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Bonus Boss is a disambiguation, lacks context


* BonusBoss: [[spoiler: Dark Knights of Vanda, megabeasts who are the same species as [[VideoGame/SuperMarioRPG Culex]]. They won't attack unless provoked, but once you get their attention, WATCH OUT.]]
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Not to be confused with the [[WebAnimation/RiseOfTheMushroomKingdom flash series of the same name]], ''[[http://www.bay12forums.com/smf/index.php?topic=110704.0 Rise of the Mushroom Kingdom]]'' is a mod for ''VideoGame/DwarfFortress''. Based on the {{Franchise/SuperMarioBros}} series, it adds a ton of Mario-themed elements to the game, and can be played both by itself and alongside vanilla ''Dwarf Fortress''. It's set in a hypothetical future, where the events of the Mario series have long since faded into myth and legend. Needs a better description.

to:

Not to be confused with the [[WebAnimation/RiseOfTheMushroomKingdom flash series of the same name]], ''[[http://www.bay12forums.com/smf/index.php?topic=110704.0 Rise of the Mushroom Kingdom]]'' is a mod for ''VideoGame/DwarfFortress''. Based on the {{Franchise/SuperMarioBros}} ''Franchise/SuperMarioBros'' series, it adds a ton of Mario-themed elements to the game, and can be played both by itself and alongside vanilla ''Dwarf Fortress''. It's set in a hypothetical future, where the events of the Mario series have long since faded into myth and legend. Needs a better description.
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* AwesomeButImpractical: Shy guys in a nutshell. They can whip up all sorts of crazy contraptions right from the get-go, but they lack any kind of organizational structure (read: no bookeepers or managers) and you can only form one (absurdly large) military squad with them.

to:

* AwesomeButImpractical: Shy guys in a nutshell. They can whip up all sorts of crazy contraptions right from the get-go, but they lack any kind of organizational structure (read: no bookeepers bookkeepers or managers) and you can only form one (absurdly large) military squad with them.



* DarkerAndEdgier: Being a Dwarf Fortress mod, people still die in all kinds of gruesome ways.

to:

* DarkerAndEdgier: Being a Dwarf Fortress ''Dwarf Fortress'' mod, people still die in all kinds of gruesome ways.
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fix


Not to be confused with the [[WebAnimation/RiseOfTheMushroomKingdom flash series of the same name]], ''[[http://www.bay12forums.com/smf/index.php?topic=110704.0 Rise of the Mushroom Kingdom]]'' is a mod for VideoGame/DwarfFortress. Based on the {{Franchise/SuperMarioBros}} series, it adds a ton of Mario-themed elements to the game, and can be played both by itself and alongside vanilla Dwarf Fotress. It's set in a hypothetical future, where the events of the Mario series have long since faded into myth and legend. Needs a better description.

to:

Not to be confused with the [[WebAnimation/RiseOfTheMushroomKingdom flash series of the same name]], ''[[http://www.bay12forums.com/smf/index.php?topic=110704.0 Rise of the Mushroom Kingdom]]'' is a mod for VideoGame/DwarfFortress. ''VideoGame/DwarfFortress''. Based on the {{Franchise/SuperMarioBros}} series, it adds a ton of Mario-themed elements to the game, and can be played both by itself and alongside vanilla Dwarf Fotress.''Dwarf Fortress''. It's set in a hypothetical future, where the events of the Mario series have long since faded into myth and legend. Needs a better description.



* '''Toads:''' Optimistic and even-tempered but fragile, Toads are an industrious race focused on trade and diplomacy. They have many allies, can build warp-pipes that pull resources from other regions, and can even raise Yoshis to act as both livestock and hunting companions. And they're going to need every ally then can get; Toads are extremely fragile in combat, not helped by the fact that they're all but forced to live above ground due to a deep-seated fear of caves.

to:

* '''Toads:''' Optimistic and even-tempered but fragile, Toads are an industrious race focused on trade and diplomacy. They have many allies, can build warp-pipes that pull resources from other regions, and can even raise Yoshis to act as both livestock and hunting companions. And they're going to need every ally then they can get; Toads are extremely fragile in combat, not helped by the fact that they're all but forced to live above ground due to a deep-seated fear of caves.



* ZergRush: Shy guys can only have one military squad, but it's a really really big one.

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* ZergRush: Shy guys Guys can only have one military squad, but it's a really really big one.
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Added DiffLines:

* BonusBoss: [[spoiler: Dark Knights of Vanda, megabeasts who are the same species as [[VideoGame/SuperMarioRPG Culex]]. They won't attack unless provoked, but once you get their attention, WATCH OUT.]]
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Added DiffLines:

* LoadsAndLoadsOfRaces: While only three are playable in Fortress Modes, there are at least a dozen others that can be controlled in Adventure Mode.
* TheBeastmaster: Goombas, oddly enough, making them valuable allies to Toads, Koopas and Shy Guys.
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Not to be confused with the [[WebAnimation/RiseOfTheMushroomKingdom flash series of the same name]], ''[[http://www.bay12forums.com/smf/index.php?topic=110704.0 Rise of the Mushroom Kingdom]]'' is a mod for VideoGame/DwarfFortress, based on the {{Franchise/SuperMarioBros}} series, which adds a ton of Mario-themed elements to the game. It's set in a hypothetical future, where the events of the Mario series have long since faded into myth and legend. Needs a better description.

to:

Not to be confused with the [[WebAnimation/RiseOfTheMushroomKingdom flash series of the same name]], ''[[http://www.bay12forums.com/smf/index.php?topic=110704.0 Rise of the Mushroom Kingdom]]'' is a mod for VideoGame/DwarfFortress, based VideoGame/DwarfFortress. Based on the {{Franchise/SuperMarioBros}} series, which it adds a ton of Mario-themed elements to the game.game, and can be played both by itself and alongside vanilla Dwarf Fotress. It's set in a hypothetical future, where the events of the Mario series have long since faded into myth and legend. Needs a better description.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Not to be confused with the [[WebAnimation/RiseOfTheMushroomKingdom flash series of the same name]], ''[[http://www.bay12forums.com/smf/index.php?topic=110704.0 Rise of the Mushroom Kingdom]]'' is a mod for VideoGame/DwarfFortress, based on the {{Franchise/SuperMarioBros}} series, which adds a ton of Mario-themed elements to the game. It's set in a hypothetical future, where the events of the Mario series have long since faded into myth and legend. Needs a better description.

It features three playable races in fortress mode:

* '''Toads:''' Optimistic and even-tempered but fragile, Toads are an industrious race focused on trade and diplomacy. They have many allies, can build warp-pipes that pull resources from other regions, and can even raise Yoshis to act as both livestock and hunting companions. And they're going to need every ally then can get; Toads are extremely fragile in combat, not helped by the fact that they're all but forced to live above ground due to a deep-seated fear of caves.
* '''Koopas:''' Where Toads are simple and carefree, Koopas are militant and orderly. They rely on military prowess to defend against their innumerable enemies, and are often backed by a powerful but unruly "Demon Koopa", not to mention a host of mighty pets. And while they get fatigued spending time below ground, they can eventually become "cave-adapted", which makes them even more powerful, and they can even train spell-slinging magikoopas.
* '''Shy Guys:''' An enigmatic race of forgetful wonder-workers, Shy Guys specialize in building absurd megaprojects. They can master any task in just a few seasons, but their skills rust just as quickly, not helped by their finicky work-ethic. Arguably the most "[[DeadlyEuphemism fun]]" race to play.

!This game mod contains examples of the following tropes:
* AwesomeButImpractical: Shy guys in a nutshell. They can whip up all sorts of crazy contraptions right from the get-go, but they lack any kind of organizational structure (read: no bookeepers or managers) and you can only form one (absurdly large) military squad with them.
* AfterTheEnd: [[spoiler: Retcons the entire Mario series as being this; the reason the Mushroom World is so strange is because the Shroobs unleashed the ''Mycon Plague''.]]
* DarkerAndEdgier: Being a Dwarf Fortress mod, people still die in all kinds of gruesome ways.
* StarfishLanguage: Shy Guys name their stuff in this way.
* ZergRush: Shy guys can only have one military squad, but it's a really really big one.

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