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History VideoGame / Verdun

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The game was in development by Blackmill Games for much of 2014 and was released on the 28th of April, 2015 after a year in UsefulNotes/{{Steam}} Early Access.

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The game was in development by Blackmill Games for much of 2014 and was released on the 28th of April, 2015 after a year in UsefulNotes/{{Steam}} Platform/{{Steam}} Early Access.



The game was also ported to UsefulNotes/Playstation4 in 2016, and to UsefulNotes/XboxOne the following year.

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The game was also ported to UsefulNotes/Playstation4 Platform/PlayStation4 in 2016, and to UsefulNotes/XboxOne Platform/XboxOne the following year.
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** The ''Tankgewehr'' is defensive sniper's wet dream, and AwesomeButImpractical for pretty much anyone else. It fires [[{{BFG}} 13.7mm rounds]] which can OneHitKill through sandbags, 'bulletproof' steel observation plates, or up to half a metre of solid earth - or [[OneHitPolykill two in the open]]. However its recoil is so massive that it can only be fired when prone, its reload time is 5 seconds, and all standard rifles (and the ''Reichsrevolver'') can kill with one hit to an exposed body part anyway - and in a game where target acquisition, mobility, and firing quickly is important, the limited turn range and set-up is a killer. It's even worse in Attrition, where no one is held to any one side of the map, so you're likely to be flanked by people with Berthiers and [=BARs=].

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** The ''Tankgewehr'' is defensive sniper's wet dream, and AwesomeButImpractical for pretty much anyone else. It fires [[{{BFG}} 13.7mm rounds]] which can OneHitKill through sandbags, 'bulletproof' steel observation plates, or up to half a metre of solid earth - or [[OneHitPolykill two in the open]]. However its recoil is so massive that it can only be fired when prone, its reload time is 5 seconds, and all standard rifles (and the ''Reichsrevolver'') can kill with one hit to an exposed body part anyway - and in a game where target acquisition, mobility, and firing quickly is important, the limited turn range and set-up is a killer. It's even worse in Attrition, where no one is held to any one side of the map, so you're likely to be flanked by people with Berthiers and [=BARs=]. And finally, there's also the fact that, outside of being stationary setpieces on maps, there are no tanks fought in the game, making the weapon useless in it's original intended role of destroying tanks.
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*** [[WinterWarfare Alpenjäger]] - In Treue Fest! (Steadfast in loyalty!)

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*** [[WinterWarfare [[MountainWarfare Alpenjäger]] - In Treue Fest! (Steadfast in loyalty!)
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Standalone expansion focusing on the Eastern Front of World War I called ''Tannenberg'' was announced in May 25th, 2017. It features a more open-ended and larger map design compared to the base game to reflect the more mobile nature of the war compared to the Western Front's trench warfare. The expansion went into Early Access on November 16th 2017, and left it on February 13th, 2019. A follow-up to both this game and ''Tanneberg'' focusing on World War I's Italian Front, called ''VideoGame/{{Isonzo}}'', was released on September 14th, 2022. In contrast to ''Verdun''s and ''Tannenberg''s flat ground and forests, Isonzo takes place in the mountains between Italy and Austria-Hungary, with all of its maps being vertical in nature.

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Standalone expansion focusing on the Eastern Front of World War I called ''Tannenberg'' was announced in May 25th, 2017. It features a more open-ended and larger map design compared to the base game to reflect the more mobile nature of the war compared to the Western Front's trench warfare. The expansion went into Early Access on November 16th 2017, and left it on February 13th, 2019. A follow-up to both this game and ''Tanneberg'' focusing on World War I's Italian Front, called ''VideoGame/{{Isonzo}}'', was released on September 14th, 2022. In contrast to ''Verdun''s ''Verdun's'' and ''Tannenberg''s ''Tannenberg's'' flat ground and forests, Isonzo takes place in the mountains between Italy and Austria-Hungary, with all of its maps being vertical in nature.
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Standalone expansion focusing on the Eastern Front of World War I called ''Tannenberg'' was announced in May 25th, 2017. It features a more open-ended and larger map design compared to the base game to reflect the more mobile nature of the war compared to the Western Front's trench warfare. The expansion went into Early Access on November 16th 2017, and left it on February 13th, 2019. A follow-up to both this game and ''Tanneberg'' focusing on World War I's Italian Front, called ''VideoGame/{{Isonzo}}'', was released on September 14th, 2022. In contrast to ''Verdun'''s and ''Tannenberg'''s flat ground and forests, Isonzo takes place in the mountains between Italy and Austria-Hungary, with all of its maps being vertical in nature.

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Standalone expansion focusing on the Eastern Front of World War I called ''Tannenberg'' was announced in May 25th, 2017. It features a more open-ended and larger map design compared to the base game to reflect the more mobile nature of the war compared to the Western Front's trench warfare. The expansion went into Early Access on November 16th 2017, and left it on February 13th, 2019. A follow-up to both this game and ''Tanneberg'' focusing on World War I's Italian Front, called ''VideoGame/{{Isonzo}}'', was released on September 14th, 2022. In contrast to ''Verdun'''s ''Verdun''s and ''Tannenberg'''s ''Tannenberg''s flat ground and forests, Isonzo takes place in the mountains between Italy and Austria-Hungary, with all of its maps being vertical in nature.

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Standalone expansion focusing on the Eastern Front of World War I called ''Tannenberg'' was announced in May 25th, 2017. It features a more open-ended and larger map design compared to the base game to reflect the more mobile nature of the war compared to the Western Front's trench warfare. The expansion went into Early Access on November 16th 2017, and left it on February 13th, 2019.

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Standalone expansion focusing on the Eastern Front of World War I called ''Tannenberg'' was announced in May 25th, 2017. It features a more open-ended and larger map design compared to the base game to reflect the more mobile nature of the war compared to the Western Front's trench warfare. The expansion went into Early Access on November 16th 2017, and left it on February 13th, 2019. \n A follow-up to both this game and ''Tanneberg'' focusing on World War I's Italian Front, called ''VideoGame/{{Isonzo}}'', was released on September 14th, 2022. In contrast to ''Verdun'''s and ''Tannenberg'''s flat ground and forests, Isonzo takes place in the mountains between Italy and Austria-Hungary, with all of its maps being vertical in nature.
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Up To Eleven is a defunct trope


* TheManyDeathsOfYou: You can get bombed, blown, stabbed, shot, gassed, cut down by tripwire, drowned, or kill yourself by accident (or on purpose) with poorly thrown grenades or artillery strikes. [[UpToEleven And that's just the start.]]

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* TheManyDeathsOfYou: You can get bombed, blown, stabbed, shot, gassed, cut down by tripwire, drowned, or kill yourself by accident (or on purpose) with poorly thrown grenades or artillery strikes. [[UpToEleven And that's just the start.]]
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Standalone expansion focusing on the Eastern Front of World War I called called ''Tannenberg'' was announced in May 25th, 2017. It features a more open-ended and larger map design compared to the base game to reflect the more mobile nature of the war compared to the Western Front's trench warfare. The expansion went into Early Access on November 16th 2017, and left it on February 13th, 2019.

to:

Standalone expansion focusing on the Eastern Front of World War I called called ''Tannenberg'' was announced in May 25th, 2017. It features a more open-ended and larger map design compared to the base game to reflect the more mobile nature of the war compared to the Western Front's trench warfare. The expansion went into Early Access on November 16th 2017, and left it on February 13th, 2019.
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* ImprobableWeaponUsage: In a pinch, you can melee the enemy. It's not very effective, [[KnifeNut unless you have a bayonet.]]

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* ImprobableWeaponUsage: In a pinch, you can melee the enemy. It's not very effective, [[KnifeNut [[BayonetYa unless you have a bayonet.]]
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** Or with a shovel. Which is about as CrazyAwesome as it sounds.

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** Or with a shovel. Which is about as CrazyAwesome awesome as it sounds.
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* KilledMidSentence: Killing an enemy mid-sentence will result in them gurgling a few sounds before death. Kill a squad leader while he's trying to call an artillery strike, [[RealityEnsues and it won't happen.]]

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* KilledMidSentence: Killing an enemy mid-sentence will result in them gurgling a few sounds before death. Kill a squad leader while he's trying to call an artillery strike, [[RealityEnsues and it won't happen.]]



* MoreDakka: The Machine Guns in the game have absurdly high rates of fire. [[RealityEnsues They are quite inaccurate when fired from the hip]], however, and must be emplaced for maximum effect. Have one pointing at a chokepoint, and...[[LudicrousGibs well.]]

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* MoreDakka: The Machine Guns in the game have absurdly high rates of fire. [[RealityEnsues [[AwesomeButImpractical They are quite inaccurate when fired from the hip]], however, and must be emplaced for maximum effect. Have one pointing at a chokepoint, and...[[LudicrousGibs well.]]

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