Moon levels:

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26 TsundeRay3rd May 2011 01:53:16 PM from Santa Clara, California
HOORAY!
Blast Corps has a mini-stage set on the Moon. Didn't get far enough the game to witness it though, even on save files on rented cartidges. dat diamond sands
27 storyyeller4th May 2011 08:47:44 AM from Appleloosa , Relationship Status: RelationshipOutOfBoundsException: 1
More like giant cherries
Blast Corps doesn't look 2d to me. Maybe I should change the thread to be about all types of games.
Life is simple: it has no nontrivial normal subgroups.
[up] Considerating the fact than the title just plain says "Moon levels" And some people just dont read the OP, yeah.
"That is not dead which can eternal lie, And with strange aeons even death itself may die."
29 stardf294th May 2011 07:45:23 PM from Under the Hoenn waters , Relationship Status: I'd need a PowerPoint presentation
Now with proper scuba gear!
[up][up] If I may ask, is there any particular reason you're trying to gather examples of moon levels? (Particularly 2D ones?)
[up] I am guessing curiosity? Maybe just because? Maybe its an school project?...
"That is not dead which can eternal lie, And with strange aeons even death itself may die."
31 Fighteer5th May 2011 08:50:58 AM from the Time Vortex , Relationship Status: Dancing with Captain Jack Harkness
Geronimo!
If we open it up to all games, then I suppose Portal 2 still doesn't technically count, as the Moon isn't an actual level, but it still has to be mentioned for pure awesome.
32 storyyeller6th May 2011 11:17:24 AM from Appleloosa , Relationship Status: RelationshipOutOfBoundsException: 1
More like giant cherries
Yeah, Portal2 and DKCR are just cutscenes AFAIK.

I just remembered another example: Red Alert 2:Yuri's Revenge, though it's more like 2.5d

edited 6th May '11 11:18:00 AM by storyyeller

Life is simple: it has no nontrivial normal subgroups.
Burn
The Magic School Bus Explores The Solar System.

And it's the easiest of the platforming levels by far.

>_>

I remember a younger sibling playing that game. Foolishly, when he asked me to give it a try because it was too hard, I tried.

An hour later, I gave up and unplugged the computer. GODDAMN IT, I HATE FALLING TO MY DEATH!!!

edited 6th May '11 11:46:37 AM by Scardoll

34 MetaFour6th May 2011 04:52:57 PM from the edge of the sun
35 storyyeller14th May 2011 06:08:36 PM from Appleloosa , Relationship Status: RelationshipOutOfBoundsException: 1
More like giant cherries
In case anyone was wondering about why I was looking for examples, I was trying to come up with ideas for a level in my fangame.

Here's what I came up with. It's going to have the music from DuckTales and a Portal2 reference at the end.

Life is simple: it has no nontrivial normal subgroups.
36 stardf2914th May 2011 06:20:35 PM from Under the Hoenn waters , Relationship Status: I'd need a PowerPoint presentation
Now with proper scuba gear!
Huh. Looks interesting enough. I suppose the Magic School Bus example isn't worth too much, although you could have one part where there's a Jump Boots item (increases your jumping height) to tempt players into grabbing, and then have the next screen have ceiling spikes that you're pretty much guaranteed to jump into if you grabbed the boots...
The system doesn't know you right now, so no post button for you.
You need to Get Known to get one of those.

Total posts: 36
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