Is there an issue? Send a MessageReason:
None
Added DiffLines:
----
!!For the ''VideoGame/DeusEx'' GameMod:
* WordOfDante: The final message found in JC's office while escaping from UNATCO (from the janitor) references that said janitor blocked off access to Manderley's "wall safe" just to spite him. This is a reference to an unused safe that was coded into the game (and can be seen if the player uses the noclip command to look behind the bookcase in Manderley's office), but was removed because the developers thought it would look unrealistic for the player to break open a safe right in front of the boss.
----
!!For the ''VideoGame/DeusEx'' GameMod:
* WordOfDante: The final message found in JC's office while escaping from UNATCO (from the janitor) references that said janitor blocked off access to Manderley's "wall safe" just to spite him. This is a reference to an unused safe that was coded into the game (and can be seen if the player uses the noclip command to look behind the bookcase in Manderley's office), but was removed because the developers thought it would look unrealistic for the player to break open a safe right in front of the boss.
----