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** Smith becomes more human as the films progress. Repeating the Oracle's line might not have been entirely him in control. His demeanor changes when he says it. When he comes back, he becomes worried because he feels he's being tricked. Smith is feeling fear, possibly for the first time. Neo even asks him what he's afraid of. The Oracle once said "No one can see passed a decision they don't understand." Smith didn't understand that Neo would accept defeat, he only foresaw his victory, and he couldn't see passed Neo's decision to keep fighting. He doesn't under why.
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* The carts have wheels. Cars weigh 1 - 2 tons and you can push them.

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*** Oh god. 1. Honestly? Your argument is "they should know how to do it, so the way it is in the movie therefore makes sense"? 2. They "clearly didn't need them"? They had to use swarm tactics just to get past the machine guns. This is ''not'' an effective use of resources. 3. Do you know how flimsy that reasoning is? The various Gundam series, ''Film/TopGun'' and other fighter plane movies, and hell, even ''StarWars'' have shown how to make the audience identify with piloted machines without actually removing the cockpit. A ''paint job'' for the hero machines could have worked, with closeups on the actors for whenever we need to see the pilots screaming.

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*** Oh god. 1. Honestly? Your argument is "they should know how to do it, so the way it is in the movie therefore makes sense"? 2. They "clearly didn't need them"? They had to use swarm tactics just to get past the machine guns. This is ''not'' an effective use of resources. 3. Do you know how flimsy that reasoning is? The various Gundam series, ''Film/TopGun'' and other fighter plane movies, and hell, even ''StarWars'' ''Franchise/StarWars'' have shown how to make the audience identify with piloted machines without actually removing the cockpit. A ''paint job'' for the hero machines could have worked, with closeups on the actors for whenever we need to see the pilots screaming.
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*** Just a short clarification, the Merovingian does briefly appear in Enter the Matrix; he is seen in live action in a cutscene, talking to the keymaker through his cell door, and later in the Mansion stage he is shown talking to his two goons in the wine cellar, while the non-player character is being held captive.

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