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History VideoGame / ShadowOfTheBeast2016

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* DarkerAndEdgier: The original trilogy of games were oozing with dark atmosphere and nightmarish monsters, but surprisingly tame in actual violent content all things considered. The remake instead has Aarbron tearing his foes apart messily, blood galore, and an even bleaker tone than original games overall.
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* MyGodWhatHaveIDone: It's subtle due to limited facial expressions of the main hero, but Aarbron is visibly devastated when he realizes that the man he just killed is his father. It marks the beginning of his RoaringRampageOfRevenge.


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* SchizoTech: As per tradition of the original ''Shadow of the Beast'' series, the level of technological advancement in the land of Karamoon is thrown all across the board. At its basis, it seems to be medieval, as enemies you fight wield primitive, cold weapons like swords, maces or axes... but then again, those enemies are sometimes deployed via [[CoolAirship Cool Airships]] that seem to use some sort of anti-gravity drive. The general architecture of the world ranges from downright primeval to ancient to medieval-like, but it also throws futuristic elements into it, including some hazards that you have to bypass like those devices which look like jet (or rocket) engines spewing flames blocking your path. Also, you fight the final BossBattle using a jetpack and a laser gun. Not to mention significant part of the world's fauna which seems robotic rather than organic.
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* AllThereInTheManual: The game's Timeline mechanic, where you grab "Orbs of Prophecy" to fill in holes in the story. Each orb fills in part of the story, which talks about why Maletoth kidnapped Aarbron when he was a baby, what happens in the prologue, what Maletoth's motivation is, and the rest of it.

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* AllThereInTheManual: The game's Timeline mechanic, where you grab "Orbs of Prophecy" to fill in holes in the story. Each orb fills in part of the story, which talks about why Maletoth kidnapped Aarbron when he was a baby, what happens in the prologue, what Maletoth's motivation is, and the rest of it. You also find out a great deal of information about the various places you kill your way through.
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* ButThouMust: Even after playing through the first stage knowing that Aarbron’s final human victim is [[spoiler:his father]], you have no choice but to kill him, thanks to the leash Zelek has on him to give him the jolt to carry out the dirty deed.
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* HeroicMime: Aarbron does not speak a single line of dialogue, He only growls and roars. {{Justified}} that he was transformed into a weapon of war when he was a baby.
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* HeroicMime: Aarbron does not speak a single line of dialogue, He only growls and roars. Justified that he was transformed into a weapon of war when he was a baby.

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* HeroicMime: Aarbron does not speak a single line of dialogue, He only growls and roars. Justified {{Justified}} that he was transformed into a weapon of war when he was a baby.
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* HeroicMime: Aarbron does not speak a single line of dialogue, He only growls and roars.

to:

* HeroicMime: Aarbron does not speak a single line of dialogue, He only growls and roars. Justified that he was transformed into a weapon of war when he was a baby.

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