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** The Pyro was widely derided by competitive players for being a SkillGateCharacter, until they gained the compression blast. This allowed the Pyro to push enemies away and reflect every non-bullet projectile in the game, giving the Pyro a huge advantage against Soldiers and Demomen (two consistently powerful classes due to high AOE damage and health), and Medics, since the compression blast allowed them to do things like reflect rockets and grenades back, or separate an ÜberCharging Medic from his patient. This same update also gave the Pyro a sidegrade to their shotgun in the Flare Gun - a projectile-based fire application weapon, which allows them to harass Snipers that are otherwise completely unimpeded by them, and deal burst damage, as the projectiles crit enemies already on fire.

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** The Pyro was widely derided by competitive players for being a SkillGateCharacter, {{Skill Gate Character|s}}, until they gained the compression blast. This allowed the Pyro to push enemies away and reflect every non-bullet projectile in the game, giving the Pyro a huge advantage against Soldiers and Demomen (two consistently powerful classes due to high AOE damage and health), and Medics, since the compression blast allowed them to do things like reflect rockets and grenades back, or separate an ÜberCharging Medic from his patient. This same update also gave the Pyro a sidegrade to their shotgun in the Flare Gun - a projectile-based fire application weapon, which allows them to harass Snipers that are otherwise completely unimpeded by them, and deal burst damage, as the projectiles crit enemies already on fire.
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** Barmaid inexplicably had a largely physical skill set for a job that focuses on Magic and MP as its primary stats, making it basically useless as the only magic it had access to were skills it could inherit from the Night Queen and Hostess jobs (and only ''one'' skill from each). In ''Infinite Wealth'', it inherited many skills from the Hostess job, which also did not make a return, giving Saeko access to both fire and ice magic as soon as she properly joins the party.

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** Barmaid inexplicably had a largely physical skill set for a job that focuses on Magic and MP as its primary stats, making it basically useless as the only magic attacks it had access to were skills it could inherit from the Night Queen and Hostess jobs (and only ''one'' skill from each). In ''Infinite Wealth'', it inherited many several Barmaid skills were replaced with skills from the Hostess job, which job (which also did not make a return, giving return) while other skills were given elemental properties, making Saeko access to both fire and ice magic as soon as she properly joins the party.fit into more of a RedMage role.

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