Darn it, she was the next one I was kind of hoping for. But I knew this would happen.
Only the sun has stopped.I think I'll go for Laura, if only to smooth my passage through Part 1.
Song of the SirensI have no issues with the decided rules, by the by, and as for my pick, I'll go with good ol' Chuck Nolan.
http://tvtropes.org/pmwiki/lb_i.php?lb_id=13239183440B34964700 Alfric's Fire Emblem Liveblog Encyclopedia!Well, now that you guys have done your best to fuck me for part 1 and everything with Micaiah afterwards (I was REALLY hoping to get Jill), leaving me to basically solo with Sothe and Micaiah. maybe I'll pick up some part 1 leftovers later.
I guess I'll take Marcia and Aran. The former because I need a flier and she'll make part 2 easier, and the latter so I don't get completely fucked in part 1.
edited 20th Jun '12 3:41:34 PM by Balmung
Y'know, it wasn't answered if Nolan's free for 1-1.
I think when I get back later tonight I'll play through the first couple of chapters and see how that goes without him.
Only the sun has stopped.I don't think it's necessary to make him free, but I'm fine with it if you guys want to make it so.
I really don't think he's necessary, but then, I have him, so I'm not one to talk.
As for my next pick, I choose Elincia, Queen of Crimea.
http://tvtropes.org/pmwiki/lb_i.php?lb_id=13239183440B34964700 Alfric's Fire Emblem Liveblog Encyclopedia!He's not necessary. I did it the first time or two without him, assuming he was the Jiegen of the game. Also, because his steel axe would be hard pressed to hit the broad side of a barn at that point in the game.
Hmm... I'm torn between two choices... Erm...
I'll go for Brom, the RURAL JUGGERNAUT
And hope I don't regret this.
Song of the SirensI'll take Ilyana, Queen of Availability.
edited 20th Jun '12 3:57:22 PM by DarkConfidant
Well, I was HOPING to get to pick again relatively soon.
When does Sothe show up in chapter 2? This is important, because if it's late enough of a location, I'll just use Edward or Nolan to help break through. I mean it'd still be fewer turns than soloing all that with Micaiah Mc Glass Cannon.
edited 20th Jun '12 4:59:36 PM by Balmung
He shows up at the start of turn 2, but in the northwest corner of the map (Your group starts in the southeast).
I thought it was once you reached a specific location.
Pretty sure it's at the start of turn 2. I could be mistaken.
Also, some of the map objectives differ between easy and normal/hard. For example, 1-5 changes from Rout on easy to "Defend 6 turns" on normal/hard.
1-5 is Rout on easy? That is actually kind of funny, since that makes the chapter take longer, I'd think.
As for Sothe in 1-2, he shows up on the start of turn two.
http://tvtropes.org/pmwiki/lb_i.php?lb_id=13239183440B34964700 Alfric's Fire Emblem Liveblog Encyclopedia!Yeah, it is. And there's a lot fewer enemies too. It's more than possible to do it in four turns if you've got a solid strategy.
Oh I know. Killing a bunch of wimpy mooks is a lot easier than surviving a bunch of strong ones, but I just find it amusing that that of all things is what they changed.
http://tvtropes.org/pmwiki/lb_i.php?lb_id=13239183440B34964700 Alfric's Fire Emblem Liveblog Encyclopedia!1-3 changes from Defeat Boss to Escape (if I recall).
1-2 changes from Rout to Laura Arrives.
edited 20th Jun '12 5:33:28 PM by DarkConfidant
Oh I'm aware of the changes, I just find that particular change amusing. Do the Begnion troops just go "well fuck, this isn't worth it, take the enormous force hunting the prince back home"? Seems silly, when in 1-2 Laura obtains the medicine for her abbot, and in 1-3 you're escaping from prison. I actually don't remember what happens when the 6 turns are up, now that I think of it...
edited 20th Jun '12 5:42:51 PM by Alfric
http://tvtropes.org/pmwiki/lb_i.php?lb_id=13239183440B34964700 Alfric's Fire Emblem Liveblog Encyclopedia!Yeah, that's pretty much what they do. They're like... "Hey, our forces are getting low, let's retreat and regroup."
Alright, I'll take your word for it on Nolan, hope I wasn't overly insistent, just didn't want anyone getting frustrated.
I cannot for the life of me remember what I meant to look up on Serenes, it better not have been important.
Eddie needs his best friend Leonardo. I may regret this due to his fragility, but with such a low number of people in the early chapters I can invest a ton of resources.
Ilyana was going to be my second pick. Suddenly I don't know if I want another Dawn Brigader, CRK, or Greil.
While I deliberate, where'd Nephenee go?
Only the sun has stopped.She's still there. Balmung originally took her, edited to change his mind, and I forgot to add her back on the list. It's still your pick, if it's relevant.
Common sense is telling me Volug—
—but I'll take Nephenee the Kingslayer, who went up against Ashnard with five other heroes and a few laguz, and lived to tell the tale.
Even if I don't get her sweet transfer bonuses, she did end the 2-1 boss in one shot with a Wrath critical; she can probably do it again and I wouldn't want that going to waste.
Only the sun has stopped.Wow, I'm feeling like I'm gonna be straight frakked in part 1 and part 3's Daein chapters. I was hoping to at least snag Leo in the next round of recruiting.
There's no other gameplay differences other than a couple of extra base conversations and a couple of items you can sell from them.
I'll go with Jill for my first pick. She rides dragons and doesn't afraid of anything.
edited 20th Jun '12 3:16:24 PM by DarkConfidant