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Bismuth832020-08-04 20:35:37

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Episode 4: Back after an even longer time

I really should have updated this LP&WWH AGES ago. Here’s some of the stuff that happened in my life in the gap between this one and the last episode of the Solatorobo LP:

•I beat Resident Evil 5 on the Switch

•I went to Pokémon GO Fest 2020 (possibly the only one I’ll ever go to given that the change in format was due to the virus) and caught a Kyogre, a Victini, all three Kantonian Legendary Birds, a Dialga, and a Palkia (I wanted to catch an Origin Forme Giratina, but I ran out of raid passes and didn’t have enough money to buy one)

• TVTropes (unfortunately) started using the Netflix title when talking about Aggressive Retsuko (I get that most people were exposed to it through the Netflix version, but I think that calling it “Aggressive Retsuko” is better because it\'s all-encompassing)

Anyways, let’s get on with it. We’ve completed the scroll, so now let’s return to Arachne. We present her with the scroll, and it moves her to biologically-impossible tears. We can proceed now. The next location on the map is a square hole in a brick wall, which leads us to the “Fortress of Fear, home of the Queen of the Witches.” We learn that we’ll have to take a secret passage to get inside it and that said passage has rocks blocking the way. This puzzle is DISCOUNT Rush Hour, as we have to slide our two zeroes to the passage entrance by sliding rectangular rocks blocking the exit, and doing so within nine moves will earn us an achievement. It’s pretty easy even if I don’t get the achievement, but I don’t really care about achievements in this game. The next icon is a red-haired humanoid woman with a crown and an orange dress, which takes us to the Queen herself. In a pleasant subversion of this game’s tendency towards the cliché, is actually rather conventionally attractive. She says we can cross through the kingdom, but she wants us to have some food first. SH says that anyone who enters the Kingdom of the Witches will be forced to stay there forever if they eat or drink anything there, raising all sorts of questions about how exactly this all works. She says she’ll let us leave if we get her a plant that hasn’t grown in her kingdom in a thousand years and which she needs for a potion. We have to go to the shop for this, the Creator\'s Apathy readily apparent. We buy her a mandrake, and she says GS and SH might cross paths with her again. This has unlocked an icon of some bluish-grey mammalian creature, but, as I’d like to be thorough about this, I’ll access the optional icon of the cast on some sort of winged creature first. We’re introduced to “PHOENIX, THE GREAT BIRD OF FIRE,” and we learn that this icon does nothing except earn us extra money. This is DISCOUNT... I don’t really know, but this has probably already been done before, and way better at that. You fly around collecting coins with the analog stick or D-pad, but there are also falling rocks and lightning bolts Hey, at least they remembered that Electric does double damage against Flying-types and Rock does quadruple damage to Fire/Flying-types... We earn 21 coins, and now we’re on to the plot-mandatory icon. We’re almost out of this kingdom, but there’s a pack of werewolves onto us. We have to find the shortest path to the exit three times in order to clear this puzzle, which is DISCOUNT... No idea, but it SUCKS! You\'re given a 17x8 grid with several obstacles on it, and you have to find a path through this grid that goes through the least amount of squares possible under a time limit. If you can’t do this, you fail. I’ll just put a save state after every one I get right just in case. We FINALLY complete this puzzle, and with that, we’re on to the (bizarrely) orange-colored Kingdom of Mermaids, and I think I’ll wrap things up here. I’ll probably update my Solatorobo LP&WWH next, but when I update this next, we’ll probably run into one of the game’s most insulting puzzles. (speaking of Solatorobo, I might do an LP&WWH of its predecessor, Tail Concerto, possibly at the same time as these two).

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