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** The game featured a few coincidental similarities to the official ''VideoGame/SonicMania'' released some months later. The special stages have racing gameplay, there's a Sky Chase sequence in the desert stage, and both games have a level that makes proper use of that magnet sphere gimmick from the ''Sonic 3'' bonus stages. ''Sonic Mania'''s developers even considered something bad happening to Eggman in the backstory for the game, but ultimately dropped the idea.

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** The game featured a few coincidental similarities to the official ''VideoGame/SonicMania'' released some months later. The special stages have racing gameplay, there's a Sky Chase sequence in the desert stage, and both games have a level that makes proper use of that magnet sphere gimmick from the ''Sonic 3'' bonus stages. On the story front, both games act as a sequel to ''Sonic 3'' with several elements from ''CD''. ''Sonic Mania'''s developers even considered something bad happening to Eggman in the backstory for the game, but ultimately dropped the idea.
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* SugarWiki/AwesomeMusic: The game boasts an [[https://hinchy-alt.bandcamp.com/album/dueling-ages-the-sonic-time-twisted-original-soundtrack original and incredible soundtrack, mainly composed by Hinchy]], following in on the game being a FanSequel to ''Sonic CD'' by having distinct variations of the same zone theme depending on the time frame you're in. One of its composers, Andy Tunstall, even came from the same group of composers that worked on first two fan games of the [[VideoGame/SonicBeforeTheSequel LakeFeperd-developed]] [[VideoGame/SonicAfterTheSequel Sonic]] [[VideoGame/SonicChronoAdventure trilogy]].

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* SugarWiki/AwesomeMusic: The game boasts an [[https://hinchy-alt.bandcamp.com/album/dueling-ages-the-sonic-time-twisted-original-soundtrack original and incredible soundtrack, mainly composed by Hinchy]], following in on the game being a FanSequel to ''Sonic CD'' by having distinct variations of the same zone theme depending on the time frame you're in. One of its composers, Andy Tunstall, even came from the same group of composers that worked on the first two fan games of the [[VideoGame/SonicBeforeTheSequel LakeFeperd-developed]] [[VideoGame/SonicAfterTheSequel Sonic]] [[VideoGame/SonicChronoAdventure trilogy]].



** The game featured a few coincidental similarities to the official ''VideoGame/SonicMania'' released some months later. The special stages have racing gameplay, there's a Sky Chase sequence in the desert stage and both games have a level that makes proper use of that magnet sphere gimmick from the ''Sonic 3'' bonus stages. ''Sonic Mania'''s developers even considered something bad happening to Eggman in the backstory for the game, but ultimately dropped the idea.

to:

** The game featured a few coincidental similarities to the official ''VideoGame/SonicMania'' released some months later. The special stages have racing gameplay, there's a Sky Chase sequence in the desert stage stage, and both games have a level that makes proper use of that magnet sphere gimmick from the ''Sonic 3'' bonus stages. ''Sonic Mania'''s developers even considered something bad happening to Eggman in the backstory for the game, but ultimately dropped the idea.



* OlderThanTheyThink: The final boss being [[spoiler:a mix of Robotnik and Galactus]] might seem like an out-of-place inspiration/reference/WeirdCrossover, but the official games have dabbled in such references before, [[Anime/DragonBallZ Super Sonic]] and [[Franchise/StarWars the Death Egg]] being the best examples.
* SignatureScene: As well-regarded as this fan game is, the most infamous part that everyone will come to know of it by its very end is [[spoiler:Super Sonic impaling the TrueFinalBoss and making his face an unrecognizable mess in very gory detail, as most of the rest of the tropes on this page can assess to.]]

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* OlderThanTheyThink: The final boss being [[spoiler:a mix of Robotnik and Galactus]] might seem like an out-of-place inspiration/reference/WeirdCrossover, inspiration/reference[=/=]WeirdCrossover, but the official games have dabbled in such references before, [[Anime/DragonBallZ Super Sonic]] and [[Franchise/StarWars the Death Egg]] being the best examples.
* SignatureScene: As well-regarded as this fan game is, the most infamous part that everyone will come to know of it by its very end is [[spoiler:Super Sonic impaling the TrueFinalBoss and making his face an unrecognizable mess in very gory detail, as most of the rest of the tropes on this page can assess to.]]to]].
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** Another coincidental similarity, this time to the CompilationRerelease ''Sonic Origins''. In ''Origins''' Anniversary mode, lives have been replaced with coins, and losing in a Special Stage opens a prompt allowing to retry it immediately at the price of one coin, which is similar to the prompt that allows retrying a Special Stage in ''Time Twisted'' at the cost of one life.

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** Another coincidental similarity, this time to the CompilationRerelease ''Sonic Origins''. In ''Origins''' Anniversary mode, lives have been replaced with coins, and losing in a Special Stage opens a prompt allowing to spend one coin to retry it immediately at the price of one coin, immediately, which is similar to the prompt that allows retrying a Special Stage in ''Time Twisted'' at the cost of one life.
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Added DiffLines:

** Another coincidental similarity, this time to the CompilationRerelease ''Sonic Origins''. In ''Origins''' Anniversary mode, lives have been replaced with coins, and losing in a Special Stage opens a prompt allowing to retry it immediately at the price of one coin, which is similar to the prompt that allows retrying a Special Stage in ''Time Twisted'' at the cost of one life.


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* OlderThanTheyThink: The final boss being [[spoiler:a mix of Robotnik and Galactus]] might seem like an out-of-place inspiration/reference/WeirdCrossover, but the official games have dabbled in such references before, [[Anime/DragonBallZ Super Sonic]] and [[Franchise/StarWars the Death Egg]] being the best examples.
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** The game features pixel art by artist [=DerZocker=]. The original spritesheet for one of the bosses, [[ComicBook/SonicTheComic Emperor Metallix]], had originally been published in pixel art sites with a joke warning for the user to not use in it projects where Dr. Robotnik is called Eggman. In this game, Dr. Baldynosehair is, indeed, actually never called by name...and then [[spoiler:turns into western Robotnik at the end]].

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** The game features pixel art by artist [=DerZocker=]. Dee Liteyears. The original spritesheet for one of the bosses, [[ComicBook/SonicTheComic Emperor Metallix]], had originally been published in on pixel art sites with a joke warning for the user to not use in it projects where Dr. Robotnik is called Eggman. In this game, Dr. Baldynosehair is, indeed, actually never called by name...and then [[spoiler:turns into western Robotnik at the end]].
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** His second mini-boss fight in Viridian Valley is no slouch either, especially due to taking place on scrolling moving platforms over a bottomless pit. The unnerving part of it is that once Metal Sonic is defeated, the platforms immediately stop, so the player needs to quickly react and adjust.
*** While the fight is already complicated enough in the Past version of the level, the Future version combines it with a GetBackHereBoss, with the moving platforms scrolling left, ''away'' from him.

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** His second mini-boss fight in Viridian Valley is no slouch either, especially due to taking place on small scrolling moving platforms over a bottomless pit. The most unnerving part of it is that once Metal Sonic is defeated, the platforms immediately stop, so the player needs to quickly react and adjust.
*** While the fight is already complicated nerve-wracking enough in the Past version of the level, the Future version combines it with a GetBackHereBoss, with the moving platforms scrolling left, ''away'' from him.Metal Sonic.
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** While it is understandable for the final boss to be difficult to beat, Knuckles has it much worse than Sonic or Tails to the point where it becomes unfair: [[spoiler:his lower mobility combined with randomly appearing platforms makes evading the boss' ''very first hit'' without falling into a bottomless pit a LuckBasedMission. It is possible to lose dozens of lives before getting a chance to make any progress.]]

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** While it is understandable for the final boss to be difficult to beat, Knuckles has it much worse than Sonic or Tails to the point where it becomes unfair: [[spoiler:his lower mobility combined with randomly appearing platforms makes evading surviving the boss' ''very first hit'' without falling into a bottomless pit a LuckBasedMission. It is possible to lose dozens of lives before getting a chance to make any progress.]]

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** His second mini-boss fight in Viridian Valley is no slouch either, especially due to taking place on scrolling moving platforms over a bottomless pit. The unnerving part of it is that once Metal Sonic is defeated, the platforms immediately stop, so the player needs to quickly react and readjust.

to:

** His second mini-boss fight in Viridian Valley is no slouch either, especially due to taking place on scrolling moving platforms over a bottomless pit. The unnerving part of it is that once Metal Sonic is defeated, the platforms immediately stop, so the player needs to quickly react and readjust.adjust.


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** While it is understandable for the final boss to be difficult to beat, Knuckles has it much worse than Sonic or Tails to the point where it becomes unfair: [[spoiler:his lower mobility combined with randomly appearing platforms makes evading the boss' ''very first hit'' without falling into a bottomless pit a LuckBasedMission. It is possible to lose dozens of lives before getting a chance to make any progress.]]
Is there an issue? Send a MessageReason:
None


** His second mini-boss fight in Viridian Valley is no slouch either, especially due to taking place on scrolling moving platforms over a bottomless pit. The unnerving part of it is that once Metal Sonic is defeated, the platforms immediately stop moving, so the player needs to quickly react and readjust.

to:

** His second mini-boss fight in Viridian Valley is no slouch either, especially due to taking place on scrolling moving platforms over a bottomless pit. The unnerving part of it is that once Metal Sonic is defeated, the platforms immediately stop moving, stop, so the player needs to quickly react and readjust.

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