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TsundeRay HOORAY! from Santa Clara, California Since: May, 2009
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#26: May 3rd 2011 at 1:53:16 PM

Blast Corps has a mini-stage set on the Moon. Didn't get far enough the game to witness it though, even on save files on rented cartidges. dat diamond sands

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storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
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#27: May 4th 2011 at 8:47:44 AM

Blast Corps doesn't look 2d to me. Maybe I should change the thread to be about all types of games.

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NONAMEGIVEN from Nowhere Since: Jul, 2013
#28: May 4th 2011 at 7:00:27 PM

[up] Considerating the fact than the title just plain says "Moon levels" And some people just dont read the OP, yeah.

"That is not dead which can eternal lie, And with strange aeons even death itself may die."
stardf29 Since: Jan, 2001
#29: May 4th 2011 at 7:45:23 PM

[up][up] If I may ask, is there any particular reason you're trying to gather examples of moon levels? (Particularly 2D ones?)

NONAMEGIVEN from Nowhere Since: Jul, 2013
#30: May 5th 2011 at 8:38:28 AM

[up] I am guessing curiosity? Maybe just because? Maybe its an school project?...

"That is not dead which can eternal lie, And with strange aeons even death itself may die."
Fighteer Lost in Space from The Time Vortex (Time Abyss) Relationship Status: TV Tropes ruined my love life
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#31: May 5th 2011 at 8:50:58 AM

If we open it up to all games, then I suppose Portal 2 still doesn't technically count, as the Moon isn't an actual level, but it still has to be mentioned for pure awesome.

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storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
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#32: May 6th 2011 at 11:17:24 AM

Yeah, Portal2 and DKCR are just cutscenes AFAIK.

I just remembered another example: Red Alert 2:Yuri's Revenge, though it's more like 2.5d

edited 6th May '11 11:18:00 AM by storyyeller

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Scardoll Burn Since: Nov, 2010
Burn
#33: May 6th 2011 at 11:46:28 AM

The Magic School Bus Explores The Solar System.

And it's the easiest of the platforming levels by far.

>_>

I remember a younger sibling playing that game. Foolishly, when he asked me to give it a try because it was too hard, I tried.

An hour later, I gave up and unplugged the computer. GODDAMN IT, I HATE FALLING TO MY DEATH!!!

edited 6th May '11 11:46:37 AM by Scardoll

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MetaFour AXTE INCAL AXTUCE MUN from A Place (Old Master)
storyyeller More like giant cherries from Appleloosa Since: Jan, 2001 Relationship Status: RelationshipOutOfBoundsException: 1
More like giant cherries
#35: May 14th 2011 at 6:08:36 PM

In case anyone was wondering about why I was looking for examples, I was trying to come up with ideas for a level in my fangame.

Here's what I came up with. It's going to have the music from Duck Tales and a Portal2 reference at the end.

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stardf29 Since: Jan, 2001
#36: May 14th 2011 at 6:20:35 PM

Huh. Looks interesting enough. I suppose the Magic School Bus example isn't worth too much, although you could have one part where there's a Jump Boots item (increases your jumping height) to tempt players into grabbing, and then have the next screen have ceiling spikes that you're pretty much guaranteed to jump into if you grabbed the boots...

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