A Mohawk Native American with an English father, Connor had a turbulent childhood that saw his tribe destroyed by colonial forces. His hatred of tyranny led to his recruitment by the Assassin Order in 1770 and involvement in the American Revolutionary War.
Voiced by Noah Watts.
Berserk Button: While he's soft spoken and caring at the best of times, he also has a short temper caused by his character flaw of naivety. Doubting his opinions seems to set him off the most often.
Beware the Nice Ones: Connor is fair, sympathetic, generous and kind to his friends and to ordinary people, and applies what he believes about the value of life and human dignity consistently—meaning, yes, to his enemies as well. At first, he tends to seek (relatively) peaceful resolutions with his enemies—most notably in how he tries to work together with Haytham and the Templars, in his decision to leave William Johnson alive after destroying his funds, believing that this would be enough to stop him from buying his people's land, and also his initial plan to imprison Thomas Hickey to stop his assassination schemes, as Hickey can't hurt Washington if he's behind bars. Every single time, they spit on his mercy. And every single time, he doesn't offer a second chance.
Black and White Morality: Connor is described as having a very firm idea of right and wrong. Early on, he shows a somewhat naive belief that people should simply be straightforward and honest about their actions and points out the hypocrisy of colonists protesting about their freedoms while also practicing slavery.
White and Grey Morality: Surprisingly for an Assassin, and especially such a prominent one, Connor internalizes the Templar's ideals in order to understand his true duty as an Assassin. (It helps that the Templars in this game as represented by Haytham are far less rabid and more logical and well-intentioned, even if they are all major Jerkasses). Connor never buys into the Templar propaganda, since his strong moral compass centers on his belief in freedom (which the Templars explicitly hate), but he never disregards them either. Typically he acknowledges the wisdom in the Templars' dying words, but refuses to apologize for the deed on the grounds of the Templar in question being an irredeemable asshat.
Braids, Beads and Buckskins: In his early days. After obtaining the Assassin robes, he loses the buckskins completely while the braids and beads get downplayed.
Break the Cutie: While his life wasn't exactly sunshine and rainbows prior, the final quarter of the game is one sledgehammer blow after another to the poor guy.
Breaking Speech: Connor pulls out one against Achilles targeting his failures and reticence to help the colonists.
Broken Pedestal: He considered George Washington a decent enough man and a worthy leader in the fight for freedom of the colonists. Then he learned that not only was he only fighting for the freedom of the colonists alone, but it was him who ordered the burning of Connor's village, resulting in the death of his mother. Needless to say, their relationship was never the same again, even post-Tyranny of King Washington.
Celibate Hero: So far, Connor is the only main protagonist without any sort of love interest, and in one homestead mission where he tries to help Norris court Myriam with a gift, he awkwardly asks Prudence advice on what "you women" like. A far cry from the womanizing Ezio.
Cool Hat: When he's piloting the Aquila or otherwise wearing the costume for it, Connor sports a tricorn.
The Corruptible: The Tyranny of King WashingtonDLC alludes to him being this—he repeatedly takes "Sky Journeys" to gain new powers, but each time, visions of his mother warn him that he is becoming deluded and turned aside from his original path. How or why is left ambiguous, as Connor's behavior is only subtly changed. The ending implies that he has been gaining a lust for power that leads to him planning to claim the Apple for himself, right before the vision the entire DLC takes place in abruptly ends. While the nature of his corruption remains ambiguous, following the vision, once Washington gives him the Apple, Connor is able to force himself to weigh it down and drop it in the ocean.
Custom Uniform: Connor's Assassin outfit is described as being an Assassin outfit that he personally modified into its current incarnation.
Dead Guy Junior: Achilles gave him the name Connor, which was the name of his own (long since deceased) son.
Deflector Shields: The Shard of Eden, Captain Kidd's ring, that has a chance of deflecting bullets.
Determinator: Essentially becomes Connor's defining trait by the end of the game. Even in the face of inevitability, he will not stop fighting.
Doomed Hometown: Connor's village is destroyed during his early years, helping to drive him to the Assassins in a search for justice.
Subverted: While the burning of his village has a huge impact on him...the survivors rebuild it and you can visit it and talk to people there whenever you like when Connor is an adult. That is until the post-game, where the townspeople have been evicted by the colonists and the whole place is deserted.
Dual Wielding: Connor never wields a single weapon, and always has a dagger or hidden blade ready in his off-hand.
Dude, Where's My Respect?: A problem for him. On the one hand it's justified on the parts of some of the disrespectful American commanders: The Assassins have essentially no presence in the colonies so when Connor initially approaches them during battles, they don't see a highly trained and very strong man but rather just another early-twenties ostensible patriot and probable dumb farm boy. On the other hand Connor himself handles these situations...somewhat less than gracefully, which probably doesn't help matters.
Eloquent In My Native Tongue: Subverted or possibly inverted; English is very clearly his second language, and early in the game he's very hesitant to speak because of it. However, this turns in on itself later in the game, since he doesn't use colloquialisms or contractions when speaking. As a result of this and his preference for strong, clear, and concise language, his delivery comes off as somewhat sophisticated.
A Father to His Men/Papa Wolf: Connor would never shy away from helping out those who live with him in his homestead, even going so far as to risk his own life for simple tasks if it makes theirs a happier one.
Forest Ranger: What with his bow carrying, tree-running, tracking and all. Especially with how he defends the early, heavily-forested Homestead.
Friend to All Living Things: Connor is very affectionate with domesticated animals and tries to make his hunting kills as clean as possible, sometimes thanking the animal in Mohawk while skinning it. In fact, if you start killing animals for sport, without skinning them, the Animus will desynchronize.
Gentle Giant: He's not incredibly tall, and he's a skinny kid, but as an adult Connor is very heavily and solidly built—look at his thighs, or his shoulders and back—and is fittingly extremely powerful. Personality-wise, he's also possibly the nicest and kindest and sincerely sweetest Assassin we've yet played as.
Hates Being Touched: And whenever someone does (particularly when he's only just met them), he has a dictionary of subtle but hilarious reactions. Likely due to his culture and upbringing, as it is considered rude to touch someone you don't know in Mohawk Culture.
Highly Visible Ninja: He's noticeably more out in the open than Altair or Ezio ever were. On the other hand, he has an actual excuse to wear white robes, as they're good camouflage during winter.
His longcoat ensemble is also rather standard, other than the coloring and keeping the hood up at all times, and he seems to be wearing street clothes under it. Ezio and Altair's robes, however, were rather distinctive uniforms.
The Hunter: Of Templars. Emphasized with his longbow, which he literally uses for hunting animals.
Important Haircut: Cuts his hair into a mohawk before the last sequence when he goes after Charles Lee.
Improbable Age: Connor's martial skills are extremely strong for a 17-year old, as even before he acquires Assassin training, he appears to have a full repertoire of fighting abilities with the tomahawk.
Though it appears at least a few of his friends know that Connor isn't his birth name; as Norris(who also goes under an assumed name) puts it, "Names change, but the person stays the same."
Lightning Bruiser: Connor is faster and more agile than Ezio and Altair. As a result he can flit from enemy to enemy and dispatch them with his tomahawk and hidden blade quicker, and he is more versatile in combat than his predecessors. Though he typically avoided the impressive brute-force shows of strength that Ezio was famous for in favor of quick clean kills.
Like Father, Like Son: Like Haytham, Connor has a very low tolerance for taking crap from others. They also have issues with shaking hands when meeting new people.
Mamas Boy: In the semi-alternate universe of The Tyranny of King Washington, Connor is still living alone with his mother as an adult. Since Connor is transported into that "universe" with his true memories including those of his mother's death, he is more or less stunned into doing whatever his miraculously-still-alive mother asks.
A Man Is Not a Virgin: Averted (pointedly). Word Of God even says that Connor was a virgin for the duration of the game. This is not at all a surprise; the game makes it pretty clear that Connor couldn't find a place in his life for companionship like that, not while he was still so focused on Lee and the Revolution.
Meaningful Name: Connor means wolf kin, lover of wolves, and his birth name Ratohnhaké:ton means "a life that is scratched", i.e. a life of struggle. The former becomes all the more meaningful in The Tyranny of King Washington DLC.
Mixed Ancestry: Connor is half-English and half-Native American, namely Mohawk.
Nice Hat: Wears a tricorn while captaining the Aquila.
Nice Guy: In his day-to-day life, Connor is pretty meek. He is also passionate about making sure his friends are happy and well-cared for, and is very respectful to anyone he considers a friend for, regardless of station or their societal relationship to him.
Not In This For Your Revolution: Played with. At first, Connor is extremely sympathetic to the Colonies, though he is bothered by their hypocritical desire to be free despite owning slaves and forcing people off their land. Played straight after he finds out that Washington has been attacking Native villages, including his own, and was the one behind his mother's death. After that, he only helps the Colonies when it suits him.
Rebellious Rebel: Connor supports the American Revolution because he believes that the colonists are defending their liberty. However, his stake in the matter is mostly that he happens to be good friends with the founding fathers and is fiercely loyal to them in a personal sense. He doesn't particularly care for the war itself and mostly just treats it as scenery.
Renaissance Man: Canonically, he's a hunter, Assassin, naval captain, explorer, entrepreneur, merchant, and manager of the multiple businesses in his homestead, all of which are in professional capacity and for which individually he could have made a living out of. Connor doesn't fit the mold of the Renaissance men of the time, who focused on scholarship, but the wide variety of Connor's trade skills are similarly impressive (and hold to philosophy of the polymath).
Having A Blast: Bear Might, the last power learned, summons the form of a giant bear around Connor as he slams his hands into the ground, causing an explosion around him that will instantly kill most nearby foes and knock down foes in a wider range. It's also used to destroy large structural objects.
Invisibility: The Wolf Cloak, the first power learned drains his health constantly to turn him completely invisible and undetectable. He can also summon wolves to take out multiple enemies (though that loses usefulness when Bear Might is introduced). Dogs can see through it.
Not Quite Flight: Eagle Flight, the second power learned, shapeshifts him into a an illusory eagle temporarily to let him fly up or between high points. Spamming it will get you what is probably the fastest land traveling speed in the series.
And since close inspection of the render reveals that his "boots" are actually held up by suspenders to a belt, he arguably qualifies as an Even Rarer Male Example of Stocking Filler.
It seems he's wearing normal boots—he just also wraps furs around his legs from the ankles on up. Presumably thick pants are at a premium.
The Unpronounceable: The main reason why Achilles gives him the name Connor. There is a secondary reason in allowing him to pass for a Spaniard or Italian, but it's mainly because of the pronunciation difficulties.
“Well Done Son” Guy: Played with. Though he's hostile to Haytham for abandoning him and his order burning his village, though the truth is a bit more complicated, he's still willing to work with Haytham and holds out hope that they can come to an understanding and form a connection. Ultimately though he chooses his allegiance with the Assassins over his father's approval.
When He Smiles: Played straight during a few Homestead missions. Throws Charles Lee a rather apathetic one when confronting him at Haytham's funeral.
Also due to his belief that Assassins and Templars could work together. Though a bit of a subversion as it actually almost appears to be possible, right up until he catches Haytham trying to manipulate him.
Wrestler in All of Us: Some of his moves involve wrestling moves, including drop kicks, DDTs, suplexes, and clotheslines.
Younger Than He Looks: The game spans his journey from ages 18-28, during which time he could pass for a man in his mid to late 30s. He looks younger if his hair is cropped or in a mohawk, though.
Aveline de Grandpré
"I seek liberty and freedom, not for myself, but for those whom such fundamental rights are denied. I am their shield, their sword, their only hope. The roads I travel are dark, but they bring me closer to the light."
The daughter of an female African aristocrat and French merchant in New Orleans, she lived a privileged life that others like her could not. Her outspoken nature and vocal opposition to slavery was only allowed due to her father’s protection. She was recruited into the Assassin Order in 1759.
Voiced by Amber Goldfarb.
But Not Too Black: Deliberately invoked, and Aveline can use this to her advantage because she can put on a dress to look like a member of the aristocracy, or put on rags to pretend to be a slave. During a party, some gossipers do comment on her complexion but don't openly insult her for it.
Hot Chick in a Badass Suit: She gives us the 18th Century equivalent of this, running around in a snappy men's uniform with a tripoint hat. The aversion of Chainmail Bikini female action costume design has been praised by fans.
Necessary Drawback: All three of Aveline's personas have drawbacks. Her Lady persona lets her charm or bribe guards so she can waltz right past checkpoints, but the dress makes any kind of climbing impossible and also slows you down. Her Slave persona does let her climb around, and it has a bunch of unique blending options, but your notoriety also rises higher for doing anything unusual, including climbing. The Slave persona is also weaker in combat, due to not being as heavily armed as her Assassin persona. The drawback to the Assassin persona is that your notoriety is always at a minimum of 1 (possibly because seeing a woman covered in weapons running around is too unusual to NOT investigate).
Princess In Rags: She is a lady of high society, both as a disguise and before the events that turned her towards the Assassins, and her persona as a slave woman is purposefully low class and allows her to blend into the background.
A Master Assassin of British and Caribbean descent, he is the mentor of Connor, residing at his homestead. By the time Connor finds him, he has become a broken shell of a man who oversaw the utter destruction of his Order at the hands of the Templars and has lost the will to fight.
Voiced by Roger Aaron Brown.
Achilles In His Homestead: Pun notwithstanding, justified, as he is old and not in the physical condition he used to be. Until Connor came along, he had no organization left to support him either, and there was little he could do alone anymore.
Sink or Swim Mentor: He leaves the wanted Connor behind in Boston, for him to find a way out of the situation and the city.
The Mentor of the Assassin Order in New Orleans, Agate is a former slave who escaped from jail and took refuge in the Louisiana marshes. He conflicts with Aveline over her impulsiveness and acting without consulting him.
Took A Level In Jerk Ass: After Aveline chooses to spare one of her targets, Agate quickly goes from soft-spoken mentor into an irrational, paranoid, impatient, condescending, racist asshole.
The first mate on the Aquila, Faulkner joined the Assassins in 1753. He resides on the Homestead next to the Aquila's dock and helps Connor gather a crew for the vessel to combat the Templars at sea.
Voiced by Kevin McNally.
Actor Allusion/Expy: Kevin McNally portraying a somewhat portly Father Neptune who's recruited back into action while drunk, gathers your crew, makes reference to Singapore, and serves as a somewhat superstitious first mate? Why, hello there, Mr. Gibbs!
Drowning My Sorrows: After the Aquila was sunk and the Brotherhood in America was almost completely destroyed. He only stops when Connor joins the Assassins and begins rebuilding the Order and his ship.
Robbed and oppressed by Templar agents, Stephane swears his allegiance to Connor, becoming his first Assassin recruit.
Voiced by Shawn Baichoo.
Badass: Even before joining the Assassins. When Connor first encounters him, he's fighting off a squad of Templar soldiers. His post-battle dialogue implies that this has happened before and that he beat them back. He can even hold his own against elite Scottish during his Roaring Rampage of Revenge. If anything, Connor just helped him realize his true enemy and convince him to make clean kills.
Canada, Eh?: He grew up in Lower Canada (present-day eastern Quebec), as revealed during his French ranting.
A surveyor and hunter from Virginia, Clipper joined the Assassins' after Connor helped him stop the forced recruitment into the British army of men in south Boston by Templar agents.
Black Sheep: He hails from a family of Loyalists, but felt compelled to stop the forced conscription by the Templars. He figures that such actions place him on the Patriot side of the conflict, but Connor assures him that he's an Assassin, neither Patriot nor Loyalist.
Can't Hold His Liquor: He doesn't drink anymore, as his poor alcohol tolerance lead to an embarrassing incident in the past.
Friendly Sniper: Recruiting him gives Connor the ability to order his Assassins to snipe targets.
Deborah "Dobby" Carter
A courier in New York City, Deborah was an orphan who dressed as a boy to get work on the docks. When she got older, she became known as a problem solver in northern New York, looking out for the poor and underprivileged. She joined the Assassins' after Connor assisted her in stopping the exploitation of New York civilians by a Templar.
She's wearing a formal jacket/coat, over a barely visible blouse that folds outward so that her chest is bare.
She wears normal trousers with the coat.
The shirt tails of two different shirts stick out from the coat untucked.
She wears a leather belt outside of the coat, which is tied instead of buckled, despite the buckle being clearly visible, and another belt under the coat.
And she attached a leather hood and shoulder pads to the cloth formal-wear that is of a completely different style.
The collar of the jacket is actually detached from the lapels and sticks straight up while the lapels lay flat.
Sweet Polly Oliver: When she was young, she dressed as a boy to get work on the docks, hence the nickname "Dobby". Most people saw through it, but used her anyway since she was so smart and reliable. She stopped when she hit puberty.
A German mercenary, Zenger left the army after arriving in New York, deciding he wanted to settle down on a farm. After that failed, he became a bodyguard in eastern New York, where he met Connor and joined the Assassins' while helping to stop a Templar British officer who was imposing martial law in the district.
A sailor upon the Providence who attempted to assassinate Haytham while crossing the Atlantic.
Beware the Nice Ones: Before revealing his intentions, Haytham believed him to be one of the few trustworthy crew members.
Foreshadowing: The red sash around his waist clues in on his allegiance.
Honor Before Reason: A Templar and an Assassin are on the same boat together. The Templar, not knowing the Assassin's allegiance, considers him trustworthy. The Assassin, rather than simply murder him in his sleep, instead leaves clues for an Assassin vessel to follow their own vessel. When the other ship arrives, the Assassin reveals his nature to the unarmed Templar, who asks for a weapon. The Assassin complies with this request. How many things are wrong with this scenario?
The father of Connor, Haytham traveled to the American colonies with the key to the Central Vault in the hopes of relieving it of its contents. He is the playable ancestor for Sequences 1, 2, and 3. The end of the latter reveals him to be a Templar.
Voiced by Adrian Hough.
Aura Vision: Like other protagonists in the series, Haytham has Eagle Vision.
Authority Equals Asskicking: The Grandmaster of the American branch of the Templars. Also a competent fighter proficient in fistfighting, fencing, the use of pistols and muskets, and hidden blades.
Awesomeness by Analysis: On several occasions (the opera at the very start or the first mission with Hickey, for instance) he takes one look at a hostile area and formulates a route or plan to go right through it.
Berserk Button: Insulting him results in a warning via death threat or a straight up beat down if you are of no use to him. Betraying the Templar Order is also this as Braddock and Church found out. Both cases still manifest as Tranquil Fury though. In Church's case, the fury was a bit less tranquil than usual.
Enemy Mine: He works with Connor to take down Benjamin Church, who stole important resources from the Templars.
Even Evil Has Loved Ones: While he never publicly admits he actually loved her (although his journal is a bit more talkative), he's noticeably saddened when he learns of Ziio's death.
Even though the game has only a hints of this, the tie-in novel reveals that he did indeed love his son, going so far as helping to save him from the gallows at the expense of his fellow Templar's life.
Evil Brit: Sort of, considering he is a Templar. In his case, it usually manifests by killing you off without as much of a thought, but in a very polite way.
Evil Mentor: Appears to be trying to do this with Connor, corrupting him away from his goals and turning him to a Templar worldview.
Jerkass Has a Point: Unlike other Templar leaders we know from across the series, Haytham actually stands for defendable beliefs and has some very solid arguments to back them up, being more of a Well-Intentioned Extremist than a real villain, which finally turns the Assassin/Templar battle from good vs. evil to a true clash of equally valid standpoints.
Large Ham: Most of the time he's not, but becomes this when beating up Benjamin Church.
Not So Different: The way he moves and operates is nearly identical to an Assassin's, to the point that his being a Templar is The Reveal. This is because he was formerly an Assassin.
More specifically, he was secretly groomed to become an Assassin by his father, but Templars assassinated the later and recruited Haytham into their order before he could be properly initiated into the Assassins.
Similarly, his difficult relationship with his son is somewhat similar to William's relationship with his son.
Also, his habit of killing people for disagreeing with him or just being an inconvenience and the ruthlessness with which he pursues his goals makes him not too different from General Braddock, who he criticizes early in the game for being a General Ripper.
Villainous Friendship: Type I, Haytham looks out for Lee's well being and won't hear a word against him, meanwhile Lee fanboyed over Haytham in his youth and plans on enacting a Roaring Rampage of Revenge against Connor for killing Haytham.
Visual Pun: Many Character Tics and visual cues give hints that he's a Templar. One very early one is that he never takes off his Nice Hat and he doesn't have a hood (something every other Assassin always has with them).
Walking Spoiler: Despite being a major character, his whole existence was successfully(!) kept a secret from the audiences for pretty much two years and his sole appearance in some of the game reviews could be considered a major spoiler for those who have yet to play the game.
You Have Outlived Your Usefulness: Unlike Connor, who prefers to let others go after interrogation, Haytham will simply kill them off after he's done or if he thinks they have nothing useful to tell him. This is apparently because he's unwilling to bother with prisoner maintenance.
A British officer with a constant thirst for power, who joins the Templar order and quickly ends up becoming Haytham's second in command.
Voiced by Neil Napier.
Ambition Is Evil: Even ignoring his other horrible acts, he does some pretty nasty things in his efforts to become Commander-in-Chief.
The Heavy: While Haytham is the Big Bad, Lee is the one who drives Connor's story arc, from their first encounter when Connor's a child to their final clash 30 years on.
Historical Villain Upgrade: The real life Charles Lee has a pretty bad rap—he was a complete sleaze and The Resenter and he is famous for ordering a retreat against higher orders and retreating his men right into the rest of the army and causing a massacre. Nowadays, some historians consider the retreat justified and a case of Screw the Rules, I'm Doing What's Right that was the only morally and tactically sound choice, but Charles Lee in the game plays off his blatant failure and is actively trying to sabotage the revolution.
Leeroy Jenkins: Shows signs of this during the prologue missions, but largely holds back due to deferring to the much more meticulous Haytham. Definitely becomes much more pronounced once he comes into authority in his own right.
Pet the Dog: His Animus Database entry says he really likes dogs.
The Resenter: Is very bitter about Washington being chosen over him for the position of Commander-In-Chief.
Smug Snake: Incredibly arrogant and most of his schemes don't end well, especially after Haytham and his other allies are killed.
Took a Level in Jerkass: Went from a polite young man in the prologue to an arrogant and hateful man during the Revolution. Of course we only ever see him interact with Haytham and other templars in the prologue so it's possible he was always like that.
Deconstructed. Lee's jerkass behavior led Connor to believe it was Lee and the Templars who attacked his village and killed his mother, arguably jump-starting Connor's career as an Assassin. Had Lee acted as nice as he was in the prologue, then Connor might have even joined the Templars in the future.
Villainous Friendship: Type I, Haytham looks out for Lee's well being and won't hear a word against him, meanwhile Lee fanboyed over Haytham in his youth and plans on enacting a Roaring Rampage of Revenge against Connor for killing Haytham.
Vocal Evolution: In the early sequences, which take place about 20 years before the main game, his voice is high and kind of boyish (made more noticeable by the fact he spends much of his time fanboying over Haytham). In the main timeline, he sounds like he's channeling Christopher Lee.
You Killed My Mother: Why Connor hates him so. However it is later revealed he did not kill his mother. Connor still hates him though
Voiced by Allen Leech.
Dirty Coward: While his reaction to Connor is rather calm, he orders his men to get him while bolting out the door.
Hannibal Has a Point: Before he dies, he tells Conner how at least he was able to obtain his dream of having lots of money and women, but Connor will never obtain his dream of completely wiping out evil and corruption. The ending proves him right - both for Connor and Desmond.
General of the Continental Army and eventually the colonies' first Commander-in-Chief. Connor helps Washington win several battles during the Revolutionary War.
Washington is the Big Bad of the DLC "The Tyranny of King Washington". Having found a Piece of Eden, Washington goes mad with power and declares himself king of the United States, forgetting everything he fought for and turning the United States into a hellhole.
Voiced by: Robin Atkin Downes.
However, in the epilogue, the two at least play a bit of bocce together.
Early-Bird Cameo: Makes a brief appearance in Sequence 3 as one of Braddock's officers, but doesn't enter the big picture until much later.
Historical Hero Upgrade: Averted. While Washington is shown to be a fairly decent leader and does become Connor's friend, the game doesn't shy away from showing Washington's less-appealing traits.
Though the game does its best to hide some of them. Washington in the game is rather staid and placid, while in real life his dominant traits outside of social situations were impatience and mild condescension towards his peers (which was a suitable attitude for someone of his standing).
One omission that stands out is his lack of ambition. One of Washington's most notable traits, and one that is fairly well-known, was the fact that he made it a rule to hide his intense ambitions beneath a veneer of humility and politeness (very nonstandard amongst British-style educated elites for that fact that he bothered to hide anything at all), and that he did in fact crave a certain amount of power (which, granted, tapered off severely by the time his presidency was over). In the game, his purity and humility is Flanderized.
Humble Hero: In keeping with history. He actually did say, paraphrased, "I'm not worthy of this command," to the Continental Congress. Whether this was humility or honest self-appraisal is left to the viewer.
In the epilogue, Connor can have a chat with Washington, who wishes to retire to his farm and let others take care of the nation. Connor however states that after all the death and destruction he has wrought, the last thing he deserves is rest.
The Leader: Commander-in-Chief of the Revolutionaries.
Historical Villain Upgrade: Arguably. It noticeably overlooks his personal feelings about the Natives fighting alongside the Colonists and the entire crux of The Reveal is that he masterminded the raid that claimed Connor's mom and briefly his village in 1760. In reality, Washington had been retired from any military service for over a year by then. Still far more realistic and subtle than a lot of his Historical Hero Upgrade-esque treatments.
What the Hell, Hero?: Is on the receiving end of this when Connor learns that he ordered attacks on Connor's people since they were supporting the British, something that Washington actually did in Real Life.
You Killed My Mother: After finding out Washington ordered the attack on his village that killed his mother, Connor becomes frigid towards him.
Becomes a bit of Artistic License - History when you realize in real life, by the time Connor's village was burned, Washington had been retired from the military and living in Virginia for three years.
Evil Former Friend: To Connor. Even though in the main continuity their relationship ends poorly, Connor states that the Washington he knew would never condone senseless violence, being a man of reason at the very least.
Historical Hero Upgrade: Interestingly, The Tyranny of King Washington plays this somewhat straight as well. While the alternate history Washington is The Caligula, after witnessing the same vision as Connor, the real Washington begs Connor to dispose of the Apple, and is even more determined to not become a tyrant.
Hopeless Boss Fight: Connor tries to fight him when the Bluecoats attack his village. Aided by the Apple and Staff, Washington easily defeats Connor.
Make Sure He's Dead: Washington stuns Connor with the Apple, shoots him with two flintlocks pistols, bayonets him and then shoots him with the musket. Of course, because Connor is Connor, this only puts him down for five months, but you can't fault George for a lack of effort.
Obliviously Evil: He seems to have legitimately little to no idea that what he's doing is wrong. In between unhinged bouts of despotism and Axe Crazy behavior, he still invokes the tenants of freedom and liberty not just as political rhetoric, but as genuine belief, and will speak of being "King over a free world" without irony. Of course, being exposed to the Apple probably helped cause this.
Slouch of Villainy: Does this in the promotional artwork, and eventually in the third episode. He even dies slouching in his throne.
A key ally of the Assassins, Adams was one of the leading revolutionaries in Boston. He introduced Connor to many other important patriots and assisted him in finding information on Templar activities.
Voiced by Mark Lindsay Chapman.
Genre Savvy: Despite knowing nothing about the history between Connor and Lee, he immediately recognizes that Connor was ready to attack the guy and forcefully separates them before a fight could begin in the middle of Congress.
Guile Hero: Generally a good fellow, but not above using propaganda and other "theater tricks" to sway opinion his way. Connor initially expresses a certain uncomfortableness with relying on dishonesty and bribery, but Sam quickly tells him that it was either that or be hanged for a crime he didn't commit.
Killed Off for Real: Killed by Putnam as part of an ambush in the second episode of The Tyranny of King WashingtonDLC.
La Résistance: In The Tyranny of King Washington, Sam Adams is the leader of the rebellion against King Washington.
Mr. Exposition: He informs Connor about how to lower his notoriety by removing posters and bribing town criers and printers.
Ax Crazy: Is noticeably unstable in The Tyranny of King Washington.
Badass Boast: At the Battle of Bunker Hill, he mentions that he killed the last wolf in Connecticut, escaped capture by the Caughnawaga Mohawk, and survived a shipwreck in the Battle of Havana. These events really happened, though Putnam exaggerates his role in them.
Bad Boss: Treats his troops rather poorly in The Tyranny of King Washington. He even gutted a man for having dirt in his musket.
Big Damn Heroes: After Connor escapes execuation and assassinates Thomas Hickey, Putnam arrives to stop the guards from killing Connor and proclaims him to be a hero of the Revolution.
Cigar Chomper: Is rarely seen without a cigar in his mouth, and matches the typical personality as well. It's said in the database that he may in fact be the Ur Example of the Cigar Chomper, having picked up the habit in Havana and introduced the coolness of cigars to the Colonies.
The Cynic: Views Connor's intended courses of action at the Battle of Bunker Hill as suicidal.
Dying as Yourself: He is sorry for his crimes, but also admits that the Apple just brought out the evil already inside him.
War Is Hell: Expresses this in his sombre post-battle talk with Connor.
The head of Intelligence for the Continental Army, Tallmadge was the son of an Assassin and maintained close ties to the Brotherhood, although he did not join because he wished to have a family one day and believed he could not do both.
Only appearing in PS3/PC DLC, Connor encounters Arnold on a begrudgingly-accepted mission to root out a traitor at West Point.
Brainwashed and Crazy: In The Tyranny of King Washington the Apple of Eden compelled him to be loyal to King Washington.
Dying as Yourself: After Connor mortally wounds him, Arnold begs him to stop Washington.
Hazy Feel Turn: Betrays the Colonials and attempts to sell out West Point to the British. To the Colonials, this is a full Face Heel Turn, but given how strained Connor's relationship with Washington is at this point, he views it as karma for Washington's past actions.
Historical Villain Upgrade: Notably averted. While somewhat of a Jerkass, he isn't displayed as a member of the Templars and reactions to the betrayal are more about PR than morality, Connor even treating it as a Take That to Washington.
If anything, this might constitute a Historical Villain Downgrade given that his (significant!) pre-defection corruption, generally loose morals, and legitimately petty reasons for joining the Crown are not covered; it even goes so far as to have him beg Connor to stop King Washington's inhumane rampages in the noncanon Downloadable content.
Jerkass: He's somewhat curt to Connor; understandable, given that A) Connor's being a Spanner in the Works for his plans, and B) he's trying to keep Connor distracted long enough for his designs to unfold.
Karma Houdini: Manages to get away in the confusion, and Connor couldn't care less. Although he is the first assassination target in the Tyranny of King Washington DLC. Connor makes reference to Arnold's escape at West Point, which suitably confuses him due to the DLC being set in an alternate continuity that Connor is thrown into. This also confuses Xbox players who had no idea why Connor hated him.
Written by the Winners: The Animus notes that the only reason the Loyalists are considered the bad guys is because the Colonists ultimately won. They were refusing to allow the colonies to become independent though, so they're not innocent either.
Jerkass Has a Point: While the way he goes about it is horrible, he is absolutely right about the situation and French intentions and it is the war he spawned that ultimately paved the way for Haytham's later schemes regarding the American Revolution.
I Owe You My Life: Sort of. A knife given to her as a gift by Norris (who has a serious crush on her) winds up saving her life during a close encounter with a poacher, at which point she starts to reciprocate his feelings for her.
Le Parkour: Almost matches Connor's skill in freerunning.
In fact she may actually be better at it then he is! One of the homestead missions involves chasing her through the forest, at the end of the chase Connor is out of breath and doubled over while Myriam looks nearly unaffected. Bonus points for her being in a full length wedding dress during this sequence.
Poor Communication Kills: Narrowly averted, thanks to Connor. The bandits who robbed him, unsatisfied with their meager earnings, set fire to Lance's wagon and dangled him over a cliff by a rope around his legs. After being rescued, Lance laments that the tools in his wagon were valuable to the right man.
Known Only by Their Nickname: His real name is Maurice. He got the nickname while in Boston, apparently stemming from a mispronunciation of his real name, and he let it stick through a combination of being tired of correcting people and because some lady said she liked the name. He doesn't bother clearing this up with the homesteaders since everyone already knows him as Norris.
Commonly referred to as "Big Dave," he is a blacksmith who joins Connor to hide away from the British, having deserted from their army.
Ice Queen: Even to her own son, to some extent. In an alternate universe where Connor finds her still alive in his adulthood and gives her a sudden hug, she is just hilariously nonplussed and gently pushes him off.
Made a Slave: Was part of a group of slaves being delivered to Silas Thatcher. It doesn't last long.
Technical Pacifist: Doesn't kill a young George Washington even while holding him at knife point while he's struggling and hitting her in the face to get free, letting Haythem take the responsibility of getting his hands bloody and slaying her enemies.
Connor's distant cousin and best friend, he eventually becomes the leader of their tribe, however his siding with the British and a major misunderstanding leads to Connor having to kill his best friend.
Voiced by Akwiratékha Martin
Badass Native: Though it takes a while for him to grow into the trope.
Hazy Feel Turn: Sides with the British and decides to retaliate against Colonial attacks against his people.
The Klutz: He's not the most agile or graceful kid, but he grows out of it as an adult.
La Résistance: Fights alongside Sam Adams in the alternate universe, probably as his second-in-command.
You Are Better Than You Think You Are: Connor tells him this when they go on a hunting mission as teenagers after he voices his doubt in his climbing and hunting abilities. The advice appears to work; he catches enough rabbits to make up for Connor's lack of prey.
Younger Than He Looks: It's confirmed he's roughly the same age as Connor but looks quite a bit older than him when they are adults.
Tropes Pertaining to all the characters
Blade Below the Shoulder: All of them have access to a hidden blade, knife, or short hook to execute their stealthier kills.
I Shall Taunt You: They all have unique taunts that can be used at any time during a match, and are necessary to earn certain achievements.
Le Parkour: Easily just as good at this as Connor himself.
Light is Good/Dark Is Evil: Notably, the description for the characters' alternate white outfit says they are "revealing the honorable valor" of the character while their alternate black outfit instead reveals "the dark side" of the character.
Tribal Face Paint: : All of the animi avatars have a variety of "war paints" available for customization purposes. These tend to look a bit out of place on the more well-groomed characters though.
The Bear (Kuruk)
A Pawnee warrior from a faraway land, Kuruk left his homeland after his elder brother was made chieftain of the tribe. Now exiled, he creates weapons of his own that he wields with remarkable effectiveness.
An Irishman of solitary nature, John O'Brien sought to start a new life in America, because he found his liberties to be continually challenged in his homeland. He is at heart a kind man, but years of persecution at the hands of the Templar Order have made him prone to lashing out when provoked.
Expy: After the Blacksmith and the Bombardier, appearing in Brotherhood and Revelations respectively, we now have the Carpenter, John O'Brien, as our new go-to-guy for brutal, hammer-related killing sprees.
A British military officer that served during the American Revolutionary war and a member of the Templar Order. Displaying profiency with a sword, as well as a cunning mind, Matthew Davenport swiftly rose to the ranks of commander. Amongst his troops is his daughter, Eleanor Mallow, who carried out Templar-related missions for him.
Expy: Of the Captain, Donato Mancini, from Brotherhood, with both characters being high-ranked military officers who use a Royal Rapier in combat. Likewise shares similarities with the Marquis from the same game, who also commanded troops.
The Strategist: Aside from being a competent fighter in direct combat, he's also a cunning strategist.
The Coyote Man
A social recluse, the Coyote Man would fight tooth and nail for Templar interests, primarily by hunting the eastern coast of America for Assassins. One of his major accomplishments was killing an Assassin Mentor with his bare hands, or so the rumours go.
A Hessian soldier that was in the employ of the British Army and a member of the Templar Order, Gerhard Vonstatten was an individual that relished in the violent chaos of war. He would follow orders without hesitation, never considering defeat as an option.
Ax Crazy/Blood Knight: Stated as "standing out" in his appetite for war and also being "an unstoppable killing machine" that carried out his orders without question. Aside from his bloodlust, there seems to be little else to the character. This is supported by his biography, which describes him as having "virtually no personality to speak of".
Pistol Whipping: His default rifle kills usually involve bashing the target's head in with the hilt.
Rapid Fire Fisticuffs: One of his custom kill animations have him throwing his rifle at his target, who will awkwardly catch it, before he gets some quick punches in. As his target falls, he snatches back his rifle and fires a bullet straight through their brain, finishing the job.
Duncan McGill was a Scottish highlander who ended up in the colonies after being exiled from Scotland with little more than his sword and the clothes on his back. While McGill did not care much for the conflict of the American Revolutionary War, and also didn't have much of a favorable opinion of the British, he took up his weapon to scupper the Templars' ambitions in the New World, due to his great loyalty to the Assassins. As a result of this, McGill became the subject of folk tales, under the nickname of "Red Rage Duncan."
An Assassin born into a wealthy family of French descent, William de Saint-Prix was educated on the most diverse of subjects. Because of his nobility, he was rejected by revolutionaries, though he garnered the respect of his Assassin peers through his courage and intelligence.
Badass: His promotional render definitely exudes this.
Cultured Badass: As a noble, he received a good education on a very large variety of subjects, particularly excelling at science and literature. This knowledge allowed him to craft weapons and develop his own fighting style.
CoatHatScarf: His Champion's Pack costume gives him a mouth-covering scarf similar to that of the Nightstalker.
Expy: Aside from his assassin-like predecessors, the Prowler and the Sentinel, he's also a bit evocative of Ezio Auditore, being a member of a nobility and a man of privilege who became an assassin. He even resembles Ezio a bit physically, having the same type of build and a similar goatee.
Alsoomse was a fiercely temperamental Shawnee woman that was considered more independent than her peers, due to the solitary life she had led. A champion for justice and equality, Alsoomse would fight to the death to defend her beliefs.
Historical Fiction: Erudito's hacked version of her biography rather frighteningly suggests that Alsoomse and her backstory - a cliché underdog story, according to him - were completely fabricated by the Templars and that she never even existed during the period of the American Revolution.
Bare Your Midriff: Though she does cover herself up a bit more when she's in colder environments.
She's Got Legs: And does not hesitate to show them off either, if her standard outfit is any indication, in which she's only got a pair of Modesty Shorts. She'll sensibly opt for a pair of warmer pants if the weather gets chillier though, averting Exposed to the Elements.
Not Afraid To Die: Stated as being willing to die for the ideals that she believed in.
Woman in White: Aside from the Light Costume, her Champion's Pack outfit is also quite white.
The Lady Maverick (Gillian McCarthy)
An orphan, Gillian McCarthy relied on her many talents to escape the life of the streets, seducing herself up the social ladder so that she could better protect herself and her younger brother, and became a Templar in the process. Many powerful men fell for her charms, allowing her to learn their best guarded secrets.
Whole Costume Reference: One of her available costumes is called "the Courtesan" costume, which changes the Lady Maverick's outfit to look like Fiora Cavazza's default outfit. It's not a carbon copy, but it is very reminiscent of said outfit, dying it in the same colourscheme and adding some thigh-high socks.
A British doctor shrouded in mystery and a member of the Templar Order, Victor Wolcott was well-known for his experiments, fascinated by biology as he was. He would also brew various potions and medicine, some of which were rumoured to keep the patient from the brink of death.
A mentally unhinged mercenary that would roam the streets of London at night, instilling fear into the populace. His true name is unknown, with "Joe" being a nickname he was given after one of his victims was heard shouting the name before they were murdered. Secretly a dedicated member of the Assassins Order.
Expy: Takes over the Serial Killer torch from Malfatto from Brotherhood. He's also quite reminiscent of the Renegade from Revelations, especially visually; lean rather than muscular, keeps his face hidden and has some Ax Crazy tendencies. In fact, the Night Stalker can even be equipped with one of the Renegade's masks through Downloadable Content.
However, as he is secretly an assassin, he actually subverts this.
The Faceless: His face is almost completely covered by the scarf he wears over his mouth and nose. Played even more straight when wearing the Renegade's helmet.
In the Hood: His Champion's Pack Outfit, called the "Mad Killer", has one in place of his usual fedora. Fridge Brilliance occurs when one remembers that he is secretly an Assassin and this trope is a part of the Assassins' general uniform.
Irony: He's a member of the Assassins order but he would later be turned into an Animi Avatar for a Templar training program.
Knife Nut: Two of his alternate weapons. In addition, his "Mad Killer" outfit features a sheathed knife.
A tomboy at heart, the Irish Emily Burke had difficulty adhering to the typical expectations of her gender at that time. When her father and brothers were lost in the war, Emily abandoned all pretense and relentlessly hunted down anyone she believed to have been involved in the loss of her family.
Pistol Whipping: Her default musket kills usually involve bashing the target's head in with the hilt. One of her custom kill animations has her striking her target in the back of the head, sending them tumbling to the ground, before firing a musket ball straight through their skull.
Roaring Rampage of Revenge: After her father and brothers were killed by Templars during the Revolutionary War, she would kill any Templar she considered to be involved with their deaths.
One of the Boys: Deconstructed, as her bio says that the expectation for her to be a Proper Lady (as was to be expected during that time) was something she had a hard time adjusting to as a result of her tomboyishness. She put up with it though, until her father and brothers were killed, at which point she abandoned the pretense.
Woman in Black: In her Dark Costume obviously, but her Champion's Pack outfit also has a lot of black in it.
A preacher of Spanish descent and member of the Templar Order, Padre Federico Perez was unwavering in his faith and saw it as his duty to "cleanse the land of sinners". Which usually involved killing them. Dealing out death as often as forgiveness, he travelled the lands in search of those who needed his 'guidance'.
Expy: Continuing the trend set by previous Sinister Ministers, Brother Ristoro (the Priest) and Cyril of Rhodes (the Deacon), who appeared in Brotherhood and Revelations respectively, we now have Padre Federico Perez as the man of the cloth that is completely devoid of any morality whatsoever.
Whole Costume Reference: Has an available outfit that is called "the Deacon" costume. Like the Lady Maverick's unlockable costume, it's not entirely identical, but certainly evocative enough. In this case, he loses the hat and dons the red robes of the Deacon.
Sinister Minister: Stated as having an obsessive need to "cleanse the land of sinners (Assassins)" to the point where he "dealt out death as quickly as he did forgiveness", apparently due to his unwavering faith. His attitude towards heretics was not much better, usually hanging them immediately.
The Redcoat (Eleanor Mallow)
A devoted member of the Templar Order, Eleanor Mallow was the daughter of Commander Matthew Davenport, secretly carrying out missions against the Assassins for him. Young, strong and malleable, she was considered the fascist type that the Templars like.
Daddy's Girl: Since there's no mention whatsoever of her mother, one can assume that she didn't play as large a role in Eleanor's life as her Templar father, who regimented her life in a military fashion and carefully made her into one of the Templars' more capable members.
Sweet Polly Oliver: Averted. One would expect her to do a more adequate job of concealing her gender, when hiding amongst her father's troops, but the trope never comes into play; she wears her hair long and the uniform itself does little to hide her curves. Fridge Brilliance, since Erudito's hacked version reveals that she wasn't hiding her identity from her father at all, rather she would carry out specific, Templar-related missions for him.
As an orphan, Fillan was forced to learn the ways of the streets to survive, becoming a skilled thief while his elder sister, Gillian McCarthy, climbed the social ladder through seduction and manipulation, so that she could better protect him. Not wanting to be a burden, he broke ties with her and now lives each day as it comes. In actuality, it was because his sister joined the Templars, Fillan joining the Assassins soon after.
Expy: Most notably of the Footpad from Brotherhood, who he shares a lot of characteristics with, especially in design. His relationship with his sister, the Lady Maverick, is also uncannily similar to that of the Thief, also from Brotherhood, and her dead brother.
Whole Costume Reference: In addition, one of his alternate costumes gives his outfit a color scheme identical to the Footpad's.
Brother-Sister Team: Used to be part of one with his sister, Gillian, until she joined the Templars.
Theme Naming: He and his sister have rhyming names, which Erudito mocks in his hacked files on them.
Unwitting Pawn: Erudito theorizes that it was more likely he became this to the assassins as opposed to being a full-fledged member.
The Silent Shadow (Atasa:ta/Chogan)
An individual of Mohawk descent, Atasa:ta was raised away from his tribe by his father, learning many skills necessary to survive in the wild. When his father was killed by Templars, Atasa:ta started roaming the cities as well, jumping at every opportunity to exact vengeance upon them.
Expy / Shadow Archetype: He is quite similar to Connor, both being individuals of Mohawk background whose loss of a parent at the hands of the Templars and their associates prompts them to wage war against them. They even both use a tomahawk as their main weapon and have two names each, their Mohawk name, and a more easily pronounceable name.
Whole Costume Reference: One of his unlockable outfits has him donning a hood and a cape that's similar to the Sentinel.
I Have Many Names: He went through several name changes during development, which eventually ended with the three he uses now, Atasa:ta being his Mohawk name and Chogan and Krynn most likely being ones he adopted for convenience, like Connor. Before this, he was known as Atasa:ta The Kryn. His multiplayer title also went through several changes, at first being the Black Bird, which then became the Shadow and then turned into the Silent Shadow.
According to an Erudito hack, it was actually by a Templar raiding party.
The Sharpshooter (Caleb Garret)
Described as "a master of all things guns", Caleb Garret joined the American Revolutionary War and the Assassins after he witnessed his friends being buried alive by Templars. Thanks to his expertise with weaponry, he could protect his team with deadly efficiency.
La Résistance: Fights in the Revolutionary army. Referenced in his Champion's Pack outfit, which is the outfit of a minuteman.
Nice Hat: Like many of the other characters, he has a wide variety of hats.
Pistol Whipping: His default rifle kills usually involve bashing the target's head in with the hilt.
Roaring Rampage of Revenge: Joined the Assassins and the American Revolutionaries against the Templars after they killed his friends.
The Strong Man (Nukilik)
An Inuit Chieftain, Nukilik is dedicated to the safety of his people, willing to travel countless miles to aid them. Despite his large stature, he demonstrates both strength and agility, making him an especially large threat at close range.
Gondor Calls for Aid: When he learned of the plight faced by his kin who lived in areas affected by the Revolutionary War, he went out of his way to journey all the way over there and help them out, aiding the Revolutionaries in the process.
Historical Fiction: Erudito's hacked version of his biography rather frighteningly suggests that Nukilik and his backstory - a cliché underdog story, according to him - were completely fabricated by the Templars and that he never even existed during the period of the American Revolution.
Odd Name Out: Most of the titles for the multiplayer persona encompass their overall character. Nukilik, on the other hand, is a leader, journeyman, and warrior, but his title is the very straightforward and specific "Strong Man".