Connor's youngest daughter Io:nhiΓ²te has the same variant of Eagle Vision.
Eating a Vanilluxe will give you frostbite.I'd think you'd have to do it as a game where any machine gun was an instant kill.
WW 2 would be a setting where you would have to have a much heavier emphasis on stealth.
Either that or have them have Captain Kidd's ring and claim that is why bullets don't instant kill.
Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.Oh please no, the snipers in Unity were bad enough. Getting shot in the back from half a mile away is just no fun, especially when you're a stealth knife nut who can't just shoot back.
Maybe if they gave you a set of bullet-deflecting Isu armor.
I know the gods are associated with animals, but I'm not sure how that translates to the Isu, and the games haven't really paid that aspect much attention as far as I know. The first games also suggested that the Isu were at one point actively involved with ancient civilization, explaining their close association with the gods, though that seems to have been dropped somewhat.
Optimism is a duty.I hope that, if the series does go modern again, it won't stray into outright alternate history. The idea of the Nazis being Templar dupes who go absolutely out of control is one thing, but waging a civil war against them and stopping Hitler in his tracks....just rubs me the wrong way. Internal opposition to Hitler after a certain point was sporadic, minimal and ultimately ineffective for the most part.
Politics is the skilled use of blunt objects.
The Templars are a world wide organisation, it wouldn't surprise me that different branches would despise one another.
Si Vis Pacem, Para PerkeleAnd as we see from Vidic there's inter-departmental rivalry. And they aren't afraid to deploy assets with violent tendencies and a Failure Is Not An Option attitude.
Wasn't that obvious from the 1st game?
Secret SignatureWell, sort of. But a lot of the time the overarching vibe is that the Templars are this weirdly monolithic exercise. The games showing more of that splintering element in depth would be good (We've just had hints so far.)
It was implied in Origins more than once that the Isu had interfered in Ancient Egypt. At the very least, the Pharaohs had access to multiple Pieces of Eden. It's just that Origins isn't quite ancient enough to actually see the Isu interfering.
Who else would like an Assassin's Creed: Eden, set as Adam and Eve topple the empire?
Can I say that I'm kinda bothered by the giant statues littered around in Odyssey? Because I kinda am.
Secret SignatureMan, do I ever. Ever since we saw Eden, in fact.
Yeah, I was wondering about these, too. Was that a thing? I know there were a few giant statues (Zeus and the Colossus of Rhode come to mind), but this many?
edited 19th Jun '18 7:39:37 AM by Redmess
Optimism is a duty.All those statues in the trailer. The ones close to cities are fine I guess, but the one "supporting" a wall and that statue of Prometheus look kinda silly. Why'd anyone built those.
Unless those are actual historical statues and I'm being dumb.
Secret SignatureAs the game takes place in 431 BC, it sort of makes sense. Phidias died in 430 BC. He was the man behind the 13 meters Statue of Zeus Olympia and the 11.5 meters Athena Parthenos and the 9 meters Athena Promachos.
edited 19th Jun '18 7:54:59 AM by Ghilz
In other words, this was the fad of the day?
Optimism is a duty.His thing was ivory/marble/bronze wasn't it? Some of those look made out of stone which was kind of a big nono for them, wasn't it?
Secret SignatureTo note that last page - AC developers have WWII on the same crap list as Japan. They try to justify it in-universe by saying the Animus would literally crash if it tried to render vehicles.
edited 19th Jun '18 8:38:02 AM by Beatman1
Grand Theft Assassin!
Optimism is a duty.Mind you, you could just have it like Hitman. No need for moving vehicles.
Castles Villages under curfew And so on
Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.I would actually really like a WWII game that has basically nothing to do with the war. You're skulking around taking out power players, but the war itself is a backdrop at best, and you have no impact on the actual battles.
But I can understand why they'd want to avoid that. In addition to WWII being way overdone as a setting, there are people who actually personally remember that war, so there would probably be a lot of people who are offended that the Allies and the Axis are working together behind the scenes, and Hitler would get a Motive Rant when you kill him, which would be easy to screw up. Not to mention the Holocaust. There's a lot that could go wrong in a game like that, and I honestly don't think Ubisoft thinks they could do it without pissing off half the planet.
edited 19th Jun '18 12:16:26 PM by Discar
Though the Templars being behind both sides has not been confirmed as canon yet, IIRC. It could just be a combination of Abstergo misinformation and Clay being nucking futs.
Politics is the skilled use of blunt objects.Something else to remember is that Ubisoft is based in France, and the games are primarily made in Canada. Both places have very deep, painful ties to WWII.
It's made in Montreal. I live here. And lemme tell you, not really?
I mean, World War II is a thing that happened. But you'd be hard pressed to find a Montrealer who describes is as particularly painful. Like, sure, we has soldiers in it, who died there, but no one's gonna claim Canada had it worst than... basically all of Europe except Switzerland.
edited 19th Jun '18 12:53:33 PM by Ghilz
I'm inclined to think if they did a WW 2 game, you'd have to do what they did in Mage: The Ascension.
"Yes, the Technocrats WERE allied with the Axis but it was only half of the Convention, specifically the German, Japanese, and Italian branches of the organization. The ones in England and America worked together to stop it."
edited 19th Jun '18 6:02:45 PM by CharlesPhipps
Author of The Rules of Supervillainy, Cthulhu Armageddon, and United States of Monsters.
Oden was associated with crows and ravens; Zeus with eagles. Hermes with serpents, etc. etc.
Say to the others who did not follow through You're still our brothers, and we will fight for you