#102: Jul 26th 2011 at 6:54:42 AM
Yeah, I didn't realize until like 20 minutes ago that Flashpoint has actually been retrospectively included into the ARMA series.
Je Suis "Aware"
metaphysician
Since: Oct, 2010
#103: Jul 26th 2011 at 9:49:43 AM
Basically, any other genre of game, if you incorporated realistic bullet damage, would require accepting what amounts to one hit kills. I could see this working in adventure games where you aren't supposed to get into firefights, except the adventure game genre is mostly dead anyway ( and easy deaths wouldn't exactly sell a resurgence ). It could work in stealth games, where again, you are supposed to avoid firefights, except the trend with stealth games is *away* from brutally forced stealth.
Home of CBR Rumbles-in-Exile: rumbles.fr.yuku.com
Total posts: 103
Still falls in the same category as Arm A, in terms of realistic military simulators. Just not quite as hard.
Home of CBR Rumbles-in-Exile: rumbles.fr.yuku.com