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blkwhtrbbt The Dragon of the Eastern Sea from Doesn't take orders from Vladimir Putin Since: Aug, 2010 Relationship Status: I'm just a poor boy, nobody loves me
The Dragon of the Eastern Sea
#12651: Jun 18th 2018 at 11:24:16 PM

Oden was associated with crows and ravens; Zeus with eagles. Hermes with serpents, etc. etc.

Say to the others who did not follow through You're still our brothers, and we will fight for you
rmctagg09 The Wanderer from Brooklyn, NY (USA) (Time Abyss) Relationship Status: I won't say I'm in love
The Wanderer
#12652: Jun 18th 2018 at 11:31:02 PM

Connor's youngest daughter Io:nhiΓ²te has the same variant of Eagle Vision.

Eating a Vanilluxe will give you frostbite.
CharlesPhipps Since: Jan, 2001
#12653: Jun 18th 2018 at 11:36:55 PM

I'd think you'd have to do it as a game where any machine gun was an instant kill.

WW 2 would be a setting where you would have to have a much heavier emphasis on stealth.

Either that or have them have Captain Kidd's ring and claim that is why bullets don't instant kill.

Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.
Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#12654: Jun 18th 2018 at 11:50:30 PM

Oh please no, the snipers in Unity were bad enough. Getting shot in the back from half a mile away is just no fun, especially when you're a stealth knife nut who can't just shoot back.

Maybe if they gave you a set of bullet-deflecting Isu armor.

I know the gods are associated with animals, but I'm not sure how that translates to the Isu, and the games haven't really paid that aspect much attention as far as I know. The first games also suggested that the Isu were at one point actively involved with ancient civilization, explaining their close association with the gods, though that seems to have been dropped somewhat.

Optimism is a duty.
Rationalinsanity from Halifax, Canada Since: Aug, 2010 Relationship Status: It's complicated
#12655: Jun 19th 2018 at 4:40:27 AM

I hope that, if the series does go modern again, it won't stray into outright alternate history. The idea of the Nazis being Templar dupes who go absolutely out of control is one thing, but waging a civil war against them and stopping Hitler in his tracks....just rubs me the wrong way. Internal opposition to Hitler after a certain point was sporadic, minimal and ultimately ineffective for the most part.

Politics is the skilled use of blunt objects.
TerminusEst from the Land of Winter and Stars Since: Feb, 2010
#12656: Jun 19th 2018 at 5:00:04 AM

[up]

The Templars are a world wide organisation, it wouldn't surprise me that different branches would despise one another.

Si Vis Pacem, Para Perkele
JerekLaz Since: Jun, 2014
#12657: Jun 19th 2018 at 5:09:01 AM

And as we see from Vidic there's inter-departmental rivalry. And they aren't afraid to deploy assets with violent tendencies and a Failure Is Not An Option attitude.

alekos23 𐀀𐀩𐀯𐀂𐀰𐀅𐀑𐀄 from Apparently a locked thread of my choice Since: Mar, 2013 Relationship Status: [TOP SECRET]
𐀀𐀩𐀯𐀂𐀰𐀅𐀑𐀄
#12658: Jun 19th 2018 at 6:17:46 AM

Wasn't that obvious from the 1st game?

Secret Signature
JerekLaz Since: Jun, 2014
#12659: Jun 19th 2018 at 6:31:56 AM

[up] Well, sort of. But a lot of the time the overarching vibe is that the Templars are this weirdly monolithic exercise. The games showing more of that splintering element in depth would be good (We've just had hints so far.)

Discar Since: Jun, 2009
#12660: Jun 19th 2018 at 7:02:23 AM

The first games also suggested that the Isu were at one point actively involved with ancient civilization, explaining their close association with the gods, though that seems to have been dropped somewhat.

It was implied in Origins more than once that the Isu had interfered in Ancient Egypt. At the very least, the Pharaohs had access to multiple Pieces of Eden. It's just that Origins isn't quite ancient enough to actually see the Isu interfering.

Who else would like an Assassin's Creed: Eden, set as Adam and Eve topple the empire?

alekos23 𐀀𐀩𐀯𐀂𐀰𐀅𐀑𐀄 from Apparently a locked thread of my choice Since: Mar, 2013 Relationship Status: [TOP SECRET]
𐀀𐀩𐀯𐀂𐀰𐀅𐀑𐀄
#12661: Jun 19th 2018 at 7:27:34 AM

Can I say that I'm kinda bothered by the giant statues littered around in Odyssey? Because I kinda am.

Secret Signature
Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#12662: Jun 19th 2018 at 7:38:13 AM

[up][up]Man, do I ever. Ever since we saw Eden, in fact.

[up]Yeah, I was wondering about these, too. Was that a thing? I know there were a few giant statues (Zeus and the Colossus of Rhode come to mind), but this many?

edited 19th Jun '18 7:39:37 AM by Redmess

Optimism is a duty.
alekos23 𐀀𐀩𐀯𐀂𐀰𐀅𐀑𐀄 from Apparently a locked thread of my choice Since: Mar, 2013 Relationship Status: [TOP SECRET]
𐀀𐀩𐀯𐀂𐀰𐀅𐀑𐀄
#12663: Jun 19th 2018 at 7:41:14 AM

All those statues in the trailer. The ones close to cities are fine I guess, but the one "supporting" a wall and that statue of Prometheus look kinda silly. Why'd anyone built those.

Unless those are actual historical statues and I'm being dumb.

Secret Signature
Ghilz Perpetually Confused from Yeeted at Relativistic Velocities Since: Jan, 2001 Relationship Status: Barbecuing
Perpetually Confused
#12664: Jun 19th 2018 at 7:54:34 AM

As the game takes place in 431 BC, it sort of makes sense. Phidias died in 430 BC. He was the man behind the 13 meters Statue of Zeus Olympia and the 11.5 meters Athena Parthenos and the 9 meters Athena Promachos.

edited 19th Jun '18 7:54:59 AM by Ghilz

Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#12665: Jun 19th 2018 at 8:24:02 AM

In other words, this was the fad of the day?

Optimism is a duty.
alekos23 𐀀𐀩𐀯𐀂𐀰𐀅𐀑𐀄 from Apparently a locked thread of my choice Since: Mar, 2013 Relationship Status: [TOP SECRET]
𐀀𐀩𐀯𐀂𐀰𐀅𐀑𐀄
#12666: Jun 19th 2018 at 8:31:03 AM

His thing was ivory/marble/bronze wasn't it? Some of those look made out of stone which was kind of a big nono for them, wasn't it?

Secret Signature
Beatman1 Since: Feb, 2014 Relationship Status: Gone fishin'
#12667: Jun 19th 2018 at 8:37:28 AM

To note that last page - AC developers have WWII on the same crap list as Japan. They try to justify it in-universe by saying the Animus would literally crash if it tried to render vehicles.

edited 19th Jun '18 8:38:02 AM by Beatman1

alekos23 𐀀𐀩𐀯𐀂𐀰𐀅𐀑𐀄 from Apparently a locked thread of my choice Since: Mar, 2013 Relationship Status: [TOP SECRET]
𐀀𐀩𐀯𐀂𐀰𐀅𐀑𐀄
Redmess Redmess from Netherlands Since: Feb, 2014
Redmess
#12669: Jun 19th 2018 at 9:03:57 AM

Grand Theft Assassin!

Optimism is a duty.
CharlesPhipps Since: Jan, 2001
#12670: Jun 19th 2018 at 9:09:07 AM

Mind you, you could just have it like Hitman. No need for moving vehicles.

Castles Villages under curfew And so on

Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.
Discar Since: Jun, 2009
#12671: Jun 19th 2018 at 12:14:46 PM

I would actually really like a WWII game that has basically nothing to do with the war. You're skulking around taking out power players, but the war itself is a backdrop at best, and you have no impact on the actual battles.

But I can understand why they'd want to avoid that. In addition to WWII being way overdone as a setting, there are people who actually personally remember that war, so there would probably be a lot of people who are offended that the Allies and the Axis are working together behind the scenes, and Hitler would get a Motive Rant when you kill him, which would be easy to screw up. Not to mention the Holocaust. There's a lot that could go wrong in a game like that, and I honestly don't think Ubisoft thinks they could do it without pissing off half the planet.

edited 19th Jun '18 12:16:26 PM by Discar

Rationalinsanity from Halifax, Canada Since: Aug, 2010 Relationship Status: It's complicated
#12672: Jun 19th 2018 at 12:19:39 PM

Though the Templars being behind both sides has not been confirmed as canon yet, IIRC. It could just be a combination of Abstergo misinformation and Clay being nucking futs.

Politics is the skilled use of blunt objects.
BadWolf21 The Fastest Man Alive Since: May, 2010
The Fastest Man Alive
#12673: Jun 19th 2018 at 12:30:04 PM

Something else to remember is that Ubisoft is based in France, and the games are primarily made in Canada. Both places have very deep, painful ties to WWII.

Ghilz Perpetually Confused from Yeeted at Relativistic Velocities Since: Jan, 2001 Relationship Status: Barbecuing
Perpetually Confused
#12674: Jun 19th 2018 at 12:50:19 PM

It's made in Montreal. I live here. And lemme tell you, not really?

I mean, World War II is a thing that happened. But you'd be hard pressed to find a Montrealer who describes is as particularly painful. Like, sure, we has soldiers in it, who died there, but no one's gonna claim Canada had it worst than... basically all of Europe except Switzerland.

edited 19th Jun '18 12:53:33 PM by Ghilz

CharlesPhipps Since: Jan, 2001
#12675: Jun 19th 2018 at 1:33:36 PM

I'm inclined to think if they did a WW 2 game, you'd have to do what they did in Mage: The Ascension.

"Yes, the Technocrats WERE allied with the Axis but it was only half of the Convention, specifically the German, Japanese, and Italian branches of the organization. The ones in England and America worked together to stop it."

edited 19th Jun '18 6:02:45 PM by CharlesPhipps

Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.

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