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TsundeRay HOORAY! from Santa Clara, California Since: May, 2009
HOORAY!
#1: Apr 11th 2011 at 3:13:38 AM

For those moments where the awesomeness isn't something pulled off in the game's plot, but rather pulled off by the player.

Certain fanbases know these moments/runs as "superplays."

To start off, my friend nailing the Grand Master rank in Tetris TGM 2 PLUS's Death mode.

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KnownUnknown Since: Jan, 2001
#2: Apr 11th 2011 at 7:42:05 AM

I shared this on the Empire At War thread already, but I love this story...

I tell ya, it was a struggle. After a long and arduous space match, I realized that I probably wasn't going to win - I could hold up only so long but my enemy was rapidly wearing me down. So I tried a all or nothing attack - I put everything into making a workable fleet to siege his space station and sent absolutely everyone into the attack, ignoring all attacks to themselves from his increasingly more powerful fleet in hopes of taking down his space station. It almost worked: pretty much every node was destroyed except one with very little health left.

But in the end, he destroyed my fleet, saved his station, and had the opportunity to send his own fleet to finish off my defenseless station.

But I didn't give up - I had one chance left. My resources? A single TIE Fighter (the rest of his squadron destroyed), and one charge on the surface to space cannon. As his still susbstantial fleet laid waste to my station, I raced against time to weave that fighter through his defenses, straight into his space station, and in the miniscule time before it was annihilated by it's defenses I managed to paint a shot from the surface to space cannon. Come from behind victory.

That brave TIE pilot went into the annals of history as a war hero. I went into the annals as some odd mix of genius is ridiculously lucky.

edited 11th Apr '11 7:43:09 AM by KnownUnknown

"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy, paraphrasing Mark Twain.
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