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Rationalinsanity from Halifax, Canada Since: Aug, 2010 Relationship Status: It's complicated
#11226: Sep 13th 2017 at 2:22:38 PM

I think my biggest complaint with Rogue is how, by the time you get access to some of the best rewards, the game is over. And the Naval Campaign is longer, needlessly so, than the main campaign and the side quests.

Politics is the skilled use of blunt objects.
slimcoder The Head of the Hydra Since: Aug, 2015
The Head of the Hydra
#11227: Sep 14th 2017 at 12:43:53 AM

Ya know while Unity is the last AC game I played, I never actually finished it. Hell according to my progress meter I didn't't even make it half-way to the game, how sad is that? So I decided with Origins coming way I might as well finish the damn game (I face some unexpected difficulties though since I appear unable to start a new game.)

Hmm, first thought since getting back to it: Now I know Unity is the worst AC game cause of its underwhelming, let-down of a story & horrid glitches but by God is Paris beautiful. I swear I could spend forever looking at the scenery, it's fucking mesmerizing.

"I am Alpharius. This is a lie."
DrunkenNordmann from Exile Since: May, 2015
#11228: Sep 14th 2017 at 12:48:31 AM

[up] Considering how much time and effort they put into the design of Paris - Notre Dame took over a year to be recreated digitally, if I recall correctly - that's no surprise.

In fact, one criticism I actually heard about the game boils down to: "If only they put even half as much effort into anything else besides the map".

edited 14th Sep '17 12:48:45 AM by DrunkenNordmann

Welcome to Estalia, gentlemen.
JerekLaz Since: Jun, 2014
#11229: Sep 14th 2017 at 1:58:34 AM

[up] Agreed. They create these fantastic environments but seem to lose any real sense of what to DO with it. London at least had interesting functions (With the Thames boats and the train) but by then I was feeling serious burnout as the missions just devolved into chase sequences which I find boring. The infiltration of the hospital and the gang hideouts, along with the detective missions felt a lot more intriguing. Though the latter could've done without all that running around.

InkDagger Since: Jul, 2014
#11230: Sep 14th 2017 at 2:08:09 AM

The detective quests needed a lot more gameplay structure to make them work. They just didn't really feel interesting or compelling and I felt a bit lost at times trying to keep track of one character-less suspect from another. It was basically the same problem as the Unity murder mysteries.

The final quest was the only one I found interesting enough.

Fighteer Lost in Space from The Time Vortex (Time Abyss) Relationship Status: TV Tropes ruined my love life
Lost in Space
#11231: Sep 14th 2017 at 3:46:56 AM

Honestly, the ending battle of Unity was where I really felt let down, but it was apparently such a hit with Ubisoft that they made Syndicate's ending exactly the same.

edited 14th Sep '17 3:47:15 AM by Fighteer

"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"
slimcoder The Head of the Hydra Since: Aug, 2015
The Head of the Hydra
#11232: Sep 14th 2017 at 3:53:23 AM

I cannot help but laught when I opened the map.

It's.... it's a truly Goddamn mess. Jesus it's fucking noise is what it is. I'm totally lost in this shit.

It's fucked up.

[up] Wait how the same?

edited 14th Sep '17 3:53:45 AM by slimcoder

"I am Alpharius. This is a lie."
JerekLaz Since: Jun, 2014
#11233: Sep 14th 2017 at 4:23:08 AM

I think after having a fist fight with the Pope there really wasn't anywhere to go.

Also, in AC how do you make a final boss? I quite Liked AC 1's Guillame fight. Even the FINAL fight agains Al Mualim was interesting at least.

But since then it's all been a bit of "Yes you have defeated them BUT IT WAS FOR NOTHING." All rather Nihilistic in a way.

Fighteer Lost in Space from The Time Vortex (Time Abyss) Relationship Status: TV Tropes ruined my love life
Lost in Space
#11234: Sep 14th 2017 at 4:27:50 AM

Both Unity and Syndicate have you blindly charging at a boss wielding a superweapon over and over again until he falls down, apparently through sheer frustration.

"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"
fredhot16 Don't want to leave but cannot pretend from Baton Rogue, Louisiana. Since: Jan, 2015 Relationship Status: Too sexy for my shirt
Don't want to leave but cannot pretend
#11235: Sep 14th 2017 at 9:48:24 AM

[up][up]I think it's a problem that comes with the narrative they've created: as you go further and further in time, well, the Templars are pretty fucking powerful in the present and the Assassins are close to death. They have to show that in some way that in the end, the Templars are going to come out on top.

Syndicate was perhaps the most overt example as the Templars had gotten into positions that, if they were killed, would have terrible repercussions as was shown time and time again.

Instead of becoming the man, they have become the lever that lifts the world.

Trans rights are human rights. TV Tropes is not a place for bigotry, cruelty, or dickishness, no matter who or their position.
TerminusEst from the Land of Winter and Stars Since: Feb, 2010
#11236: Sep 14th 2017 at 9:56:51 AM

Newest trailer

Si Vis Pacem, Para Perkele
TheAirman Brightness from The vicinity of an area adjacent to a location Since: Feb, 2011 Relationship Status: Historians will say we were good friends.
Brightness
#11237: Sep 14th 2017 at 10:02:29 AM

I mean, if the Templars ever decide to go full La-Li-Lu-Le-Lo, the Assassins actually could have a chance to take them out.

edited 14th Sep '17 10:02:38 AM by TheAirman

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slimcoder The Head of the Hydra Since: Aug, 2015
The Head of the Hydra
#11238: Sep 14th 2017 at 2:44:25 PM

[up][up] Heh, pretty hype-worthy trailer. I'm gonna assume those guys are the Pre-Templars till proven otherwise.

About the Modern-Assassin's they could just use their God-given talents. The shit they have been training their entire lives for, an all you have is hammer situation. Just kill & massaccure Abstergo till nothing is left. I mean these guys have to be among the finest warriors on the planet. At this point just go hella old-school, a dagger in broad daylight while being cut done where you stand. The classic.tongue

Though really the only way for the Assassin's to win at this point is to get an Artifact that allows them to take over a large-scale corporation or something.

"I am Alpharius. This is a lie."
InkDagger Since: Jul, 2014
#11239: Sep 14th 2017 at 3:52:48 PM

[up]x6

Well, you'd probably need to think about the mechanics a lot more and, well, over all put more thought into it.

For example, every level of Dishonored is practically a boss fight in of itself because the challange is overcoming the level's obtacles, rolling with the punches, and making sure you're completing the level in the method you want to.

If they want to have a 'Boss Fight', they should probably stop thinking about them as actual fights and more '(End of) Level Confrontation' where the game is going to really test you on some mechanic or way of thinking about the levels.

Like, start us off with very simple guard patrols. Player learns to track guard positions and avoid confrontation. Cool. This could possibly introduce an Eagle Sense Mechanic where we can draw on the world or maybe simply ping certain locations as 'guard', 'exit', 'hiding place', 'patrol (with a line to show the patroled location', and other icons.

Next level up, we start getting more complicated levels of security. One level might introduce snipers and we'll need to figure out how to avoid their line of sight or take them out without being seen. Design it in such a way that taking out the sniper is as equally valid and difficult as not taking out the sniper.

After that, maybe we have more plain clothes guards and we can play a game of guess who with Eagle Sense to try and figure out who the guard is, track their vision/patrol/etc, and avoid them.

If they could focus more on stealth gameplay and challenging players in simple but effective ways there and avoid more obvious chase and 15-man fights (that don't really work), Assassin's Creed would probably be a bit better off for it. And, heck, a lot of levels don't give me much trouble when I just go to take out every guard. The series could probably take some notes from the Batman: Arkham series (Smart Guards who figure out they're being killed if you're not careful and plan accordingly) and Dishonored (more emphasis on stealth and finding the way you want to approach a level yourself rather than guided paths).

fredhot16 Don't want to leave but cannot pretend from Baton Rogue, Louisiana. Since: Jan, 2015 Relationship Status: Too sexy for my shirt
Don't want to leave but cannot pretend
#11240: Sep 14th 2017 at 5:09:02 PM

I have a question.

What would Giuseppe Garibaldi or Chancellor Bismark be in the ASC universe?

edited 5th Oct '17 12:31:25 PM by fredhot16

Trans rights are human rights. TV Tropes is not a place for bigotry, cruelty, or dickishness, no matter who or their position.
InkDagger Since: Jul, 2014
#11241: Sep 14th 2017 at 5:16:35 PM

Based on a small parusal of wikipedia, Garibaldi was highly admired by Alexandre Dumas who appeared as an Assassin in AC: Unity, so I would assume he would also be an Assassin or at least leaning towards their side if he wasn't apart of it.

I believe Otto von Bismarck was mentioned in one of the glyph puzzles in AC 2 so I would assume he was an Assassin too, but I could be wrong.

One of his final warnings; "Your Majesty, so long as you have this present officer corps, you can do as you please. But when this is no longer the case, it will be very different for you." sounds like a particuarly assassin like thing to so, but I haven't the time to look more deeply into his poilitics.

slimcoder The Head of the Hydra Since: Aug, 2015
The Head of the Hydra
#11242: Sep 14th 2017 at 9:21:29 PM

Huh I did the boss fight with Pierre & damn he is the best character in the game.

A lot of pathos to the character & while the boss fight was easy in that if you stagger you can wail on him for as long as you want it's still really fun to the point I stopped attacking him just so it could go on for a little longer.

Arno really does come off as a loser in comparison to him. Seriously it's just avenging Elise's dad with him, the guy doesn't even appear remotely curious as to who could have killed his father all those years ago. He is very weak, very weak as a character.

"I am Alpharius. This is a lie."
JerekLaz Since: Jun, 2014
#11243: Sep 15th 2017 at 6:34:43 AM

So they have Fem!Inquisitor in there as a Pre-Templar. Pretty cool.

Nice cast of voices - one sounded like Jupiter Ascending Eddie Redmayne.

Torn for October between this and Shadow of War...

fredhot16 Don't want to leave but cannot pretend from Baton Rogue, Louisiana. Since: Jan, 2015 Relationship Status: Too sexy for my shirt
Don't want to leave but cannot pretend
#11244: Sep 18th 2017 at 10:15:57 AM

I really do love the Berserk Darts.

Not only do they cause a distraction by getting guards to attack other people but they also die quickly!

It's like having self-disposing minions!

I think the point is that while they're fighting, I'm supposed to be running, not staying to watch the show.

edited 21st Oct '17 6:53:07 PM by fredhot16

Trans rights are human rights. TV Tropes is not a place for bigotry, cruelty, or dickishness, no matter who or their position.
Fighteer Lost in Space from The Time Vortex (Time Abyss) Relationship Status: TV Tropes ruined my love life
Lost in Space
#11245: Sep 18th 2017 at 10:38:37 AM

[up] Joining in the the fight is never a good idea, but you can pick off other enemies while they're distracted, maneuver to an objective, or just hang out and enjoy some popcorn.

"It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"
slimcoder The Head of the Hydra Since: Aug, 2015
The Head of the Hydra
#11246: Sep 18th 2017 at 2:39:51 PM

Boy do ya gotta love the Berserk Darks. They sure are handy especially when taking out the really tough enemies.

Also I finished Unity. Found it underwhelming. I don't know there weren't really much hype moments aside from the Pierre fight. The games events don't feel important. The Assassin/Templar Alliance really was shallow especially since its with only one person & Elise doesn't feel like a Templar. Prolly because she was on the run from the rest of the Order but she really doesn't act like a Templar, she doesn't even talk about their goals & the order's philosophy though Arno doesn't isn't a true member of the Brotherhood. Had Elise survived what would she have done with the Order?

As well does anyone feel like the multiplayer really gimped the missions? I don't know those co-op missions feel like big quests cut up to make them multiplayer quests. Is it known at what point multiplier was conceived & inputted in Unity's development time?

"I am Alpharius. This is a lie."
fredhot16 Don't want to leave but cannot pretend from Baton Rogue, Louisiana. Since: Jan, 2015 Relationship Status: Too sexy for my shirt
Don't want to leave but cannot pretend
#11247: Sep 18th 2017 at 3:50:12 PM

Now, I've never played Unity but I can say, from what I heard, that I like the whole "Assassination Opportunity" thing that both it and Syndicate does.

It feels, for lack of a better word, "organic". Nice touches like taking advantage of things like a body being covered under a tarp or hiding in a confessional to kill the person in there and get info at the same time add variety to the numerous ways one could assassinate somebody

I hope the series continues that.

edited 21st Oct '17 6:53:47 PM by fredhot16

Trans rights are human rights. TV Tropes is not a place for bigotry, cruelty, or dickishness, no matter who or their position.
JackOLantern1337 Shameful Display from The Most Miserable Province in the Russian Empir Since: Aug, 2014 Relationship Status: 700 wives and 300 concubines
Shameful Display
#11248: Sep 18th 2017 at 8:35:29 PM

Otto Von Bismakr is an assassin and FDR is a templar plant?

I Bring Doom,and a bit of gloom, but mostly gloom.
Rationalinsanity from Halifax, Canada Since: Aug, 2010 Relationship Status: It's complicated
#11249: Sep 19th 2017 at 3:28:23 AM

We aren't sure what the case is with regards to WW 2. What we learned in 2 and Brotherhood could be Templars lying, or 16 being unstable.

Politics is the skilled use of blunt objects.
JerekLaz Since: Jun, 2014
#11250: Sep 19th 2017 at 5:44:19 AM

I'm trying to visualise Bismark running around and stabbing random members of the kaiser's cabinet whilst then eagle diving off of the Reichstag. In a pointy helmet....


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