I saw Yahtzee's review of it too.
Why would they think this was a good idea?
edited 17th Jun '11 2:59:14 PM by Firebert
Support Gravitaz on Kickstarter!Surprisingly it's actually a lot better than you might expect, especially as a multiplayer experience. The script is snarky and self-aware enough to be engaging, and the combat has an entertaining synergy to it. The User Interface is a tiny bit unwieldy, but I can forgive that.
I'm chalking it up as another game Yahtzee has been drastically wrong about, much like The Witcher.
It was better then some other platforming games, at least this have INTERESTING plot
http://steamcommunity.com/id/Xan-Xan/...I don't know why you would compare it to a platformer, but if so which one?
I have to admit, it has snapped me out of a recent rut. I was very disappointed by Infamous 2 and especially Shadows Of The Damned this summer for all their squandered potential, and this title which was pretty low on my radar turns out to not only be fun but also a really solid challenge. It actually reminded me a little of Demons Souls as well as Gears Of War, although it isn't nearly as tortuously hard as the former.
My only real gripe with the Co Op experience so far has been the incredibly badly designed user interface for split-screen. The bezels which denote how many health, mana and resurrection potions you have are incredibly small, and this being while both sides of the screen have huge empty areas where these details could show how many of each you have instead.
My thoughts: http://www.squidoo.com/hunted-the-demons-forge
First video game review, yay!
edited 17th Jun '11 2:55:36 PM by Carbonpillow
The Blood God's design consultant.