I haven't gotten to the giant baby, yet. I've got to play this thing again, I loved it so far.
ALL CREATURE WILL DIE AND ALL THE THINGS WILL BE BROKEN. THAT'S THE LAW OF SAMURAI.The giant baby comes pretty early! You must play a thousand times more! And try to figure out how or why a baby moves so fast, especially in giant-form.
It's actually not such a difficult game, once you have the knack for it. If you can make it halfway through, you can make it to the end — provided that you can do it in one sitting, seeing as you lose all your stuff if you rely on a password.
Except [condescending response follows]. Because [sarcasm here]. You do understand [snark], right? POTHOLE TO SARCASM MODEAh, I love this game so much that I have it both the Genesis AND the SNES. I play both versions. I usually only get as far as that cave level with the giant mutant worm things and then that's it. BTW, since you think Maniac Mansion/Day of The Tentacle have a similar feeling to ZAMN, you should know, all three of those games were made by Lucas Arts.
edited 7th Sep '11 6:21:16 PM by HappyComputerist
Un-frickin-touchable.
(They didn't really... that's only the name of the game)
This is a super-cool game. Seriously, it is awesome. Also, they're apparently going to adapt it into a movie. Can anyone name some similar ones? In either gameplay or content, or even both.
Our own trope page lists: Devil World/Dark Adventure (similar predecessors), Ghoul Patrol ('sequel', but a bit lame), Herc's Adventures, and Monster Madness (last two are spiritual successors).
I would add Monster Force, a GBA game that plays similarly (but a bit more Gauntlet-ish) and with equally-high monster content. It's also quite good.
Games with similar feeling but totally different gameplay might include Maniac Mansion or Monster Party (the very strange NES game).
Say more things! Go!
Except [condescending response follows]. Because [sarcasm here]. You do understand [snark], right? POTHOLE TO SARCASM MODE