Wasteland 2:

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601 TAPETRVE22nd Mar 2013 06:15:29 PM from The Wasteland , Relationship Status: Getting away with murder
"Oh what a day, what a lovely day!"
You shall ride eternal. Shiny, and chrome!
Actually, you can embed images. Upload here, read the instructions.

edited 22nd Mar '13 6:19:07 PM by CassidyTheDevil

603 TAPETRVE30th May 2013 05:05:55 PM from The Wasteland , Relationship Status: Getting away with murder
"Oh what a day, what a lovely day!"
You shall ride eternal. Shiny, and chrome!
That favouriting system sounds solid. Especially the bit about how looting immediately distributes to people who have favourited it. That's a great way to make the system convenient and minimise the busywork.
605 Sivartis29th Aug 2013 04:43:00 PM from Washington State
Captionless One
A demo of (1/3 of) the prison level:

edited 29th Aug '13 4:43:17 PM by Sivartis

♭What.
606 TAPETRVE29th Aug 2013 07:42:44 PM from The Wasteland , Relationship Status: Getting away with murder
"Oh what a day, what a lovely day!"
It's still extremely rough around the edges and several elements have even taken a step backwards. But the UI finally rocks waii .
You shall ride eternal. Shiny, and chrome!
It's not as impressive as the first footage we got, but it still looks really fun with some great little moments to try multiple skills for a solution (animal whisperer to lure goats onto mines is a hilarious way to make such a weird skill useful). The UI looks pretty neat now as well, it went through a lot of periods of looking really rough.

Having said that I really dislike Chris Keenan constantly saying "reactivity" and "choice" for every little minor thing in the game. Acting like helping a trader with his stuck cart is a choice with consequences like "he'll trade with you" is really dumb and makes the choices sound kinda fake. I understand that we can't really be told the big choices without spoiling the game so I'm ok with not finding out how reactive the game is until it comes out, but there's no point pretending basic side quests are "choices".
608 SpookyMask1st Sep 2013 06:22:44 AM from Corner in round room , Relationship Status: Non-Canon
Insert title
Technically speaking, it would be a choice if not helping the merchant causes him to come back later and hire mercenaries after you as revenge tongue Its just that helping random people is pretty much what everyone does in rpgs so that it doesn't ever register to people as "choice".

But yeah, I agree with you that advertising that as choice is kinda silly.
Time to change the style, for now
609 TAPETRVE2nd Dec 2013 12:33:27 AM from The Wasteland , Relationship Status: Getting away with murder
"Oh what a day, what a lovely day!"
The closed beta should be out in a few days. Who's on?
You shall ride eternal. Shiny, and chrome!
Not sure how to get in on the closed beta. Do you sign up somewhere?

Actually, I'm happy to just wait for the game to release.
So the world might be mended
612 TAPETRVE12th Dec 2013 09:43:48 AM from The Wasteland , Relationship Status: Getting away with murder
"Oh what a day, what a lovely day!"
Here's the archived version.

I was planning to make a stream myself, but unfortunately the game is extremely taxing on my hardware for now due to its yet unoptimised code.
You shall ride eternal. Shiny, and chrome!
How's the beta for those of you who are playing it?
614 TAPETRVE12th Dec 2013 11:06:43 AM from The Wasteland , Relationship Status: Getting away with murder
"Oh what a day, what a lovely day!"
Great stuff so far; it has a few notable flaws, but generally there's lots of love put into the game; the writing so far is cool, the underpinning ruleset is great, and the combat is fun and hits the right spot between accessibility and complexity.
You shall ride eternal. Shiny, and chrome!
615 thatother1dude12th Dec 2013 09:08:33 PM from Continuous State of Missouri , Relationship Status: Mu
In silhouette, this probably looks obscene
Not sure how to get in on the closed beta. Do you sign up somewhere?

The beta players are mostly backers of a certain tier ($55 during the Kickstarter, $60 for late-funders) which is no longer available. However, there are plans to put the game out on Steam Early Access sometime between now and the full release.

In the meantime, you check out the reference card to get some idea what you're in for (I assume this is publicly available).

edited 12th Dec '13 9:08:41 PM by thatother1dude

So the world might be mended
It's out on Steam Early Access now.
Mah Headphones
Yup. So who's getting into Early Access? I'm not at this time because I can't afford it, but the bonuses look interesting (free copy of the original Wasteland, a couple of novellas, an artbook, and the game's soundtrack).
I need HoH SiS
618 TamH7014th Dec 2013 08:26:36 AM from 合計虐殺 , Relationship Status: Having tea with Cthulhu
War ALWAYS changes. Man does not.
I'm an original funder of the game. And for a tight fisted person like me I threw a sizeable amount of money at it as well. I get lots of toys for my money.
619 TAPETRVE18th Dec 2013 08:51:08 AM from The Wasteland , Relationship Status: Getting away with murder
"Oh what a day, what a lovely day!"
I only had enough money for the CE tier, but that was completely worth it. I'll donate a few more bucks by the end of the year.
You shall ride eternal. Shiny, and chrome!
620 TamH7020th May 2014 12:53:31 PM from 合計虐殺 , Relationship Status: Having tea with Cthulhu
War ALWAYS changes. Man does not.
Game gets released in August this year, as of update number 49 from the Inxile team.

Check your emails for the update.
[up] I'll be first to admit that it felt pretty generic.

Right until "Born a Man, Died a Desert Ranger". Goosebumps. Awesome.
624 thatother1dude21st Jun 2014 01:07:09 PM from Continuous State of Missouri , Relationship Status: Mu
In silhouette, this probably looks obscene
Disk space required: 26192 MB

Holy balls, what? Are most games like this in their Beta because the files are unomptimized or uncompressed or whatever?
That's not really excessively large, you know. It's bigger than a roguelike would be, but pretty much everything is.

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