Hold A while swimming to dive under the water as the spike roller approaches you/move while you're diving so you're on the other side of the spike roller when you surface.
edited 6th Jul '15 7:08:58 PM by Enlong
I have a message from another time...Isn't that the part where you press an underwater switch to lower the water level?
Yes, it is. After you hit the switch, get on the platform and hold the shield button to duck under the spikes.
Ya know, I'm pretty sure Navi actually points this switch out when you enter the room or the water.
Someone got stuck in one of the most straightforward dungeons in a 3D Zelda. I think I'll take my leave now.
Let the joy of love give you an answer! Check out my book!When I first played when I was a wee lad, I got stuck for a bit because I didn't know you could dive with A.
Also, not everyone is a hardcore gamer and thus familiar with the conventions involved. Give the dude a break.
edited 6th Jul '15 10:38:29 PM by Karxrida
If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?The puzzle doesn't really have to do with hardcore gaming conventions, it's a game for little kids. It's just a test of perception and intuition.
edited 6th Jul '15 10:57:25 PM by KuroBaraHime
I was more talking about A button stuff. Like I said, I got stuck the first time too when I was like 10ish.
If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?If you're observant at all, you'll have already noticed that the graphic on the screen is context-sensitive, and reads "Dive" as soon as you're in the water.
On the other hand, never underestimate the human capacity for obliviousness.
On the other hand, the game tells you about the context-sensitive action button in a conversation with Navi before that room. A conversation you have to have.
Let the joy of love give you an answer! Check out my book!"What? Tutorials? I don't need this!" *mashes past it*
(Those sorts of players are hell when developing games.)
edited 7th Jul '15 5:42:54 AM by burnpsy
In those instances, it's their own damn fault and there's little you can do about it. Nintendo already teaches players how to handle most of the mechanics and gimicks using clever stage design.
Let the joy of love give you an answer! Check out my book!The problem is that such players are rarely self-aware about it being their own damn fault. They go online and complain to all their friends and any people they can find that the game's too complicated and didn't explain what to do.
Not saying that's the case here.
edited 7th Jul '15 5:57:24 AM by burnpsy
Geez guys. No need to sugarcoat it.
I have a message from another time...This is why I had to edit in that I wasn't accusing anyone here of that. I realized that could've been taken as an attack.
One of the more famous examples being Gamespot's 7/10 review of Skyward Sword because the reviewer ignored every message about how the motion control works and kept trying to point his remote at his TV, which predicatbly ended up with not getting the results he wanted.
Zel: I'm not very good at strategy in any game I've played. Especially if a game is more strategy orientated like Chess or Checkers.
i also never noticed last time I played that part that Navi is supposed to say something to you. If it's any consolation; I beat that dungeon on the 3DS version.
Have any of you guys asked someone what game in a series you should play first (say, play Arkham City or Arkham Asylum;or Pokemon Gen 2 or 1)? I did that when I was planning on playing Pokemon and I asked a friend if I should start with Gen 1 first or Gen 2 first, and she was like "Gen 1 because of story", and made a comparison to asking if someone should watch A New Hope before Empire Strikes Back, and I had to explain to her that the components needed to enjoy a video game are different than the components needed to enjoy any other medium. While Video Games can benefit from having good stories, characters, and/or comedy, gameplay and controls are what is most needed to enjoy Video Games, while every other medium needs good story, characters, and/or comedy to be enjoyed. She said "to YOU, maybe." I had to tell her that I was looking an answer for gameplay mechanics. She simply gave me a response that didn't answer my question: "Then skip those games because mechanics in those are shit."
Yeesh, some gamers are complete dicks to others when a mere question is being asked. I think she plays more story-orientated games but she needs to realize that story is not the main key to enjoy a video game.
You know, I have to wonder why Pit is obsessed with this site. It’s gonna ruin his life!Why would you start with Gen 2 of Pokemon? If you only care about the gameplay and not the story or characters, you should probably just start with Gen 4 or 5.
Since I did vent and am much more calm:
Simply put: I'm a little too nervous to try to buy used DS games and play them on my 2DS, so that limited me to Gens 1, 2, 3, Gen 1 remakes, and VI.
I actually did play the Gen 2 remakes, V, and VI before asking that question. I do own X and should get back to that, along with Twilight Princess and Skyward Sword.
You know, I have to wonder why Pit is obsessed with this site. It’s gonna ruin his life!To put it simply:
The story argument for Pokemon of all series is hilarious. If you want story, you go to the manga adaptations, not the games. If you're looking for the best Pokemon games, mechanics-wise, and are only looking at the main series, then the newest games tend to win by default. However, X and Y lack decent post-game, and ORAS got a lot of complaints (including from me) for simply copypasting X and Y's main post-game and adding a legendary hunt.
B2W2 has good post-game, but I was personally uninterested in checking the post-game out by the time I got there, so I only heard about that second-hand.
So I'd answer ORAS or B2W2. If you insist on limiting yourself to gen 1 or 2, Crystal is the answer.
edited 7th Jul '15 11:42:24 AM by burnpsy
Skyward Sword wasn't exactly great. It's the only Zelda I've played but never finished because of was so tedious and the motion controls killed any fun I'd have (Ghiraham bosses were bullshit). At least the robot in the cistern is the Best Boss Ever.
edited 7th Jul '15 11:50:45 AM by Karxrida
If a tree falls in the forest and nobody remembers it, who else will you have ice cream with?This was a thing that happened back in February when I found a place where I can play Game Boy and Game Boy Color games, so I could only ask about Gens I and II.
I started Gen I but haven't finished it yet.
You know, I have to wonder why Pit is obsessed with this site. It’s gonna ruin his life!Honestly, if you're going to go back and play older Pokemon games, I'd pick Gen V unless you are looking for a specific region.
I love Skyward Sword's controls.
And yeah, Gens 4 and 5 are my favorites. I think 4 Needs More Love.
"I have not failed. I've just found 10,000 ways that won't work." -Thomas Edison
I'm actually kinda stuck at the beginning of OOT:
There's a part Inside the Deku Tree where you have to get to the other side of a room on a platform, and you have to avoid getting hit by a spinning bar with spikes on it. I either:
or
I dislike how Nintendo didn't program a jump button into OOT because of how stuck I am at this part. What am I supposed to do?
You know, I have to wonder why Pit is obsessed with this site. It’s gonna ruin his life!