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* ''Webcomic/{{Aurora}}'': [[SemiDivine Kendal]] isn't quite a god, but he's not human either. [[note]]Long story short, the god Vash lost his soul while he was occupying his physical avatar, and the empty shell woke up and called himself Kendal[[/note]] Since nobody has ever seen anything like him before, neither he nor his companions know what his needs are. So far, they've figured out that he doesn't need to sleep unless exhausted in battle, doesn't breathe except when talking or fighting, and has never felt the sensation of hunger.
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* Downplayed in ''Manga/OnePiece''. [[spoiler:Dr Vegapunk created six satellite bodies and split his consciousness between them, with each fulfilling a certain role. The final of them, York, is specifically in charge of handling all bodily functions like eating, sleeping, and going to the bathroom, which allows the original and the other five satellites to devote themselves to scientific endeavors 24/7.]]
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* ''VideoGame/SlimeRancher2'': Yolky Slimes the only slimes that don't eat anything, so they'll never get agitated.
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* ''VideoGame/SlimeRancher2'': Yolky Slimes the only slimes that don't eat anything, so they'll never get agitated.anything.
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Removed general example. The Pokémon one is more like Fridge Logic.
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* Many video games, while not making this an [[GameplayAndStorySegregation explicit part of the canon]], implicitly [[AcceptableBreaksFromReality do not require players to sleep or eat]] due to RuleOfFun.
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* ''VideoGame/PokemonRedAndBlue'': On Routes 19, 20, and 21, you will encounter swimmers who do nothing but swim and float around. Given the fact that ocean water is very salty and a poor conductor of heat, it's a small wonder how they will never expire from hypothermia and dehydration.
* Normally averted hard in ''Videogame/TheSims'' where the main point of the game is to juggle your needs with your Sims' [[RPGElements training]], social life (itself one of the needs), and RelationshipValues (required for promotion and marriage) but [[InfinityPlusOneSword some of the later (and most costly) Sims rewards]] in ''Videogame/TheSims2'', ''Videogame/TheSims3'' and ''Videogame/TheSims4'' negate one or multiple Needs decay, or simply quickly fills it.
* Normally averted hard in ''Videogame/TheSims'' where the main point of the game is to juggle your needs with your Sims' [[RPGElements training]], social life (itself one of the needs), and RelationshipValues (required for promotion and marriage) but [[InfinityPlusOneSword some of the later (and most costly) Sims rewards]] in ''Videogame/TheSims2'', ''Videogame/TheSims3'' and ''Videogame/TheSims4'' negate one or multiple Needs decay, or simply quickly fills it.
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* ''VideoGame/SlimeRancher2'': Yolky Slimes the only slimes that don't eat anything, so they'll never get agitated.