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** In universe this is something of a BackhandedCompliment however, because the fact Queek does not employ deviousness and underhanded tactics like a good Skaven should means Gnawdwell ultimately considers him a failure. He will only ever be a brute, not someone who can reach right to the top.
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* GatlingGood: Skryre weapon teams can carry [[IncrediblyLamePun ratling guns]], multi-barrel gatling cannons that rapidly deliver dozens of warpshards a second at incoming enemies, using a warpstone-heated steam engine to drive it. Not only does it have an insane firerate, its missiles are armor-piercing, being very capable of shredding apart both chaff and elite soldiers alike, and to top if all off it has a suppression effect, meaning any unit unlucky enough to be under its barrage will be considerably slowed down, making it particularly effective against fast units.

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* GatlingGood: Skryre weapon teams can carry [[IncrediblyLamePun [[{{Pun}} ratling guns]], multi-barrel gatling cannons that rapidly deliver dozens of warpshards a second at incoming enemies, using a warpstone-heated steam engine to drive it. Not only does it have an insane firerate, its missiles are armor-piercing, being very capable of shredding apart both chaff and elite soldiers alike, and to top if all off it has a suppression effect, meaning any unit unlucky enough to be under its barrage will be considerably slowed down, making it particularly effective against fast units.
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Out of all the mortal civilizations within the greater world, no single race, neither the ruthless Barbarian tribes of the North, nor the savage Greenskins of the East can be compared in terms of instability to that of the Skaven Under-Empire. The Skaven race as a whole is extremely divided, often far more divided then perhaps any other race known in existence. Such disunion and ruthless lack of cooperation stems from the Skaven's insatiable need to survive, thrive and reign tyrannical over his other brethrens. To the Skaven there are no such things as pity, remorse, compassion, or cooperation. There is simply survival, survival in a turbulent society that only spares those that possess the brute strength, extreme cunning, and the vicious instinct to outmaneuver and kill the opposition, no matter the cost or the body count of either friend or foe. Though no matter how divided their race may be, they are nonetheless unified in a single cause, and that cause is to conquer the surface world and bring about the Great Ascendancy, where it is said that the Horned Rat's children will swarm across the face of the earth and claim all of it as their own.

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Out of all the mortal civilizations within the greater world, no single race, neither the ruthless Barbarian tribes of the North, nor the savage Greenskins of the East can be compared in terms of instability to that of the Skaven Under-Empire. The Skaven race as a whole is extremely divided, often far more divided then than perhaps any other race known in existence. Such disunion and ruthless lack of cooperation stems from the Skaven's insatiable need to survive, thrive and reign tyrannical over his other brethrens. To the Skaven there are no such things as pity, remorse, compassion, or cooperation. There is simply survival, survival in a turbulent society that only spares those that possess the brute strength, extreme cunning, and the vicious instinct to outmaneuver and kill the opposition, no matter the cost or the body count of either friend or foe. Though no matter how divided their race may be, they are nonetheless unified in a single cause, and that cause is to conquer the surface world and bring about the Great Ascendancy, where it is said that the Horned Rat's children will swarm across the face of the earth and claim all of it as their own.



** This has been ''heavily'' expanded with the Under-Empire mechanic, which was added in a post-launch patch. Essentially, to represent the fact Skaven live practically ''everywhere'' in the Old World, it's possible to build a ''fully functional'' city underneath any settlement. They're not only always spreading a large amount of Skaven corruption, they are fully upgradable, and these Under-Cities have a huge variety of building options, including Warp-Stone workshops, mushroom farms, secret armouries, and more. There's several special options available, such as letting the player spawn an entire army above the Undercity to be used in sieges. One must be careful when developing them, however, as if they're ever detected, they can be razed by the owner of the settlement above the Undercity.

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** This has been ''heavily'' expanded with the Under-Empire mechanic, which was added in a post-launch patch. Essentially, to represent the fact Skaven live practically ''everywhere'' in the Old World, it's possible to build a ''fully functional'' city underneath any settlement. They're not only always spreading a large amount of Skaven corruption, they are fully upgradable, and these Under-Cities have a huge variety of building options, including Warp-Stone workshops, mushroom farms, secret armouries, and more. There's There are several special options available, such as letting the player spawn an entire army above the Undercity to be used in sieges. One must be careful when developing them, however, as if they're ever detected, they can be razed by the owner of the settlement above the Undercity.



* BlackMagic: As one would expect, Skaven magic is divided into the Lore of Ruin and the Lore of Plague, and both are as malevolent as the ratmen themselves. Few of their spells do anything but curse enemies or blow them to smithereens. ''Shadow and the Blade'' added a third; the Lore of Stealth. A secret art mastered in Nippon in which, in contrast to the above two Lore, grants the elite Eshin operatives tons of utility rather then direct damage.

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* BlackMagic: As one would expect, Skaven magic is divided into the Lore of Ruin and the Lore of Plague, and both are as malevolent as the ratmen themselves. Few of their spells do anything but curse enemies or blow them to smithereens. ''Shadow and the Blade'' added a third; the Lore of Stealth. A secret art mastered in Nippon in which, in contrast to the above two Lore, grants the elite Eshin operatives tons of utility rather then than direct damage.



** The ''Mutated'' Rat Ogres take the BodyHorror nature of the previously mentioned unit, crank it up a few notches, make them ''slightly'' smaller then Giants, and graft countless Warp-Infused weapons, a few new limbs and adornments to them. The cream of the Rat Ogre creations in Clan Moulder's possession, they are giant single-unit monster brawlers rather then coming in packs due to their colossal size, who excel at butchering infantry clumps and killing armored units.

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** The ''Mutated'' Rat Ogres take the BodyHorror nature of the previously mentioned unit, crank it up a few notches, make them ''slightly'' smaller then than Giants, and graft countless Warp-Infused weapons, a few new limbs and adornments to them. The cream of the Rat Ogre creations in Clan Moulder's possession, they are giant single-unit monster brawlers rather then than coming in packs due to their colossal size, who excel at butchering infantry clumps and killing armored units.



* EvilOldFolks: Like most of the Skaven overclass, Ikit's (ab)use of Warpstone has extended his life radically and his age is counted in centuries. Unlike those of the Grey-Seers, Ikit's white fur is because of his age, and he's ''no less'' sinister then they.

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* EvilOldFolks: Like most of the Skaven overclass, Ikit's (ab)use of Warpstone has extended his life radically and his age is counted in centuries. Unlike those of the Grey-Seers, Ikit's white fur is because of his age, and he's ''no less'' sinister then than they.



* CombatPragmatist: He doesn't even loosely understand the concept of a fair fight, fittingly for what amounts to a rat shinobi. He has used many unorthodox methods in his countless assassinations, in a fight he always coats his blades in poison, and he readily fights dirty when confronted. Clan Eshin as a whole embraces this mentality even more then the other Skaven clans.

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* CombatPragmatist: He doesn't even loosely understand the concept of a fair fight, fittingly for what amounts to a rat shinobi. He has used many unorthodox methods in his countless assassinations, in a fight he always coats his blades in poison, and he readily fights dirty when confronted. Clan Eshin as a whole embraces this mentality even more then than the other Skaven clans.



* ProfessionalKiller: What he is, and a ''damn good'' one we may add. He's probably the premier assassin of the series, and quite possibly the most skilled out of all of them. Clan Eshin's portfolio as a whole is this, their numbers are filled with skilled Assassins and non more so then the Deathmaster himself.

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* ProfessionalKiller: What he is, and a ''damn good'' one we may add. He's probably the premier assassin of the series, and quite possibly the most skilled out of all of them. Clan Eshin's portfolio as a whole is this, their numbers are filled with skilled Assassins and non more so then than the Deathmaster himself.

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