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* AnnoyingVideoGameHelper: Horse Off-Course can be like this. While you can skip most of his dialogue by pressing the X button, you can't skip whenever he introduces a new mechanic for the first time. You also aren’t told how to skip him until well into the tutorial, at which point he’s certainly interrupted the gameplay more than a few times to teach you something either the loading screen told you first or you figured out yourself. He also tends to show up at the results screen with advice when you win anything other than first place. However, due to a good chunk of the game being based on luck, tends to make the advice more useless than helpful, esepcially if its soemthing like "everyone else was just better", "I have no idea what happened" or telling you how to avoid Runaway when it only really happened due to a bad hand. Fortunately, ''Ride On'' not only allows you to instantly shut him up by tapping him directly, but also introduced a setting in Options to just not have him show up at all at the results, with the advice he gives instead relegated to the loading screen tips with other, more helpful information.

to:

* AnnoyingVideoGameHelper: Horse Off-Course can be like this. While you can skip most of his dialogue by pressing the X button, you can't skip whenever he introduces a new mechanic for the first time. You also aren’t told how to skip him until well into the tutorial, at which point he’s certainly interrupted the gameplay more than a few times to teach you something either the loading screen told you first or you figured out yourself. He also tends to show up at the results screen with advice when you win anything other than first place. However, due to a good chunk of the game being based on luck, tends to make the advice more useless than helpful, esepcially especially if its soemthing something like "everyone else was just better", "I have no idea what happened" or telling you how to avoid Runaway when it only really happened due to a bad hand. Fortunately, ''Ride On'' not only allows you to instantly shut him up by tapping him directly, but also introduced a setting in Options to just not have him show up at all at the results, with the advice he gives instead relegated to the loading screen tips with other, more helpful information.
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** Whenever you win particularly big international races, the angel shows up to congratulate you... only to also reveal that they bet ''against'' you on the race. Your character stops being surprised once this happens for a third time.

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** Whenever you win particularly big international races, the angel shows up to congratulate you... only to you. It's all smiles until you find out that he also reveal that bet on each of these races... and they bet ''against'' you, assuming you on the race. wouldn't be good enough to win or that you'd have an off-day. Your character stops being surprised once after this happens for a third time.
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** Whenever you when particularly big international races, the angel shows up to congratulate you... only to also reveal that they bet ''against'' you on the race. Your character stops being surprised once this happens for a third time.

to:

** Whenever you when win particularly big international races, the angel shows up to congratulate you... only to also reveal that they bet ''against'' you on the race. Your character stops being surprised once this happens for a third time.

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** The angel casually talking about damning you to Hell if you can't hold up your end of the deal in ''Ride On!''. Or, rather, [[GoshDangItToHeck danging you to Heck]]. In response to this, the player tries to convince the angel that their true dream in life is actually to make store-bought mac-and-cheese.

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** The angel casually talking about damning you to Hell if you can't hold up your end of the deal in ''Ride On!''. Or, rather, [[GoshDangItToHeck danging you to Heck]]. In response to this, the player tries to convince the angel that their true dream in life is actually to make store-bought mac-and-cheese. [[spoiler:When you eventually do win the Derby, he reveals that he was just joking about sending you to Heck, and chastises you for having a bad sense of humor.]]


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** Whenever you when particularly big international races, the angel shows up to congratulate you... only to also reveal that they bet ''against'' you on the race. Your character stops being surprised once this happens for a third time.
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** Jimmy's entire [[ICantBelieveItsNotHeroin Happy Carrot addiction]] storyline.
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** After declaring you his rival, Jagger approaches Mr. Maekawa to glean information on how you are managing such a good string of victories. While the older man is confused by the questioning, he's even more confused by the fact Jagger is spending the entire conversation with his back turned.

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** After declaring you his rival, Jagger approaches Mr. Maekawa to glean information on how you are managing such a good string of victories. While the older man is confused by the questioning, he's even more confused by the fact Jagger is spending holding the entire conversation with his back turned.turned and keeps beseeching him to just face him already.

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---> '''You''': ALL WILL TREMBLE BEFORE ME!

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---> '''You''': --->'''You''': ALL WILL TREMBLE BEFORE ME!ME!
** After declaring you his rival, Jagger approaches Mr. Maekawa to glean information on how you are managing such a good string of victories. While the older man is confused by the questioning, he's even more confused by the fact Jagger is spending the entire conversation with his back turned.
--->'''Mr. Maekawa''': Please just turn around. It's absolutely not having the dramatic effect you think it is.
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* AnnoyingVideoGameHelper: Horse Off-Course can be like this. While you can skip most of his dialogue by pressing the X button, you can't skip whenever he introduces a new mechanic for the first time. You also aren’t told how to skip him until well into the tutorial, at which point he’s certainly interrupted the gameplay more than a few times to teach you something either the loading screen told you first or you figured out yourself. He also tends to show up at the results screen with advice when you win anything other than first place. However, due to a good chunk of the game being based on luck, tends to make the advice more useless than helpful, esepcially if its soemthing like "everyone else was just better", "I have no idea what happened" or telling you how to avoid Runaway when it only really happened due to a bad hand. Fortunately, ''Ride On'' introduced a setting in Options to just not have him show up at all at the results, with the advice he gives instead relegated to the loading screen tips with other, more helpful information.

to:

* AnnoyingVideoGameHelper: Horse Off-Course can be like this. While you can skip most of his dialogue by pressing the X button, you can't skip whenever he introduces a new mechanic for the first time. You also aren’t told how to skip him until well into the tutorial, at which point he’s certainly interrupted the gameplay more than a few times to teach you something either the loading screen told you first or you figured out yourself. He also tends to show up at the results screen with advice when you win anything other than first place. However, due to a good chunk of the game being based on luck, tends to make the advice more useless than helpful, esepcially if its soemthing like "everyone else was just better", "I have no idea what happened" or telling you how to avoid Runaway when it only really happened due to a bad hand. Fortunately, ''Ride On'' not only allows you to instantly shut him up by tapping him directly, but also introduced a setting in Options to just not have him show up at all at the results, with the advice he gives instead relegated to the loading screen tips with other, more helpful information.
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** ''[[https://www.youtube.com/watch?v=tE5WnCtNFgw Funky Monkey Style]]'' is rocking and slick and wouldn't sound out of place in something like ''VideoGame/FZero''.
* CultClassic: Despite being a rather obscure Nintendo 3DS eShop title that saw minimal advertising, the game has a small, passionate fanbase that attest that it is an incredibly fun and addicting game, frequently touting it as not only one of the best games on the system, but also one of the best non-''Pokémon'' titles ever developed by Creator/GameFreak. The director even commented on this when interviewed about the Apple Arcade UpdatedRerelease, noting that while the studio was aware of the game's cult following, they were still taken aback by the amount of Japanese social media excitement caused by the announcement.

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** ''[[https://www.youtube.com/watch?v=tE5WnCtNFgw com/watch?v=PmoAKu-gPbI Funky Monkey Style]]'' is rocking and slick and wouldn't sound out of place in something like ''VideoGame/SegaRally'' or ''VideoGame/FZero''.
* CultClassic: Despite being a rather obscure Nintendo 3DS eShop title that saw minimal advertising, the game has a small, passionate fanbase that attest that it is an incredibly fun and addicting game, frequently touting it as not only one of the best games on the system, but also one of the best non-''Pokémon'' titles ever developed by Creator/GameFreak. The director even commented on this when interviewed about the Apple Arcade UpdatedRerelease, noting that while the studio was aware of the game's cult following, they were still taken aback by the amount of Japanese social media excitement caused by the announcement.

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* SugarWiki/FunnyMoments: The entire opening qualifies, but some stand out moments include:

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* SugarWiki/FunnyMoments: The entire opening qualifies, but some stand out moments include:SugarWiki/FunnyMoments:


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** In ''Ride On!'', when Mr. Maekawa asks if you were always this good at horse racing after you win your first race, your character triumphantly shouts "I AM REBORN!" Mr. Maekawa wisely decides to ignore that and continue talking. Your character is still high off their first success though.
---> '''You''': ALL WILL TREMBLE BEFORE ME!
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** When you start the tutorial and Horse Off-Course introduces himself in ''Ride On!'', your options are "Nice to meet you" and "I'VE MISSED YOU SO MUCH!"
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* SugarWiki/FunnyMoments: The entire opening qualifies, but some stand out moments include:
** When they're finally convinced that they're talking to an angel, one of the first things your character does is assure them that they ''[[BlatantLies totally]]'' worshipped whatever deity the angel is representing.
** The angel casually talking about damning you to Hell if you can't hold up your end of the deal in ''Ride On!''. Or, rather, [[GoshDangItToHeck danging you to Heck]]. In response to this, the player tries to convince the angel that their true dream in life is actually to make store-bought mac-and-cheese.
--->'''???''': I thought your dream was to win the derby?\\
'''You''': That's more like my... fantasy?

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Indentation


* SugarWiki/AwesomeMusic: Holy crap, ''[[https://www.youtube.com/watch?v=VQtzIAmlkj0 "Challenge to the Vertex"]]''. It sounds less like the final boss theme to a horse-racing game and more like the final boss theme to an epic adventure RPG, and it's ''glorious.''

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* SugarWiki/AwesomeMusic: SugarWiki/AwesomeMusic:
**
Holy crap, ''[[https://www.youtube.com/watch?v=VQtzIAmlkj0 "Challenge to the Vertex"]]''. It sounds less like the final boss theme to a horse-racing game and more like the final boss theme to an epic adventure RPG, and it's ''glorious.''
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* ScrappyMechanic: Runaway. It causes the horse to only rush forward, quickly drains stamina, and can only be cured by getting a perfect hand. Even if you do manage to win a perfect hand, your horse will probably be so far ahead it won't be able to get any Energy from the Comfort zone and it would be detrimental to try to run back. To make matters worse, the game is largely a LuckBasedMission, so it's especially upsetting when you have an unwinnable hand with a lot of cards left in a big race. It's even worse if you're riding a bad-tempered horse, in which it's very easy to have go Runaway with a small hand of unused cards, or a single dung card that only appears in in Mature Mode. There are some upsides to this, however. If this happens on your final turn or before that, then you wind up far enough ahead of everyone, but it's not a guaranteed win unless you have some stamina cards and energy to spare and your opponents aren't strong enough to catch up. "Ride On" makes it worse by having one of the special horses requiring you to win in Runaway 10 times to unlock them.

to:

* ScrappyMechanic: Runaway. It causes the horse to only rush forward, quickly drains stamina, and can only be cured by getting a perfect hand. Even if you do manage to win a perfect hand, your horse will probably be so far ahead it won't be able to get any Energy from the Comfort zone and it would be detrimental to try to run back. To make matters worse, the game is largely a LuckBasedMission, so it's especially upsetting when you have an unwinnable hand with a lot of cards left in a big race. It's even worse if you're riding a bad-tempered horse, in which it's very easy to have go Runaway with a small hand of unused cards, or a single dung card that only appears in in Mature Mode. There are some upsides to this, however. If this happens on your final turn or before that, then you wind up far enough ahead of everyone, but it's not a guaranteed win unless you have some stamina cards and energy to spare and your opponents aren't strong enough to catch up. "Ride On" makes it worse by having one of the special horses requiring you to win in Runaway 10 times to unlock them.
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Up To Eleven is no longer a trope


** Front Charger is easily the most busted of the Characteristics. Unlike the other Charger abilities, it’s incredibly easy to position your horse in front of a rival and thus gain ''obscene'' amounts of energy, to the point where staying in a Level 3 Comfort Zone actually becomes a potential ''hindrance'' due to Super Unity knocking opponents away from that ever-important sweet spot behind you. By regularly positioning yourself correctly, reaching 100 Enthusiasm becomes laughably easy, with the chance of achieving ''[[UpToEleven 120]]'' if everything else aligns just right.

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** Front Charger is easily the most busted of the Characteristics. Unlike the other Charger abilities, it’s incredibly easy to position your horse in front of a rival and thus gain ''obscene'' amounts of energy, to the point where staying in a Level 3 Comfort Zone actually becomes a potential ''hindrance'' due to Super Unity knocking opponents away from that ever-important sweet spot behind you. By regularly positioning yourself correctly, reaching 100 Enthusiasm becomes laughably easy, with the chance of achieving ''[[UpToEleven 120]]'' ''120'' if everything else aligns just right.

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* GameBreaker: Devil's Hand (Strong) is ''incredibly'' overpowered. It essentially manipulates the deck in such a way that you'll hardly ever draw a dud card. You can pretty much guarantee Perfect Clears with this Skill.

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* GameBreaker: GameBreaker:
**
Devil's Hand (Strong) is ''incredibly'' overpowered. It essentially manipulates the deck in such a way that you'll hardly ever draw a dud card. You can pretty much guarantee Perfect Clears with this Skill.Skill.
** Front Charger is easily the most busted of the Characteristics. Unlike the other Charger abilities, it’s incredibly easy to position your horse in front of a rival and thus gain ''obscene'' amounts of energy, to the point where staying in a Level 3 Comfort Zone actually becomes a potential ''hindrance'' due to Super Unity knocking opponents away from that ever-important sweet spot behind you. By regularly positioning yourself correctly, reaching 100 Enthusiasm becomes laughably easy, with the chance of achieving ''[[UpToEleven 120]]'' if everything else aligns just right.



** Closer horses spend most of the race towards the back of the pack, meaning you'll be spending pretty much the entirety of the homestretch playing catch-up while bumping into half the competition, even while using every single whip and boost card available to you (which also means your horse will be developing at a snail's pace since it won't be able to take advantage of the experience boosts you'd normally get by not using said cards). In the vast majority of circumstances, a closer horse stands virtually no chance of winning if even a single non-closer competitor outranks it, even if you otherwise play absolutely flawlessly and end up with 100 Enthusiasm, since said rival will be nigh impossible to catch in the homestretch. Unless you've somehow bred a closer with high base stats, you can kiss any hope of winning a [=G1=] race goodbye.

to:

** Closer horses spend most of the race towards the back of the pack, meaning you'll be spending pretty much the entirety of the homestretch playing catch-up while bumping into half the competition, even while using every single whip and boost card available to you (which also means your horse will be developing at a snail's pace since it won't be able to take advantage of the experience boosts you'd normally get by not using said cards). In the vast majority of circumstances, a closer horse stands virtually no chance of winning if even a single non-closer competitor outranks it, even if you otherwise play absolutely flawlessly and end up with 100 Enthusiasm, since said rival will be nigh impossible to catch in the homestretch. Unless you've somehow bred a closer with high base stats, you can kiss any hope of winning a [=G1=] G1 race goodbye.
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* SugarWiki/MostWonderfulSound: The [[https://www.youtube.com/watch?v=qu-pqwmIzl8 Super Unity theme]], which signals that, for the next leg of the race, you're going to be absolutely ''obliterating'' everything else on the track as a result of your hard-earned Lv. 3 Perfect Solitaire.
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* MostWonderfulSound: The [[https://www.youtube.com/watch?v=qu-pqwmIzl8 Super Unity theme]], which signals that, for the next leg of the race, you're going to be absolutely ''obliterating'' everything else on the track after your hard-earned Lv. 3 Perfect Solitaire.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MostWonderfulSound: The [[https://www.youtube.com/watch?v=qu-pqwmIzl8 Super Unity theme]], which signals that, for the next leg of the race, you're going to be absolutely ''obliterating'' everything else on the track after your hard-earned Lv. 3 Perfect Solitaire.
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None

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** The QR code feature has also been removed, so you can't use powerful horses from other players.

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* AnnoyingVideoGameHelper: Horse Off-Course can be like this. While you can skip most of his dialogue by pressing the X button, you can't skip whenever he introduces a new mechanic for the first time. You also aren’t told how to skip him until well into the tutorial, at which point he’s certainly interrupted the gameplay more than a few times to teach you something either the loading screen told you first or you figured out yourself. He also tends to show up at the results screen with advice when you win anything other than first place. However, due to a good chunk of the game being based on luck, tends to make the advice more useless than helpful, esepcially if its soemthing like "everyone else was just better", "I have no idea what happened" or telling you how to avoid Runaway when it only really happened due to a bad hand. Fortunately, ''Ride On'' introduced a setting in the option to just not have him show up at all at the results, with the advice he gives instead relegated to the loading screen tips with other, more helpful information.

to:

* AnnoyingVideoGameHelper: Horse Off-Course can be like this. While you can skip most of his dialogue by pressing the X button, you can't skip whenever he introduces a new mechanic for the first time. You also aren’t told how to skip him until well into the tutorial, at which point he’s certainly interrupted the gameplay more than a few times to teach you something either the loading screen told you first or you figured out yourself. He also tends to show up at the results screen with advice when you win anything other than first place. However, due to a good chunk of the game being based on luck, tends to make the advice more useless than helpful, esepcially if its soemthing like "everyone else was just better", "I have no idea what happened" or telling you how to avoid Runaway when it only really happened due to a bad hand. Fortunately, ''Ride On'' introduced a setting in the option Options to just not have him show up at all at the results, with the advice he gives instead relegated to the loading screen tips with other, more helpful information.



* ScrappyMechanic: Runaway. It causes the horse to only rush forward, quickly drains stamina, and can only be cured by getting a perfect hand. Even if you do manage to win a perfect hand, your horse will probably be so far ahead it won't be able to get any Energy from the Comfort zone and it would be detrimental to try to run back. To make matters worse, the game is largely a LuckBasedMission, so it's especially upsetting when you have an unwinnable hand with a lot of cards left in a big race. It's even worse if you're riding a bad-tempered horse, in which it's very easy to have go Runaway with a small hand of unused cards, or a single dung card that only appears in in Mature Mode. There are some upsides to this, however. If this happens on your final turn or before that, then you wind up far enough ahead of everyone, but it's not a guaranteed win unless you have some stamina cards and energy to spare and your opponents aren't strong enough to catch up.

to:

* ScrappyMechanic: Runaway. It causes the horse to only rush forward, quickly drains stamina, and can only be cured by getting a perfect hand. Even if you do manage to win a perfect hand, your horse will probably be so far ahead it won't be able to get any Energy from the Comfort zone and it would be detrimental to try to run back. To make matters worse, the game is largely a LuckBasedMission, so it's especially upsetting when you have an unwinnable hand with a lot of cards left in a big race. It's even worse if you're riding a bad-tempered horse, in which it's very easy to have go Runaway with a small hand of unused cards, or a single dung card that only appears in in Mature Mode. There are some upsides to this, however. If this happens on your final turn or before that, then you wind up far enough ahead of everyone, but it's not a guaranteed win unless you have some stamina cards and energy to spare and your opponents aren't strong enough to catch up. "Ride On" makes it worse by having one of the special horses requiring you to win in Runaway 10 times to unlock them.


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** The special horse breeds are now locked behind specific goals, which are also the games Achievements, instead of just winning with certain horses.

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