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* ''VideoGame/GrandTheftAutoViceCity'' and ''VideoGame/GrandTheftAutoIII'' have ''[[https://gtaforums.com/topic/986628-tightened-vice/ Tightened Vice]]'' and ''[[https://gtaforums.com/topic/989421-tightened-thrice/ Tightened Thrice]]'', which overhaul all the story missions and a number of side missions to be much more difficult than in the original game, such as shorter time limits, increased wanted levels, giving the enemies more powerful weapons, or employing trolling tactics to mess with the players that are familiar with the original games' missions..

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* ''VideoGame/GrandTheftAutoViceCity'' and ''VideoGame/GrandTheftAutoIII'' The 3D Universe ''VideoGame/GrandTheftAuto'' games have the ''VideoGame/GTATightened'' series of mods, including ''[[https://gtaforums.com/topic/986628-tightened-vice/ Tightened Vice]]'' and (for ''[[VideoGame/GrandTheftAutoViceCity Vice City]]''), ''[[https://gtaforums.com/topic/989421-tightened-thrice/ Tightened Thrice]]'', Thrice]]'' (for ''VideoGame/GrandTheftAutoIII'') and the upcoming ''Tightened'reas'' (for ''[[VideoGame/GrandTheftAutoSanAndreas San Andreas]]''), which overhaul all the story missions and a number of side missions to be much more difficult than in the original game, such as shorter time limits, increased wanted levels, giving the enemies more powerful weapons, or employing trolling tactics to mess with the players that are familiar with the original games' missions..missions.

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Trope was cut/disambiguated due to cleanup


** ''VideoGame/PokemonClover'', despite being a [[VulgarHumor silly]] Website/FourChan parody game, is remarkably more difficult than the average ''Pokémon'' game. The boss trainers have well-optimized sets that wouldn't be out of place in a Website/{{Smogon}} metagame, utilizing [[ThatOneAttack annoying status moves]] and held items to maximum effect. The gym leaders in particular have at least one Pokémon that [[TheLastOfTheseIsNotLikeTheOthers breaks the theme of their team]] in order to prevent the player from sweeping them with one or two Pokémon. Overlevelling is also an impossibility on the player's end, as there are AntiGrinding measures that stop the player from doing so. And that's not getting into the lengthy routes, the brain-teasing puzzles, or the {{Kaizo Trap}}s that litter the world.

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** ''VideoGame/PokemonClover'', despite being a [[VulgarHumor silly]] Website/FourChan parody game, is remarkably more difficult than the average ''Pokémon'' game. The boss trainers have well-optimized sets that wouldn't be out of place in a Website/{{Smogon}} metagame, utilizing [[ThatOneAttack annoying status moves]] and held items to maximum effect. The gym leaders in particular have at least one Pokémon that [[TheLastOfTheseIsNotLikeTheOthers breaks the theme of their team]] team in order to prevent the player from sweeping them with one or two Pokémon. Overlevelling is also an impossibility on the player's end, as there are AntiGrinding measures that stop the player from doing so. And that's not getting into the lengthy routes, the brain-teasing puzzles, or the {{Kaizo Trap}}s that litter the world.
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* ''{{VideoGame/Celeste}}'' has a very versatile movement system with a fascinating set of interactions in dashes, jumps, climbing and level gimmicks. Naturally, it swiftly built up a community determined to break said system in every way, shape and form. It didn't take long for utterly ridiculous tech to be found, much of which is frame-perfect, uses dedicated keybinds or TAS level precision to perform correctly, or requires the player to stand still in a room for several days to overload the game's timers. Fanmade maps such as Crystal Garden, Madeline Votes In The 2020 US Presidential Election D-Side (which is a real title), [=D1D7=], and the Grandmaster maps of the {{VideoGame/StrawberryJamCollab}} all use these, on top of platforming far beyond the base game's difficulty and precision.
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* ''[[https://www.youtube.com/playlist?list=PLd6chYoo5MpmQ56ylN5ChEQTiu4BzTfja Super Thracia]]'', a Kaizo hack of ''VideoGame/FireEmblemThracia776'', admitted by the hacker to have not been playtested. By the time you get to Chapter 13, highlights include pitch black fog of war maps, enemies that gain capped movement upon attacking them, and [[spoiler: invisible enemies that can ambush your units.]], save states are basically mandatory to get through this one.

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* ''[[https://www.youtube.com/playlist?list=PLd6chYoo5MpmQ56ylN5ChEQTiu4BzTfja Super Thracia]]'', a Kaizo hack of ''VideoGame/FireEmblemThracia776'', admitted by the hacker to have not been playtested. By the time you get to Chapter 13, highlights include pitch black fog of war maps, enemies that gain capped movement upon attacking them, and [[spoiler: invisible enemies that can ambush your units.]], save units]]. Save states are basically mandatory to get through this one.
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Chained potholes.


** ''VideoGame/ThrawnsRevenge'' {{nerf}}s space stations into [[TheLoad nigh-defenseless shipyards]], Tech Level advancement is [[ScrappyMechanic based on "Eras"]], and if a Hero unit is killed, ''[[AllDeathsFinal they're]] [[KilledOffForReal dead]]''.

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** ''VideoGame/ThrawnsRevenge'' {{nerf}}s space stations into [[TheLoad nigh-defenseless shipyards]], Tech Level advancement is [[ScrappyMechanic based on "Eras"]], and if a Hero unit is killed, ''[[AllDeathsFinal they're]] [[KilledOffForReal they're dead]]''.

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