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* ''Literature/WiseChild'': At the festival of Beltane, which Wise Child and Juniper go on a journey to attend, a stag approaches Wise Child and offers itself as a sacrifice as part of a ceremonial ritual, which involves it literally being crowned.
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* ''VideoGame/AgainstTheStorm'': While cutting through glades, there's a chance of encountering a treasure stag, which are considered to be forest spirits. You have the choice to either capture or release it; capturing it gives you some rare rewards, but also a curse, while releasing it gives you a buff to your villagers' resolve and a reputation point.

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* ''VideoGame/AgainstTheStorm'': While cutting through glades, there's a chance of encountering a treasure stag, which are considered to be forest spirits. You have the choice to either capture or release it; capturing it gives you some rare rewards, but also a curse, while releasing it gives you a buff to your villagers' resolve and a reputation point.fewer rewards.
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* ''VideoGame/AgainstTheStorm'': While cutting through glades, there's a chance of encountering a treasure stag. You have the choice to either capture or release it; capturing it gives you some rare rewards, but also a curse, while releasing it gives you a buff to your villagers' resolve and a reputation point.

to:

* ''VideoGame/AgainstTheStorm'': While cutting through glades, there's a chance of encountering a treasure stag.stag, which are considered to be forest spirits. You have the choice to either capture or release it; capturing it gives you some rare rewards, but also a curse, while releasing it gives you a buff to your villagers' resolve and a reputation point.
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* ''VideoGame/AgainstTheStorm'': While cutting through glades, there's a chance of encountering a treasure stag. You have the choice to either capture or release it; capturing it gives you some rare rewards, but also a curse, while releasing it gives you a buff to your villagers' resolve and a reputation point.
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*** The [[https://scryfall.com/card/woe/238/tempest-hart-scan-the-clouds Tempest Hart]] of Eldraine is a deer with antlers made out of lightning. The ''Monstrous Compendium'' supplement for ''TabletopGame/DungeonsAndDragons'' describes these creatures as some of the most majestic creatures that live in the Stormkeld far above Eldraine. Storm giant hunters consider tempest harts to be the worthiest prey, though these stags are more than capable of defending themselves.
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* ''VideoGame/{{Frogsong}}'': The default form of [[EldritchAbomination the Snnikt]] is in the shape of a giant deer whose antlers are made from arms and hands.

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Example Indentation, Alphabetization, Updated green links


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* ''Fanfic/ItsADangerousBusinessGoingOutYourDoor'': The Deer of Shimmerwood are the setting's equivalent of [[OurElvesAreDifferent wood elves]]. In [[Fanfic/BesidesTheWillOfEvil the sequel]], the elf parallel is stronger, with different deer races once being capable of using an aspect of the Elements of Harmony. Now, the deers' connection is superficial at best.



* ''WebAnimation/ToBelong'': Charming's [[{{Animorphism}} animal form]] is a regal-looking deer. It fits his wealthy background and NiceGuy personality. [[spoiler:Subverted when it turns out in the past he was a PrinceCharmless, preferring to [[TheAlcoholic drink]] and ignore his duties. He's on the run for murdering his [[SiblingMurder brother]] and his fiancee, though it's hinted that he was forced to do so]].

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* ''WebAnimation/ToBelong'': Charming's [[{{Animorphism}} animal form]] is a regal-looking deer. It fits his wealthy background and NiceGuy personality. [[spoiler:Subverted when it turns out in ''Fanfic/ItsADangerousBusinessGoingOutYourDoor'': The Deer of Shimmerwood are the past he was a PrinceCharmless, preferring to [[TheAlcoholic drink]] and ignore his duties. He's on setting's equivalent of [[OurElvesAreDifferent wood elves]]. In [[Fanfic/BesidesTheWillOfEvil the run for murdering his [[SiblingMurder brother]] and his fiancee, though it's hinted that he was forced to do so]].sequel]], the elf parallel is stronger, with different deer races once being capable of using an aspect of the Elements of Harmony. Now, the deers' connection is superficial at best.



* ''WebAnimation/ToBelong'': Charming's [[{{Animorphism}} animal form]] is a regal-looking deer. It fits his wealthy background and NiceGuy personality. [[spoiler:Subverted when it turns out in the past he was a PrinceCharmless, preferring to [[TheAlcoholic drink]] and ignore his duties. He's on the run for murdering his [[SiblingMurder brother]] and his fiancee, though it's hinted that he was forced to do so]].



* ''Animation/SongOfTheMiraculousHind'': The first two "songs" feature deer prominently, explaining their significance to ancient Siberians and their CreationMyth, and including the fabled Golden Stag that had led medieval Hungarians to the Carpathian Basin.



* ''Animation/SongOfTheMiraculousHind'': The first two "songs" feature deer prominently, explaining their significance to ancient Siberians and their CreationMyth, and including the fabled Golden Stag that had led medieval Hungarians to the Carpathian Basin.



* Creator/ClarkAshtonSmith's fantasy short story "The Door to Saturn" (part of his "Hyperborea Cycle", set during TheTimeOfMyths) has a VillainProtagonist named Morghi, high priest of Yhoundeh, the elk goddess. We aren't told much about Yhoundeh, but Morghi, at least, [[SinisterMinister seems more motivated by his own power]] than by any sense of religious piety. Yhoundeh's church seem to be very powerful within the setting, and could well be a CorruptChurch, taking a [[BurnTheWitch dim view]] of the heretical worship of the forbidden deity Zhothaqquah (aka Tsathoggua) -- though this could well be a case of PayEvilUntoEvil, since Tsathoggua is just ''[[JerkassGods the worst]]''.



* Creator/ClarkAshtonSmith's fantasy short story "The Door to Saturn" (part of his "Hyperborea Cycle", set during TheTimeOfMyths) has a VillainProtagonist named Morghi, high priest of Yhoundeh, the elk goddess. We aren't told much about Yhoundeh, but Morghi, at least, [[SinisterMinister seems more motivated by his own power]] than by any sense of religious piety. Yhoundeh's church seem to be very powerful within the setting, and could well be a CorruptChurch, taking a [[BurnTheWitch dim view]] of the heretical worship of the forbidden deity Zhothaqquah (aka Tsathoggua) -- though this could well be a case of PayEvilUntoEvil, since Tsathoggua is just ''[[JerkassGods the worst]]''.



*** Module [=IM3=] ''The Best of Intentions'': During the Olympic Trials, the Immortal {{PC}}s compete in an event called "The Wild Hunt". They must chase and kill a great white hart twice as large as a normal deer. The hart is actually another Immortal in deer form.

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*** Module [=IM3=] ''The Best of Intentions'': During the Olympic Trials, the Immortal {{PC}}s [[Main/PlayerCharacter PCs]] compete in an event called "The Wild Hunt". They must chase and kill a great white hart twice as large as a normal deer. The hart is actually another Immortal in deer form.



*** Issue #5, adventure "Lady of the Lake": While the {{PC}}s are investigating a skeleton, a highly intelligent magical white stag appears. If the {{PC}}s follow it, it will lead them to the place they must go. If they accomplish their goal, a white deer with rainbow wings and golden horns will appear to them to show them that they have succeeded. Later on, another white deer will give them a magic item as a reward.

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*** Issue #5, adventure "Lady of the Lake": While the {{PC}}s [[Main/PlayerCharacter PCs]] are investigating a skeleton, a highly intelligent magical white stag appears. If the {{PC}}s [[Main/PlayerCharacter PCs]] follow it, it will lead them to the place they must go. If they accomplish their goal, a white deer with rainbow wings and golden horns will appear to them to show them that they have succeeded. Later on, another white deer will give them a magic item as a reward.



** A white Faerie stag that can't be caught taunts the {{PC}}s by shadowing them.

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** A white Faerie stag that can't be caught taunts the {{PC}}s [[Main/PlayerCharacter PCs]] by shadowing them.



* In ''Webcomic/TalesOfTheQuestor'', Quentyn is urged to be true to himself by a white stag and receives a mark of favor from it. It later wakes him up just before he succumbs to his injuries in a later arc, telling him "[[ItIsNotYourTime Not yet, little one.]]"
** It's also implied that his predecessor and namesake, Quentyn of Ridgedale, had a similar encounter with the white stag.

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* In ''Webcomic/TalesOfTheQuestor'', Quentyn is urged to be true to himself by a white stag and receives a mark of favor from it. It later wakes him up just before he succumbs to his injuries in a later arc, telling him "[[ItIsNotYourTime Not yet, little one.]]"
**
]]" It's also implied that his predecessor and namesake, Quentyn of Ridgedale, had a similar encounter with the white stag.



--> Are they beautiful? Yes. Are they graceful and picturesque, even borderline majestic beasts? Yes, yes, and yes. And, are they helpful to the community because real estate agents live inside of them? Of course! But deer are also dangerous creatures. They are terrible, deceitful, and vile animals. I'm not being mean, this is just basic science.

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--> ---> Are they beautiful? Yes. Are they graceful and picturesque, even borderline majestic beasts? Yes, yes, and yes. And, are they helpful to the community because real estate agents live inside of them? Of course! But deer are also dangerous creatures. They are terrible, deceitful, and vile animals. I'm not being mean, this is just basic science.



* ''WesternAnimation/InfinityTrain'' has Alan Dracula, an all-powerful magical deer generally indifferent to everything that is not grass.



* ''WesternAnimation/InfinityTrain'' has Alan Dracula, an all-powerful magical deer generally indifferent to everything that is not grass.
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** In [[https://magic.wizards.com/en/articles/archive/magic-story/episode-1-witch-woods-2021-09-02 "The Witch of the Woods"]], the werewolf Planeswalker Arlinn Kord recalls a time when she and her pack hunted a pure white deer with a smell she found strangely bewitching. They chased it for two days before cornering it at a cliff, but after that they let it go -- according to Kord, "sometimes just laying your eyes on something's gift enough".

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** In [[https://magic.wizards.com/en/articles/archive/magic-story/episode-1-witch-woods-2021-09-02 "The Witch of the Woods"]], the werewolf Planeswalker Arlinn Kord recalls a time when she and her pack hunted a pure white deer with a smell she found strangely bewitching. They chased it for two days before cornering it at a cliff, but after that they let it go -- according to Kord, "sometimes just laying your eyes on something's gift enough". The stag is later caught and devoured by the pack of another werewolf, Tovolar, as a sign of his mindless brutality and thuggishness.
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A common element in these stories is that a character will eventually be able to chase down or corner the beast, which will usually serve as a good omen or sign of supernatural favor for them or may simply give them a chance to directly observe a wonder. After catching the deer, they will usually be struck by its beauty and nobility and choose to let it go, often with some commentary that something so beautiful deserves better than to end its days on a trophy stand or a feasting table. Note here parallels with a common trend in TheCatfish, which also features a struggle between a hunter and a noble beast that ends with the creature's release back into its home.
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* ''Series/HouseOfTheDragon'': In the third episode, a grand hunt is organized in honor of the king's baby son. The king's men whisper of a magnificent white stag that has been spotted in the woods and aim to catch it as it is a good omen for the young prince, since the stag is said to have ruled the woods before the arrival of the Targaryen dragons. However, it eludes them and they settle for a regular brown stag that they have to hold down for the king to kill. The white stag, however, willingly appears to the king's older daughter Rhaenyra, who seems to take it as a sign of ''her'' path to the throne.

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* ''Series/HouseOfTheDragon'': In the third episode, a grand hunt is organized in honor of the king's baby son. The king's men whisper of a magnificent white stag that has been spotted in the woods and aim to catch it as it is a good omen for the young prince, since the stag is said to have ruled the woods before the arrival of the Targaryen dragons. However, it eludes them and they settle for a regular brown stag that they have to hold down for the king to kill. The white stag, however, willingly appears to the king's older daughter Rhaenyra, who seems to take it as a sign of ''her'' her path to the throne.throne. She also choses to allow the animal to live instead of killing it how traditions demands and returns to the camp without telling anyone she saw the stag.
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* ''{{VideoGame/Valheim}}'': The first Forsaken that can be found is Eikthyr, a massive stag that can fire lightning from its antlers.
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* ''WesternAnimation/TheSmurfs'': In one episode, the smurfs tend to a black stag's wounds after it was injured. [[spoiler:What they didn't know was that it was King Gerard, who was put under a spell by his evil cousin in a plot to take over Gerard's kingdom.]]

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* ''WesternAnimation/TheSmurfs'': ''WesternAnimation/TheSmurfs1981'': In one episode, the smurfs tend to a black stag's wounds after it was injured. [[spoiler:What they didn't know was that it was King Gerard, who was put under a spell by his evil cousin in a plot to take over Gerard's kingdom.]]
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* ''Film/Annihilation2018'': The explorers see a deer whose antlers are blooming with flowers; it is their first real indication of how weird things have gotten inside the Shimmer.
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* In ''A Lyttle Gest of RobinHood'', Little John uses the tale of one -- which, he claims, is green -- to lure the sheriff into the woods.

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* In ''A Lyttle Gest of RobinHood'', Myth/RobinHood'', Little John uses the tale of one -- which, he claims, is green -- to lure the sheriff into the woods.
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The original edit used Commonwealth grammar, and the wiki policy on that is first come, first served.


** In [[https://magic.wizards.com/en/articles/archive/magic-story/episode-1-witch-woods-2021-09-02 "The Witch of the Woods,"]] the werewolf Planeswalker Arlinn Kord recalls a time when she and her pack hunted a pure white deer with a smell she found strangely bewitching. They chased it for two days before cornering it at a cliff, but after that they let it go -- according to Kord, "sometimes just laying your eyes on something's gift enough".

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** In [[https://magic.wizards.com/en/articles/archive/magic-story/episode-1-witch-woods-2021-09-02 "The Witch of the Woods,"]] Woods"]], the werewolf Planeswalker Arlinn Kord recalls a time when she and her pack hunted a pure white deer with a smell she found strangely bewitching. They chased it for two days before cornering it at a cliff, but after that they let it go -- according to Kord, "sometimes just laying your eyes on something's gift enough".

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