Non-lethal wounds?:

Total posts: [6]
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1 LordIronHat23rd May 2011 01:20:44 PM from Up hill, both ways
Watch your head...
I am writing a story that includes plenty of combat and focuses on realism. Obviously a character is gonna get shot sooner or later, and I need to know how to keep the character alive in a believable and realistic way.

So how do I do that?

edited 23rd May '11 1:21:12 PM by LordIronHat

My ideas need only make sense to me.
2 MajorTom23rd May 2011 01:35:54 PM , Relationship Status: Barbecuing
Eye'm the cutest!
Easy, avoid any wound that severs a major artery. For example, have a rifle round graze the outer thigh. Not only might it sever a hamstring making mobility difficult, but it's away from the femoral artery so there's little risk of dying by blood loss in a matter of minutes.

Alternatively, have a life threatening wound but have a medic actually stop the bleeding in the field. (Either way the wounded guy will need evac'd since a wounded man is a man likely out of the fight.)
"Allah may guide their bullets, but Jesus helps those who aim down the sights."
Pro-Freedom Fanatic
Bullets may go through people without harming the critical bits. It's relatively frequent.

Many wounds are survivable... Perhaps most. Still, some are full-blown crippling and others, perhaps most, cause moderate disabilities.

If shrapnel shreds a big enough part of a muscle, you're gonna face long and frustrating recovery training to get your strength back, and there's no guarantee you'll regain it completely.
You exist because we allow it and you will end because we demand it.
The thing with the red gold crown.
Wouldn't a bullet cauterize the wound?
It comes. The corrupter comes. Don't let it touch the tower lest all reality crumble.
highly secure
A bullet cannot cauterize your wound, no.
Whatcha gonna do, little buckaroo? | i be pimpin' madoka fics
6 LordIronHat24th May 2011 12:17:11 PM from Up hill, both ways
Watch your head...
Alright, good. Now I have what I need.
My ideas need only make sense to me.
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Total posts: 6
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