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* DevelopmentGag: The game is filled with references to [[Franchise/ResidentEvil Mikami's old franchise.]] Even the name itself is a fairly clear reference to its spiritual predecessors (if something is "within" it can be said to ''reside'', after all).
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* DevelopmentGag: CreatorDrivenSuccessor: The game is filled with references to [[Franchise/ResidentEvil Mikami's old franchise.]] Even the name itself is a fairly clear reference to its spiritual predecessors (if something is "within" it can be said to ''reside'', after all).
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* NoPortForYou: In March 2021, the game received an update with added new gameplay options such as an FOV slider, First-Person mode, icons for the lantern and sneaking, the ability to change the amount of camera bobbing and the options to enable both a longer default stamina and infinite ammo. However all of this content is currently exclusive to the PC version available on the Microsoft Store/Gamepass PC with it currently unknown if it will come to the Steam/GOG and console releases of the game.
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* NoPortForYou: In Or rather ''update'' as in March 2021, the game received an update with added new gameplay options such as an FOV slider, First-Person mode, icons for the lantern and sneaking, the ability to change the amount of camera bobbing and the options to enable both a longer default stamina and infinite ammo. However all of this content is currently exclusive to the PC version available on the Microsoft Store/Gamepass PC with it currently unknown if it will come to the Steam/GOG and console releases of the game.
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* NoPortForYou: In March 2021, the game received an update with added new gameplay options such as an FOV slider, First-Person mode, icons for the lantern and sneaking, the ability to change the amount of camera bobbing and the options to enable both a longer default stamina and infinite ammo. However all of this content is currently exclusive to the PC version available on the Microsoft Store/Gamepass PC with it currently unknown if it will come to the Steam/GOG and console releases of the game.
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* AuthorExistenceFailure: Andrew Getty died two years before the film was released.
* TroubledProduction: Filming began in 2002, but a combination of complicated VFX (all created and executed by the writer and director), the poor health of Matthew [=McGrory=] (who ultimately only wound up as an uncredited cameo), funding issues, lawsuits, casting issues (only Creator/MichaelBerryman and Creator/FrederickKoehler are from the original cast), and ultimately AuthorExistenceFailure (the film was finished by Producer Michael Luceri), the film didn't come out until 2017.
* TroubledProduction: Filming began in 2002, but a combination of complicated VFX (all created and executed by the writer and director), the poor health of Matthew [=McGrory=] (who ultimately only wound up as an uncredited cameo), funding issues, lawsuits, casting issues (only Creator/MichaelBerryman and Creator/FrederickKoehler are from the original cast), and ultimately AuthorExistenceFailure (the film was finished by Producer Michael Luceri), the film didn't come out until 2017.
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* AuthorExistenceFailure: DiedDuringProduction: Andrew Getty died two years before the film was released.
* TroubledProduction: Filming began in 2002, but a combination of complicated VFX (all created and executed by the writer and director), the poor health of Matthew [=McGrory=] (who ultimately only wound up as an uncredited cameo), funding issues, lawsuits, casting issues (only Creator/MichaelBerryman and Creator/FrederickKoehler are from the original cast), and ultimatelyAuthorExistenceFailure Andrew Getty's death (the film was finished by Producer Michael Luceri), the film didn't come out until 2017.
* TroubledProduction: Filming began in 2002, but a combination of complicated VFX (all created and executed by the writer and director), the poor health of Matthew [=McGrory=] (who ultimately only wound up as an uncredited cameo), funding issues, lawsuits, casting issues (only Creator/MichaelBerryman and Creator/FrederickKoehler are from the original cast), and ultimately