I'm still not sure how well will Original Sin will work, consider that original Divine Divinity is also real time...
And I really need to play II...
Give me cute or give me...something?I've been following both games for a while but I wasn't sure whether people here really liked the divinity games since I don't see much response to discussion about Divinity 2 or Divine Divinity.
Original Sin looks fucking amazing. The idea that environmental interaction and inventory can have as much impact on solving quests as the previews make it out to be sounds pretty awesome.
Dragon Commander looks neat but Original Sin is definitely on my buy list.
Strangely enough even though I'm more of an RPG guy than a strategy guy, I'm more excited for Dragon Commander because I'm really interested in the idea of character-driven storylines like the way they're thinking of working it. A lot of the coolness of Dragon Commander is really out there and easy to see while with Original Sin, it's more about what's possible, so there's not as much 'wow' stuff going on.
I mean, I'm probably going to buy both anyway, but my excitement is heavier for Dragon Commander.
I've seen some screenshots of Dragon Commander and apparently, you can outfit your dragon with JETPACKS. That seriously sounds like the coolest thing ever.
edited 12th Apr '13 12:37:24 AM by Nettacki
You can still back it on Kickstarter by the way...I pledged $65...
Also, yeah. Jetpack dragons.
edited 12th Apr '13 12:54:16 AM by onyhow
Give me cute or give me...something?$500K reached on Original Sin.
Jonah FalconDivinity 2 was a weird beast. Takes forever before the game lets you take dragon form... then you don't get to use it for most of Flames of Vengeance.
edited 16th Apr '13 7:41:38 AM by CobraPrime
Reddit AMA for those who wish to read!
Give me cute or give me...something?KS is over! Seems they only miss around $5k for final stretch goal...I really hope the RPG Codex, RPG Watch, and Paypal can cover that (since they might run a bit longer)
Update: Ooh, seems they got up to 1m! DAY-NIGHT CYCLE!
edited 26th Apr '13 11:03:10 AM by onyhow
Give me cute or give me...something?To those who pledged, pledge management system is up!
And since I did $65 tier, I will now get to play beta of Dragon Commander! Yay!
Give me cute or give me...something?Does this have a release date?
Dopants: He meant what he said and he said what he meant, a Ninety is faithful 100%.Dragon Commander I heard is some time in July (though GOG said August 6), Original Sin doesn't have a date yet...from what I heard it might be some time in November/December...
edited 27th Jun '13 8:56:04 AM by onyhow
Give me cute or give me...something?Speaking of Dragon Commander, if you preorder it on GOG before August 6, you'll get the Imperial Edition for free, as well as the GOG versions of Divine Divinity and Master of Magic. The Imperial Edition includes a Making Of, a Soundtrack, an extra campaign map, and an additional golden skin for your Dragon Emperor, and it costs $9.99 regularly if you buy it after release.
Note that in this case, GOG has opened up the opportunity for re-negotiating with Larian about bundling the Imperial Edition stuff with the game in a future sale bundle.
^ It's not just GOG, preorder it on Larian Vault also give you that (okay, no Master of Magic), and Steam AND DRM-Free if you want Steam key instead of GOG...
edited 29th Jun '13 7:04:00 PM by onyhow
Give me cute or give me...something?Dragon Commander is out!
Give me cute or give me...something?So... is it any good? Give us all the yummy details please!
^ Sorry, not yet...net was problematically slow and the Imperial Edition DLC situation was just resolved...so I didn't play it yet...will do it ASAP.
Give me cute or give me...something?All right, so the full game isn't too different from the beta for the most part...
Well, here goes, the game overview:
So the game is separated into 2 main component: tactical and strategic...think Total War, but more simplistic to facilitate faster gameplay, and the RTS part also have basebuilding
On Strategic layer, you:
- Build buildings and units
- Buildings do stuff like giving cards (will talk later), factory to build units, and gold mine
- Units built here are used to move around the map to capture areas, and they also act as your initial force in the tactical battle
- Research stuff...well, research stuff. You can research unit-related stuff or dragon-related stuff
- Unit-related stuff give you new units or unit upgrades
- Dragon-related stuff give you new dragon skills, either active or passive
- Capture others' area, the winner is the one who conquer all others' area
- Play cards: these cards have various effects, either enhance an area, screw with others and such...those are strategic cards BTW, there's also tactical cards which can be played before you initiate tactical battles to give some advantage in a map
Tactical:
- It's a bit of a simplistic RTS, but you can only build buildings on building zones that are on the map, which needs to be captured by your units
- Units have special abilities depend on what you researched
- There's no real side differentiation though, so all sides use same units
- Resource (aka populatioin) is gotten from citadel, but there's maximum limit that's dependent on what territory you're in...from what I heard if the population's out, the side will less citadels will start to defect to side with more...
- The fun thing is that you can go into the battle as a dragon, where you can fly around killing stuff, and use your skill to also give buff to friends/debuff enemies, you can summon that for a resource cost, but:
- You can't build stuff while you're a dragon
- Your control over units are extremely limited
- You're not invincible, and if you're killed (or decide to desummon yourself), you have to use more resouce to go back in
The single player story mode also have you needing to interact with other characters and such too...though I didn't get far enough with that yet...
Give me cute or give me...something?Holy crap really? I don't see it on Steam...is it just for consoles
Ah wait there it's showing up for me now. Wonder why that didn't work before...
I'll probably get this on a sale, Original Sin is the one I'm really looking forward to.
^ Did you KS it?
Give me cute or give me...something?I just got the Divinity Anthology for £5. Pretty good, especially since it comes with a 160-page developer journal and soundtrack. I'm slightly confused as to why it comes with DLC codes for Original Sin and Dragon Commander when they're not even out yet...
"Steel wins battles. Gold wins wars."^ Er, where did you get the game to get those codes?
Give me cute or give me...something?
I thought I would see if anyone on here is interested in either of these two games. I can get seriously deep in Gushing About Shows I Like territory with Divinity, so I'll try to keep it informative.
For those that don't know, Larian Studios is a Belgian RPG developer that went independent recently and has two games in the works. One of these is Dragon Commander, an action-RTS where you play as a dragon with a Risk-like campaign map and some serious RPGery going on in the background. The other is Divinity: Original Sin, a co-op-ready top-down turn-based RPG focused on interactivity with the world.
The reason I'm posting about it now is that they recently showed their games at E3 and this one site posted up footage of the whole presentations.
Dragon Commander: https://www.youtube.com/watch?v=UBGtRTjIT6Y
Divinity: Original Sin: https://www.youtube.com/watch?v=QZULA-MPZIc
The Dragon Commander interview is a bit cooler and faster-paced, and talking about the way side characters go through character arcs seemed pretty interesting to me.
Anyway, I just wanted to share those in case it gets someone else interested in the games.
edited 11th Jun '12 11:08:26 PM by Kotep