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History Recap / AdventureTimeS2E16GuardiansOfSunshine

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* BigNo: By Jake when he thinks Finn is dead.

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* BigNo: By Jake lets one out when he thinks Finn is dead.defeated by Bouncy Bee in the game world.
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* ArtShift: While Finn and Jake are inside the "Guardians of Sunshine" game, the animation switches to the style of a vintage 3d video game.

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* ArtShift: While Finn and Jake are inside the "Guardians of Sunshine" game, the animation switches to the style of a vintage 3d video game.low-poly 3D computer graphics.
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* CyberGreen: The titular video game has a fairly limited color palette consisting mostly of shades of green. Even the enemies that follow Finn and Jake out of the game retain a palette strictly of shades of green once in the real world.
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* GainaxEnding: The episode ends with a "Game Over" screen. Note that Finn and Jake had already escaped the video game by that point.

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* GainaxEnding: The episode ends with a "Game Over" screen.screen interrupting BMO's attempt to use the "combo move" against Finn and Jake. Note that Finn and Jake had already escaped the video game by that point.

Added: 393

Removed: 352

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* RealityEnsues: Finn and Jake find that the game is even harder and more frightening than when seen from inside, especially since they can't select weapons from inside it.
** Also, most video game point systems have items worth only one point. When translated to the real world, that means you would only acquire a measly one penny, as Jake founds out.


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* UnexpectedlyRealisticGameplay: A non-videogame example. Finn and Jake find that the game is even harder and more frightening than when seen from inside, especially since they can't select weapons from inside it.
** Also, most video game point systems have items worth only one point. When translated to the real world, that means you would only acquire a measly one penny, as Jake founds out.
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** Also, most video game point systems have items worth only one point. When translated to the real world, that means you would only acquire a measly one penny, as Jake founds out.
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Radar misuse, see trope definition


* GettingCrapPastTheRadar: Sleepy Sam defecates after eating a player character.
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* GainaxEnding: The episode ends with a "Game Over" screen. Note that Finn and Jake had already escaped the video game by that point.
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* WorseWithContext:
--> '''Jake:''' Aw man, don't kill us! We don't have extra lives!
--> '''Sleepy Sam:''' Oh wait. Hold up, guys. Check it out! Sunshine!
--> '''Sleepy Sam:''' Oh boy, that feels good!
--> '''Hunny Bunny:''' Alright! See ya later, Sam! [Hunny Bunny and Bouncy Bee exit.]
--> '''Finn:''' [towards Sleepy Sam] You mean, that's it? You're not gonna kill us?
--> '''Sleepy Sam:''' [chuckles] Of course not. The game's over; we won! All we wanted was the sunshine. And to kill that computer that's been imprisoning us for so many years.
--> '''Finn:''' ...what?
--> [Scene switches to treehouse, where Hunny Bunny and Bouncy Bee have BMO in their clutches.]

Added: 1122

Changed: 81

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* GettingCrapPastTheRadar: Sleepy Sam defecates after eating a player character.



* MediumAwareness: Jake stretches up to the top of the screen to try to grab the "bomba", which sends the game into an error state and kicks them back into the real world.
* MyGodWhatHaveIDone: Finn and Jake when they realise that they have hurt BMO, and then when the game bosses escape into the real world.
* RealityEnsues: Finn and Jake find that the game is even harder and more frightening than when seen from inside, especially since they can't select weapons from inside it.
* RefugeeFromTVLand: The bosses follow Finn and Jake out of the game to menace BMO and the rest of Ooo.



* TitleDrop: Guardians of Sunshine, which is also the title of the video game.

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* ShoutOut:
** When Finn is singing inside the game, his eyes and mouth turn into a ''VideoGame/{{Pong}}'' display.
** The game uses several distinctive sound effects from ''VideoGame/MegaManClassic''.
* SmartBomb: Within the game, the "bomba".
* TitleDrop: Guardians of Sunshine, which is also the title of the video game.game.
* YourMindMakesItReal: Finn and Jake assume that they will die for real if they run out of lives in the game, although fortunately this is never tested.
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* InsideATalkingVideoGameSystem: Finn and Jake are sucked into Beemo's video game Guardians of Sunshine

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* InsideATalkingVideoGameSystem: [[InsideAComputerSystem Inside A Talking Video Game System]]: Finn and Jake are sucked into Beemo's video game Guardians of Sunshine

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Changed: 139

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* RetGone: What BMO does to Sleepy Sam and was about to do so to Finn and Jake.

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* InsideATalkingVideoGameSystem: Finn and Jake are sucked into Beemo's video game Guardians of Sunshine
* RetGone: What BMO does to Sleepy Sam and was about to do so to Finn and Jake.Jake.
* TitleDrop: Guardians of Sunshine, which is also the title of the video game.
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Recap pages don\'t get spoiler tags. See Spoiler Policy.


* BigNo: By Jake [[spoiler:when he thinks Finn is dead.]]
* ChekhovsGun: The combo move from "Guardians of Sunshine". Finn fails it at the beginning of the episode trying to beat Sleepy Sam. [[spoiler:By the end of the episode, Finn uses the combo move to defeat the ''now materialized'' Sleepy Sam.]]
* [[spoiler: RetGone: What BMO does to Sleepy Sam and was about to do so to Finn and Jake.]]

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* BigNo: By Jake [[spoiler:when when he thinks Finn is dead.]]
dead.
* ChekhovsGun: The combo move from "Guardians of Sunshine". Finn fails it at the beginning of the episode trying to beat Sleepy Sam. [[spoiler:By By the end of the episode, Finn uses the combo move to defeat the ''now materialized'' Sleepy Sam.]]
Sam.
* [[spoiler: RetGone: What BMO does to Sleepy Sam and was about to do so to Finn and Jake.]]
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[[quoteright:242:http://static.tvtropes.org/pmwiki/pub/images/242px-titlecard_s2e16_guardiansofsunshine_9871.jpg]]



* ChekhovsGun: The combo move from "Guardians of Sunshine". Finn fails it at the beginning of the episode trying to beat Sleepy Sam. [[spoiler:By the end of the episode, Finn uses the combo move to defeat the ''now materialized'' Sleepy Sam.]]

to:

* ChekhovsGun: The combo move from "Guardians of Sunshine". Finn fails it at the beginning of the episode trying to beat Sleepy Sam. [[spoiler:By the end of the episode, Finn uses the combo move to defeat the ''now materialized'' Sleepy Sam.]]
* [[spoiler: RetGone: What BMO does to Sleepy Sam and was about to do so to Finn and Jake.
]]
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* BigNo: By Jake [[spoiler:when he thinks Finn is dead.]]

to:

* BigNo: By Jake [[spoiler:when he thinks Finn is dead.]]
* ChekhovsGun: The combo move from "Guardians of Sunshine". Finn fails it at the beginning of the episode trying to beat Sleepy Sam. [[spoiler:By the end of the episode, Finn uses the combo move to defeat the ''now materialized'' Sleepy Sam.
]]
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None


* ArtShift: While Finn and Jake are inside the "Guardians of Sunshine" game, the animation switches to the style of a vintage 3d video game.

to:

* ArtShift: While Finn and Jake are inside the "Guardians of Sunshine" game, the animation switches to the style of a vintage 3d video game.game.
* BigNo: By Jake [[spoiler:when he thinks Finn is dead.]]
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!! Tropes

to:

!! TropesTropes
* ArtShift: While Finn and Jake are inside the "Guardians of Sunshine" game, the animation switches to the style of a vintage 3d video game.
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Fed up with constantly losing to a boss in a video game, Finn and Jake enter the game to take care of him themselves.
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!! Tropes

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