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* With destructible walls, the game field can change dramatically quite quickly. Need a path? Remove a wall. Want to flood the map? Break that dam.

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* With destructible walls, the game field can change dramatically quite quickly. Need a path? Remove a wall. Want to flood the map? Break that dam. Dislike your opponent having cover? Hit it with an explosive.
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* Battlefield 4 for all it's failings does have some interesting details. For example, hit effects. Being shot in the torso generates a spray of sparks, while limbs make a puff of blood, and the head makes a wet thwack and a bigger puff.

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* Battlefield 4 for all it's failings does have some interesting details. For example, hit effects. Being shot in the torso generates a spray of sparks, while limbs make a puff of blood, and the head makes a wet thwack and a bigger puff.puff.
**Staying in the mud dirties your weapon, and certain light fixtures like chandeliers flail about when the building collapses.
*With destructible walls, the game field can change dramatically quite quickly. Need a path? Remove a wall. Want to flood the map? Break that dam.
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* In the Campaign: Tombstone Squad. The first few missions has them surviving against bad odds, but once they get captured, everything goes off the rails. They break out of a prison camp, slaughtering the guards as they go; wander through the snowy mountains for days with no food (aside of raw rabbit), supplies or cold weather gear; attack a Russian formation and succeed despite exhaustion, and blow up a dam to take out the Russian forces, something that the Marines that had been stationed in the area for ''days'' were singularly unable to do. ''And then'', they parachute onto their own under-attack-ship, fend off a concentrated Chinese assault, and blow up an enemy ship with C4 (or not) to save their own ship. In the course of [[ArcNumber 4]] days, they probably caused more destruction and confusion to the Chinese forces than ''the rest of the US forces combined''.

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* In the Campaign: Tombstone Squad. The first few missions has them surviving against bad odds, but once they get captured, everything goes off the rails. They break out of a prison camp, slaughtering the guards as they go; wander through the snowy mountains for days with no food (aside of raw rabbit), supplies or cold weather gear; attack a Russian formation and succeed despite exhaustion, and blow up a dam to take out the Russian forces, something that the Marines that had been stationed in the area for ''days'' were singularly unable to do. ''And then'', they parachute onto their own under-attack-ship, fend off a concentrated Chinese assault, and blow up an enemy ship with C4 (or not) to save their own ship. In the course of [[ArcNumber 4]] days, they probably caused more destruction and confusion to the Chinese forces than ''the rest of the US forces combined''.combined''.
*Battlefield 4 for all it's failings does have some interesting details. For example, hit effects. Being shot in the torso generates a spray of sparks, while limbs make a puff of blood, and the head makes a wet thwack and a bigger puff.
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* Each map in-game has a feature called 'levolution' where a huge set piece on the map is broken or blown up and it creates massive destruction and changes to the map. There are also minor versions of this around each map as well.

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* Each map in-game has a feature called 'levolution' "Levolution" where a huge set piece on the map is broken or blown up and it creates massive destruction and changes to the map. There are also minor versions of this around each map as well.



** Siege Of Shanghai allows the players to blow up the large skyscraper in the middle of the map and causing it to collapse. There is also a part of the map that is an underground shopping center, but if you blow up a support pillar, it results in the road above collapsing, which can drop vehicles or players through the hole.

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** Siege Of Shanghai allows the players to blow up topple the large skyscraper in the middle of the map and causing it to collapse. There is also a part of the map that is an underground shopping center, but if you blow up a support pillar, it results in the road above collapsing, which can drop vehicles or players through the hole.



** Caspian Border keeps the same radio tower destruction from Battlefield 3.

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** Caspian Border keeps the same radio tower destruction from Battlefield 3.''Battlefield 3''.



* They added the ability to counter someone knifing you, resulting in you stabbing them with their OWN knife.

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* They added the ability to counter someone knifing you, resulting in you stabbing them with their OWN knife. [[ScrappyMechanic Though, many don't actually like this feature...]]



* Tombstone in general in the campaign. The first few missions has them surviving against long odds, but once they get captured, everything goes off the rails. They break out of a prison camp, slaughtering the guards, wander through the snowy mountains for days with no food, supplies or cold weather gear, attack a Russian formation and succeed despite exhaustion, and blow up a dam to take out the Russian forces, something that the Marines that had been stationed in the area for ''days'' were singularly unable to do. ''And then'', they parachute onto their own under-attack-ship, fend off a concentrated Chinese assault, and blow up an enemy ship with C4 (or not) to save their own ship. In the course of 4 days, they probably caused more destruction and confusion to the Chinese forces than ''the rest of the US force combined''.

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* In the Campaign: Tombstone in general in the campaign. Squad. The first few missions has them surviving against long bad odds, but once they get captured, everything goes off the rails. They break out of a prison camp, slaughtering the guards, guards as they go; wander through the snowy mountains for days with no food, food (aside of raw rabbit), supplies or cold weather gear, gear; attack a Russian formation and succeed despite exhaustion, and blow up a dam to take out the Russian forces, something that the Marines that had been stationed in the area for ''days'' were singularly unable to do. ''And then'', they parachute onto their own under-attack-ship, fend off a concentrated Chinese assault, and blow up an enemy ship with C4 (or not) to save their own ship. In the course of 4 [[ArcNumber 4]] days, they probably caused more destruction and confusion to the Chinese forces than ''the rest of the US force forces combined''.
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** Only works if someone tries to knife from the front. [[http://i.imgur.com/Bqar5js.png This image explains one common view of the feature.]]

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** Only works if someone tries to knife from the front. [[http://i.imgur.com/Bqar5js.png This image explains one common view of the feature.]]]]
* Tombstone in general in the campaign. The first few missions has them surviving against long odds, but once they get captured, everything goes off the rails. They break out of a prison camp, slaughtering the guards, wander through the snowy mountains for days with no food, supplies or cold weather gear, attack a Russian formation and succeed despite exhaustion, and blow up a dam to take out the Russian forces, something that the Marines that had been stationed in the area for ''days'' were singularly unable to do. ''And then'', they parachute onto their own under-attack-ship, fend off a concentrated Chinese assault, and blow up an enemy ship with C4 (or not) to save their own ship. In the course of 4 days, they probably caused more destruction and confusion to the Chinese forces than ''the rest of the US force combined''.
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Removed a line that was entirely YMMV. Some people happen to think Flood Zone being flooded is very cool, and others like taking down Siege of Shanghai\'s skyscraper.


** It should be noted that some of these events kind of detract from the enjoyment of the map. Having to swim in an urban environment is not fun. Destroying the skyscraper fills the air with dust, limiting the visibility and turns one of the capture points into a boring pile of rubble.
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** Caspian Border keeps the same radio tower destruction from Battlefield 2.

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** Caspian Border keeps the same radio tower destruction from Battlefield 2.3.
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** Only works if someone tries to knife from the front.

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** Only works if someone tries to knife from the front. [[http://i.imgur.com/Bqar5js.png This image explains one common view of the feature.]]

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Changed: 313

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* They added the ability to counter someone knifing you, resulting in you stabbing them with their OWN knife.

to:

** It should be noted that some of these events kind of detract from the enjoyment of the map. Having to swim in an urban environment is not fun. Destroying the skyscraper fills the air with dust, limiting the visibility and turns one of the capture points into a boring pile of rubble.
* They added the ability to counter someone knifing you, resulting in you stabbing them with their OWN knife.knife.
** Only works if someone tries to knife from the front.
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** One map allows you to flood a city to create a watery urban battlespace.

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** One map of the Chinese maps allows you to flood a city to create a watery urban battlespace.

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Changed: 437

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* The E3 Multiplayer Demo shows off the new destruction engine in the most epic way possible. Near the start of the demo an underground support pillar is destroyed which results in a ''tank'' being dropped through the street. The end of the demo has the action moving to the top of a skyscraper...'''''which is then TOPPLED.'''''

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* The E3 Multiplayer Demo shows off Each map in-game has a feature called 'levolution' where a huge set piece on the new map is broken or blown up and it creates massive destruction engine and changes to the map. There are also minor versions of this around each map as well.
** Paracel Storm has a warship stuck to an offshore wind turbine, which if blown up, results
in the most epic way possible. Near ship breaking free and crashing onto an island and destroying a large building.
** Siege Of Shanghai allows
the start players to blow up the large skyscraper in the middle of the demo map and causing it to collapse. There is also a part of the map that is an underground shopping center, but if you blow up a support pillar is destroyed which pillar, it results in a ''tank'' being dropped the road above collapsing, which can drop vehicles or players through the street. The end hole.
** There is a map set at the Arecibo Observatory where you can cause the central structure
of the demo has telescope to break and collapse.
** Caspian Border keeps
the action moving same radio tower destruction from Battlefield 2.
** One map allows you
to the top of flood a skyscraper...'''''which is then TOPPLED.'''''city to create a watery urban battlespace.
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New information on Battlefield 4


* The E3 Multiplayer Demo shows off the new destruction engine in the most epic way possible. Near the start of the demo an underground support pillar is destroyed which results in a ''tank'' being dropped through the street. The end of the demo has the action moving to the top of a skyscraper...'''''which is then TOPPLED.'''''

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* The E3 Multiplayer Demo shows off the new destruction engine in the most epic way possible. Near the start of the demo an underground support pillar is destroyed which results in a ''tank'' being dropped through the street. The end of the demo has the action moving to the top of a skyscraper...'''''which is then TOPPLED.''''''''''
* They added the ability to counter someone knifing you, resulting in you stabbing them with their OWN knife.
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Added DiffLines:

* The E3 Multiplayer Demo shows off the new destruction engine in the most epic way possible. Near the start of the demo an underground support pillar is destroyed which results in a ''tank'' being dropped through the street. The end of the demo has the action moving to the top of a skyscraper...'''''which is then TOPPLED.'''''

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