element of Class Since: Feb, 2011 Relationship Status: In Lesbians with you
Element of Class
#10091: Sep 19th 2015 at 1:36:15 AM

Well, it's generally not a commonly remembered part of the story(Since most of the conflict were on a scale that made it necessary), but Son Wukong was massively tough. Dude was damn-near indestructible. He also had more powers that you could shake a size-changing stick at, one of the more commonly used ones being to pull out a strand of his hair and turn it into a close of himself(As he was a shapeshifter). Which, as it happens, would have made for a really cool power: Spawn autonomous fight buddy! they obviously have the tech for it since Atlas's ult spawns golems... eh, maybe they didn't want to double-up on that too soon.

One thing I do wonder about this, though, is if it means we'll be getting multiple frames from the perspective of other regions/devs. The Monkey King is kind of one of those stock heroes now, but Warframe isn't exactly known for making Obviously referential frames, and The Monkey King is a huge culture hero in China, to the degree where if a game is referencing him he has to be portrayed well, by law. Like, the game I test for has a Monkey King character, and he recently got a 'ghost form' cosmetic. The devs actually had to specify, in the chinese version, that it was just some ghost imitating him. That's how serious it is.

So like, either Wukong is there to get China amped, or he's the first frame designed from a chinese perspective and we may see more stuff from that perspective in the future. Which I think would be pretty damn cool, honestly. Swords and stances based of off the Jian, Monk inspired frames...

Look I'm not gonna act like I know a lot about Chinese culture and what they think is cool, here, I'm just saying it'd be interesting.

Birthright: an original web novel about Dragons, the Burdens of Leadership, and Mangoes.
GanonDerf gannon's bane, wielder of da triforce of nerdom from my huge-ass ominous tower of doom Since: Feb, 2014 Relationship Status: Who needs love when you have waffles?
gannon's bane, wielder of da triforce of nerdom
#10092: Sep 19th 2015 at 2:19:43 AM

[up] yhea i did know about wukong being so thought it literally made the gods give up on trying kill him, but the thing is the health buff is still a boring ability and unless it's crazy high it really just wouldn't do any justice to wukong's nigh invulnerability.

there's also the fact that, as you said, he has a bunch of powers, and plenty of them would have been more interesting ability options, like his hair clones or his shapeshifting for example.

edited 19th Sep '15 2:20:31 AM by GanonDerf

piggy ganon, piggy ganon, does whatever a piggy cannot...
QuestionMarc Since: Oct, 2011 Relationship Status: Having tea with Cthulhu
#10093: Sep 19th 2015 at 11:13:54 AM

I shant make a comment on what power Wukong should have. I'll just say I don't like them. It's mostly the staff that's grating me.

I mean, are you serious? I get that the original version could vary in shape, but at least add a new grip for when it's large like a foundation column.

Prany Since: Apr, 2013
#10094: Sep 19th 2015 at 11:23:12 AM

[my cynical comment about chinese frame here]

Anyhow, Twin Wraith Vipers (or were they Wraith Twin Vipers?) are up on alert and servers went full Titanic. Would be pretty funny if it was because of load from all the players going after Vipeys at once.

kegisak Element of Class Since: Feb, 2011 Relationship Status: In Lesbians with you
Element of Class
#10095: Sep 19th 2015 at 4:43:41 PM

Yeah, I was in one of those at 5 minutes left when they servers went down. Managed to get a pair on a third run, though(Second was a packed hallway and two bursas alternating knockdowns; could do shit).

They seem alright, but holy shit do they ever eat through ammo fast.

Birthright: an original web novel about Dragons, the Burdens of Leadership, and Mangoes.
GanonDerf gannon's bane, wielder of da triforce of nerdom from my huge-ass ominous tower of doom Since: Feb, 2014 Relationship Status: Who needs love when you have waffles?
gannon's bane, wielder of da triforce of nerdom
#10096: Sep 19th 2015 at 5:25:55 PM

[up] the mighty wraithpers do indeed eat ammo like an argentine horned frog, but they are manageable if you stick to shooting in controlled bursts, not to mention ammo mutation helps them a LOT

piggy ganon, piggy ganon, does whatever a piggy cannot...
entropy13 わからない from Somewhere only we know. Since: Nov, 2010 Relationship Status: Drift compatible
わからない
#10097: Sep 21st 2015 at 12:00:30 AM

Just started playing this a few days ago lol.

I'm reading this because it's interesting. I think. Whiskey, Tango, Foxtrot, over.
EndlessSea LEGENDARY GALE from oh no you don't Since: Jul, 2012 Relationship Status: Showing feelings of an almost human nature
LEGENDARY GALE
#10098: Sep 21st 2015 at 1:24:21 AM

I joined at around the same time the original Wraith Vipers event went down, and they're my most-used weapon in my arsenal, so I'll take this moment to say that spraying fucktons of BOOLET everywhere is fun as hell... but yeah, the ammo thing always has been and always will be its greatest drawback. Ammo mutation is a godsend.

Meanwhile, Clem. :D Brought out the triple Grakata just for the occasion. Little guy's pretty kickass. G3 are surprisingly easy to shred when they only show up one at a time, although levels might've had something to do with it. I slapped them around with my Prisma Cleavers so fast my buddy thought I'd turned into ZA WARUDO. Also, Darvo. Darvo is amazing. I wish he'd let us keep the tater, though.

Also, finally getting the hang of Tigrising. Still not quite feeling it as much as I did with the Hek, so I dunno if I'm gonna keep it or not, but it's working for me now. Seeking Fury really helped.

I built Hikou Prime and Twin Grakata today, and while they're a decent amount of fun, I'm not quite sure if I wanna keep them considering I already have a tatered Despair and Wraith Vipers. Nanospore for your thoughts?

EDIT: Almost forgot, turns out that you can still hack Bursas from the alerts. It won't give you event credit if you missed out back when the real thing was still going, unfortunately.

edited 21st Sep '15 2:12:55 AM by EndlessSea

but HOW?
AngelusNox The law in the night from somewhere around nothing Since: Dec, 2014 Relationship Status: Married to the job
The law in the night
#10099: Sep 21st 2015 at 5:25:21 AM

[up]I hacked the Bursas just to see what happened, but after a few failures to do the survival mission alone I broke out my electric build amprex and those Hyenas and Bursas weren't scary anymore.

While I find cool having a free gun with a catalyst, I don't like weapons with impact as the main basic damage since all flesh type enemies have a 25% damage resistance against impact damage and even the Corpus crewmen do after you deplete their shields.

Besides with the Alex P. buff I'm seeing no reason to keep other secondaries beside it.

Inter arma enim silent leges
EndlessSea LEGENDARY GALE from oh no you don't Since: Jul, 2012 Relationship Status: Showing feelings of an almost human nature
LEGENDARY GALE
#10100: Sep 21st 2015 at 5:17:52 PM

...Alex P. buff?

but HOW?

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