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* It's strange that gunpowder [[SeparatedByACommonLanguage (Or black powder]] [[LampshadeHanging if you're non-American)]] and gunpowder weapons don't exist in TES. Especially since Sulfur and Charcoal exists in Tamriel. Not helping matters is the Nord's dislike of magic, despite them not having an alternative to magic, besides archery or the Dwemer, one of, if not, the most advanced races, having ranged weapons no-more advanced than single-shot crossbows. Granted, I'm likely looking too deep into something not in TES. Besides, saltpeter, the oxidizer for gunpowder, found no relevent results on the [[TheWikiRule TESWiki]]. Who knows? Maybe in the next TES game, we could have muskets or flint-lock firearms, bombs or, perhaps explosive bolts for crossbows.

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* It's strange that gunpowder [[SeparatedByACommonLanguage (Or black powder]] [[LampshadeHanging if you're non-American)]] and gunpowder weapons don't exist in TES. Especially since Sulfur and Charcoal exists in Tamriel. Not helping matters is the Nord's dislike of magic, despite them not having an alternative to magic, besides archery or the Dwemer, one of, if not, the most advanced races, having ranged weapons no-more advanced than single-shot crossbows. Granted, I'm likely looking too deep into something not in TES. Besides, saltpeter, the oxidizer for gunpowder, found no relevent results on the [[TheWikiRule TESWiki]].TESWiki. Who knows? Maybe in the next TES game, we could have muskets or flint-lock firearms, bombs or, perhaps explosive bolts for crossbows.

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** Orsinium was just announced as the next dlc for ESO.
** Given the DLC involves you rebuilding Orsinium and the general DoomedByCanon nature of much of the game, it's probable that this Orsinium doesn't last long enough to 'count'.

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** Orsinium was just announced as the next dlc for ESO.
** Given the Orsinium DLC involves you rebuilding Orsinium and the general DoomedByCanon nature of much of the game, it's probable that this Orsinium doesn't last long enough to 'count'.
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Removing complainy entry - assume this was a leftover from IJBM


* The bizarre chop suey culture. It looks like it takes renaissance Europe, tosses in a little bit of Feudal Japan, and dumps in a metric crapton of magic. Does it even remotely make sense? The story is good, but the stitched-together culture ruins it for me.
** It didn't ruin it for me. It made sense why the Blades look like European versions of the Japanese samurai. They're old, the history going back into time immemorial. Same with the Samurais. They are an old ideal, going back hundreds of years.
** Um... if you paid attention to the history of Tamriel it would all make sense. The "Feudal Japan" bits were imported from the other side of the world, and preserved solely through isolated tradition. And if you think having Akavir be a Feudal Japan while Tamriel's Rennaissance Europe is weird, then how do you justify the difference in real life? They're both on opposite sides of their respective worlds.
** Then would you rather have everything to be a bland Medieval Fantasy with a side of neutered wannabe-renaissance? I kid, but the real world alone have a crap ton of different cultures, so why shouldn't Elder Scrolls? Not to mention generalizing Elder Scrolls as being completely Renaissance Europe is completely false. Cyrodiil for example is a cross between Roman Empire and Imperial Chinese cultures(which was dropped for indiscriminate reasons and replaced with a generic TabletopGame/DungeonsAndDragons setting in Oblivion, but then changed back in Skyrim). Underneath the alien qualities, Morrowind is quite Islamic and even Japanese (check the architecture of Mournhold), and Hammerfall has always been depicted as having an Arabic culture with Caribbean and Japanese elements (Sword-Singers yo). Even the Falmer/Snow Elves have a slight Indian tint to them.
** The "chop suey" culture does make sense when you consider that Tamriel is literally the meeting point where the peoples of four separate continents came together over many millennia and collided with the cultures of native populations. There's a wild disparity in the cultures across all nine provinces because of the differing species, environments, and literal gods of each area.
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You Keep Using That Word is only about characters being called out In Universe for misusing a word.


*** [[YouKeepUsingThatWord I think you're confusing real world "ebony"]] with real world ''obsidian''. Ebony is, as mentioned, wood, and obsidian is volcanic glass. That being said, the ingame material malachite is apparently very different from real world obsidian, which while exceptionally sharp is also extremely brittle. The Aztecs used clubs lined with obsidian blades that were largely one use only weapons as the blades would shatter on impact.

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*** [[YouKeepUsingThatWord I think you're confusing real world "ebony"]] "ebony" with real world ''obsidian''. Ebony is, as mentioned, wood, and obsidian is volcanic glass. That being said, the ingame material malachite is apparently very different from real world obsidian, which while exceptionally sharp is also extremely brittle. The Aztecs used clubs lined with obsidian blades that were largely one use only weapons as the blades would shatter on impact.
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* I'm going off memory here since it's been a few years since I've played ''Dawnguard'', but do we have an idea why the original falmer broke with the altmer/aldmer? The ayleids, chimer, and dwemer split due to religious differences with the ayleids & chimer being okay with incorporating daedra worship into their culture where as the altmer were opposed to it, and the dwemer being opposed to all worship. And the bosmer were apparently a bit less hung up on the racial purity thing than the altmer were, what with the mannish wives & what not. But from what I recall the falmer apparently didn't have any major religious differences with the altmer. Which leaves plenty of room for cultural differences, I'm just curious as to what those might have been aside from a preference for cooler climates.

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* I'm going off memory here since it's been a few years since I've played ''Dawnguard'', but do we have an idea why the original falmer broke with the altmer/aldmer? The ayleids, chimer, and dwemer split due to religious differences with the ayleids & chimer being okay with incorporating daedra worship into their culture where as the altmer were opposed to it, and the dwemer being opposed to all worship. And the bosmer were apparently a bit less hung up on the racial purity thing than the altmer were, what with the mannish wives & what not. But from what I recall the falmer apparently didn't have any major religious differences with the altmer. Which leaves plenty of room for cultural differences, I'm just curious as to what those might have been aside from a preference for cooler climates.climates.
** That's pretty much it as far as we are aware. There is some indication that the Falmer were more martially inclined compared with other Mer cultures; the Snow Prince's tomb was built and guarded by the Nords who killed him as a way to honor his bravery and prowess in battle. They appeared to also be tougher and hardier than other Mer, going by the nature of their shrines and the pilgrimage between them in the Forgotten Vale. And unlike the Ayleids or Dunmer, the Falmer seemed to have worshipped the Aedra. In many respects they seem not too different from the Nords who took over their lands after Ysgramor led his Falmer-killing party.
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-->And as your vision clouds, as the darkness sets in, fear not. Know only our mercy and the radiance of our affection, which unbinds your bones to the earth before, and sets your final path to the music of your new eternity.

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-->And as your vision clouds, as the darkness sets in, fear not. Know only our mercy and the radiance of our affection, which unbinds your bones to the earth before, and sets your final path to the music of your new eternity.eternity.
* I'm going off memory here since it's been a few years since I've played ''Dawnguard'', but do we have an idea why the original falmer broke with the altmer/aldmer? The ayleids, chimer, and dwemer split due to religious differences with the ayleids & chimer being okay with incorporating daedra worship into their culture where as the altmer were opposed to it, and the dwemer being opposed to all worship. And the bosmer were apparently a bit less hung up on the racial purity thing than the altmer were, what with the mannish wives & what not. But from what I recall the falmer apparently didn't have any major religious differences with the altmer. Which leaves plenty of room for cultural differences, I'm just curious as to what those might have been aside from a preference for cooler climates.

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** It may not have been intentional, so much as due to cruel negligence. They forced the Falmer into the dark subterrane for so long without respite that their eyes simply atrophied away into nothingness

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** It may not have been intentional, so much as due to cruel negligence. They forced the Falmer into the dark subterrane for so long without respite that their eyes simply atrophied away into nothingnessnothingness.
** There are some indications that the Falmer were not used as slaves and that their blinding was not part of an effort to subjugate them. [[https://elderscrolls.fandom.com/wiki/Translation_of_Calcelmo%27s_Stone There is a translation of the Dwemer tablet in Calcemo's Tower in Markarth]] that indicates that the Dwemer did not view the Falmer as slaves but that in eating the fruits of the underground, their souls were being freed in some manner, and that the blindness was a side effect of the process.
-->And as your vision clouds, as the darkness sets in, fear not. Know only our mercy and the radiance of our affection, which unbinds your bones to the earth before, and sets your final path to the music of your new eternity.
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** Also, it's possible they have a skewed view of "Outlanders", and said Nord has proven himself enough of a Morrowind native that he's accepted. Similar to how the Stormcloaks are willing to accept and promote non-Skyrim individuals who prove themselves "true Nords"
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*** And in a world with magic and supernatural smithcraft, it's quite possible that the draw weight and physical weight could be solved.
Alternative theory: In most cases, the bow itself isn't made of metal. The fittings are, and that's a general indicator even to a relatively unaware hero that one is of higher quality
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** Blind slaves can still do menial tasks like carrying things or pulling levers, and more importantly, blind slaves cannot fight back when you do things like start taking their souls to power your machinery.

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** Blind slaves can still do menial tasks like carrying things or pulling levers, and more importantly, blind slaves cannot fight back when you do things like start taking their souls to power your machinery.machinery.
** It may not have been intentional, so much as due to cruel negligence. They forced the Falmer into the dark subterrane for so long without respite that their eyes simply atrophied away into nothingness
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** From a martial perspective, it's also a matter of weight distribution. Swords and similar weapons have their weight more evenly distributed (thus partly the existence of the pommel), wheras "Blunt" weapons put the majority of the weight into the striking section (the axehead/macehead). So acclimating yourself to using a weapon with most of the weight to one end applies both to a hamner or a battleaxe
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** This also assumes three things; one, that Dagon cares about revenge - he doesn't, he cares about destruction. Two, that Dagon would consider the Champion the cause of his downfall, which, maybe. ''Skyrim'' gives more of the credit to Martin and it's possible that Dagon also viewed Martin as his enemy while the Champion's arch enemy was Mankar Camoran, but that's more speculation on my part. Still, it was Martin who actually stopped Dagon in the end, not us. And three; that Dagon considers the Champion and Sheogorath to be the same individual, which isn't necessarily the case. From our perspective, the Champion assumed the mantle of Sheogorath, but from the alien & godlike perspective of a being like Dagon, it might be more the case that Sheogorath consumed & overrode the Champion of Cyrodiil, effectively, that Sheogorath killed the Champion. But that's a whole, metaphysical and semantic argument.
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** "Glass" is a generic term for a specific alloy of the fantastic material malachite and the equally fantastic metal moonstone. Glass armor and weaponry is essentially an alloy of moonstone with malachite, as moonstone gives it shape and strength while the malachite allows the armor or weapon to absorb shocks from impacts.
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* Why did the Dwemer blind the Snow Elves? It makes sense that they'd want a slave race, but why do they want their slaves to be blind? Not only does that not make the Falmer better servants, it makes them ''worse'' at many tasks.

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* Why did the Dwemer blind the Snow Elves? It makes sense that they'd want a slave race, but why do they want their slaves to be blind? Not only does that not make the Falmer better servants, it makes them ''worse'' at many tasks.tasks.
** Blind slaves can still do menial tasks like carrying things or pulling levers, and more importantly, blind slaves cannot fight back when you do things like start taking their souls to power your machinery.
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*** More evidence for this can be found in ''Online:'' Mephala and Clavicus Vile show up in Nocturnal's realm and the player is powerless to resist them. Once Nocturnal shows up, she ''effortlessly banishes them both'' in an instant despite them each being at least equal in power to her. Why? Because a Daedric Prince is basically omnipotent inside their own realm.

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*** More evidence for this can be found in ''Online:'' Mephala and Clavicus Vile show up in Nocturnal's realm and the player is powerless to resist them. Once Nocturnal shows up, she ''effortlessly banishes them both'' in an instant despite them each being at least equal in power to her. Why? Because a Daedric Prince is basically omnipotent inside their own realm.realm.
* Why did the Dwemer blind the Snow Elves? It makes sense that they'd want a slave race, but why do they want their slaves to be blind? Not only does that not make the Falmer better servants, it makes them ''worse'' at many tasks.
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** It is ''not'' a "trivial" matter to invade another Daedric Prince's realm. The player may have taken the mantle of Sheogorath, but Sheogorath ''is'' the Shivering Isles, which means that any invasion by Dagon's hordes will first have to break through into the Isles (which other Daedric Princes will not be happy about) and then be fighting the full strength of the Lord of Madness. And while Dagon is doing that, other Princes will be sharpening their knives as well. The Greymarch only worked on the Isles as well as it did because Jyggalag and Sheogorath were the same being, just swapping roles; Greymarch forces were part of Sheogorath's realm being converted by Jyggalag as he was changing. Dagon would not be converting anything; he'd have to take it by force, and within a Daedric Prince's realm, their will is absolute.

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** It is ''not'' a "trivial" matter to invade another Daedric Prince's realm. The player may have taken the mantle of Sheogorath, but Sheogorath ''is'' the Shivering Isles, which means that any invasion by Dagon's hordes will first have to break through into the Isles (which other Daedric Princes will not be happy about) and then be fighting the full strength of the Lord of Madness. And while Dagon is doing that, other Princes will be sharpening their knives as well. The Greymarch only worked on the Isles as well as it did because Jyggalag and Sheogorath were the same being, just swapping roles; Greymarch forces were part of Sheogorath's realm being converted by Jyggalag as he was changing. Dagon would not be converting anything; he'd have to take it by force, and within a Daedric Prince's realm, their will is absolute.absolute.
*** More evidence for this can be found in ''Online:'' Mephala and Clavicus Vile show up in Nocturnal's realm and the player is powerless to resist them. Once Nocturnal shows up, she ''effortlessly banishes them both'' in an instant despite them each being at least equal in power to her. Why? Because a Daedric Prince is basically omnipotent inside their own realm.

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