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* In ''VideoGame/WorldOfHorror'', any stat hitting 0 will automatically set the DOOM meter to 100%, which means [[NonStandardGameOver the Old God of the playthrough successfully arrives and the city is screwed]]; implicitly, having a 0 in a stat renders one unable to do basic functions necessary for life, let alone defeating the Old Gods. Most of the time, you'd [[UnwinnableByInsanity have to be REALLY trying to do this,]] but it can happen if you're playing, say, [[WeakButSkilled Toshiaki Wakamatsu]] on [[HarderThanHard Harbinger of Doom]] (which reduces starting stats) and subsequently get Frostbite.

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* In ''VideoGame/WorldOfHorror'', any stat hitting 0 will automatically set the DOOM meter to 100%, which means [[NonStandardGameOver the Old God of the playthrough successfully arrives and the city is screwed]]; implicitly, having a 0 in a stat renders one unable to do basic functions necessary for life, let alone defeating the Old Gods. Most of the time, you'd [[UnwinnableByInsanity have to be REALLY trying to do this,]] but it can happen if you're playing, say, [[WeakButSkilled Toshiaki Wakamatsu]] on [[HarderThanHard Harbinger of Doom]] (which reduces starting stats) and subsequently get Frostbite. It can also happen if facing Zhectast, the Horror from the Stars, an Old God who reduces all of your stats by 1 whenever the Doom track passes a multiple of 20%
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* In ''manga/LuckStealer'', getting your luck drained to zero means you will soon die from a ''freak'' accident. The main character uses this ability to perform assassinations, as there will be little evidence of it. Inversely, he can boost his own luck using the stolen one to survive an unfavorable situation.

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* In ''manga/LuckStealer'', ''Manga/LuckStealer'', getting your luck drained to zero means you will soon die from a ''freak'' accident. The main character uses this ability to perform assassinations, as there will be little evidence of it. Inversely, he can boost his own luck using the stolen one to survive an unfavorable situation.
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* In ''manga/LuckStealer'', getting your luck drained to zero means you will soon die from a ''freak'' accident. The main character uses this ability to perform assassinations, as there will be little evidence of it. Inversely, he can boost his own luck using the stolen one to survive an unfavorable situation.
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* In ''TabletopGame/RuneQuest'', losing all your hit points isn't the only way to die. If you lose all your Pow, it means your soul is gone and your body dies eventually. Lose all your Intelligence and you go into a coma and will die in days if not cured, etc.
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[[folder:Other]]
* In ''Literature/ShakuganNoShana'', a person's "Power of Existence" is roughly their Charisma stat - a flamelike energy corresponding to their self-esteem, wealth and personal influence. As a person's [=PoE=] dwindles, they gradually become an EmptyShell, then InvisibleToNormals, then vanish from existence and fade from memories and photographs. As this event causes strain on the fabric of reality, one of the duties of the Flame Hazes (humans waging a secret war against [=PoE=]-eating monsters) is to leave behind "Torches" of [=PoE=] in the image of devoured humans, acting as an exact recreation of that person who will slowly flicker out over time. Yuuji, the viewpoint character, [[DeadToBeginWith discovers that he is a Torch]] and doomed to experience this fate, but manages to avoid it due to having a powerful MacGuffin stashed inside him which replenishes the holder's energy each night at midnight.
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* In older editions of ''TabletopGame/DungeonsAndDragons'', zero Constitution is fatal. Zero in Strength or Dexterity means you're physically helpless and immobile, but you can still use some mental or magic powers. Zero in any mental stat means you're comatose and drooling. Certain monsters do circumvent this, however: Anything that is entirely non-alive like golems and undead has null Constitution, anything that's utterly immobile has 0 Strength and Dexterity, and any completely mindless automaton following basic instructions can have 0 Intelligence. (In 4th edition, stat damage was no longer possible; 5th Edition brought it back, though it tends to be very circumstantial. Instead, 5th Edition prefers draining max HP.)
** Strength drain is normally nonfatal, but if some undead like Shadows bring your strength to 0 they'll instantly kill you and turn you into one of them.

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* In older editions of ''TabletopGame/DungeonsAndDragons'', zero Constitution is fatal. Zero in Strength or Dexterity means you're physically helpless and immobile, but you can still use some mental or magic powers. Zero in any mental stat means you're comatose and drooling. Certain monsters do circumvent this, however: Anything that is entirely non-alive like golems and undead has null Constitution, anything that's utterly immobile has 0 Strength and Dexterity, and any completely mindless automaton following basic instructions can have 0 Intelligence. (In 4th edition, stat damage was no longer possible; 5th Edition brought it back, though it tends to be very circumstantial. Instead, 5th Edition prefers draining max HP.)
** Certain monsters do circumvent this, however, by having "non-abilities", i.e. lacking an ability score altogether. Non-living creatures like golems and undead lack a Constitution score, immobile things have no Strength or Dexterity score, and a completely mindless automaton following basic instructions has null Intelligence.
** Strength drain is normally nonfatal, but if some undead like Shadows bring your strength to 0 they'll instantly kill you and turn you into one of them. Similarly, if a Gray Jester reduces a creature to 0 Charisma then it will remain conscious but become an EmptyShell who obeys the Jester's orders without question.
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* ''VideoGame/{{Mewgenics}}'': Disorders in general can drop your cats' stats, but only diseases like [[HatePlague rabies,]] which lowers Intelligence and raises Strength after each combat, can make them actually reach zero. If a cat actually gets to zero Intelligence, it will no longer generate Mana every turn and will no longer be controlled by you- instead trying to shred whoever's nearest to bits, be they friend or foe. Worse, this if it actually manages to down a team member in combat then rabies will spread to them, starting a chain reaction that can end with a party that autoplays itself incredibly poorly. [[ArsonMurderandJaywalking Rabies also replaces their basic attack with a melee claw swipe or bite.]]

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made Dungeon Crawl entry more clear


* ''VideoGame/DungeonCrawl'' which, as shown above, has specific cases in the source code for KILLED_BY_STUPIDITY, KILLED_BY_WEAKNESS, and KILLED_BY_CLUMSINESS.
** Although this has now been removed in recent versions, though if your stats drop to zero, you are probably going to get eaten by the first enemy that comes by…

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* ''VideoGame/DungeonCrawl'' ''VideoGame/DungeonCrawl'' which, as shown above, has had specific cases in the source code for KILLED_BY_STUPIDITY, KILLED_BY_WEAKNESS, and KILLED_BY_CLUMSINESS.
** Although this has now been removed in recent versions, though if
KILLED_BY_CLUMSINESS. 0.13 and later versions don't kill you anymore after your stats drop dropped to zero, but still give you debilitating penalties. So, you are probably going to get eaten by the first enemy that comes by…

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