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* In ''VideoGame/SpyHunter (2001)'', the fourth mission has you chasing down [[MirrorBoss a stolen Interceptor]], which has all of the weapons and abilities of your vehicle, plus the Weapons Van is disabled, [[DroughtLevelOfDoom so you can't repair your car or replenish your missiles]], and there are droves of innocent civilians in the way.

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* In ''VideoGame/SpyHunter (2001)'', ''VideoGame/SpyHunter2001'', the fourth mission has you chasing down [[MirrorBoss a stolen Interceptor]], which has all of the weapons and abilities of your vehicle, plus the Weapons Van is disabled, [[DroughtLevelOfDoom so you can't repair your car or replenish your missiles]], and there are droves of innocent civilians in the way.
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* ''[[VideoGame/FZeroGX]]'', one of the hardest racing games ever (try the story mode on normal, let alone hard or very hard), had ThatOneBoss as level 7 in the story mode, the Grand Prix. You are on one of the most unforgiving tracks in the game, with lava pits and very few rails, and extremely sparse health. The difficulty comes from the computer giving the Black Bull (your main enemy) extra speed and also imbuing the rest of the NPC's a desire to murder you. Until this point, you've never faced very aggressive AI at all, in fact, you've been the one being aggressive with attempting to damage opposing vehicles. You are also used to only needing 1 hit to take out an enemy or at least put them very far behind you, but Black Bull will shrug off the first attack and FOR SOME REASON get a small boost which means you have to use precious energy to boost again to kill him. There are two ways to win: Either try to take out Black Bull at the beginning with two immediate hits (very difficult with everyone else trying to hit you and the random speed boosts given to him), or to survive the first lap, and then use boost more effectively than your opponents and race perfectly to stay just behind Black Bull and ahead of everyone else, with the hope that at the VERY END, you can purposely hit explosive mines to get enough of a speed boosts to pass him just before the finish line, of course without hitting too many or you die.

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* ''[[VideoGame/FZeroGX]]'', ''VideoGame/FZeroGX'', one of the hardest racing games ever (try the story mode on normal, let alone hard or very hard), had ThatOneBoss as level 7 in the story mode, the Grand Prix. You are on one of the most unforgiving tracks in the game, with lava pits and very few rails, and extremely sparse health. The difficulty comes from the computer giving the Black Bull (your main enemy) extra speed and also imbuing the rest of the NPC's a desire to murder you. Until this point, you've never faced very aggressive AI at all, in fact, you've been the one being aggressive with attempting to damage opposing vehicles. You are also used to only needing 1 hit to take out an enemy or at least put them very far behind you, but Black Bull will shrug off the first attack and FOR SOME REASON get a small boost which means you have to use precious energy to boost again to kill him. There are two ways to win: Either try to take out Black Bull at the beginning with two immediate hits (very difficult with everyone else trying to hit you and the random speed boosts given to him), or to survive the first lap, and then use boost more effectively than your opponents and race perfectly to stay just behind Black Bull and ahead of everyone else, with the hope that at the VERY END, you can purposely hit explosive mines to get enough of a speed boosts to pass him just before the finish line, of course without hitting too many or you die.
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* ''[[VideoGame/FZero F-Zero GX]]'', one of the hardest racing games ever (try the story mode on normal, let alone hard or very hard), had ThatOneBoss as level 7 in the story mode, the Grand Prix. You are on one of the most unforgiving tracks in the game, with lava pits and very few rails, and extremely sparse health. The difficulty comes from the computer giving the Black Bull (your main enemy) extra speed and also imbuing the rest of the NPC's a desire to murder you. Until this point, you've never faced very aggressive AI at all, in fact, you've been the one being aggressive with attempting to damage opposing vehicles. You are also used to only needing 1 hit to take out an enemy or at least put them very far behind you, but Black Bull will shrug off the first attack and FOR SOME REASON get a small boost which means you have to use precious energy to boost again to kill him. There are two ways to win: Either try to take out Black Bull at the beginning with two immediate hits (very difficult with everyone else trying to hit you and the random speed boosts given to him), or to survive the first lap, and then use boost more effectively than your opponents and race perfectly to stay just behind Black Bull and ahead of everyone else, with the hope that at the VERY END, you can purposely hit explosive mines to get enough of a speed boosts to pass him just before the finish line, of course without hitting too many or you die.

to:

* ''[[VideoGame/FZero F-Zero GX]]'', ''[[VideoGame/FZeroGX]]'', one of the hardest racing games ever (try the story mode on normal, let alone hard or very hard), had ThatOneBoss as level 7 in the story mode, the Grand Prix. You are on one of the most unforgiving tracks in the game, with lava pits and very few rails, and extremely sparse health. The difficulty comes from the computer giving the Black Bull (your main enemy) extra speed and also imbuing the rest of the NPC's a desire to murder you. Until this point, you've never faced very aggressive AI at all, in fact, you've been the one being aggressive with attempting to damage opposing vehicles. You are also used to only needing 1 hit to take out an enemy or at least put them very far behind you, but Black Bull will shrug off the first attack and FOR SOME REASON get a small boost which means you have to use precious energy to boost again to kill him. There are two ways to win: Either try to take out Black Bull at the beginning with two immediate hits (very difficult with everyone else trying to hit you and the random speed boosts given to him), or to survive the first lap, and then use boost more effectively than your opponents and race perfectly to stay just behind Black Bull and ahead of everyone else, with the hope that at the VERY END, you can purposely hit explosive mines to get enough of a speed boosts to pass him just before the finish line, of course without hitting too many or you die.
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** ''Carbon'' has the race against Darius. He is the game's FinalBoss, but he definitely belongs to one of the most difficult bosses the ''Need for Speed'' franchise has ever had. The reason for that is his car, the Audi Le Mans Quattro, which the game presents as an Exotic car (which in this game have the best Top Speed), but ''all three'' of its stats (Top Speed, Acceleration AND Handling) are at their maximum (as can be seen in the car selection screen once you unlocked it). While other bosses and especially final bosses in this franchise are likely to have better performance than you'll have at the time, none have ever had stats as high as these. In addition, due to ''Carbon's'' tier system, upgrading your starter car isn't going to be as effective as in other games, meaning that you'll require a highly-tuned car of the highest tier if you want to stand a chance against him, but even at their highest, your cars won't surpass his Audi's near perfect stats. It all comes down to pure skill in the end.

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** ''Carbon'' ''[[VideoGame/NeedForSpeedCarbon Carbon]]'' has the race against Darius. He is the game's FinalBoss, but he definitely belongs to one of the most difficult bosses the ''Need for Speed'' franchise has ever had. The reason for that is his car, the Audi Le Mans Quattro, which the game presents as an Exotic car (which in this game have the best Top Speed), but ''all three'' of its stats (Top Speed, Acceleration AND Handling) are at their maximum (as can be seen in the car selection screen once you unlocked it). While other bosses and especially final bosses in this franchise are likely to have better performance than you'll have at the time, none have ever had stats as high as these. In addition, due to ''Carbon's'' tier system, upgrading your starter car isn't going to be as effective as in other games, meaning that you'll require a highly-tuned car of the highest tier if you want to stand a chance against him, but even at their highest, your cars won't surpass his Audi's near perfect stats. It all comes down to pure skill in the end.
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** Its ''Maximum Tune'' sequel series has Sonoda, who you race twice in Story Mode, on stages 10 and 55. Granted, the ''first Maximum Tune'' already got the aforementioned SequelDifficultyDrop and Sonoda himself is somewhat easier, but he ''loves'' to block you, often causing you to run into a barrier or traffic car in the process. Even in ''Maximum Tune 3'' onwards, which makes Story Mode much easier, he's still an asshole compared to other opponents, so he still counts. And if you lose, he mocks you by telling you that "your style is boring."

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** Its ''Maximum Tune'' sequel series has Sonoda, who you race twice in Story Mode, on stages 10 and 55. Granted, the ''first Maximum Tune'' already got the aforementioned SequelDifficultyDrop and Sonoda himself is somewhat easier, easier compared to his appearance in ''R'', but he ''loves'' to block you, often causing you to run into a barrier or traffic car in the process. Even in ''Maximum Tune 3'' onwards, which makes Story Mode much easier, he's still an asshole compared to other opponents, so he still counts. And if you lose, he mocks you by telling you that "your style is boring."
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None


** Its ''Maximum Tune'' sequel series has Sonoda, who you race twice in Story Mode, on stages 10 and 55. Granted, the ''first Maximum Tune'' already got the aforementioned SequelDifficultyDrop and Sonoda himself is somewhat easier, he ''loves'' to block you, often causing you to run into a barrier or traffic car in the process. Even in ''Maximum Tune 3'' onwards, which makes Story Mode much easier, he's still an asshole compared to other opponents, so he still counts. And if you lose, he mocks you by telling you that "your style is boring."

to:

** Its ''Maximum Tune'' sequel series has Sonoda, who you race twice in Story Mode, on stages 10 and 55. Granted, the ''first Maximum Tune'' already got the aforementioned SequelDifficultyDrop and Sonoda himself is somewhat easier, but he ''loves'' to block you, often causing you to run into a barrier or traffic car in the process. Even in ''Maximum Tune 3'' onwards, which makes Story Mode much easier, he's still an asshole compared to other opponents, so he still counts. And if you lose, he mocks you by telling you that "your style is boring."
Is there an issue? Send a MessageReason:
None


** Its ''Maximum Tune'' sequel series has Sonoda, who you race twice in Story Mode, on stages 10 and 55. Granted, the ''first Maximum Tune'' already got the aforementioned SequelDifficultDrop and Sonoda himself is somewhat easier, he ''loves'' to block you, often causing you to run into a barrier or traffic car in the process. Even in ''Maximum Tune 3'' onwards, which makes Story Mode much easier, he's still an asshole compared to other opponents, so he still counts. And if you lose, he mocks you by telling you that "your style is boring."

to:

** Its ''Maximum Tune'' sequel series has Sonoda, who you race twice in Story Mode, on stages 10 and 55. Granted, the ''first Maximum Tune'' already got the aforementioned SequelDifficultDrop SequelDifficultyDrop and Sonoda himself is somewhat easier, he ''loves'' to block you, often causing you to run into a barrier or traffic car in the process. Even in ''Maximum Tune 3'' onwards, which makes Story Mode much easier, he's still an asshole compared to other opponents, so he still counts. And if you lose, he mocks you by telling you that "your style is boring."
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None


* ''VideoGame/WanganMidnight R'' has the FinalBoss Akio and his Devil Z, which keeps its incredible top speed that makes you unable to catch him in straight lines. When the race goes into Wangan line, there's barely a chance you can win. No wonder why the ''Maximum Tune'' sequel had Devil Z toned down to avoid this issue.
** Its ''Maximum Tune'' series has Sonoda, who you race twice in Story Mode, on stages 10 and 55. Good God, this guy ''loves'' to block you, often causing you to run into a barrier or traffic car in the process. Even in ''Maximum Tune 3'' onwards, which makes Story Mode much easier, he's still an asshole compared to other opponents, so he still counts. And if you lose, he mocks you by telling you that "your style is boring."

to:

* While all the opponents in ''VideoGame/WanganMidnight R'' has are nefarious AI challengers who put the player at its serious disadvantage, special mentions go to the FinalBoss Akio and his Devil Z, which keeps its incredible top speed that makes you unable to catch him in straight lines. When the race goes into Wangan line, there's barely a chance you can win. No wonder why the ''Maximum Tune'' sequel series [[SequelDifficultyDrop had Devil Z toned down to avoid this issue.
issue]].
** Its ''Maximum Tune'' sequel series has Sonoda, who you race twice in Story Mode, on stages 10 and 55. Good God, this guy Granted, the ''first Maximum Tune'' already got the aforementioned SequelDifficultDrop and Sonoda himself is somewhat easier, he ''loves'' to block you, often causing you to run into a barrier or traffic car in the process. Even in ''Maximum Tune 3'' onwards, which makes Story Mode much easier, he's still an asshole compared to other opponents, so he still counts. And if you lose, he mocks you by telling you that "your style is boring."

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