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* The scene where Aech's real world appearance it's made. She explains that her mother disowned her because she came out, meaning the woman that she trusted while putting up a façade as being straight hurt her when her real self was revealed. With the way she was shivering when Wade saw her, we get a good idea on why she was afraid of how Wade would react, not just because she wasn't male, but the fact that she's revealed her real self to someone she cares about for a second time.
!Fridge Logic
* The idea of the OASIS getting as popular as it is is frankly ridiculous for one simple reason: its a single death game. Nobody would ever become invested in a game where dying means you lose all your stuff permanently and have to make a whole new character because almost nobody wants to have to redo all their progress, especially if you got super far in the game and had lots of kickass loot and money. That's why, excluding special game modes such as Minecraft's Hardcore Mode, no game (at least, no game that managed to become popular) has ever implemented such a mechanic.
** Except it's NOT a single death game. Yes, you lose your items and your ranking is set back to zero, but you don't end up having to set up a new character and there's only one account tied to a user for life. You end up having to level up once all over again, and yes, you'd end up having to start from scratch for your inventory and you also lose your character's cosmetics. But even then, battles and performing tasks are optional. As pointed out in the book, most people use the OASIS to avoid the real world and a majority of users actually don't go on quests or perform in battles, using it mainly for work and shopping. And if you happen to be smart, you can avoid PVP zones really easily. Since the OASIS has replaced the Internet, essentially the difference between your normal Internet users (those who don't do any of the extra stuff) and those who use the Internet for gaming (PVP, ayssemtrical horror games, etc). With how you're painting the OASIS, you're treating it like hardcore Dungeons & Dragons, where players burn the character sheet if their character dies and build a new player completely from scratch and rerolling stats. That's not the case. And even so, leveling up isn't hard to do (unless you are broke like Wade had been at the start, and most users probably have storage lockers in their in-game bases that have stored items and a bulk of their in-game currency).

to:

* The scene where Aech's real world appearance it's made. She explains that her mother disowned her because she came out, meaning the woman that she trusted while putting up a façade as being straight hurt her when her real self was revealed. With the way she was shivering when Wade saw her, we get a good idea on why she was afraid of how Wade would react, not just because she wasn't male, but the fact that she's revealed her real self to someone she cares about for a second time.
!Fridge Logic
* The idea of the OASIS getting as popular as it is is frankly ridiculous for one simple reason: its a single death game. Nobody would ever become invested in a game where dying means you lose all your stuff permanently and have to make a whole new character because almost nobody wants to have to redo all their progress, especially if you got super far in the game and had lots of kickass loot and money. That's why, excluding special game modes such as Minecraft's Hardcore Mode, no game (at least, no game that managed to become popular) has ever implemented such a mechanic.
** Except it's NOT a single death game. Yes, you lose your items and your ranking is set back to zero, but you don't end up having to set up a new character and there's only one account tied to a user for life. You end up having to level up once all over again, and yes, you'd end up having to start from scratch for your inventory and you also lose your character's cosmetics. But even then, battles and performing tasks are optional. As pointed out in the book, most people use the OASIS to avoid the real world and a majority of users actually don't go on quests or perform in battles, using it mainly for work and shopping. And if you happen to be smart, you can avoid PVP zones really easily. Since the OASIS has replaced the Internet, essentially the difference between your normal Internet users (those who don't do any of the extra stuff) and those who use the Internet for gaming (PVP, ayssemtrical horror games, etc). With how you're painting the OASIS, you're treating it like hardcore Dungeons & Dragons, where players burn the character sheet if their character dies and build a new player completely from scratch and rerolling stats. That's not the case. And even so, leveling up isn't hard to do (unless you are broke like Wade had been at the start, and most users probably have storage lockers in their in-game bases that have stored items and a bulk of their in-game currency).
time.
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* The idea of the OASIS getting as popular as it is is frankly ridiculous for one simple reason: its a single death game. Nobody would ever become invested in a game where dying means you loose all your stuff permanently and have to make a whole new character because almost nobody wants to have to redo all their progress, especially if you got super far in the game and had lots of kickass loot and money. That's why, excluding special game modes such as Minecraft's Hardcore Mode, no game (at least, no game that managed to become popular) has ever implemented such a mechanic.

to:

* The idea of the OASIS getting as popular as it is is frankly ridiculous for one simple reason: its a single death game. Nobody would ever become invested in a game where dying means you loose lose all your stuff permanently and have to make a whole new character because almost nobody wants to have to redo all their progress, especially if you got super far in the game and had lots of kickass loot and money. That's why, excluding special game modes such as Minecraft's Hardcore Mode, no game (at least, no game that managed to become popular) has ever implemented such a mechanic.
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** Except it's NOT a single death game. Yes, you lose your items and your ranking is set back to zero, but you don't end up having to set up a new character and there's only one account tied to a user for life. You end up having to level up once all over again, and yes, you'd end up having to start from scratch for your inventory and you also lose your character's cosmetics. But even then, battles and performing tasks are optional. As pointed out in the book, most people use the OASIS to avoid the real world and a majority of users actually don't go on quests or perform in battles, using it mainly for work and shopping. And if you happen to be smart, you can avoid PVP zones really easily. Since the OASIS has replaced the Internet, essentially the difference between your normal Internet users (those who don't do any of the extra stuff) and those who use the Internet for gaming (PVP, ayssemtrical horror games, etc). With how you're painting the OASIS, you're treating it like hardcore Dungeons & Dragons, where players burn the character sheet if their character dies and build a new player completely from scratch and rerolling stats. That's not the case. And even so, leveling up isn't hard to do (unless you are broke like Wade had been at the start).

to:

** Except it's NOT a single death game. Yes, you lose your items and your ranking is set back to zero, but you don't end up having to set up a new character and there's only one account tied to a user for life. You end up having to level up once all over again, and yes, you'd end up having to start from scratch for your inventory and you also lose your character's cosmetics. But even then, battles and performing tasks are optional. As pointed out in the book, most people use the OASIS to avoid the real world and a majority of users actually don't go on quests or perform in battles, using it mainly for work and shopping. And if you happen to be smart, you can avoid PVP zones really easily. Since the OASIS has replaced the Internet, essentially the difference between your normal Internet users (those who don't do any of the extra stuff) and those who use the Internet for gaming (PVP, ayssemtrical horror games, etc). With how you're painting the OASIS, you're treating it like hardcore Dungeons & Dragons, where players burn the character sheet if their character dies and build a new player completely from scratch and rerolling stats. That's not the case. And even so, leveling up isn't hard to do (unless you are broke like Wade had been at the start).start, and most users probably have storage lockers in their in-game bases that have stored items and a bulk of their in-game currency).
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** Except it's NOT a single death game. Yes, you lose your items and your ranking is set back to zero, but you don't end up having to set up a new character and there's only one account tied to a user for life. You end up having to level up once all over again, and yes, you'd end up having to start from scratch for your inventory and you also lose your character's cosmetics. But even then, battles and performing tasks are optional. As pointed out in the book, most people use the OASIS to avoid the real world and a majority of users actually don't go on quests or perform in battles, using it mainly for work and shopping. And if you happen to be smart, you can avoid PVP zones really easily. Since the OASIS has replaced the Internet, essentially the difference between your normal Internet users (those who don't do any of the extra stuff) and those who use the Internet for gaming (PVP, ayssemtrical horror games, etc). With how you're painting the OASIS, you're treating it like hardcore Dungeons & Dragons, where players burn the character sheet if their character dies. That's not the case. And even so, leveling up isn't hard to do (unless you are broke like Wade had been at the start).

to:

** Except it's NOT a single death game. Yes, you lose your items and your ranking is set back to zero, but you don't end up having to set up a new character and there's only one account tied to a user for life. You end up having to level up once all over again, and yes, you'd end up having to start from scratch for your inventory and you also lose your character's cosmetics. But even then, battles and performing tasks are optional. As pointed out in the book, most people use the OASIS to avoid the real world and a majority of users actually don't go on quests or perform in battles, using it mainly for work and shopping. And if you happen to be smart, you can avoid PVP zones really easily. Since the OASIS has replaced the Internet, essentially the difference between your normal Internet users (those who don't do any of the extra stuff) and those who use the Internet for gaming (PVP, ayssemtrical horror games, etc). With how you're painting the OASIS, you're treating it like hardcore Dungeons & Dragons, where players burn the character sheet if their character dies.dies and build a new player completely from scratch and rerolling stats. That's not the case. And even so, leveling up isn't hard to do (unless you are broke like Wade had been at the start).
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None


** Except it's NOT a single death game. Yes, you lose your items and your ranking is set back to zero, but you don't end up having to set up a new character and there's only one account tied to a user for life. You end up having to level up once all over again, and yes, you'd end up having to start from scratch for your inventory and you also lose your character's cosmetics. But even then, battles and performing tasks are optional. As pointed out in the book, most people use the OASIS to avoid the real world and a majority of users actually don't go on quests, perform in battles or quests, using it mainly for work and shopping. Since the OASIS has replaced the Internet, essentially the difference between your normal Internet users (those who don't do any of the extra stuff) and those who use the Internet for gaming (PVP, ayssemtrical horror games, etc). With how you're painting the OASIS, you're treating it like hardcore Dungeons & Dragons, where players burn the character sheet if their character dies. That's not the case. And even so, leveling up isn't hard to do (unless you are broke like Wade had been at the start).

to:

** Except it's NOT a single death game. Yes, you lose your items and your ranking is set back to zero, but you don't end up having to set up a new character and there's only one account tied to a user for life. You end up having to level up once all over again, and yes, you'd end up having to start from scratch for your inventory and you also lose your character's cosmetics. But even then, battles and performing tasks are optional. As pointed out in the book, most people use the OASIS to avoid the real world and a majority of users actually don't go on quests, quests or perform in battles or quests, battles, using it mainly for work and shopping. And if you happen to be smart, you can avoid PVP zones really easily. Since the OASIS has replaced the Internet, essentially the difference between your normal Internet users (those who don't do any of the extra stuff) and those who use the Internet for gaming (PVP, ayssemtrical horror games, etc). With how you're painting the OASIS, you're treating it like hardcore Dungeons & Dragons, where players burn the character sheet if their character dies. That's not the case. And even so, leveling up isn't hard to do (unless you are broke like Wade had been at the start).
Is there an issue? Send a MessageReason:
None


** Except it's NOT a single death game. Yes, you lose your items and your ranking is set back to zero, but you don't end up having to set up a new character (this isn't hardcore Dungeons & Dragons, where players burn the character sheet if their character dies) and there's only one account tied to a user for life. You end up having to level up once all over again, and yes, you'd end up having to start from scratch for your inventory and you also lose your character's cosmetics. But even then, battles and performing tasks are optional. As pointed out in the book, most people use the OASIS to avoid the real world and a majority of users actually don't go on quests, perform in battles or quests, using it mainly for work and shopping. Since the OASIS has replaced the Internet, essentially the difference between your normal Internet users (those who don't do any of the extra stuff) and those who use the Internet for gaming (PVP, ayssemtrical horror games, etc).

to:

** Except it's NOT a single death game. Yes, you lose your items and your ranking is set back to zero, but you don't end up having to set up a new character (this isn't hardcore Dungeons & Dragons, where players burn the character sheet if their character dies) and there's only one account tied to a user for life. You end up having to level up once all over again, and yes, you'd end up having to start from scratch for your inventory and you also lose your character's cosmetics. But even then, battles and performing tasks are optional. As pointed out in the book, most people use the OASIS to avoid the real world and a majority of users actually don't go on quests, perform in battles or quests, using it mainly for work and shopping. Since the OASIS has replaced the Internet, essentially the difference between your normal Internet users (those who don't do any of the extra stuff) and those who use the Internet for gaming (PVP, ayssemtrical horror games, etc). With how you're painting the OASIS, you're treating it like hardcore Dungeons & Dragons, where players burn the character sheet if their character dies. That's not the case. And even so, leveling up isn't hard to do (unless you are broke like Wade had been at the start).
Is there an issue? Send a MessageReason:
None


* The idea of the OASIS getting as popular as it is is frankly ridiculous for one simple reason: its a single death game. Nobody would ever become invested in a game where dying means you loose all your stuff permanently and have to make a whole new character because almost nobody wants to have to redo all their progress, especially if you got super far in the game and had lots of kickass loot and money. That's why, excluding special game modes such as Minecraft's Hardcore Mode, no game (at least, no game that managed to become popular) has ever implemented such a mechanic.

to:

* The idea of the OASIS getting as popular as it is is frankly ridiculous for one simple reason: its a single death game. Nobody would ever become invested in a game where dying means you loose all your stuff permanently and have to make a whole new character because almost nobody wants to have to redo all their progress, especially if you got super far in the game and had lots of kickass loot and money. That's why, excluding special game modes such as Minecraft's Hardcore Mode, no game (at least, no game that managed to become popular) has ever implemented such a mechanic.mechanic.
** Except it's NOT a single death game. Yes, you lose your items and your ranking is set back to zero, but you don't end up having to set up a new character (this isn't hardcore Dungeons & Dragons, where players burn the character sheet if their character dies) and there's only one account tied to a user for life. You end up having to level up once all over again, and yes, you'd end up having to start from scratch for your inventory and you also lose your character's cosmetics. But even then, battles and performing tasks are optional. As pointed out in the book, most people use the OASIS to avoid the real world and a majority of users actually don't go on quests, perform in battles or quests, using it mainly for work and shopping. Since the OASIS has replaced the Internet, essentially the difference between your normal Internet users (those who don't do any of the extra stuff) and those who use the Internet for gaming (PVP, ayssemtrical horror games, etc).
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*** Completely averted in the second book. At the start, GSS restores all user accounts within a few days and restore all the users' inventory and OASIS coin.
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* Not many people catch this, but Wade's plan on accessing information inside IOI comes from ''WarGames'', as does his escape plan. Think about it: Wade uses a backdoor installed by a person who worked on the systems. Wade is able to burrow in deeper while inside, which gives him access to be able to get what he needs to get out of his small living area when the time calls for it (similar to how David uses what's inside the infirmary when he's in NORAD to escape, basically using what he has access to). And how does Wade escape? He pretends to be a regular member of the IOI staff, walking out the front door (David pretended to be a part of a tour group passing through NORAD and leaves through the front door as well).

to:

* Not many people catch this, but Wade's plan on accessing information inside IOI comes from ''WarGames'', [=''WarGames''=], as does his escape plan. Think about it: Wade uses a backdoor installed by a person who worked on the systems. Wade is able to burrow in deeper while inside, which gives him access to be able to get what he needs to get out of his small living area when the time calls for it (similar to how David uses what's inside the infirmary when he's in NORAD to escape, basically using what he has access to). And how does Wade escape? He pretends to be a regular member of the IOI staff, walking out the front door (David pretended to be a part of a tour group passing through NORAD and leaves through the front door as well).

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* The scene where Aech's real world appearance it's made. She explains that her mother disowned her because she came out, meaning the woman that she trusted while putting up a façade as being straight hurt her when her real self was revealed. With the way she was shivering when Wade saw her, we get a good idea on why she was afraid of how Wade would react, not just because she wasn't male, but the fact that she's revealed her real self to someone she cares about for a second time.

to:

* The scene where Aech's real world appearance it's made. She explains that her mother disowned her because she came out, meaning the woman that she trusted while putting up a façade as being straight hurt her when her real self was revealed. With the way she was shivering when Wade saw her, we get a good idea on why she was afraid of how Wade would react, not just because she wasn't male, but the fact that she's revealed her real self to someone she cares about for a second time.time.
!Fridge Logic
* The idea of the OASIS getting as popular as it is is frankly ridiculous for one simple reason: its a single death game. Nobody would ever become invested in a game where dying means you loose all your stuff permanently and have to make a whole new character because almost nobody wants to have to redo all their progress, especially if you got super far in the game and had lots of kickass loot and money. That's why, excluding special game modes such as Minecraft's Hardcore Mode, no game (at least, no game that managed to become popular) has ever implemented such a mechanic.
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*** Finally, the big one that no one mentioned: the games' graphics are so basic, they're basically akin to stick figures in comparison to something nowadays with highly detailed models.

to:

*** Finally, the big one that no one mentioned: the games' graphics are so basic, they're basically akin to stick figures in comparison to something nowadays with highly detailed models.models.
* The scene where Aech's real world appearance it's made. She explains that her mother disowned her because she came out, meaning the woman that she trusted while putting up a façade as being straight hurt her when her real self was revealed. With the way she was shivering when Wade saw her, we get a good idea on why she was afraid of how Wade would react, not just because she wasn't male, but the fact that she's revealed her real self to someone she cares about for a second time.
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** It's also very likely that as the situation got worse with poverty becoming more common people fell back on old bigotries. There is a lot of historical precedent for people turning on their neighbors over even minor differences in times of crisis or starvation so any group with existing biases or stereotypes attached, even ones that have long since been conquered, is liable to be brought back into a position of mistreatment.
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*** Also, people are forgetting the fact that they didn't even get all the way through the list. Keep in mind, IOI is choosing options that Halliday most likely would have gone with for their choices. And seeing that Halliday doesn't seem like the kind of person who'd play those particular games, there's a good chance that IOI would have kept picking games Halliday would have more than likely played before even getting to the adult games.

to:

*** Also, people are forgetting the fact that they didn't even get all the way through the list. Keep in mind, IOI is choosing options that Halliday most likely would have gone with for their choices. And seeing that Halliday doesn't seem like the kind of person who'd play those particular games, there's a good chance that IOI would have kept picking games Halliday would have more than likely played before even getting to the adult games.games.
*** Finally, the big one that no one mentioned: the games' graphics are so basic, they're basically akin to stick figures in comparison to something nowadays with highly detailed models.
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** Also [[spoiler: the final battle results in most if not all of the populationof the Oasis 'zeroing out'. As currency is tied to the avatar this means they were all left penniless and having to start their lives from scratch. Despite being left with God-likepowers Wade'snarrative never states if he somehow reverses this. If not then the economy is likely to crash with the world in complete poverty!]]

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** Also [[spoiler: the final battle results in most if not all of the populationof population of the Oasis 'zeroing out'. As currency is tied to the avatar this means they were all left penniless and having to start their lives from scratch. Despite being left with God-likepowers Wade'snarrative God-like powers Wade's narrative never states if he somehow uses them to reverses this. If not then the economy is likely to crash with the world in complete poverty!]]
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** Also [[spoiler: the final battle results in most if not all of the populationof the Oasis 'zeroing out'. As currency is tied to the avatar this means they were all left penniless and having to start their lives from scratch. Despite being left with God-likepowers Wade'snarrative never states if he somehow reverses this. If not then the economy is likely to crash with the world in complete poverty!]]
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to:

* Not many people catch this, but Wade's plan on accessing information inside IOI comes from ''WarGames'', as does his escape plan. Think about it: Wade uses a backdoor installed by a person who worked on the systems. Wade is able to burrow in deeper while inside, which gives him access to be able to get what he needs to get out of his small living area when the time calls for it (similar to how David uses what's inside the infirmary when he's in NORAD to escape, basically using what he has access to). And how does Wade escape? He pretends to be a regular member of the IOI staff, walking out the front door (David pretended to be a part of a tour group passing through NORAD and leaves through the front door as well).
Is there an issue? Send a MessageReason:
None


* The Sixers are all well-equipped, high-leveled and combat trained, yet in the final battle they're at the wrong end of a ''really'' loopsided CurbStompBattle (in the book they even ''started'' with Mechagodzilla, the Voltron lions, and five mechs from ''Robotech'' and ''Evangelion'', and lost all of them except [[NighInvulnerable Mechagodzilla]] so fast the lions couldn't even form Voltron). Thing is, they're all combat ''trained'' but not experienced due [[BribingYourWayToVictory getting their levels and equipment thanks to IOI paying for it]] and blatantly cheating, while their opponents are all Gunters who got their levels and equipment the hard way... And gained actual experience using what they had.

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* The Sixers are all well-equipped, high-leveled and combat trained, yet in the final battle they're at the wrong end of a ''really'' loopsided CurbStompBattle (in the book they even ''started'' with Mechagodzilla, the Voltron lions, and five mechs from ''Robotech'' ''Battletech'' and ''Evangelion'', and lost all of them except [[NighInvulnerable Mechagodzilla]] so fast the lions couldn't even form Voltron). Thing is, they're all combat ''trained'' but not experienced due [[BribingYourWayToVictory getting their levels and equipment thanks to IOI paying for it]] and blatantly cheating, while their opponents are all Gunters who got their levels and equipment the hard way... And gained actual experience using what they had.

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to:

* The Sixers are all well-equipped, high-leveled and combat trained, yet in the final battle they're at the wrong end of a ''really'' loopsided CurbStompBattle (in the book they even ''started'' with Mechagodzilla, the Voltron lions, and five mechs from ''Robotech'' and ''Evangelion'', and lost all of them except [[NighInvulnerable Mechagodzilla]] so fast the lions couldn't even form Voltron). Thing is, they're all combat ''trained'' but not experienced due [[BribingYourWayToVictory getting their levels and equipment thanks to IOI paying for it]] and blatantly cheating, while their opponents are all Gunters who got their levels and equipment the hard way... And gained actual experience using what they had.



** [[spoiler: Even though Nolan Sorrento has been arrested, he was not the head of the organization and every horrible action he took (including ordering several murders) was approved by someone who outranked him.]]

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** [[spoiler: Even [[spoiler:Even though Nolan Sorrento has been arrested, he was not the head of the organization and every horrible action he took (including ordering several murders) was approved by someone who outranked him.]]



** Though given that [[spoiler: Wade points out that he now has a quarter of a ''trillion dollars'' to work with, so he now has access to his own mega lawyers. Beyond that, he also ''massive'' support from most of the players (which make up most of the ''planet's population'') and from the co-creator of OASIS himself. There's a reasonable chance they could take down the MegaCorp for good.]]

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** Though given that [[spoiler: Wade [[spoiler:Wade points out that he now has a quarter of a ''trillion dollars'' to work with, so he now has access to his own mega lawyers. Beyond that, he also ''massive'' support from most of the players (which make up most of the ''planet's population'') and from the co-creator of OASIS himself. There's a reasonable chance they could take down the MegaCorp for good.]]
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*** Not only to mention, for the film, after one minute of playing the wrong game, their avatars fall through the ice. So, even if those titles were included, it would be a short time playing them. So, nothing to really feel sorry about.

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*** Not only to mention, for the film, after one minute of playing the wrong game, their avatars fall through the ice. So, even if those titles were included, it would be a short time playing them. So, nothing to really feel sorry about.about.
**** Also, people are forgetting the fact that they didn't even get all the way through the list. Keep in mind, IOI is choosing options that Halliday most likely would have gone with for their choices. And seeing that Halliday doesn't seem like the kind of person who'd play those particular games, there's a good chance that IOI would have kept picking games Halliday would have more than likely played before even getting to the adult games.
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** Not so much, considering how tame they are in comparison to M-Rated and AO-rated games today.

to:

** Not so much, considering how tame they are in comparison to M-Rated and AO-rated games today.today.
*** Not only to mention, for the film, after one minute of playing the wrong game, their avatars fall through the ice. So, even if those titles were included, it would be a short time playing them. So, nothing to really feel sorry about.
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to:

* Given how much people even today love incessantly quoting Creator/MontyPython in general and ''[[Film/MontyPythonAndTheHolyGrail Holy Grail]]'' in particular, it seems inevitable that reciting the entire movie would be [[spoiler: part of the final challenge]]. With bonus points for getting the accents right, even.
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adding entry


* Wade sees the Hunt as like a DungeonsAndDragons campaign. And Halliday asks Morrow to keep an eye out on it in case something goes wrong. So, as his last request, Halliday is asking Morrow to DM for him like how they did when they first met in high school. How's that for BookEnds on their relationship?

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** Also, in the film adapation of this book, Aech's attempt to kiss the woman in Room 237 takes on new meaning for people who also read the book. [[spoiler: As a woman [=RPing=] as a man, and someone who never saw ''The Shining'', Aech's intent to follow the signals in the room is a pretty clear message that filmmakers kept her status as a lesbian in the movie.]] Well done, [[Creator/StevenSpielberg Sir Steven]].
* Wade sees the Hunt as like a DungeonsAndDragons TabletopGame/DungeonsAndDragons campaign. And Halliday asks Morrow to keep an eye out on it in case something goes wrong. So, as his last request, Halliday is asking Morrow to DM for him like how they did when they first met in high school. How's that for BookEnds on their relationship?
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* More Fridge NauseaFuel than Horror, but for the film version, one has to feel sorry for the poor bastards who are stuck playing [[Horrible/VideoGamesOther Custer's Revenge or Beat 'Em and Eat 'Em...]]

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* More Fridge NauseaFuel than Horror, but for the film version, one has to feel sorry for the poor bastards who are stuck playing [[Horrible/VideoGamesOther Custer's Revenge or Beat 'Em and Eat 'Em...]]]]
** Not so much, considering how tame they are in comparison to M-Rated and AO-rated games today.
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* Wade sees the Hunt as like a DungeonsAndDragons campaign. And Halliday asks Morrow to keep an eye out on it in case something goes wrong. So, as his last request, Halliday is asking Morrow to DM for him. How's that for BookEnds on their relationship?

to:

* Wade sees the Hunt as like a DungeonsAndDragons campaign. And Halliday asks Morrow to keep an eye out on it in case something goes wrong. So, as his last request, Halliday is asking Morrow to DM for him.him like how they did when they first met in high school. How's that for BookEnds on their relationship?
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* A common criticism of the story is that certain social norms, which generally trend toward being more progressive over time, haven't advanced in the book's society despite it being set in the future--for example, [[spoiler: Aech]] being disowned for being gay, when gay rights have already advanced noticeably even since the book's publication. But this can be justified by the wave of 80s nostalgia kicked off by the Egg Hunt robbing these issues of their visibility and in effect resetting society to 80s values. It also makes sense that our narrator Wade doesn't comment on this--because as a white male, he's still so privileged that he might not even notice.

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