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* SeinfeldIsUnfunny: Whilst its overly simple gameplay has always faced criticism, Braid's heavy emphasis on symbolism and statements on life is what helped it stand out and receive a lot of praise. Today though, with so many other games who both handle their heavy themes and allegories much more effectively, as well as games that simply make better use of symbolism becoming more and more plentiful, Braid's attempts at these now come across as clumsy, tacked on, and even unintentionally humorous.

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* SeinfeldIsUnfunny: Whilst its overly simple gameplay has always faced criticism, OnceOriginalNowCommon: Braid's heavy emphasis on symbolism and statements on life is what helped it stand out and receive a lot of praise. Today though, with so many other games who both handle their heavy themes and allegories much more effectively, as well as games that simply make better use of symbolism becoming more and more plentiful, Braid's attempts at these now come across as clumsy, tacked on, and even unintentionally humorous.

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